- Surviving Titan will shortly be removed from Steam - 5 July 2023
Hello guys, I am extremely disappointed to announce that due to a trademark dispute regarding the word 'Surviving' Surviving Titan will shortly be removed from Steam. Anyone that has previously purchased the game will continue to be able to download, install, launch and play the game. The Steam Community pages will remain visible and accessible. The store page for the game remains accessible, but will be removed from listings in the Steam store. Anyone that recently purchased the game will be covered by Steams refund policy, If you have any concerns please feel free to reach out via email - [email protected] Thank you so much for all your continued support - Zero
- Surviving Titan 1.0.12 is now live! - 25 June 2021
Hiya guys, Just a small patch today to address a newly discovered crash and some issues with friendly turrets. 1.0.12 - • Fixed bug with turrets not damaging some enemies • Turrets will no longer damage friendly structures • Fixed a rare crash when destroying objects outside of active chunk view • Improved collision detection when placing objects slightly • Increased drop rates from horses and pigs • Increased base health of the anvil from 10 to 25 Have a great day, - Zero
- Surviving Titan 1.0.11 is now live! - 23 June 2021
Hiya guys, Surviving Titan 1.0.11 is now live on Steam. Just a few small changes in this update and some minor bug fixes. Hope you are enjoying the game! 1.0.11 - Fixed a rare crash when parrying incoming projectiles Fixed a rare crash when quickly switching between some menu's Plants will now get watered slowly while it is raining Changed watermelon item sprite colour to not clash with hemp Fixed graphical glitch with kraken tentacle’s Added empty well visual - Zero
- Surviving Titan 1.0.10 is now live! - 21 June 2021
Hiya guys, Small patch tonight to address a few newly discovered issues - 1.1.10 - Added duplication checks for quest NPC's Fixed bug with fishing pot not allowing bait to be added Fixed bug with flying NPC's becoming unreachable when in the storage bunker and other maps Increased hitbox radius of the snail Added new enemy - jungle snail Increased hemp spawns in grasslands and jungle Fixed bug with minimap markers duplicating between accounts played in the same session Have a great day, - Zero
- Surviving Titan 1.0.9 is now live! - 21 June 2021
Hiya guys, Version 1.0.9 is now live on steam. This version add’s a few minor graphical changes, has a fix for items going missing from chests as-well as fixing the invincible NCP’s bug. 1.0.9 - • Fixed chests and workbenches not saving items/crafting queue's correctly after initial placement • Fixed graphical glitch with farm dirt • Fixed bug with resources spawning on top of placed objects • Watering cans and buckets can now be filled from any water source • Fixed bug with some NPC's turning invincible after killing them and reloading the game • Increased range of cursed totem by 50% • Fixed bug when leaving the abyss • Improved skeleton king spawn placement • Added visual 'scare' range of cursed totems when near them I hope you are enjoying the game! - Zero
- Surviving Titan 1.0.7 is now live! - 19 June 2021
Hiya guys, Surviving Titan 1.0.7 is now live, this fixes a few newly reported issues since the 1.0.0 update as-well as a crash to desktop created in the 1.0.5 update - Fixed crash to desktop when looting from the escape-pod chest Fixed gamepad option missing from settings screen Fixed crash when speaking to ncp's with dialogue choices and pets returned from tasks Fixed cooking pot placement glitch Fixed items sometimes appearing in Reduced flicker from ground items and resources overlapping Thank you for those who reported these issues. I am actively monitoring the comments and discussions to pick up on anything. Have a great weekend - Zero
- Surviving Titan 1.0.5 is now live! - 18 June 2021
Hiya guys, Surviving Titan 1.0.5 is now live, this is a minor patch to address some issues reported from the 1.0.0 release. Here is the changes - Fixed bug with energy levels quest Fixed a crash that would happen when opening the minimap with no active quests Fixed bug with player position sometimes not showing on minimap when not in the overworld Fixed layering issue with flying NPC's Items can no longer be placed ontop of the escape pod Items are no longer returned from the furnace when crafting is cancelled Fixed bug with sleeping bag sometimes not activating Fixed a bug with items sometimes disappearing from chests Fixed an issue with some quest checks randomly crashing the game I hope you are enjoying the update and if you find any issues be sure to report them! Please feel free to leave a review on Steam too, it really helps! Have a great weekend Zero.
- Surviving Titan 1.0.0 is now live! - 17 June 2021
Hiya guys, Surviving Titan version 1.0.0 is now live and available to download! With this new update comes destructible terrain, a completely revised GUI, new control methods, performance boosts and improved gameplay! This version is an almost complete rewrite of the core game engine from the ground up. With the new engine upgrades this will allow for new content to be added far more easily than before. It also opens up the possibility of much larger changes such as the addition of new biomes. Destructible terrain - A major change in this update is the ability to destroy terrain. This can be done using either explosives or mining equipment such as the pickaxe or drill! https://media.giphy.com/media/g5uENehSL9HULNSBMp/giphy.gif Updated controls - Without a doubt the most commonly requested feature was the ability to use the mouse to fire and attack with, this is now the default control s…
- Surviving Titan version 1.0.0 going live on June 17th! - 15 June 2021
Hiya guys, I am really happy to announce the latest update for Surviving Titan will be going live on Wednesday June 17th! I have almost completely rewrote the entire game engine from the ground up to be far easier to work with, allowing new functionality like destructible terrain and new biomes to be added as well as increasing overall performance and stability. Here are some of the main new features that are coming in version 1.0.0 - • Game now runs at native 60 FPS • Complete GUI overhaul • Destructible terrain • Added crafting queue's to all workbenches • Updated all collision box's to be far more accurate • New lighting engine • New chunk engine for better overall performance, more reliable saving • New farming system • New dialogue windows • New control layout - improved targeting and controls • Increased world size The only disadvantage to all of these improvements it that any old…
- Surviving Titan 0.7.6 - 22 June 2020
Hiya guys, Another small update today to fix a few newly discovered bugs. If you discover anything be sure to report it on the community forums or on the discord server! • Fixed a bug that could cause Elthen to crash land twice • Fixed a bug with inventory items disappearing when save/loading whilst having an identical item equipped • Horses now run away when hit instead of fighting back • Fixed a bug with some NPC's not returning from tasks • Added new standalone sprites for all walls and fences That is all for today! - Zero
- Surviving Titan 0.7.5 (Hotfix) - 13 June 2020
Hiya guys, A very small update today to fix a bug I accidentally introduced in the 0.7.4 release, anyone that was having issues with the game crashing when loading this should resolve it. A few other minor changes too. Still working on the next big release, so stay tuned for that! • Fixed game crash when near runes • Mimics can now be destroyed with explosives • Fished bug with leashed NPC's returning home after unleashing • Leashed NPC's will now follow the player through water Thank you for playing, - Zero
- Surviving Titan 0.7.4 (minor update) - 12 June 2020
Hiya guys, Surviving Titan 0.7.4 is now live! Just a small update today to fix a few newly discovered bugs and a few balancing changes. Lots more coming up in the next major update so stay tuned! Here is the full patch notes - • Fixed a GUI bug when dragging inventory items over slot objects • Fixed NPC duplication glitch which could crash the game • Ranged weapons now take durability damage when used • Fixed bug with dock not allowing to be placed on water • Fixed bug with placement system not allowing paintings to be placed over water • Horses now slow down when being ridden in water That is all for today guys! - Zero
- Surviving Titan 0.7.3 has now landed! - 10 June 2020
Hiya guys, A small update tonight with some big changes to the skill-tree, a couple new items and some small bug fix's! Here is the full patch notes - • Added several new skills to the skill tree! • Added a new cave to explore • Added new ice-cube item • Added shortcut hints to button bar • Added new skill-tree key bind option (defaults to T) • Fixed small bug with talking to survivors while they were on tasks • Friendly turrets will now never target pets • Candles are now animated • Fixed bug with horses running away after dismounting them • Fixed bugs with using buckets and vials directly from the hotbar • Fixed a small bug with zooming in on mobile whilst shooting • Increased ground item pickup time by 50% • Increased range ground items are pickup by 35% • Gravestones can now be picked up, placed and crafted That is all for today, enjoy! - Zero
- Surviving Titan 0.7.2 - Now with more horses! - 27 May 2020
Hiya guys, Surviving Titan 0.7.2 is now live! This update includes rideable horses, sprinklers, improved interface, new cooking items and some balancing changes. Here is a quick demo of the new and improved slot dragging system! You can now drag items directly into chests and other storage objects. And even between them! Horses have also found their way onto Titan! These horses can be bred and ridden.. they are also a pretty good source of leather... but I didn't suggest that! There is also now a new way to gather rocks and ores too! It's not a great weapon, but craft a drill at the synthesizer to mine rocks at a much faster speed than the pickaxe! Here is the full patch notes - • Horses have found their way to Titan! • Items can now be directly dragged into objects, such as the chests and the campfire • Added new burger cooking item • Added new fries cooking item • Added new mytonium w…
- Surviving Titan 0.7.0 has now landed - 17 May 2020
Hiya guys, Today I am releasing Surviving Titan 0.7.0 which is the largest post-launch update to date! This update includes a new boss, several key changes to the farming system, a new building, an early version of the rail system, several new items, hotbar rebinding and gamepad improvements! Hotbar - By popular request hotbar keys can now be rebound from the standard 1-9 to whatever you want, just toggle the option in the settings screen - Farming - There are several new items revolving around farming in this update, this includes the compost bin, compost, fertilizer and ultrasonic device. The compost bin (craftable at the workbench) will take any organic materials you put into it and turn it into compost. This is a slow process so multiple bins are ideal. The ultrasonic device (craftable at the synthesizer) will scare scavengers away from your crops at a much farther range than the sc…
- Surviving Titan 0.6.8 has now landed! - 13 May 2020
Hiya guys, Surviving Titan 0.6.8 will shortly be live! This update includes two new NPC's, a new cooking item, several balance changes, new sounds and some newly discovered bug fixes! One of the main additions in this patch is two new creatures to discover! Crabs and Parrots have now found their way to Titan, if you can catch either one, they make pretty good pets! If you have any ideas for the game then please feel free to join the discord and share them - https://discord.com/invite/hS8EnfR Here is the full patch-notes - • Added new crab NPC • Added new parrot NPC • Added a new cave to explore • Compsognathus skull now stacks up to 10 • Added new cooking recipe - baked potato! • Added new crab meat item • Added missing rat sounds • Fixed bug with some item info text overlapping • Mossy stones now drop clay instead of sand • Fixed a bug that would allow you to infinitely fill up buckets…
- Surviving Titan 0.6.7 is now live! - 9 May 2020
Hiya guys, I am extremely happy to be pushing version 0.6.7 out into the world! This update brings several quality of life improvements, a new survivor, a new quest and several new items to craft as-well as an array of bug fix's! One of the most popular requests was an auto-sort feature for chests, in addition to increasing their size. I am happy to say this is now available for all storage in the game - I have also streamlined the way that cooking recipes display! Now only recipes that require more than one base ingredient will display by default, anything else will require you to have them in your inventory to cook - Join the discord - https://discord.com/invite/hS8EnfR I am constantly looking out on the discussion boards and on twitter for new content you guys would like added and ways to improve the game. If you have any suggestions then please let me know! Here is the full patch no…
- Surviving Titan 0.6.5 is now live! - 7 May 2020
Hiya guys, Just a small update tonight, adding steam cloud saves and a few minor changes and additions. • Added steam cloud syncing • Added a new cave to explore • Added a new desert prefab • Added smarter collision detected and fallbacks to prevent pets getting lost • Added more out of bounds checks to most maps • Added sound to activated rune portal • NPC’s are no longer damaged by cacti • Increased pearl stack to 5 • Removed ‘It’s already crafting something’ text from the crafting table • Fixed bug with inventory closing when clicking on chests • Fixed bug with removing ladders from caves and replacing them generating a new cave • Fixed bug with X button not working on some gamepads on IOS • Improved GUI rescaling whilst in windowed mode • Reduced lighting effects in firelands biome by 40% • Bandages can no longer be stacked Enjoy!
- Surviving Titan 0.6.4 minor release - 6 May 2020
Hiya guys, Just a small update tonight to fix a few minor issues and balance a few things that were mentioned on the discord channel and community forums. I am working on a big release so If you have any ideas's or suggestions for that please let me know! • Fixed a pathfinding loop that npc's could get stuck in whilst on missions • Fixed a bug that turned the rover invisible after colliding with cliff stairs • Increased potato grow time • Fixed several objects not drawing correctly inside buildings • Cursed totem is now solid • Improved collision detection slightly • You can now ask SHARD what time it is! • Fixed bow shooting direction on mobile • Joystick will no longer activate while dragging items on mobile • items can now be double clicked when a chest open to click transfer (in addition to shift clicking) • Flying pets will now animate correctly when told to wait • Buckets now stac…
- Surviving Titan 0.6.3 has now landed! - 5 May 2020
Hiya guys, Today I have been combing the discussion boards and picking up on all of the suggestions you have had to improve the core gameplay loop. One very common thing was the accessibility of storage in the early and mid game, with that in mind I have moved the small chest to a default crafting item at the workbench requiring only wood to craft. It's base storage capacity has also been increased. At the carpenters table now is a default crafting recipe large chest, requiring only bronze and wood to craft. Additionality I have fixed several persistent bugs, most notably resources respawning and removing your placed objects, pet pathfinding causing issues on some of the space maps, paintings and doors not showing correctly in player housing and a few other performance tweaks. Version 0.6.3 should very shortly be available for you to play. I really hope you enjoy the changes and can't w…