- Hotfix V1.4.13 - 17 June 2024
In this little fix we have addressed two showstoppers on the MacOS version of the game that were introduced with a (somewhat) recent MacOS update: Hotfix V1.4.13 Fixes Fixed progress blocking hang-up in tutorial 4 Fixed progress blocking hang-up in career mode team setup Fixed issue resulting from this update where your savegames were hidden from you In the end it turned out to be something as trivial as a mouse pointer deactivation function not working anymore! The little things... Anyway, have fun with the game! Cheers
- Hotfix V1.4.12 - 17 August 2023
Here comes a small patch for a campaign softlock issue and several Cyclist Race Editor fixes. Hotfix V1.4.12 Fixed softlock in career mode when trying to simulate and empty race Cyclist Editor Fixes Fixed issue with having several custom teams at once Fixed team jerseys not being possible to color properly Fixed crash when trying to change attributes or name of a rider that didn't exist Fixed rider selection and attribute buttons not deactivating for empty rider slots Create rider buttons now enforce sequential use (have to have rider 3 before rider 4) Fixed race country not displaying correctly Updated rider specializations table to match the new balance in TCT Thank you to those of you who reported issues with the game. That is all for now, cheers!
- Hotfix V1.4.11 - 30 July 2023
And another quick fix for things discovered over the weekend! V1.4.11 Hotfix Fixed a softlock in Tutorial 6 Fixed crash when selecting riders 2, 3, or 4 in single race setup Thanks for reporting any issues you find. We hope you're enjoying the changed-up gameplay since the balance patch! Cheers!
- Hotfix V1.4.10 - 28 July 2023
Quick fix for little bugs that snuck into the big patch we just released: V1.4.10 Hotfix Fixed peloton not properly losing resources Fixed issue with prestige display of AI teams in new UI Fixed sponsor bar showing up for AI teams in new UI Tweaked slipstream penalties for steep downhill tech sectors Enjoy! :)
- Patch V1.4.9 - 27 July 2023
With this patch we're wrapping up the V1.4 milestone. This update brings one very important fix to career progression (XP not being calculated correctly among the team), an equally important fix to team leader AI behavior, as well as new UI that lets you take a close look at other teams and their riders between stages to see how they are faring. A very large change that at first might seem small is a change to slipstream on easy flat and downhill terrain. Both the slipstream bonus as well as the maximum slipstream values have been increased for that terrain. This has all kinds of consequences, like non-flat proficient riders hiding in P3 not being wasted before they even get to a final climb, escape groups being more viable in general and having better chances at winning, sprinters being better in general because groups are more sticky (on easy terrain), etc. Big slipstream on easy terr…
- Hotfix V1.4.8 - 26 June 2023
A few more fixes to the current V1.4 milestone version. Edit: After a quick rollback due to a stage simulation issue, we're back with the patch and added another fix that is now available to all. V1.4.8 Hotfix Fixed crash on leaving stage Fixed crash when removing a rider from the team who is currently selected in the team manager Fixed occasional crash when generating seasons Fixed incorrect points being allocated to riders in simulated races for final stage climbs Fixed memory leak in the stage generation process We are continuing to address any issues that pop up and with more playtime gone into this version by now, some more fine tuning can be done too. Please let us know of any issues with the game that you’ve discovered. Thank you for your feedback! Cheers!
- Patch V1.4.7 - 6 June 2023
With this update we have some more fixes for the less common crashes and the game tools, but also some important tweaks! Overall, V1.4 seems to be in a good place right now. Note: This patch was previously rolled back for a few hours due to a save path issue. Now the update is live as originally intended. V1.4.7 Patch Changelog Fixed crash on exit on Mac devices Fixed workshop tool and race editor not starting on Windows Fixed previous season promotion / demotion results showing incorrectly Fixed crash on mouse over disqualified rider inside the tactics screen Fixed occasional crash on reordering when leader was selecting stack position Fixed crash when pinning disqualified rider inside the tactics screen Fixed peloton not recovering energy like other riders would Tweaked slipstream values for mountain terrain sections (making medium slopes milder) Tweaked the distribution of races in t…
- Hotfix V1.4.6 - 29 May 2023
We've managed to localize and circumvent the bug that was causing the game to crash on some Mac systems. It is a specific shader (rendering the shadows on the slopes) that is causing the issue and switching it off will result in the game running as intended. This is now possible in the latest version of the game. Note 1: If you do not experience this crash when launching into any race or tutorial on a track, then you can ignore this and don't need to do anything! Note 2: We'll look into rewriting the shader so that the crash doesn't appear. Due to the long iteration times involved due to us not having the hardware that produces the crash, we went with a workaround first so that at least you can play the game properly. Version 1.4.6 Changelog Added external option to turn off slope shadow rendering shader for those who had their Mac version of the game crash due to that shader. The Worka…
- Hotfix V1.4.5 - 24 May 2023
We got another small patch for you, fixing some of the remaining issues. As far as we know, this puts the game into a solid state again (well... apart from what is noted below) and we can continue with improving more aspects and tweaking. Version 1.4.5 Changelog Fixed riders who are alone in the peloton not getting the opportunity to reorder Fixed specific situation where the game through an "Invalid Stance" error Fixed being able to set the number of teams to zero in single race setup Fixed momentum preview missing when rendered on the current peloton target node Note: We're currently investigating why on specific Mac hardware, starting any race results in a game crash. Due to this happening on a game engine level, it is very tricky to work out what is causing this. We will be flying blind in fixing this as there is direct way to debug it. We have contact with some individuals who get…
- Hotfix V1.4.4 - 19 May 2023
Even more small but important fixes coming your way with this small update! V1.4.4 Changelog Fixed escapee riders not attempting to escapee from the peloton at stage start Fixed AI favorites choosing to fall behind peloton (stronger will to stay with P) Fixed more issues with game modding files export on mac Enjoy!
- Hotfix V1.4.3 - 18 May 2023
And in today's hotfix we're again tackling the issues that have come up, with this little patch that is out now! Both the Windows PC and MacOS versions have been updated with this and the previous patch at this point. V1.4.3 Changelog Fixed issue where a rider could move back to P3 on the 0th turn Added protection to prevent crash when a invalid rider stance is calculated Fixed a crash during saving when the game had invalid race data Removed some edge-cases that would cause the error reporting to crash Note: There is an issue with escape formation in tours which will be fixed with a follow-up patch shortly. Cheers!
- Hotfix V1.4.2 - 17 May 2023
With today's hotfix we're addressing all remaining known sources of crashes and fixed up various other issues. Check it out! V1.4.2 Changelog Fixed UI issue when only a single rider is enabled in a single race Stage favourites and those marked as important for tours no longer get the escapee role Campaign riders now start with the correct amount of XP for their level Fixed momentum node preview not being shown during movement phase Fixed a crash when selected Dalluha as your teams home country Disabled some calls to the old error tracking system that were causing crashes Fixed crash when exporting game files Note: The MacOS version has now also been uploaded! We're continuing to stay on our toes for any issues that pop up and will address them asap! Cheers
- Hotfix V1.4.1 - 15 May 2023
Just a quick easy fix for the show-stoppers what were encountered upon release a few hours ago! V1.4.1 Fixes Fixed crash when starting a new campaign Fixed a crash removing riders from your team Fixed a crash happening when selecting a custom race Fixed a crash happening when you removed all riders in single race setup We'll be on our toes for any issues you find and will address them asap! Cheers
- Version 1.4 Major Update (+ MacOS) - 15 May 2023
It's been a while in the cooker, but today we are excited to bring you Version 1.4 of The Cyclist: Tactics in conjunction with the Steam Sports Fest! This new version comes with a load of large and small improvements, but the big one is native support for MacOS. Originally we wanted to have that in for V1.0, but the complications a port brings with it made it too difficult for a tiny team such as ours to manage that. Also, this version is based on one of the latest versions of the underlying game engine, coming with better compatibility, overall performance, and stability. Let's dive in to the details of this update! Gameplay Features Added ability to add and remove riders from player controlled teams in single races Added ability to adjust / limit team strength in single races AI Team strengths are now calculated in detail for single races. Teams are then picked depending on difficulty…
- Version 1.3.3 - 18 October 2022
Just a few more quick fixes to oddities and more rare crashes! Note: We had to roll this one back and now it is live again. Added the retirement fix as well. 1.3.3 Patch Notes Fixed UI update ordering issue leading to incorrect sponsor point requirements being show Fixed crash when running recovery with a rider having 0 base energy or 0 base attack Completed tutorial tracking is now bound to players steam account The game will no longer crash if you rename a save file - however it will resave the game using the original filename once the game is loaded. Fixed issues with rider retirement not working as intended Cheers!
- Version 1.3.2 - 5 October 2022
A follow-up patch for some more issues found in the game V1.3.2 Patch Notes Fixed SQL error that would occur when updating some old 1.2 campaign saves Group Info cards should now try and avoid rendering over nodes Return to Menu UI should now properly draw over the other stage UI correctly Cheers!
- Version 1.3.1 - 4 October 2022
A quick patch to address some pretty important issues that were discovered in the latest big update V1.3 release. V1.3.1 Patch Notes Fixed crash in load menu when mixing 1.2 and 1.3 saves Fixed the 'required prestige' value changing between end of race page and campaign hub Fixed some situations to ensure that the level-up screen shows the correct team in career mode Enjoy :) Cheers!
- Version 1.3 Multiplayer & New Editor - 29 September 2022
This update did go to training camp, and when V1.2.17 went in, out came V1.3! This is a big update that wasn't planned to become one. Local & Not-So-Local Multiplayer With a lot of care taken during development to keep open the possibility of local multiplayer. Only a few significant changes were needed to bring to the game what it came from: local, board-game-like multiplayer! We "simply" added the option to have several player controlled teams be able to race in single races. This works really well due to the game not relying on any hidden information that only the player or specific AI teams are privy to. Got friends? How about a board game night with some The Cyclist: Tactics? Thanks to Steam's relatively new, excellent Remote Play Together feature, which we now have activated for the game, this local multiplayer doesn't have to be local at all. One person can be the host and automa…
- Version 1.2.16 AI Patch & Polish Update - 1 September 2022
After the big series of patches taking us from V1.2 to V1.2.15, we've been entering a phase of looking at some much needed improvements to AI behaviors. It is astounding just how many little and big things upsetting the decision making were found in this deep-dive, with some classic cases of "how did this even work to begin with" thrown in there. The AI foundations are pretty much rock solid, but the decision making built on top of that was less so. With this patch we've come a fair way of addressing many of the flaws the AI had, now making for much more dynamic, fun, and challenging gameplay in this latest iteration. In fact, when I play-tested the final tutorial, using old assumptions on how it would approach this, I got completely nuked from orbit, not even making the top 10. AI leaders now use their resources much more wisely and don't give you big-cheese opportunities. An aggressiv…
- Version 1.2.15 Hotfix - 28 July 2022
V1.2.15 Hotfix Fixed crash in tutorial 4.