SPSTEAMPULSELIVE ANALYTICS
Ant Colony: Wild Forest

Ant Colony: Wild Forest Steam metadata

Pixel Cells | Q3 2026 | game

Coming Soon

GameSteam Store content

ActionCasualIndieSimulationStrategy

  • Steam app typegame
  • Steam App ID1238190
  • PriceNo longer available on Steam Store
  • Release dateQ3 2026
  • DeveloperPixel Cells

Ant Colony: Wild Forest metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1238190
  • PriceNo longer available on Steam Store
  • Release dateQ3 2026
  • DeveloperPixel Cells
  • PublisherPixel Cells
  • Parent gameNot available

Genres: Action, Casual, Indie, Simulation, Strategy

Company pages: Developer: Pixel CellsPublisher: Pixel Cells

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Ant Colony: Wild Forest Steam metadata

Ant Colony: Wild Forest metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1238190/metadata
Steam Communityhttps://steamcommunity.com/app/1238190
PCGamingWiki search
IGDB searchSearch IGDB for Ant Colony: Wild Forest

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Mouse Only Option, Playable without Timed Input, DualSense Controller Support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Dev Diary #8: From Pocket to Desktop - 11 September 2026

    Hello to all ant colonies!Ant Colony is coming to Steam soon, and that meant answering a question we'd never had to answer before: what does our game look like when it isn't sitting in your hand?A phone screen forgives a lot. You tap, you swipe, you only ever see one thing at a time. A monitor doesn't work like that – there's space everywhere, there's a cursor, and suddenly every single panel has to justify why it's on screen at all.So we rebuilt the interface from scratch. Here's how that went 👇🔍 Homework FirstWe didn't start in a drawing tool. We started by playing other games.We went through project after project hunting for solutions we could borrow – where to put things, which panels a colony sim actually needs, and, more importantly, which ones we could throw out. The goal was never to fit everything on screen. It was the opposite: strip it back until your attention lands on wha…

  • Dev Diary #7: New Mountain Location Design - 4 September 2026

    Hello to all ant colonies!It's time to talk about the design of the new locations.Four new episodes went through many stages of technical and artistic design. We assembled each map from different control zones, placed creatures where they would actually settle in nature, and distributed food sources so that capturing different areas of the map would bring tangible benefits to the colony.In addition, we did a lot of work on visual and narrative design. We tried to show the terrain as a moment frozen in time: how water has eroded the slopes for decades, carrying different soils down the terrain, how insects ate the vegetation around new bases and left behind traces of life.Each map should not just look beautiful - it should feel real. Real for a small ant colony that has emerged to the surface for the first time after spring.With the bases, we took into account the mistakes of past versio…

  • Dev Diary #6: The First Ranged Enemy - 28 August 2026

    Hello to all ant colonies!This is the bombardier beetle. When we added a ranged unit to the game, a huge number of players sent us this exact insect and suggested adding it. Yes, we are adding it. It's awesome.Shooting is a completely new mechanic for our game, so we are introducing it carefully. First, we test how it works in various game situations, and only then do we expand its use.We had to analyze dozens of complex game situations to come up with universal behavior rules for the bombardier. It is still being polished, but we decided to show one of the raid tests from the new enemy.New challenges in defenseBefore the introduction of ranged units, dungeon defense was quite monotonous. All battles took place between melee fighters.A ranged ant can obviously deal damage without taking hits from enemies, but it has no stopping power. Therefore, defense has to be a combination of melee…

  • Dev Diary #5: Map Events - 21 August 2026

    Hello to all ant colonies!One of the main new features is map events. This idea was inspired by the spiders from the marble quarry: sometimes they could eat their neighbors or even a raid that was heading towards the player. It looked unexpected, alive, and very funny.We decided to develop this mechanic and teach enemies to interact with each other. At the same time, we deliberately did not tie events to the player's actions — they really happen on their own. Sometimes such situations make enemy bases more vulnerable, and you can take advantage of the moment. For example, this is what a wasp attack on beetles looks like.MantisesMantises have become another type of enemy to receive a new mechanic. Large mantises now live and hunt separately, each with their own base. Sometimes they come to their favorite leaf cave on the riverbank to breed.First, the mantises dance for a long time, and t…

  • Dev Diary #4: Big Mountain Update - 14 August 2026

    Hello to all ant colonies!Today we want to share with you a development diary of the new mountain episodes. We have added new events on the map, made wasps aggressive to other opponents, and developed many changes, about which we have prepared a series of several diaries.In older versions of the game, each biome had only one level on normal and high difficulty. Over time, we realized that we wanted to develop this idea further: even in one location, you can show much more interesting things. And for a full acquaintance with our cute opponents (cute, except for wasps and goliaths), one level turned out to be not enough.We have already made episodes of 2–3 levels for many old maps, and now it's the mountains' turn. Instead of two similar levels, four completely unique episodes have appeared.What will happen to the bases? And what about the rhinoceros beetle?We have preserved all the insec…

  • Dev Diary #3: New Underground Enemies - 7 August 2026

    Hello to all ant colonies!The next major part of the underground update is the introduction of new enemies and changes to how underground spiders are generated.Currently, spiders spawn one or two per cave, and after just a few locations, they stop being a serious threat. At the same time, we really like the mechanics of underground enemies: it works well, creates tension, and makes the underground more fun. Therefore, we decided to develop it further.Termites and SpidersThe first thing we did was add underground termites to the semi-desert. They are much less dangerous than spiders, but they settle in large groups, and their glowing eyes in the dark are hard to miss. Termites have become a great tutorial enemy: they help players gradually understand how to fight underground foes.Once the player is ready, underground spiders appear. They are much more dangerous than termites: just two sp…

  • Dev Diary #2: Updated Dungeon - 4 August 2026

    Hello to all ant colonies!We didn't realize right away how empty the dungeon looked without decor - until we added it. Usually, such details are almost invisible: they just quietly complete the picture. But as soon as you remove them, the emptiness immediately catches your eye.The key elements of the new decor are pebbles on the floor, grass in the caves, and cobwebs. Moreover, grass and cobwebs are not just decorations, but a separate mechanic. They appear in caves with mushrooms or enemies, as well as a short distance away in neighboring voids.If you see a cobweb - be careful. There might be a spider nearby.Cave improvementFor a long time, almost all underground rooms in the game were 2 by 2 tiles in size. This is exactly what we decided to change first. Now rooms can be of different sizes and contain different amounts of resources.Along with the new sizes, we reworked the variety of…

  • Demo now has survey - 11 May 2026

    We Want to Know You BetterYour feedback helps us shape the future of Ant Colony: Wild Forest.We’ve added a new in-game survey that appears after completing the demo (or not). It only takes a couple of minutes, but it helps us understand:what players enjoy the most,what feels confusing or frustrating,which features should be expanded,and what kind of colony experience you want to see in the full game.Whether you loved building your ant colony, exploring the forest, or surviving against enemies - we’d love to hear your thoughts.Thank you for helping us improve the game and supporting the development of Ant Colony: Wild Forest!

  • Dev Diary #1: Ranged Units and a New Mode - 4 May 2026

    Greetings to all ant colonies! We have added a new ant to the game: the "Dart". It can attack enemies from a distance and shoot through obstacles. Additionally, a new game mode has been introduced, and we want to tell you more about it in our first development diary.A bit about the Dart:It has become the first ant capable of attacking enemies from a distance. We planned to create such an ant during the first year of development, but we kept postponing it due to the complexity of the shooting mechanics. The turning point that made us realize it had to be added was our desire to evolve the combat system. Right now, players mostly rely on Daggers or Tanks and play the entire game using them. The new ant is intentionally designed to be vulnerable in close combat, and we've taught enemies to react to being shot. These traits of the Dart make it impossible to use effectively without the suppo…

  • Developer playing - test stream - 30 April 2026

    We are doing the test live

  • Try our demo at Steam Next Fest! - 23 February 2026

    Steam Next Fest is live - and this is the best moment to finally jump into our demo!Ant Colony: Wild Forest is a systemic colony sim where every decision affects the stability of your underground. Expansion is not just about digging more space - it’s about maintaining resource and units balance!What you’ll face in the demoBuild and shape your underground colonyEstablish efficient resource routesBalance population growth with food supplyMain campaign of 6 levels in locations Field, Forest and TropicsA limited set of ant cards up to Epic rarity20 unique enemiesPlay the demo now!The demo already reflects months of iteration and tuning. It’s a solid slice of the core experience - not a prototype, but a working foundation!If you’ve been watching the project, now is the time to try it.Play the demo. Stress-test your colony. And if you enjoy it - Wishlist the game.See you underground. 🐜

  • 40 000 Wishlists - How Ant Colony Came to Life [PT2] - 20 February 2026

    We have reached a new milestone of 40,000 wishlists! That means it's time for the second part! This is a continuation of the previous post about our team. In this post, I will tell you how Ant Colony started its way to became exactly what it is.If you open the game page today and look at the tags, you can see: City Builder, Colony Sim, RTS, Tower Defense. A lot of mid-core tags, lots of control, management, strategy.But originally, Ant Colony wasn't intended as a strategy game at all. The first prototype aimed to create a simple simulator where the player could just watch their ant colony develop.The idea that led to 1,000,000 downloadsBack in 2018, ant terrariums became popular on YouTube. I was just learning how to make games and tried prototyping concepts in random genres and settings. The terrarium theme seemed interesting to me; writing artificial intelligence for units is always f…

  • Mac OS support - 18 February 2026

    You can now comfortably play Ant Colony on MAC!

  • 30 000 Wishlists - How Ant Colony Came to Life [PT1] - 14 January 2026

    When we first put our game on Steam, we honestly didn’t expect much interest. Games about ants don’t seem to be very popular on the platform, so we were prepared for a long and quiet road.We’re very happy to be wrong.Recently, Ant Colony reached 30 000 wishlists, and this number means a lot to us. To make this journey more personal, I decided to share stories about our team and the development process every 10 000 wishlists.Ant Colony is our very first project. Most of the team had never made games before. We’ve been developing it for exactly six years.When we started, there were only 3 of us, working in our free time while studying or having full-time jobs:DeveloperArtistGame DesignerToday, our team consists of 7 people working full-time:Art Director / UI DesignerPixel Artist / Animator / Illustrator / Environment DesignerConcept ArtistGame Designer / DeveloperEnemy Developer / Git Mas…

  • First demo patch & Asian languages support! - 28 December 2025

    Added Chinese, Korean, Thai, Vietnamese and Japanese languagesThe game is translated with the power of communiy on Crowdin. If you see any mistake in the translation - please suggest a fixHelp translate the gameAdded screen resolution settingAdded screen mode setting (Fullscreen, Borderless..)Added VSync settingAdded Background play setting (when you Alt+tab - game keeps going if on)Mouse scroll now has 15x better sensetivity in all UIZoom out in the foreround can now be widerRain sound no more plays when the sound is offTab button now switches between underground and foregrounCompleting the level without completing any quest doest brake the game anymoreOther minor fixes

  • DEMO is available now! - 1 December 2025

    We've finally prepared DEMO version so you can try out almost full game experience on PC. What's included:1 field level, 2 forest levels, 3 tropics levels (6 in total)About 10 unique ant typesRarity of cards up to EpicIt currently supports Windows, Linux and Steam Deck, soon we'll also add Mac support.Have fun!

  • We're Almost There: Steam Release Roadmap - 28 July 2025

    We're Almost There: Steam Release RoadmapJust a few things remain before we're ready for the Steam release!⚠️ Disclaimer: This roadmap is not final. We're still learning, and plans may change frequently. However, here's a broad overview of what we aim to include before launch:Endless Mode (Done ✔️)The endless mode is already complete and fully functionalA new ant unit, Dagger, has been addedA new tutorial location, The Field, is now availableEpisodes SystemWith this update, each area will be split into 2-4 shorter levelsThis will allow us to teach mechanics gradually, increase difficulty step by step, and help players avoid getting stuck and grinding too muchPlayers will be rewarded for collecting stars, and we'll use this to smoothly introduce new mechanics through bonus rewardsNew LocationsThe game currently has only 7 levels, but we’re expanding!We’re adding new enemies, mechanics, a…

Patch notes and updates

S.noRelease datePatch nameGID number
111 May 2026Demo now has survey1832065502821473
218 February 2026Mac OS support1825093633182301
328 December 2025First demo patch & Asian languages support!1819386365111469

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1238190
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateQ3 2026
DeveloperPixel Cells
PublisherPixel Cells
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

You play as an ant queen, growing an ant colony. Ants cannot be controlled directly. But you can spawn needed types of ants; upgrade them; make raids and most importantly - dig and build a dungeon! The goal of each location is to destroy all enemy bases. If the queen dies - the game ends.

About this game

COMMAND THE ANT COLONY You shape the entire colony as one living system: set priorities, build the infrastructure and pick your castes, then watch hundreds of autonomous workers carry out your plan. The colony must prevail! RUN THE SUPPLY LINES Seekers fan out across the forest to find food, and loaders haul it home along steady supply lines. Watch resources stream between the surface and your nest in a living conveyor of ants – the better your routes, the faster your colony grows. BUILD & SCALE Freely build and carve your own underground kingdom, tunnel by tunnel – any block can be dug out and built on. Place storerooms, barracks, brood chambers and farms wherever you like, and grow from a few diggers into a sprawling, living nest. DEFEND THE QUEEN 80+ foes – spiders, scorpions, wasps and rival colonies – raid your nest, steal your food and hunt your queen. Turn your tunnels into choke points to hold the line, then march your swarm topside to raze enemy nests and take the map! EVOLVE YOUR SWARM Every ant has a role. Workers, carriers, scouts, warriors and more, each with its own look and strengths. Unlock new species and evolutions, and combine castes into almost any ant build you can imagine.

Supported languages

English, Russian, Belarusian, French, Italian, German, Spanish - Spain, Czech, Dutch, Finnish, Indonesian, Polish, Portuguese - Portugal, Simplified Chinese, Turkish, Ukrainian, Vietnamese, Traditional Chinese, Korean, Japanese, Thai, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
76Mouse Only Option
74Playable without Timed Input
57DualSense Controller Support
58DualSense Controller Support
79Save Anytime
77Touch Only Option
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
usk0Not available
dejus10Violência
crl6Not available
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Ant Colony: Wild Forest's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ant Colony: Wild Forest's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ant Colony: Wild Forest at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

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