SPSTEAMPULSELIVE ANALYTICS
Hex of Steel

Hex of Steel Steam metadata

War Frogs Studio | Aug 31, 2020 | game

Released

109players observed · 23 September 2026 - 18:52:20 UTC

IndieStrategyWorld War IITurn-Based StrategyMilitarySteam Store

  • Latest observed players109 · 23 September 2026 - 18:52:20 UTC
  • SteamPulse tracked peak169
  • Units sold (VGI)27,120
  • Revenue (VGI)$438,000
  • Review score96% positive

Hex of Steel metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players109 · 23 September 2026 - 18:52:20 UTC
  • SteamPulse tracked peak169
  • Units sold (VGI)27,120
  • Revenue (VGI)$438,000
  • Review score96% positive
  • Total reviews816
  • Release dateAug 31, 2020
  • DeveloperWar Frogs Studio
  • PublisherWar Frogs Studio

Genres: Indie, Strategy

Company pages: Developer: War Frogs StudioPublisher: War Frogs Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Hex of Steel Steam metadata

Hex of Steel metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1240630/metadata
Steam Storehttps://store.steampowered.com/app/1240630/
Steam Communityhttps://steamcommunity.com/app/1240630
PCGamingWiki search
IGDB searchSearch IGDB for Hex of Steel

Reviews, pricing, and metadata

Review summary

Overwhelmingly Positive

96% positive, 784 positive, 32 negative

Price and discount

$24.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Co-op

Achievements

137

Platform releases
  • Steam 5 March 2020

Latest Steam announcements

  • 8.4.14 - 16 September 2026

    ADDITIONS New German unit: Sd. Kfz. 10-4 FlaK 2.0 cm. CHANGES Bumped multiplayer compatibility version. Repair/resupply buttons are now disabled when you don’t have enough money/manpower to perform the action. Units must now be disembarked first before being allowed to be upgraded/downgraded. Land units in transport ships will no longer apply a supply penalty to regular land units on land next to them. Aircrafts will now retaliate during bad weather if attacked by another aircraft owned by a player using the ‘All Weather’ policy. Converting a save file into a playable scenario will no longer overwrite the save file itself, but create a new dedicated file instead. Rebalanced Iwo Jima campaign scenarios (not enough income and negative manpower). Fortifications have been added around the Kursk salient on the Eastern Front 1943 standalone scenario. FIXES Invalid/weird mod name could make th…

  • 8.4.13 - 7 August 2026

    CHANGES Reworked flamethrower tanks stats (nerfed). Modded units are now excluded from the naming auto-update on scenario opening (fix for modders that got some of their units renamed by the game on scenario opening, only one case I’m aware of). ‘Low health’ unit notification were not destroyed when a ‘unit was destroyed’ notification takes over (to reduce notifications clutter). FIXES Playing a PBEM game/turn before using the random scenario generator or the scenario editor would lead to PBEM data leaking into the newly generated scenario and making it impossible to edit it in the scenario editor because it was considered a PBEM game. Unit purchase limit shown in store was displayed beneath the unit representation image and could be hidden by it if the unit image was large enough to cover it. Upkeep value calculated was wrong for tanks/artillery units in transport ships/planes (they co…

  • 8.4.12 - 28 July 2026

    FIXED Historical accuracy issues in the Europe 1940 standalone scenario. Historical accuracy issues in the Battle of Anzio standalone scenario.

  • 8.4.11 - 14 July 2026

    FIXES Buildings could be upgraded in the reserve and trigger an infinite money exploit through there. Buildings (factories, refineries, airfields etc) could be built on rivers (where there was a bridge). One rare and super specific occurence of AI game lag (several seconds) in a very specific case: In a very specific case, you could be prompted with the overrun confirmation window during the AI’s turn. If you had the ‘All Weather’ policy and had the ‘plane can move one extra tile after attack’ optional setting and your plane started above an enemy unit and you attacked that unit, your plane would not be allowed to move more than a single tile. Some AI controlled nations would not perform landings when historical focus was ON in custom scenarios. Mobile users: the amount of available units in the reserve would not display more than 2 characters, instead of 100+, it would display 10. Mobi…

  • 8.4.10 - 4 July 2026

    ADDED Players blacklist (bans) is now automatically fetched from the servers in real time to refresh the chat instead of being baked into the game files and requiring a game update to update the ban player list. CHANGES Improved localization quality for Simplified Chinese. Europe 1941 units in villages have been replaced by garrisons. Europe 1942 units in villages have been replaced by garrisons. Europe 1943 units in villages have been replaced by garrisons. AI ships will now move and target low damage potential land target if there is nothing else for them to do (they would stay idle before). FIXES Localization entries missing. Secondary/Major victory point could go out of sync from regular victory points in the map editor when setting the points (really rarely, and that would create freeze during the game so it would not go unnoticed. Did not happen on base game scenarios). Custom cam…

  • 8.4.9 - 26 June 2026

    ADDITIONS Harmony: new CanGetEntrenched() function under Unit.cs to replace all of the hardcoded checks throughout the codebase (to decide whether a unit can get entrenchment > 0). Harmony: new GetEntrenchmentRemoval(unit) function under Unit.cs to easily tweak the amount of entrenchment level to remove during an attack. CHANGES Armoured trains stats: armour reduced from 50 to 30. Fuel reduced from 200 to 150 (5 turns worth of movement). Strategic bombers will now remove 2 entrenchment instead of 1 during an attack (at the exception of strategic bombers carrying a torpedo, or a recon strategic bomber). FIXES Supply route making stupid decisions and providing suboptimal supply paths. Light bombers did not have their damage bonus (x2) vs naval transports. Armoured trains would get entrenchment level 3 on scenario start even though their entrenchment amount could never go up. Minsk 1941 Ax…

  • 8.4.8 - 19 June 2026

    CHANGES Unit names are now properly localized when using the ‘realistic naming’ setting. Engineers can now build/place down tile units (fortifications, factories…) on tiles that are non-empty from unit (as long as they are allies), changing the tile under an existing unit will however reset its entrenchment value (down to zero). Updated manual. FIXED A retreating unit moving across an enemy landmine and dying as a result of it would keep the tile as ‘busy’. Artillery damage could become positive and heal enemy units when playing with ‘damage reduction over attack frequency’ setting in very specific cases. Fixes to unit names capitalization (all words are now capitalized). Several Panzer III L were present on the Sevastopol 41 scenario, even though they were not available at that time. Mobile issue where overrun happens instantly during the attack Minor localization typo.

  • 8.4.7 - 7 June 2026

    FIXED Start button being greyed out even though everything was ready to play in the standalone scenarios menu. Capitalization in unit naming inconsistencies when playing with realistic names option. Attempt to fix game settings unproperly being restored after playing an online game with different game settings than the client's.

  • 8.4.6 - 2 June 2026

    ADDED Store categories icons for Antiquity and Medieval era/time period. CHANGED First player in the list when setting up a game will now be set as 'playing first' by default. FIXED Battle of the Bulge campaign scenario had no reinforcement tiles to deploy heavy units. Japan 1945 balance issues. Japanese Kawanishi H6K had 3 vision range instead of 2.

  • 8.4.5 - 21 May 2026

    ADDED Localization of all hardcoded units names, for example: Heavy infantry => Infanterie lourde, etc. CHANGED Very bad morale (red) now applies a penalty of 15% (+5% damage penalty vs prior). Strategic bombers no longer ignore terrain modifier and entrenchment. This change was made to go against the strategic bombers spam and overuse over CAS bombers. Repeated attack modifier now applies on final damage dealt, not on raw/base damage (will lead to less 0 damage attacks, as it was too punitive). Minor balance changes on Poland campaign scenario on the Axis side. Manual has been updated to reflect the latest changes from this update. German Kavallerie unit has been renamed into Cavalry. Soviet Desantniki have been renamed into Paratroopers. Italian Paracadutisti have been renamed into Paratroopers. German Panzergrenadier have been renamed into Panzergrenadiers. FIXED Blitzkrieg policy wa…

  • 8.4.4 - 15 May 2026

    ADDED Sd. Kfz. 7-1 flakvierling 38 to: Hungary, Romania, Bulgaria. CHANGED Capturing a victory point will now trigger a refresh of borders + land ownership (without full FOW clearing however). Rommel’s Offensive campaign scenario balance and tweaks. Australia has been added in the El Alamein 2 campaign scenario. Supplies path will now prioritize safer routes instead of maximizing supplies input (better to have at least a little than nothing at all because route goes through enemy territory into the FOW). M10 Wolverine and M18 Hellcat stats. FIXED Vichy France would no longer appear after France capitulation on the Europe scenarios (1939 and 1940). Many instances of guns in several scenarios that were missing transport options. Germany performing landings in some campaign scenarios where it was not supposed to. Italy was present on the Battle of Montecassino campaign scenarios when it sh…

  • 8.4.3 - 10 May 2026

    CHANGED Units movement pathfinding will now prioritize going across tiles that are not in the FOW, and if there's a tie, it will prioritize moving across owned territory that is in FOW rather than enemy territory inside FOW. This will reduce the chance of dumb encounters/ambushes when an alternative safer route exists. FIXED Entrenchment modifier could provide with a damage bonus when armour was greater than damage dealt (regression from previous update). Redeploy button availability was not consistent depending on what state a unit was. Kharkov 43 (Allies) campaign scenario victory condition.

  • 8.4.2 - 6 May 2026

    ADDED New US tanks: Sherman M4 75mm, Sherman M4 105mm, Sherman M4A1 75mm, Sherman M4A1 76mm, Sherman M4A2 75mm, Sherman M4A3 75mm, Sherman M4A3 76mm, Sherman M4A3 105mm, Sherman M4A4 75mm. CHANGED Entrenchment damage modifier is now applied after armour is being deduced from the damage (so, on remaining damage instead of on raw damage). Renamed T34 Calliope into M4A3 T34 Calliope. Renamed T40 Whizbang into M4 T40 M17 Whizbang. Renamed Sherman VC into Sherman VC Firefly. Renamed M4A3E2 Jumbo into Sherman M4A3E2 Jumbo. M6 Fargo graphics. M4A3 T34 Calliope graphics. M4 T40 M17 Whizbang graphics. Sherman M4A3E2 76mm Jumbo graphics. Reworked all Sherman tanks stats. M7 Priest stats. Calliope and Whizbang rocket launchers Sherman variants are now tagged as prototypes. FIXED Island that does not exist in real life in standalone Pacific scenarios. Naval and land mines had 0 production time. REM…

  • 8.4.1 - 4 May 2026

    ADDED Brand new Europe 1940 standalone scenario (with new leaderboard entries). Two new French commanders: Pierre Héring, Charles Huntziger. Marmon–Herrington Mk I, Marmon–Herrington Mk II, Marmon–Herrington Mk VI, Cruiser Mk II, Sherman I, Sherman IB, Sherman II, Sherman IIA, Sherman III, Sherman V, Sherman VC to Great Britain. Sherman IB and Sherman III to New Zealand. Sherman III to Canada. Sherman Crab to Great Britain. CHANGED Multiplayer compatibility bumped to 8.4.1. Europe 1939 leaderboard reset due to major changes to the scenario. M6 experimental US heavy tank stats. US M5 3-inch stats. British Cromwell Mk. VI CS stats. Sherman Crab stats. Marmon–Herrington Mk IV stats and graphics. M4A4 Firefly replaced by Sherman VC. M4A4 Sherman Mk. V Tulip replaced by Sherman V Tulip. Crusader Mk. III AA Mk. II graphics. Crusader Mk. I and II graphics. M3 Scout Car graphics. Mipmaps now ar…

  • 8.4.0 - 28 April 2026

    Warning: the multiplayer server will be updated within the next 48h and will require any version equal or above 8.4.0 to access online services. CHANGED Scenario Generator has been reworked from the ground up. New terrain generation, proper balance for all sides involved, generation settings are now saved, seed-based generation for faster iterations. Generated rivers will no longer follow the map’s border anymore and try to move across the map instead. Engineers are now allowed to build naval buildings at sea. There are no vanilla building units to be built on sea, this change was made to allow modders to create their own naval supply depots or similar things for example. AI will better anticipate the purchase of AA/AT units. Europe 1939 starting setup, most of regular units sitting on VPs have been replaced by garrisons. German AA 12.8 cm FlaK 40 unit graphics. FIXED Infinite money exp…

  • 8.3.14 - 24 April 2026

    CHANGED AI is a bit more careful with its attacks/targets when sitting on its own major VP. AI will be purchasing AA/AT units more consistently now. AI SPAA / SPAT units purchase chance has been increased. Operation Overlord scenarios balance. Operation Barbarossa campaign scenarios balance. Pacific Theatre 1937 balance. FIXED Some campaign scenarios had units on the map that were not yet available for purchase.

  • 8.3.13 - 22 April 2026

    ADDED Reinstated the Sd. Kfz. 7-1 flakvierling 38 New German SPAAG: Sd. Kfz. 6-2 FlaK 3.7 cm New German SPAAG: Sd. Kfz. 8 FlaK 18 8.8 cm (prototype) CHANGED Buildings no longer can be redeployed. Was exploited and makes no sense to redeploy a bunker in the first place anyway. Buildings no longer can be upgraded/downgraded. Leaving neutrality to join a faction of your choice will now come at the cost of 1 turn worth of income (free previously). Nebelwerfer 15 cm 41 graphics. FIXED Operation Uranus instant defeat for the USSR.

  • 8.3.12 - 21 April 2026

    CHANGED Rebalanced Leningrad 41 Axis campaign scenario. Occupied VPs now provide 25% less supplies. Land units in transport ships no longer apply any supply penalty to land units. Optimized a little bit the supply path calculation. Updated the PDF manual. FIXED Biography from user account not properly saving in multiplayer menu. Missing informational message about avatar image requirements when uploading an unsupported image.

  • 8.3.11 - 18 April 2026

    ADDED Smooth fog of war uncovering when moving units. Smooth VP ownership change when a VP is captured (short animation). Deathblow icon on damage preview to see at a glance whether a unit dies during the engagement. Short animation when units are fighting (optional, ON by default). FIXED One more instance of unit overlapping. Japanese locale had some Korean characters in it. Korean locale had one Chinese character in it.

  • 8.3.10 - 16 April 2026

    ADDED New movement inertia on units is now optional (setting, default to ON). CHANGED Reduced clouds opacity when zooming in/closer to the map. Reduced GPU load with new clouds system (they no longer have any performance impact, you can turn the back ON). Updated rain GFX. Updated snow GFX. Eastern Front 1943 and 1944 have been entirely redesigned based on the new map from previous update. Leaderboard for Eastern Front 1943 and 1944 have been reset due to significant changes to the scenario. German light flak guns graphics update. Sd. Kfz. 4 Panzerwerfer graphics update. Panzer IV J graphics update. Panzer VI Ausf. E Tiger I graphics update. FIXED One (and final?) instance of unit overlap linked to AI playing and performing overrun actions being blocked in the FOW because of ZOC. Missing localization entry for the new Eastern Front 1942 standalone scenario. REMOVED Sd. Kfz. 7-1 flakvier…

Patch notes and updates

S.noRelease datePatch nameGID number
116 September 20268.4.141844115010489276
27 August 20268.4.131840310314345813
328 July 20268.4.121839041357037927
414 July 20268.4.111837955055365500
54 July 20268.4.101836506165572387
626 June 20268.4.91836506165553363
719 June 20268.4.81835871199306513
87 June 20268.4.71834602721195557
92 June 20268.4.61833968530899921
1021 May 20268.4.51833334318568584
1115 May 20268.4.41832700592791576
1210 May 20268.4.31832065502818936
136 May 20268.4.21832065502808756
144 May 20268.4.11831432155577239
1524 April 20268.3.141830797770235970
1622 April 20268.3.131830797770230899
1721 April 20268.3.121830163047268616
1818 April 20268.3.111830163047262290
1916 April 20268.3.101830163047257169
2015 April 20268.3.91830163047254806

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1240630
Live current players109
SteamPulse tracked peak169
Live count (today's peak floor)109
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateAug 31, 2020
DeveloperWar Frogs Studio
PublisherWar Frogs Studio
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeOverwhelmingly Positive
Positive review percent96%
Positive reviews784
Negative reviews32
Total reviews816
Steam recommendations864
Achievements137
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1240630/

Short description

Hex of Steel is a refreshing WWII wargame covering all fronts featuring a certain amount of original mechanics. Fight in solo against finally a decent AI throughout Europe, Africa or the Pacific, or against a friend in the cross-platform PBEM or real time multiplayer. Coop is also an option!

About this game

Command the war, forge history... Immerse yourself in Hex of Steel, a fresh and innovative WWII wargame that spans all major fronts. Command your forces across Europe, Africa, and the Pacific in a game that marries deep strategic gameplay with cutting-edge mechanics. Born from passion. What started as a Kickstarter dream with just €53 has evolved into a deeply engaging strategy game, a testament to the determination and passion of its creators. Hex of Steel is more than just another war game—it's a labor of love crafted with the input of a dedicated community. Why Hex of Steel Stands Out? Constant Evolution : Over 400 updates and counting. Hex of Steel is continuously refined and improved, ensuring a fresh and balanced experience with every playthrough. Dynamic AI : Engage with an AI that reacts to your every move, providing a challenging and fair experience without ever resorting to cheats. Expansive Scenarios : Command your units across massive, meticulously crafted maps that cover Europe, North Africa, the Pacific, and beyond. Playthrough Customization : Tailor your strategy with over 50 policies and doctrines, from military tactics to occupation strategies. Toggle optional settings like zone of control, realistic supplies, and fog of war to suit your style. Epic Campaigns : Lead your core units through branching, dynamic campaigns that allow you to rewrite military history. Cross-Platform Play : Seamlessly battle friends across PC and mobile platforms with cross-platform multiplayer (Yes! The game also is available on iOS and Android). Limitless Creativity : Design your own scenarios, units, and maps using a suite of editors, or dive into infinite replayability with the random scenario generator. Strategic Depth : Employ diplomacy, forge alliances, declare wars, and negotiate truces. Your strategic choices will shape the course of the game. Vast Replayability : With 45 playable nations—from Germany to Mongolia to Iraq—Hex of Steel offers an unprecedented variety of strategies and challenges. Dynamic Environment : Experience dynamic weather and seasonal transitions, complete with realistic visual and sound effects that bring the battlefield to lif…

Supported languages

English, French, Italian, German, Spanish - Spain, Czech, Dutch, Finnish, Greek, Japanese, Korean, Polish, Russian, Simplified Chinese, Swedish, Portuguese - Portugal, Norwegian, Turkish, Catalan, Portuguese - Brazil, Ukrainian, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
37Shared/Split Screen PvP
9Co-op
38Online Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
27Cross-Platform Multiplayer
22Steam Achievements
29Steam Trading Cards
30Steam Workshop
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
74Playable without Timed Input
79Save Anytime
23Steam Cloud
15Stats
25Steam Leaderboards
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany12Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

Hex of Steel's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Hex of Steel's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Hex of Steel at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$24.99$24.99No discountSteam Store

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Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
Black Desert21,39123 September 2026 - 19:22:38 UTC59,91792,632Pearl Abyss
Once Human20,63723 September 2026 - 19:37:03 UTC231,343179,110Starry Studio

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