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Lost In Ferry VR

Lost In Ferry VR Steam news

LZR GAMES | Mar 2, 2020 | game

Released

0players observed · 6 October 2026 - 15:37:49 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Lost In Ferry VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews16
  • Release dateMar 2, 2020
  • DeveloperLZR GAMES
  • Publisher LZR GAMES

Genres: Adventure, Indie

Company pages: Developer: LZR GAMESPublisher: LZR GAMES

Top Steam chartsTop 100 gamesGame directorySteam Store page

Lost In Ferry VR Steam news

Lost In Ferry VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Second updates - 11 June 2020

    Dear players, here is the second updates to Lost In Ferry VR. 1. A new tutorial scene is added, and the tutorials of ferry scene is removed. 2. Improved grab feeling of some objects. 3. Added help function, long press shoulder button for 3 seconds to highlight key objects (each level can only be used 3 times) 4. Improved the object highlighting effect. 5. Fix some bugs. Thanks for your support!

  • First major update - 17 March 2020

    First major update: 1. Improved the escaping experience in Chapter 1 when player open the final door. 2. Improved object gripping, preferentially gripping smaller size objects. 3. Now players can transfer at the entrance level to avoid being unable to click the "start game" UI. 4. Improved the logic of escaping and selecting level. 5. Improved the initial gripping angle of the mirroring object. 6. Simplified game flow of the chapter two. 7. Fixed the problem of Abacus overlapping caused by high speed motion. 8. The floor level is adjusted to avoid that players cannot grip some small objects. 9. Improved the lighting effect of the chapter one. The environment is brighter than before. 10. Fixed some potential bugs.

Patch notes and updates

S.noRelease datePatch nameGID number
117 March 2020First major update3893864668627179475

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