- Patch Version 1.02 - 30 April 2022
Patch version 1.02 Constructible objects in the Town Hall no longer refresh each morning. Barricade tier 3 can now properly be stalled and repaired when broken. Barricade mini-games now properly inform you when lacking resources, as well as when no further upgrades are available. The Warehouse area no longer features a hovering police car and a hovering bus. Added a missing sound of shattering glass in the Gas station. Clearing the blocked entrance in the Gas station no longer causes the cursor to disappear and bug out controls when looting/interacting. Fixed an issue where some important objects had a (very) rare chance to not spawn. Fixed multiple objects in the world that were appearing inside out. The breaking sound of Graves now plays at the proper location. Acid found on the ground can now be collected into an Empty Bottle as intended. Fixed a situation where the Bottle of Water w…
- Patch update - 23 April 2022
The gate can no longer be opened before killing all puppets at night. Townhall upgrades now show for clients as well. Escape truck now works for clients as well. no longer able to walk while lockpicking storage units
- Last Farewell Launch - 19 April 2022
Start of Last Farewell Three years ago we started on this project. We were completely new to game development. We have had many struggles during these past three years and learned a lot from this project. We know we've done some things correctly, but we now know of even more things to not repeat. We want to thank you guys for being with us during this period and hopefully in the future. Your feedback, suggestions, and interactions have motivated us to reach this day! What is last farewell? Last Farewell is a single or multiplayer survival game with a hint of rogue-like. The goal of the game is to find and beat the boss to obtain a truck later used to escape the city. The truck first needs to be upgraded with some protection, and you need to make sure you are well stocked for the trip. Townhall This is the Townhall! Here you will have places to craft and store items. The Townhall is the…
- Patch 0.4.2 - 24 August 2021
Tutorial! We added a tutorial! You currently have 5 chapters that will teach you the basics of the game. You will be taught how to survive the first couple of nights. After completing the tutorial you will receive a boost for the main game, so grab it while you are at it! New puppet We've added a brand new model with different clothing variants. As well as a big bag of mo-capped and hand-made animations for them, to give more variety to enemies you'll be encountering during your runs. New blocks and rotation Rotations The same block is now rotated in 4 different ways, adding a new feeling to them. Construction block This is a new block where you can find very important item related to upgrading the workbench. Respawning At the beginning of the morning, players will now respawn after they've died, and at least 1 player is alive! New attack animation The player has new animations for atta…
- 0.4.1 Patch - 30 June 2021
- Altered the height of the gas station building - Changed the door on the gas station - Items that have no purpose in the hand can no longer be equipped - Fixed a bug where cutting trees on a specific area in the level crashed the game - Made sure that the interact-notification on doors previously locked updates accordingly. - Altered enemies hearing - Removed an unfinished item that could spawn as loot. - Made multiple adjustments on some of the various areas of the world - Temporarily removed the trees in townhall Don't forget to join our contest! Guess the voice actor of the voice in the new last farewell trailer!
- environment update 0.4.0 - 24 June 2021
New world Fog has received some changes and it now both looks and performs better. New buildings Gas station The Gas station is a very reliable source for the new resource Gasoline and there might be more to it than that...🤔 Gunstore The Gunstore can spawn a firearm if you have unlocked the required achievements. New areas Rescue Camp The Rescue Camp may contain the Axe which is important for the new Woodcutting mechanic. Other areas We’ve filled out the world with new areas that can spawn which should spice up the variation you find in the world. Vehicles Police car The Police car has the same functionality as a car but in addition may allow you to find a firearm if you have unlocked the required achievements. Taxi The Taxi has the functionality of a car and adds some flair to the world. Bus The Bus was added to enhance the world. Achievements We added a new way to see achievements an…
- Hotfix 0.3.4 - 1 April 2021
Hey hey! The stream of fixes and tweaks continues! Keep reading to see what's been fixed and added. Highlights Single-player button We've seen that some players have been confused about how to play the game on their own, so we went ahead and added a more straightforward and convenient way of launching a single-player game. Minor changes The music in the Town Hall fades off at night. The Molotov now plays a sound effect when shattering. The Molotov damage has been updated from 15 to 20 damage per second. The Molotov visuals have gotten an improvement, but more changes are coming. The Salvaging box does no longer accepts items that cannot be salvaged. Loot balance updates you will now find more Bolts and Nails and fewer Machetes, among other changes. Fall damage adjusted. Bug fixes Player first-person shadows will now function as they were intended to. Cooking a Potato will now yield a Ba…
- Hotfix 0.3.3 - 23 March 2021
Hey hey here are some more fixes and tweaks Fixes - You won't take damage while vaulting anymore - Menu transition animations now play as intended - When giving up the message will now say You died - Nailed It! and Whack To The Past now trigger when they should - Throwing indicator now only shows for you - You should no longer get stuck in animations that completely freezes your character - Townhall doors being locked after night ends is fixed Tweaks - The world now properly hides as the game ends - The messages will now say that you died by fall damage when dying from fall damage - Added shake, dust particles, and camera shake to the Townhall tent collapse Did you know you can jump on them to make more space in Townhall? - Removed a woosh sound to the gluuck shooting
- Hotfix 0.3.2 - 19 March 2021
Hey hey everyone Here are some more fixes and some new content! Thank you to everyone that has played the game so far and for giving us feedback. New content added Map sizes! You can now pick if you want a small, medium, or large map. The password text box is now invisible until you select the private game option. Bug fixes - Puppets hit by a Molotov now become aggressive towards the attacker. - The Torch damage has been set to it's intended value. - The Molotov bottle now disappears after it has been thrown. - Solved multiple bugs with the Flashlight. - Adjusted an in-game tip to match the updated content. Greetings Flat Tail Studios
- Hotfix 0.3.1 - 18 March 2021
Hey hey everyone We found some small and some bigger problems. here is the fix! Game breaking fixes Vaulting out of townhall bug fix Puppets not spawning during night fix Smaller tweaks Moved flagpoles in townhall Molotov icon fix Health bar showing red at the start of the day Greetings Flat Tail Studios
- Playtesting Version 0.3.0! - 18 March 2021
Hey Hey Survivors We want to invite you to try our new patch before it goes live. To get access to the test patch follow these instructions. 1) Right click on the game and go to properties 2) Click on betas 3) Now select the PatchBuild 4) Update the game and done! If you run into any issues contact us on our discord or Twitter! Discord code: KY6kNa4 Twitter: @LastFarewellFTS Content In this update, we focused on the more combat-related features. We added more items, achievements, new UI elements, and altered puppet behavior. Added multiple new mechanics. Achievment unlockables Crafting table upgrades You now start the game without a crafting table. You now first need to build it in order to use it. Once you have built it you will unlock the achievement Crafting beginner allowing you to keep this progression. First Tier This crafting table enables advanced crafting recipes. Second Tier T…
- Patch notes January 08, 2021 - 12 January 2021
Hey hey everyone Thank you to everyone reporting the bugs on our discord! Thanks to that we have been able to fix a lot of them and even add 2 new features. New features! The Compass The Town Hall icon has been replaced by a compass to mark its and possibly future significant locations as well as give you more sense of direction! This allows us to add on to the world while still displaying information in a clear way! Cause of Death The UI will display your cause of death in the interface so you can learn from it! We believe this is not only interesting but maybe even essential information in a sometimes confusing game and we have plans on more uses of this in the future! Bugs Fixed Changed Inventory scaling Fixed Bear trap trigger box Crafting Info updated to scale differently Puppet attack leg animations fixed Adjusted barbed wire setup height Gate, lowered the "brightness" value in te…
- Patch notes January 08, 2021 - 8 January 2021
Hey hey, survivors! Thank you to everyone who has bought Last farewell during the sale and those who already owned it! It gives us a lot of energy seeing people showing interest in the game. Here is a small patch with bug fixes and small alterations. New features Key bind button added for Spray Can Barbed wire is now able to be picked back up. Changes in light and fog of the world! Note: The fog and light aren't finalized but we'd much appreciate any feedback you have on them! Value changes The spray can distance reduced Lowered Machete durability from 120 to 80 Bug Fixes Schrödinger achievement fixed Beaver Burger achievement fixed Ghost items on the cooking station didn't come back after use Barbwire collision improved Puppet appearing on the wall fixed Stamina bar starts hidden Minor adjustments Spray Can choppy cooldown smoothened Spelling mistake in video settings fixed HUD miss-al…
- Hotfix 0.2.0 - 30 December 2020
Hey hey everyone Just a quick fix while our coders are on vacation. We will work on solving problems like Players dying while others die and achievements not triggering. We also have been looking into reducing the fog as it is way too strong! Fixed puppets getting stuck in the fountain in townhall
- The Big Christmas Feast Update! - 22 December 2020
MERRY X-MAS Survivors Hey Hey Survivors Here is our first UPDATE! We have been working on a lot of things and from those things, a lot of ideas came as well for future updates. We hope to be fixing up a lot of stuff in 2021, So please give us your feedback on Discord or Twitter and let us know what you would like to see. Achievements! The Future of achievements In the future, we plan to add more achievements with roguelike elements to them. You unlock more items the more challenges you complete. Items you can unlock will be recipes, items, and even permanent upgrades for the Town Hall! First Achievements Schrödinger https://live.staticflickr.com/65535/50705779297_864078a9bb_m.jpg Find Schrödinger in the world Unlocks ??? Beaver Burger https://live.staticflickr.com/65535/50705697006_35d2a0a539_m.jpg Eat 5 steaks and 5 pieces of bread. Unlocks the Beaver Burger recipe and world spawns. Na…
- Patch notes November 20, 2020 - 20 November 2020
Hey hey Survivors! While we are working on the big update for December we have added fixes that according to feedback and testing improves the stability of the game a great deal! The Townhall is currently under re-construction and we have a spray mechanic and a vending machine change that we'd love to hear your thoughts on! Character updates Added spray functionality Currently lacking a custom bind option, the default key is M https://media.discordapp.net/attachments/510860929768882283/779359586238332928/SprayUse.png?width=1204&height=677 World updates Vending machines can now be hit and has a chance of providing you with Energy Drinks. Townhall is under reconstruction, multiple changes are in the making. https://media.discordapp.net/attachments/510860929768882283/779359587882238002/VendingUse.png?width=1204&height=677 Misc. Notifies the clients when kicked from the session because host…
- Patch notes October 23, 2020 - 23 October 2020
Hey Hey Survivors, Supply drop incoming! In this new patch we solved some confusion and made the puppets be more aware of you! World Wood and Metal Holecovers breaking effects have been altered Asphalt texture updated Puppets Puppets don't deal damage when they are dead anymore. Puppet teleport in front of you less. Puppets should not be sliding across the ground anymore Puppet hearing is improved Puppets had difficulty moving between multiple floors, this should work better now. Crafting updates Removed black icon from crafting output after crafting an item Crafting consumes ingredients on drag instead of on drop Dropping a crafted item into crafting hand or crafting tarp now adds it to inventory instead UI Fixed UI scaling on the options menu Misc. Removed max count of the Townhall Vault You can stack to infinity in the vault! Spectating now shows who you spectating Bug fixes Fixed th…
- Patch notes October 19, 2020 - 19 October 2020
Hey Hey Survivors, We’re here to bring you our first patch! First of all, thank you to everyone who has given their feedback on our game so far, We’ll try our best to polish out the issues you guys pointed out, as well as work our hardest to implement more features and gameplay elements to the game. But all in its due time, and on today’s menu, we mostly have light bug fixes we were able to solve during the weekend. Character updates Updated character backwards movement speed from 35% to 60% of walk speed. Item updates Item despawn countdown increased from 30 to 45 seconds From feedback, we’ve concluded the time was too low. Misc. Minor network performance updates Minor building optimization updates Added: Option to toggle Friendly Fire in the host menu Removed: Custom lobby names Bug Fixes A crash from equipping items from a hot-bar slot at the very end of a consumption animation shoul…