- Changelog v1.1.43 - 24 April 2026
Corrected Chinese community translation Added Chinese community translation for the DLC
- Changelog v1.1.42 - 30 November 2025
When using a gamepad, sometimes a new slot for saving the game was not created Briber achievement did not unlock in some cases
- Changelog v1.1.41 - 20 November 2025
Fixed the behavior of some enemies when chasing the player (e.g., Asmodeus in Chapter 10) Added Rich Presence support
- Czech & Slovak Games Week is here! - 20 November 2025
Czech & Slovak Games Week is live on Steam, and I’m proud to take part again this year. Every time this week rolls around, I’m reminded how our local scene might be small on the map but refuses to act like it. There’s so much creativity packed into this region that it honestly feels a bit unreal! Both of my games, 1428: Shadows over Silesia and Kubikon 3D, are included in the event with special discounts. If either of them has been sitting on your wishlist for a while (or you’ve just been curious), this week is the perfect time to jump in. But don't stop there! Take a moment to explore what Czech and Slovak developers are creating, from indies to bigger teams like Warhorse Studios, Bohemia Interactive or SCS Software. It’s a great reminder of how far our corner of the industry has come and how much talent is right here at home. Go browse, discover something new, support the games you li…
- Changelog v1.1.40 - 21 October 2025
Chapter 13 - sound does not play when using hellstones Accessibility Enemy attack sound does not play Enemy attack sound does not play in the sound signals overview
- Changelog v1.1.39 - 15 October 2025
Game engine has been updated to address the security vulnerability (https://unity.com/security/sept-2025-01)
- Changelog v1.1.38 - 17 July 2025
Updated logos and social media links in the main menu Chapter 4 - Corrected accessibility descriptions in the cellar Chapter 7 Fixed a bug where slow motion remained stuck after defeating Lilith Dogs strength has been increased Improved off-screen monk movement Chapter 9 Fixed a situation where the player could not interact at the beginning of a chapter The guard didn't throw a stone unless he was visible on the screen Tourney DLC - NPCs running to the corner of the arena has been fixed
- Summer Sale Madness! - 28 June 2025
1428: Shadows over Silesia is now 76% off. That's our biggest discount ever! Darkness, heresy, and hellish beasts have never been this affordable. Got the base game already? The DLC is 30% off, too. Time to expand your medieval journey!Or grab the Deluxe Edition (game + DLC + soundtrack) for just over 10 bucks/euros. That’s less than a round of mead at a tavern! The gates of hell are open… and they’re on sale. See you in Silesia… if you survive.
- Changelog v1.1.37 - 24 May 2025
Game performance optimization especially for lower quality settings Added default settings for Steamdeck Fixed some rare bugs that led to game crashes Steam API update Fixed texture quality menu order in the settings Tourney at the Bear Rock DLC - Sometimes dismounting in undesirable places occurred
- Steam Trading Cards, Badges, and Rewards - 10 April 2025
Hear ye, hear ye! I've just added Steam Trading Cards to 1428: Shadows over Silesia! If you like to customize your profile, collect badges, or just have something from your favorite game outside of the actual gameplay, this might put a smile on your face. Steam Trading Cards are earned through gameplay and can be used to create badges – five tiers of chalices styled after the game, ranging from simple wooden ones to richly decorated metal and gold ones. Along with this, you can unlock rewards for your Steam profile: I’ve prepared four new profile backgrounds, inspired by the game’s environment and graphic style, with a darker atmosphere. There are also 10 emoticons available – ranging from heraldic symbols to items you know from the game. If you're an avid collector or just enjoy customizing your Steam profile, you can now bring a piece of Silesia from 1428 to your profile. And if that’…
- Chinese community translation - 23 February 2025
Hear ye, hear ye! I am delighted to finally announce that with the latest update, a Simplified Chinese translation has made its way into the game! Thanks to the dedication and hard work of the °Know Team, players from China and beyond can now experience the adventure in their native language. As with all community translations, this is a passion-driven effort—meaning there’s always room for improvement. If you spot any errors or have suggestions for refinements, join us on Discord and help make the translation even better. Every helping hand is welcome! At the moment, the Simplified Chinese translation is only available for the base game. Unfortunately, the DLC is not translated yet, but I hope they can bring it to you in the future! Thank you for your continued support! Petr Kubíček aka KUBI Games
- Changelog v1.1.36 - 23 February 2025
Chinese community translation added Minor corrections in the Polish translation Polish and Chinese are now automatically recognized and set Credits in main menu now scroll Lothar and Hynek now don't keep repeating that something is locked - added cooldown Some animated objects (chandeliers) stopped animating and remained static Fixed one incorrect recording in the Czech dub of Lothar Fixed subtitle background in the opening scene not being placed correctly on some resolutions Name of the current character in the tooltip was not localized Chapter 1 - fixed an object that was floating in the air
- Polish community translation - 31 January 2025
Hear ye, hear ye! I am delighted to finally announce that with the latest update, a Polish translation has made its way into the game! One of our community members, Hyssopus, took on this formidable task like a true hero and translated the entire game. All travelers from Poland and Silesia are now invited to join and experience the adventure in the language they know best. As with all community translations, this is an amateur effort at heart—meaning there’s always room for improvement. If your eyes are sharp and your mind keen, join us on Discord and help refine every word. There’s always a place for those willing to lend a hand. Thank you for your continued support—spread the word! Petr Kubíček aka KUBI Games
- Changelog v1.1.35 - 31 January 2025
Polish community translation added Under certain circumstances, tutorial videos would flicker uncomfortably when the help was displayed. Fixed skipping of dialogs when entering a menu or opening a window Fixed the journal in the main menu, which sometimes showed the wrong entries (now it always shows the last save) Fixed loss of focus when using the gamepad or keyboard after deleting a save in the menu. Mouse wheel scrolling in drop-down lists now works Torches are now unlit when dropped from inventory Save buttons are now disabled when playing Farkle (UI change only, game didn't save in previous version) Under certain circumstances, end credits could skip immediately without starting Fixed several bugs that could cause the game to crash in various situations Fixed possible crashes and freezes related to changing the interaction when accessibility is enabled Fixed minor bugs in some tra…
- Changelog v1.1.34 - 15 December 2024
An error occurred while loading settings and corrupted the gamepad settings and some other New recipe for green potion - now no longer with alcohol Message about health replenishment after consuming red potion did not appear NPC enemies are better able to navigate and react to approaching danger from other NPCs Unplayable Hynek reacted poorly to enemies and did little to engage in combat Improved NPC rotations again Enemies will now raise an alarm if they see a corpse Fixed animations flickering on corpses or sitting characters when they first come on screen Death animation sometimes played for dead characters when they first appeared on screen Lighting sometimes appeared in screens and situations where it shouldn't be visible Chapter 8 Bush in the cemetery have been slightly reduced in size Lothar fumbles in the final cutscene and doesn't ride properly The Hussites could ignore Lothar…
- Czech Game of the Year Award - 12 December 2024
On 10 December, the 13th annual award ceremony for the developers of the best Czech games took place. This time in a double edition for 2022 and 2023. 🏆 I’m deeply honored and humbled to share that 1428: Shadows over Silesia has been awarded Czech Game of the Year 2022🏆! This recognition is especially meaningful in a year filled with so many incredible Czech games. It’s inspiring to see how much amazing talent we have in our country, and I’m proud to be part of such a creative and passionate community. A heartfelt thank you to everyone who played, supported, and believed in this project—it means the world to me. 💙 Complete broadcast of the award show (in Czech): https://www.youtube.com/watch?v=8bWtPPJ4_9U For more information and other award-winning games, visit https://ceskahraroku.cz.
- Changelog v1.1.33 - 8 December 2024
Added weights to items that did not have them Optimization Hell Knight now has a higher chance of knocking players down Hussite quality mace now has a higher chance of critical hit Improved some effects on devils Adjusted and improved character rotations, which should prevent clunky twitching Improved character walking effects to make them fit better on their feet - dust, water, footprints Accessibility Redesigned the interaction reporting system, which should eliminate issues and improve comfort Now also reports distance when navigating to interactions Chapter 11 Minor scene adjustments and improvements Fixes and improvements to Basilisk animations and behaviour Fixed movement to enter the tower and up the stairs Fixed animations when carrying wooden boards Shifted the markers at the tower entrance to make them easier to see Some characters may have been inside horses and chariots Chap…
- Changelog v1.1.32 - 6 December 2024
Fixed animations of some villagers to better match walking speed Chickens sometimes appeared too small or too big Hell Knight and Devil were leaving behind equipment on the ground that was supposed to go to hell with them The non-playable Lothar and Hynek would no longer block the path and could be pushed away Chapter 7 Fixed an error in the text of the interaction with Straw Added a marker to the letter at the messanger camp If the monks are off screen in the city, they won't sing Increased the speed of monks off screen Guards in town sometimes did not respond to player's disclosure after the interview or responded late Lothar could sometimes turn his back during the cutscene of entering the duke's chambers Chapter 10 - Lothar now automatically dismounts from his horse to prevent the player from blocking the door Tourney at the Bear Rock DLC Day 3 - Hidden goods at the blacksmith who i…
- Changelog v1.1.31 - 30 November 2024
Added new weapon - Saracen sabre (can be found on some skeletons in chapters 5 and 12) Power of the Bastard Sword has been slightly increased Interface size is now automatically adjusted to the resolution and can be enlarged or reduced Settings file is now loaded regardless of system globalization settings Tutorial screen for the map of Silesia contained an image of Pernstein Castle Some animations are visible after loading the game and shouldn't be (character sitting, destroyed barriers) Barriers can be destroyed from the wrong direction after loading Translation fixes Chapter 2 - fixed character speed in opening scene in Nysa Chapter 5 - added autosave before opening door to first skeleton Chapter 6 Lothar's horse slightly reduced in size Enemies in the dungeon have broken animations after loading autosave Chapter 7 Performance optimization and enhancement More Hussites added to the c…
- Changelog v1.1.30 - 22 November 2024
Chapter 1 - Fixed a critical bug that made it impossible to proceed through the door to the portal