SPSTEAMPULSELIVE ANALYTICS
Chronicle: Unit Eight

Chronicle: Unit Eight Steam metadata

Static City Games, Vampiric Games | Nov 23, 2020 | game

Released

0players observed · 22 September 2026 - 21:06:09 UTC

ActionIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)1,230
  • Revenue (VGI)$13,731
  • Review score80% positive

Chronicle: Unit Eight metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)1,230
  • Revenue (VGI)$13,731
  • Review score80% positive
  • Total reviews41
  • Release dateNov 23, 2020
  • DeveloperStatic City Games, Vampiric Games
  • PublisherStatic City Games

Genres: Action, Indie, RPG

Company pages: Developer: Static City Games, Vampiric GamesPublisher: Static City Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Chronicle: Unit Eight Steam metadata

Chronicle: Unit Eight metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1221990/metadata
Steam Storehttps://store.steampowered.com/app/1221990/
Steam Communityhttps://steamcommunity.com/app/1221990
PCGamingWiki search
IGDB searchSearch IGDB for Chronicle: Unit Eight

Reviews, pricing, and metadata

Review summary

Positive

80% positive, 33 positive, 8 negative

Price and discount

$14.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Steam Achievements

Achievements

83

Platform releases
  • Steam 16 March 2020

Latest Steam announcements

  • Hotfix 2.1.0B2 - 14 September 2021

    Hey guys, quick patch! - Fixed a bug that affected users with AMD cards where the game would never actually load the main menu.

  • Hotfix 2.1.0B1 - 9 September 2021

    Resolved issues with the game starting on Linux as well as hang time between the logos and main menu.

  • The Final? Update! + Simplified Chinese! - 14 August 2021

    Hey everyone! We gathered some really good feedback over the past few months since Chronicle's 2.0 release and we're happy to bring a major update reworking and fixing a ton of bugs and content! Patch notes below! ADDITIONS New Translations! -> Simplified Chinese! Nano and Nina have a new attack! ---> Full barrage of indestructible bullets. Added a "Laser Pickup Required" message if you fire your laser without the laser powerup. Added a "Mouse Only" option in Game Settings where you can play the entire game with your mouse! Added new achievements. Language now can be chosen on the first time you load the game. Added a 3 second countdown delay to picking traits so you do not pick the wrong one on accident. You now receive a Trait Drop every 2 bosses killed in Boss Rush. Added a visual slider to the Dodge Roll to better understand the length of the cooldown. Added a wave number in Boss Ru…

  • Chronicle 2.0! Major Update / Re-Release! - 22 June 2021

    Hey everyone! It's been a hot minute since we've said anything on here. Chronicle just launched a massive update changing a lot of the base game and we also added a ton of new content. Check out the patch notes below for ALL of the changes! Additions Dead co-op players now respawn before the final stage. Controller D-Pad now works. All controllers now have support. Menus can now be navigated via the D-Pad on controllers. White flash added to the laser recharger for a visual cue when the laser is ready to be used. Sound added to the laser recharger on ready use. Weapon drop odds reduced 8% -> 1% + 0.5% per missed drop. All bosses and midbosses now strafe. Some enemies can have armor and will flash blue instead of white. B button now allows for back to grid from the menus. All damage sources now show damage numbers. New start run screen in The Grid. The Grid's menu dots now flash red when…

  • 1.2.0a - Ooops! - 21 December 2020

    Hey guys! Soooo, we fixed the progress bar issue last week on the same day as the 1.2.0 patch and then never pushed the hotfix to active on Steam. So here's that fix. Sorry! Patch Notes: ADDITIONS ADJUSTMENTS FIXES Fixed a bug where Story mode game mode stopped progress at 33%. Thanks again! Josh Static City Games

  • 1.2.0 - The Survivability Update - This Gon' Be Good - 14 December 2020

    Hey everyone! Remember when these were every week? It's starting to feel like that. The game in it's current state is not forgiving and really makes you hate playing it. We're here to fix that in this update. ADDITIONS Speedboost powerups now grant invincibility for 1 second (roughly 30% of the full duration of the boost) on pickup! Scraps now auto-collect if on screen when you reach a boss. Added controller configurations for Nintendo Switch Pro and Sony Dualshock 4 controllers. Arcade is now locked until you play one run in Story mode. All bosses in Boss Rush now have health bars! Your weapons and ammo now transfers into the final level. ADJUSTMENTS Bob's turrets scale too hard, so we're making them easier. --> Health per wave level reduced from 1 -> 0.2 --> Attack speed per level reduced from 0.01 -> 0. Max Health perk nodes amount gained increased 3 -> 4. Hitbox reduced on the playe…

  • 1.1.0 - The Bug Fix Patch! - 3 December 2020

    Hey everyone! Time for the some good ol' patch notes! We've received an unbelievable amount of feedback. ADDITIONS Nothing added! ADJUSTMENTS Enemy level now takes 20% longer to increase. All damage inside ship reduced by 50%. To increase clarity between ammo types, the single angled shots are now a pink powerup instead of orange. BUG FIXES Fixed a bug where a tether drone would break if one part of it was spawned offscreen. Fixed a bug where you could fire and cheese bosses during cutscenes. Fixed a bug where mechs would float during boss cutscenes. Fixed a bug where turrets inside the ship level would float during boss cutscenes. Fixed a bug that occurs when the player touches a Grabber Drone and a cutscene starts. Fixed a bug where the space base biome would try to place building assets in bad spots and break the game. Fixed a bug that makes Nina quick jump for a split second to Nano…

  • 1.0.3 - Another Another Quick Patch! - 28 November 2020

    Hey guys! The feedback and support has been amazing! We're so excited to share with you what content we have planned in the near future. Patch Notes: ADDITIONS Zoom out buttons in The Grid now toggle between menus while the menu is active. Added different rarity levels for nodes. --> Common (Gray), Rare (Gold), and Super Rare(Platinum) --> Rarity levels are now noted in the Perk info panel as well. ADJUSTMENTS Added 0.5 units of flying space on the left and right sides of the screen. Reduced the amount of time it takes for Scraps to reach their final floating destination by 50%. Removed the vine lash sound from The Tetraknights warning markers for the vine lash. Nina now drops more bombs behind her based on her missing health. Nina now shoots her lasers more frequently based on her missing health. FIXES Fixed a bug where bosses would randomly warp (hopefully). Fixed a bug where the Chal…

  • 1.0.2 - Another Quick Patch! - 26 November 2020

    Hey guys! We're working harder on the game now than we were before release! Patch Notes: ADDITIONS Nano and Nina are now invulnerable for the brief time that they join ships. ADJUSTMENTS Interior Missile Drone attack interval increased from 1.25 -> 2.25 seconds between missiles. Player now sits center when Captain Zelos' ship spawns. FIXES Fixed a bug that caused black edging to appear during screen shake in game. Fixed a bug where if you switch to Boss Rush, the game will always play Boss Rush until you restart the game. Fixed a bug where the The Grid's menu would say Boss Rush and you would load into a Standard run. Fixed a bug where speedboost powerups were not completing during cutscenes and giving you a disadvantage against the boss. Fixed a bug where The Tetraknights shadow sat on the wrong sorting layer. Fixed a bug where The Tetraknights Laser Eye colliders were not lined up cor…

  • 1.0.1 - Quick Patch! - 24 November 2020

    Hey guys! We're so appreciative with how this game has been received! The feedback has been awesome and we want to make the game even better for all of you to enjoy. Patch Notes: ADDITIONS Added some piping on The Grid near the Pulse Blast powerup for pathing clarity. The Enemy Difficulty Level perk now also increases your progression speed throughout the level by 0.4% for each perk level (up to 4% faster at enemy difficulty perk level 10). ---> This should make the time it takes to reach the beginning boss about 30% faster. ADJUSTMENTS Reduced the progress reduction speed after killing a boss from 20% -> 10% resulting in slightly shorter runs between bosses. Increased the Player's speed in the Interior Ship level from 4 -> 5.5. FIXES Fixed a bug that caused the game to unpause if you alt-tabbed while having the game be paused. Fixed some text spacing between Challenge information. Fixe…

  • 1.0 - Out of Early Access - Full Release! - 23 November 2020

    Hey everyone! We've been looking forward to this day for a very long time! It's been an amazing 8 months, and we cannot thank you all enough for the generosity, the support, and the feedback that we've received! Launching out of Early Access does not mean the content is stopping, we have some New Game+ ideas and possible DLC in the future for even more content! Without further ado, here are the Release v1.0 Patch Notes! ADDITIONS Achievements are now live! You can login to the game to auto receive some of them based on your current save files. Good luck unlocking all 69! New Biome - "Zelos Ship Interior" - Traverse down the corridor without your ship and take out new enemies, turrets, obstacles and more! Captain Zelos now has voice / lip syncing. Tetraknight Gren and The Tetraknights both have a red warning before firing their vine attacks. Sound revamp for a lot of stuff in the game. D…

  • 0.7.5 - Weekly Update - 6 November 2020

    Hey everyone! Time for the weekly patch notes! Note: This is the last weekly patch until the game's release. ADDITIONS Atlas' Voice Overs are now synced to animation! ADJUSTMENTS Nothing here this week! BUG FIXES Minor performance fixes. The release date out of early access is set to be November 23rd, 2020! Thanks and see you all next Friday! Josh Static City Games

  • 0.7.4a - Hotfix! - 2 November 2020

    Hey guys! Quick hotfix patch. - Atlas, our main character, has a new voice! BUGFIX: Fixed an issue where the wrong audio track was playing during Captain Zelos' fight. BUGFIX: Fixed a bug where the intro cutscene would not start and the game would softlock upon starting a new game. BUGFIX: Fixed some small dialog errors. That's it! Happy gaming!

  • 0.7.4 - Weekly Update - 30 October 2020

    Hey everyone! Time for the weekly patch notes! ADDITIONS Nothing here this week! ADJUSTMENTS Nothing here this week! BUG FIXES Fixed a bug where buzzsaws would spawn and sort underneath all other assets, making it hard to follow them. The release date out of early access is set to be November 23rd, 2020! Thanks and see you all next Friday! Josh Static City Games

  • 0.7.3 - Weekly Update - 23 October 2020

    Hey everyone! Time for the weekly patch notes! ADDITIONS The Siblings now blink. No more awkward staring! Nano and Nina now have lip syncing to their voices. ADJUSTMENTS Captain Zelos' Voice Over volume now adjusted to be more in line with the rest of the voice overs. BUG FIXES Fixed a bug where bullets would slow to a crawl after exiting a Speedboost powerup! Fixed a bug where bosses could take damage before their cutscene starts and end up destroying them pre-cutscene which broke the game. We're hard at work with getting the 70 Steam Achievements and the final zone available to you guys! Thanks and see you all next Friday! Josh Static City Games

  • 0.7.2 - Weekly Update - 16 October 2020

    Hey everyone! Time for the weekly patch notes! ADDITIONS Added The Tetraknights Voice Overs! Credits have now been updated. Credits are now being localized into different languages. The node connectors now light up after nodes are purchased. Added a stat for challenges complete. ADJUSTMENTS Contracts submenu in The Grid has been removed. Credits now cycle when you reach the bottom. BUG FIXES Nothing this week! Thanks guys and see you all next Friday! Josh Static City Games

  • 0.7.1 - Weekly Update - 9 October 2020

    Hey everyone! Time for the weekly patch notes! ADDITIONS Added The Tetraknights into the Boss Rush! Added Captain Zelos into the Boss Rush! Nano and Nina now have voices in their boss dialog. Boss Rush Wins are now a stat in Game Stats. Language and Resolution are now toggleable with left/right directions on controller instead of pressing A to cycle through. ADJUSTMENTS Bob's drones attack speed per level reduced from 2% -> 0.1% Boss Rush XP changed to 25 XP per boss wave instead of 25 XP per boss ship. Optimized Bullet collision system for performance. Story Mode progress bar no longer appears in Boss Rush. BUG FIXES Fixed a bug where the first boss in Boss Rush was being skipped. Fixed a bug in Boss Rush where killing Nano first would result in a "finished wave" and spawn the next boss even if Nina was still alive. Thanks guys and see you all next Friday! Josh Static City Games

  • 0.7.0 - The Boss Rush - Major Update! - 2 October 2020

    Hey everyone! Time for the weekly patch notes! ADDITIONS The new "Boss Rush" game mode is now available! ----> Hidden behind the now selectable "Standard" mode option in The Grid's menu. ----> You take your currently leveled ship and stats into the fight each time! ----> No powerup drops! ----> Face off against 16 back to back boss fights (there may be some curve balls added in) ----> The order of the bosses are randomized to make the experience different every time! ----> Warning, three Logans at the same time... not fun. ----> If you think the original game is hard, you'll be in for a wild ride. ADJUSTMENTS Nothing this patch. BUG FIXES Minor fixes and improvements. Thanks and see you all next week! Josh Static City Games

  • 0.6.7 - Weekly Update - 18 September 2020

    Hey everyone! Time for the weekly patch notes! Kind of short because we've been working on the last zone. ADDITIONS Nothing! ADJUSTMENTS Nothing! BUG FIXES Fixed a bug where shadows would sometimes not spawn for elites and break the entire game. Fixed a bug where the Grabber Drone would break the entire game if the co-op player died first before it was spawned. Fixed a bug where shadow for Grabber Drone would sometimes not spawn and break the entire game. Fixed a bug where co-op player would start with base health and not copy Player 1's health. Fixed a bug in co-op where you are unable to pause the game if Player 1 dies first. Fixed a bug in co-op where the pause menu (if somehow active) would not be interactable if Player 1 died first. ALSO, we have an expected launch date of November 9th out of Early Access! Thanks guys and see you all next Friday! Josh Static City Games

  • 0.6.6 - Weekly Update - 28 August 2020

    Hey everyone! Time for the weekly patch notes! Kind of short because we've been working on the last zone. ADDITIONS Added localization to the shooting tutorial. ADJUSTMENTS Resynced intro voicings. BUG FIXES Fixed a bug a blue filter would persist after using the laser in arcade mode. Fixed the UI guns layout in arcade mode. Thanks guys and see you all next Friday! Josh Static City Games

Patch notes and updates

S.noRelease datePatch nameGID number
114 September 2021Hotfix 2.1.0B24020014731814373690
29 September 2021Hotfix 2.1.0B14020014731796362530
321 December 20201.2.0a - Ooops!4090922416509924631
428 November 20201.0.3 - Another Another Quick Patch!3856733252013609109
526 November 20201.0.2 - Another Quick Patch!3856733252006199965
624 November 20201.0.1 - Quick Patch!3856732771971847113
72 November 20200.7.4a - Hotfix!3884878205230151587
84 July 20200.6.1a - Hotfix!3444640809402779083
93 May 20200.3.2a - Hotfix!3127131079134163135
1018 April 20200.3.0H2 - Hotfix!4654976078213086611

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1221990
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateNov 23, 2020
DeveloperStatic City Games, Vampiric Games
PublisherStatic City Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent80%
Positive reviews33
Negative reviews8
Total reviews41
Steam recommendationsNot available
Achievements83
Average playtime forever264 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1221990/

Short description

Experience intense arcade-style shooter with bullet hell mechanics and rogue-like elements. Use destructible bullets to defeat waves of enemies and bosses. Can you emerge victorious in this thrilling challenge and take down the Space Pirate?

About this game

Chronicle: Unit Eight is a fast-paced arcade-style shooting game featuring bullet hell mechanics and rogue-like elements. Inspired by classic vertical shooters such as Raiden and Ikaruga, the game combines intense gameplay with RPG-style progression. Players must dodge enemy attacks and collect power-ups and modifications to increase their strength on each run. Scraps collected from defeated enemies can be used to upgrade your ship for future runs. Players will also uncover secrets and confront a formidable space pirate boss on their quest for victory. The mercenary organization Chronicle has assigned Atlas, a skilled mercenary, and her ship, Unit Eight, to infiltrate and dismantle a space pirate group's secret weapon designed to destroy planets. As a member of Chronicle, Atlas is equipped with the expertise and resources necessary to complete this high-stakes mission. Unlock and discover new weapon combinations, defensive tactics, abilities, bombs, and other upgrades to enhance your gameplay and increase your chances of success. Upon completing each run, players can explore the extensive perk tree and customize their ship with various modifications, weapons, defensive maneuvers, and other upgrades. In addition to the main campaign, players can also test their skills in Boss Rush mode or compete for the top spot on the leaderboards in Arcade mode. The ultimate goal is to defeat the space pirate organization and prevent the destruction of all known planets by destroying their secret weapon.

Supported languages

English * , German, Spanish - Spain, Dutch, Russian, Italian, French, Swedish, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
13Captions available
25Steam Leaderboards
43Remote Play on TV
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Chronicle: Unit Eight's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Chronicle: Unit Eight's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Chronicle: Unit Eight at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

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Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust77,21922 September 2026 - 20:58:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe55,60222 September 2026 - 16:09:05 UTC181,509676,031Digital Extremes
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld53,44122 September 2026 - 20:14:46 UTC2,101,535451,088Pocketpair
Baldur's Gate 353,17922 September 2026 - 20:22:29 UTC875,343836,282Larian Studios
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios

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