SPSTEAMPULSELIVE ANALYTICS
Invaden

Invaden Steam news

Invaden Group | Jul 26, 2020 | game

Released

0players observed · 25 September 2026 - 17:19:28 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive

Invaden news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive
  • Total reviews3
  • Release dateJul 26, 2020
  • DeveloperInvaden Group
  • PublisherInvaden Group

Genres: Action, Adventure, Indie

Company pages: Developer: Invaden GroupPublisher: Invaden Group

Top Steam chartsTop 100 gamesGame directorySteam Store page

Invaden Steam news

Invaden news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Invaden going free (actually free) and reworked - 24 January 2022

    Hello everyone. I will be making the game free to play sometime soon as well as doing a very big re-work to most game-play aspects. This includes removing a lot of current weapons and adding new ones (which I have already finished). Some of the maps in Invaden look good and are fine to play on, but others not so much which is why some maps will be removed, some reworked, some the same.. and some new. One of the biggest things I can mention is physics and destruction. Since working on a new project I have gotten to experiment with the physics system in unity and plan to incorporate destruction into Invaden. The shooting as you mentioned will be reworked as well, with new sounds and feel when shooting. This includes new recoil to all weapons and spread (as well as animations as I sort of mentioned above a bit). Expect a change in the characters as well. I am not planning on keeping them t…

  • MAJOR UPDATE - 26 July 2020

    In this update we've added two new guns, the: SKS and M4. There's been some map changes which are quite important including lighting and shadow changes, as well as weather. The M14 sights have been adjusted to make the weapon easier for use. Grenade particle effects have been changed to look better. Crouching has been changed some as well as some of the character animations. Guns can now be picked up on Dusttown, such as: MP7 and AWP. Photon voice has been shut off, meaning players can no longer speak to each other in game and will have to use an external voice app for voice communications. Text chat in game is still available. The fire sound on the M14 has been changed. Colliders were fixed on Northern Fight.

  • UPDATE, thankfully ;) - 15 July 2020

    Hey Y'all, Lighting and shadow fixes. The maps have been enlightened, shadows are not as dark also. The floating trees on Northern Fight map fixed, and the ambient audio reduced. Have one of the houses on Desert Defiance re textured, one more to go. Increased/improved the visual quality, that goes for all maps, weapons, player models, etc... Reduced kills needed for airstrike from 7 to 6. Attack Apache kills reduced from 10 to 8. Made the circle on the m14 sight thinner, so you can see much better now. We are currently working on; a fatigue indicator, compass, increased weapons volume, reducing the hit indicator effect, And dealing with some spawn issues, where enemies spawn to close on death match. Arguing about the hit indicator, again! More to come! Best Wishes, Veteran Soldier

  • UPDATE WOOHOO! - 30 June 2020

    In this update there were some bug fixes on dust town and northern fight, some lighting changes to appalachian ambush and walking speed has been lowered by .5. Order of guns and grenades has changed, m16-a4 being the first primary weapon available now and audio grenade being beneath flash grenade in selection.

  • Gameplay changes and bug fixes - 27 June 2020

    GAME PLAY: The leaning system has been changed / the M16-A4 animations have been improved / some weapons are now locked (will require leveling up to unlock) / Dust Town has been altered / minor changes to HUD / BUGS: In game voting has been disabled until fixed. Fixed

  • Game play changes and minor bug fixes - 26 June 2020

    The CX-8 SMG damage has been increased, Makarov damage and range increased, M16-A4 has a new reticle on the Holographic sight, M9 and C1911 handguns has less recoil, MPX and MP7 have animation changes, some character model animations regarding hand inverse kinematics have been fixed, all automatic weapons now have tracer rounds which are also now visible from the third person world view. Another update with fixes to the in game voting is expected to be out later today or tomorrow. Thank you. - Desert Fox, 522 Studios

  • hot fix complete - 26 June 2020

    Issue with the "in game" map and game mode voting appears to be resolved. Sincerely, Veteran Soldier & Desertfox-522

  • Released! - 25 June 2020

    Howdy All! We have found a few bugs in version 0.1. We are rolling out a fix today! Sincerely , Veteran Soldier

  • Getting Close to Launch - 3 June 2020

    Howdy All, We are pushing big time to get the testing and polishing wrapped up and get the first release of Invaden out before the end of June! Get ready to Rumble!! truly yours, Veteran Soldier

Patch notes and updates

S.noRelease datePatch nameGID number
126 June 2020Game play changes and minor bug fixes3444639924497879958
226 June 2020hot fix complete3444639924496517011

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.