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You Are a Bird

You Are a Bird Steam news

othercrow | Mar 6, 2020 | game

Released

0players observed · 6 October 2026 - 06:14:11 UTC

AdventureCasualIndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive

You Are a Bird news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive
  • Total reviews20
  • Release dateMar 6, 2020
  • Developerothercrow
  • Publisherothercrow

Genres: Adventure, Casual, Indie, Simulation, Early Access

Company pages: Developer: othercrowPublisher: othercrow

Top Steam chartsTop 100 gamesGame directorySteam Store page

You Are a Bird Steam news

You Are a Bird news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • New more accurate flight controls, land on tree branches, fancy realtime GI. - 15 September 2024

    New controls, play the tutorial! Changes New flight controls for Roll/Yaw that more accurately fit bird flight mechanics into the limits of 3-tracker VR. The old way of rolling was too far off from how birds actually roll. See tutorial for the new controls. More aggressive auto detect graphics to improve defaults on lower end systems like the minimum requirements. Enable Lumen real-time GI at Epic GI quality. Improved reflections on ocean above Low quality. Start position randomized. Adjusted quality settings for use more consistent temporal up-scaling. Tutorial updated with new controls and simplified a bit. Updated to UE 5.4.4 New trees with individual branches you can land on. Feels more birdy. Optimized various prop meshes and environment materials. Welcome to The Cube Improved foliage shading. Rewrote and added proper physics/collisions to bird head movents when you land and peck a…

  • Fixed game not launching. You may need to verify game files. - 1 June 2024

    Issue with Steam launch config is fixed. Play button will now start the correct executable. You may need to verify game files for this change to apply: https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB

  • The Big Update is here. - 1 June 2024

    A complete rewrite of You Are a Bird in Unreal Engine 5. Massive quality improvement in all areas. Realtime procgen is out in favor of much more detailed 56 square km island. The "beta" branch has been disabled as it's no longer needed. If you still want to play the old version, it's available in an optional branch called "unity"

  • Beta Update 3 - 30 May 2024

    How to opt into the Beta In your Library: Right click You Are A Bird Click Properties Click Betas Choose beta from the Beta Participation dropdown Close Properties Wait for the update to complete. If the Beta is not working on your PC yet, just set Beta Participation back to None to play the old version. Pls let me know how it's working on Discord. Changes added tutorial peck out rabbit guts for a nice jiggly meal better presence in the bird's body. your POV is matched to the bird's head now instead of being 1:1 with your IRL head more natural wing position instead of locking to your IRL hands added hunger system with starvation misc optimization added music deer and rabbit variety improved fog at all quality levels volumetric fog at high+ quality fixed missing controllers first time opening the in-game menu native quit button credits updated tree models updated trees use subsurf foliag…

  • Beta Update 2 - 29 April 2024

    Changes Camera now locked to the bird's skeleton instead of the other way around for more accurate bird movement. Move your head up and down to peck at things on the ground while landed. Reduced unwanted flapping just from moving your head around. Reduced camera clipping through the environment. First person beak Improved visibility in shadows during the day. Wing position is more realistic, offset based on the bird's spine instead of directly matching your IRL. hand position. Menus take you out of the bird Higher density forest with more sane placement of foliage around open clearings. More ruins New models for trees, ruins, rocks, etc Auto-detect graphics settings are more accurate. Landing/takeoff physics improved. Roomscale movement and turning improved. Misc flight physics tweaks Weather probability tweaks Updated to UE 5.4 for nanite performance improvements and XR fixes. How to o…

  • Beta Update 1 - 15 March 2024

    Changes Catch rabbits with your claws and carry them away. Can't eat them yet. Control your claws with left grip and right grip. Fast forward time from the pop-up menu. More dynamic wing physics and animation Bird's head moves with your IRL head. You can ride the deer. Better visibility in darkness. Sky & lighting tweaks Weather change frequency and probability tweaks. Less flickering from cloud shadows during main menu timelapse Animal NPC navigation improved. Better UI visibility in all lighting conditions Fixed floating grass. Landing physics improved. Fixed view clipping with your own wings. How to opt into the Beta In your Library: Right click You Are A Bird Click Properties Click Betas Choose beta from the Beta Participation dropdown Close Properties Wait for the update to complete. If the Beta is not working on your PC yet, just set Beta Participation back to None to play the old…

  • Unreal Engine 5 Beta - 26 February 2024

    I spent the past 100,000,000 years remaking YAaB in Unreal Engine 5 and you can try it ~right now~ Beta features Expect bugs and performance issues at this stage. Calibration eliminated! Better wing controls: roll naturally with your wrist instead of triggers Temporal Super Resolution - save on FPS by turning down render resolution without much visual quality loss Better lighting with extremely long distance shadows Better day/night sky graphics High quality volumetric clouds you can fly through and above Dynamic weather system with rain, thunder, lightning, fog, and cloud coverage Weather clears above the cloud layer Better flight physics Proper graphics options Little tutorial guys Returning to massive finite landscapes with more human touch in their design. Infinite procedural generated landscapes are being removed because they are too much of a performance burden and not reliable wi…

  • You Are A Bird - Massive World Update - 20 June 2020

    Added roll to the flight system, squeeze your triggers to gently roll to either side. Flight math re-written for smoother flight and better control. Added infinite procedural world generation. World regenerates from a fresh seed every game. A bunch of new music added. Revamped day-night system with a dynamic sky and atmospheric fog. Improved main menu. Max render distance raised to 5000. Volumetric clouds disabled while I work on their performance issues. Pitch limit disabled while I work out bugs. New shadow rendering system.

  • April update is here! - 1 May 2020

    Hey friends, the April update is here! It took a ton of work to get this running but there's finally a new massive island to build the rest of the game on. IMPORTANT NOTE: Your settings and calibration from previous versions will be lost. Please update settings and re-run calibration from the main menu. Content Way bigger ~4 square km island with giant mountain peaks. New more detailed trees with branches you can perch among. Brought player's eye distance closer to that of a bird so you feel more bird-sized. Volumetric clouds you can fly through just below the mountain peaks. Lightweight volumetric sun shafts. Dive speed increased. Tons of manual optimization and a new LOD system to get this island running. Misc physics and wildlife bugfixes and tweaks. Less cluttered main menu. Please try it out and let me know what you think. c:

  • You Are A Bird - v0.1.1 Update - 20 March 2020

    Excited to finally get the first update out to you! Please try it out and let me know what you think, many of these and a lot more in-progress changes come from player feedback. Content Day-night Cycle - 24 hour cycle with new dynamic light and sound. Better Eating - Peck chunks from your prey and tilt your head up to swallow. Hunger and Starvation - Get hungry over time, eventually starving if you don't eat for too long. A minimally-intrusive hunger meter shows up when necessary. New in-flight music. Quality of Life Controller Calibration - if the angle you need to hold your controllers at feels off, try this from the main menu. If you play on Index especially give this a try. Pitch Limit - option for new players that find themselves flipping over too often. Technical / Misc Higher quality dynamic lighting with several re-written/new shaders. More efficient single-pass instanced render…

Patch notes and updates

S.noRelease datePatch nameGID number
11 June 2024Fixed game not launching. You may need to verify game files.5742731639338866431

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