XECUTER news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateApr 20, 2020
- DeveloperBlue Rain Games
- PublisherBlue Rain Games
Genres: Action, Adventure, Casual, Strategy
Company pages: Developer: Blue Rain GamesPublisher: Blue Rain Games
XECUTER Steam news
XECUTER news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- (1.2.2) House Cleaning Update - 17 December 2025
Resolved Issues: Bouncing projectiles go through Gravity doors. Missing collision for platform far right on Factory Stage Corrected Paranah Miniboss Bullets Corrected plant that were in the foreground in the Electric Greenhouse. Corrected Sky offset in Temple Stage. Ninja enemies' health no longer reset during animation loop when hiding. Capped Roomba’s gravity speed to prevent clipping in gravity stage. Invincibility not kicking in after getting hit by color fire bots in temple stage. Hitbox boxes on some of the moving ladders were not correct. No longer clip into ground when opening and closing weapons menu underwater. Storing weapon in and out of chest no longer cause issues with the ammo count. Corrected hitbox for spinning sparks in powerplant stage. Qol Improvements: Cleaned up some camera triggers in Gravity Stage. Slowed down gravity for the players (Help prevent wall clipping a…
- (1.2.1) Major Update, Due November 12th - 13 November 2025
Resolved Issues: Fixed Mechanic Kraken marked as defeated in log after destroy only one arm or dying during the boss fight. Fixed being able to fall through Trapdoor when its up in Construction Stage. Underground background not scrolling properly in Construction Stage. Ensure Mini Boss does not get marked as beaten when killed during Battle. Moved Left Door and Wall back in to proper position in Subject B boss room. Intro Stage Music Plays instead of HQ Music when loading into Hub World after beating Intro Stage. Hitbox for lasers were wider than they appear in the Greenhouse Stage. Item duplication when dropping an item from the crafted slot in the Weapons menu Removed invisible platform around brick piles near boss room in Construction stage Bullets still have effect on broken windows Bombs weapon were unable to break red blocks in Jungle Stage. Spitter enemies are not respawning at t…
- (1.1.1) House Cleaning Update - 29 April 2025
New Features: Added 4 more save chests in Smith Senior's loot room in the main hub World. Resolved Issues: Bug Report option is now selectable in the demo version Moving ladders can spawn in, not moving. Flying Archer Pellet Bot shooting bullets in the wrong direction Cleaned up collision issue across several Stages. Fixed up Camera Views across several Stages. Wave bombers Respawn as their default skin in stages with Wave Archers, Firemen, and Soldiers. Player can not bounce in moving spring platforms, instead standing on top of them. Glob Spitter No longer move off platforms or go through walls. Player does not take damage from Wave Vine wiper. All Experiment Lab Miniboss skip their explosion animation. Clockwork Miniboss death not displayed correctly. Gravity Bot Miniboss explodes upon enter the boss room. Corrected the direction of the moving lava cannisters in Factory stage. (They…
- (1.1.0) Big Overhaul Update (March 30th) - 30 March 2025
New Features: Added New Zamboni Mini Boss in the Arctic Stage. Added New Donut Mini Boss in the Desert Stage. Added Boss tracker next to the stage select in the Hub World Added Save Chest in room with Dr. Smith Senior, Can now store items and have it be saved with game progress! Killed enemies can now respawn, making exploring areas again in the world more of a thrill! Resolved Issues: Piranha Mini boss dies when spawn in if pong boss if defeated in Power plant. Dash through boss door for Water Tank Mini boss. Gear Gun is not shooting when not aiming straight Player not taking damage from falling spikes Player getting stuck on the side of walls in morph ball mode. Paranah Mini boss can go outside the boss room when jump at the door Red Glob Mini Boss Fails to Re spawn Orbie Kong not facing the right direction when following player. Fix low FPS in Arctic Stage Fixed Jelly Fish movement a…
- (1.0.5) QOL update. (November 30th) - 27 November 2024
Bug Fixes : Fire Ball, and Nitro Dash did not destroy enemies, instead player took damage. Wave Snipers Bullets were not going in the correct direction. Being clipped into walls by a moving platforms and walls. Getting out of bounds by dashing in the map border. Blockbot can respawn after player death. Wave bombers running inside of walls when player pauses opens chest etc. (Occurs whenever the player is deactivated while the wave bomber is running) Camera can pan out of bounds. Scrolling Backgrounds can be offset incorrectly when spawning into a stage from another checkpoint. Roomba Bots can clip into ceilings and floors. (Their gravity speed was not capped properly). Resolved Issues: Fixed even more broken Collision and Damage areas. Moving Saw will move out of place. Rolling wheels don’t get destroyed on saws. Corrected Damage Values of Anchor Arm Weapons Lemon Licker Weapon Lemon sp…
- (1.0.4) A BIG House Cleaning Update (October 26th) - 26 October 2024
Bug Fixes (General): Dialogue starting on the second text box when talking to NPC’s again. Player not taking damage from Johnson’s rocks and explosions. Player not taking damage from grenades' explosions form grenade droppers. Saved data can be carried between save file after exiting back to the menu and selecting another file. Menu Left and Menu Right buttons were not being reassigned properly in the menu settings Addresses FPS drop in Ocean Stage (Related to bubble particles in the sea). Stage select platform activation is not being assigned correctly to the “climb up” key Johnson, Wilson, Bounty, Shane, and Crain being marked wrong after beaten on save file. Armor disappears on player when using Crain weapons. Boss Cutscene progress button not properly assigned on modified keyboard controls. NPC dialogue progress button not properly assigned on modified keyboard controls. Spring jump…
- (1.0.3) House Cleaning Update 2 (September 30th) - 30 September 2024
New Features: Added more rooms to the Temple, Ocean Stages. Adjusted areas in Desert and Brewery Stages with more platforming opportunities and areas. Bug Fixes: Fixed crash after beating Wilson (Powerplant Main Boss) Quick Select Prompt from the weapons menu appears on the stage select. Water splash appears when bulb weapons breaks. Being able to clip through the floor by jump next to the top of a ladder. Clipping under some solid object via morph bombs. Clipping into walls by dashing into at certain times Gold Star flying in cutscene replaying when re-entering the construction part 2 stage again from another checkpoint, causing the player to start where the first checkpoint platform is after the truck collision. Jellyfish enemy is not functioning as intended. Tookie and Pellet Bot enemies not shooting bullets. Can perform Fireball Dash by rocketing upward with the Rudy Chestings and w…
- (1.0.2) Rarity Chest Update! (August 25th) - 25 August 2024
Rarity Chests have been added! These are hard to reach chests that contains more hard to come by items like armor sets, gem stones, or other items to create more powerful weapons. Other House Cleaning Bug Fixes: Gears causing tones of explosions sounds to play at the beginning of the Factory, Construction Part 2, and Ocean Stages. Shooting Glob Dropper crashes the game. Crafted Weapons are duplicated using quick select via controller. One goes into the weapons menu and the other in the inventory slot. Clocktank Miniboss moves outside the room when entering in the door from the right. Brick Pile enemy not blue until hit in Clockwork stage. Grounded Pellet Bot’s Projectile can get destroyed on creation. Score Multiplier wasn’t applying to score obtain through killing enemies. Combo Bonus now applies if at minimum was chained twice, not once. Possible crash after defeating Clockwork involv…
- (1.0.1) House Cleaning Update (Due July 22nd) - 22 July 2024
New Features: Added an extra bottom section to the Arctic Stage. Added new areas to the Ocean Stage. Bug Fixes: Morph Ball potential to clip into the floor after getting hit. Pong Bot’s ball go through doors. Fix Main boss door being able to be opened before pong bots are defeated. Fixed crash when entering Piranha Miniboss in Powerplant Stage. Slime Pourer goes through color blocks Wing Commander Boss can get stuck in dashing infinitely. Kong Hopper Miniboss not spawning in Construction stage. Using quick select when item is in an armor slot will put it in the first available weapons slot instead of the first available inventory slot Rock n Sock Minibosses not punching. Second Final Boss can be duplicated when the battle starts. Two Players spawn when dashing into Truck Cutscene Resolved Issues: Boss and Miniboss icons had improper placement on several of the Maps. Misplaced Color bloc…
- DELAY :( - 16 April 2024
Xecuter will suffer a delay, and will now be pushed to June 30th, 2024. A-lot more QA testing needs to be done and potions of a couple stages are unfinished. We are however more excited and pumped now to push out a better product for the June 30th, 2024 release! Stay tuned.
- XECUTER! - 8 February 2024
XECUTER Overview XECUTER is a complete overhaul of XECUTE (now going by XECUTE-LEGACY EDITION), that looks to improves core-game, while adding tone of new layouts and feature as well Presentation Improvements: Enhanced visuals and UI elements to make the gaming experience more immersive and visually appealing. Quality of Life (QoL) Enhancements: Various tweaks and adjustments aimed at improving the overall user experience, making gameplay smoother and more enjoyable. Performance Boosts: Consistent 60 frames per second (fps) ensures a smoother and more fluid gameplay experience, enhancing responsiveness and reducing lag. Crafting System: The introduction of a comprehensive crafting system adds depth to gameplay by allowing players to create a wide range of items, including over 400 different weapons, 6 new armor sets, and numerous other useful items. This feature likely encourages explor…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 December 2025 | (1.2.2) House Cleaning Update | 1819386365087697 |
| 2 | 13 November 2025 | (1.2.1) Major Update, Due November 12th | 1816307528895897 |
| 3 | 29 April 2025 | (1.1.1) House Cleaning Update | 1797820624623874 |
| 4 | 30 March 2025 | (1.1.0) Big Overhaul Update (March 30th) | 1795283637902680 |
| 5 | 27 November 2024 | (1.0.5) QOL update. (November 30th) | 1784506358990174 |
| 6 | 26 October 2024 | (1.0.4) A BIG House Cleaning Update (October 26th) | 6212245217911890107 |
| 7 | 30 September 2024 | (1.0.3) House Cleaning Update 2 (September 30th) | 6339469370197338413 |
| 8 | 25 August 2024 | (1.0.2) Rarity Chest Update! (August 25th) | 5875595438699603856 |
| 9 | 22 July 2024 | (1.0.1) House Cleaning Update (Due July 22nd) | 5969041959979367106 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
