OneJump news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews5
- Release dateMar 7, 2020
- DeveloperFelix T. Vogel
- PublisherFelix T. Vogel
Company pages: Developer: Felix T. VogelPublisher: Felix T. Vogel
OneJump Steam news
OneJump news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Skippable logos & Bug fix - 9 November 2021
Hey out there! The latest patch (1.0.2.4) is a quality of life patch. Everyone will now have the ability to get faster into the game by skipping the logos. Just press the space bar. I also fixed a bug that only appeared when playing outside of Steam, so you may never have encountered it. In some cases, you could not get out of the singleplayer high score screen without restarting the game. This is no longer a problem, as I fixed it as soon as I became aware of it. Additionally, the second logo was updated to show the new branding for my games. Find more games of mine at housebird.games. Have fun, Felix
- Additional splashscreen with new logo - 23 July 2021
The original splashscreen did not show a logo, but text only. The original text is still there as I found that people like it. But there will be something new. This update introduces the new "stubenvogel.com"-logo to OneJump so players can more easily see the connection between OneJump, the website and future projects. Have fun!
- Added support for controller vibration - 15 January 2021
With this patch controller vibration is enabled on certain events. You can toggle vibration with "V" on your keyboard. Vibration should work in singleplayer, in the tutorial and also for both players in the local multiplayer. Also included are some minor bug fixes and some hard to find easter eggs were added. Don't search for them. They really aren't worth the effort. Hope you are still enjoying OneJump. Now even more with controller vibration. Have fun!
- There it is! - 7 March 2020
First thanks to all of you who helped with alpha and beta testing. I'm really happy to launch my first little game on Steam. I hope you enjoy it and reach a highscore you're proud of! Have a wonderful day, Felix
- Preparation for launch - 2 March 2020
In the latest update I fixed two bugs which were found in beta testing. In multiplayer evil blocks were destroyed to early in some cases. Also some sounds were cut off. Sounds and evil block should now work as intended. I'm happy to push this patch as it hopefully is the last one before release and therefore completion of the game. Thanks for all the testing everbody. Have a great day!
- Small fixes - 23 February 2020
Now all ingame text elements should display with the correct font. Also controllers are now supported in the tutorial. If player two wins in the local multiplayer this should now display correctly after the match. I also did a rework of the pausing functionality. The game now pauses in singleplayer when the controller is disconnected and the game will pause if the steam overlay is opened. There also were some more small bug fixes. Kind regards, Felix
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 9 November 2021 | Skippable logos & Bug fix | 4186653398788137891 |
| 2 | 23 July 2021 | Additional splashscreen with new logo | 4038024692289430622 |
| 3 | 15 January 2021 | Added support for controller vibration | 4483864038805883477 |
| 4 | 2 March 2020 | Preparation for launch | 2578812118967466965 |
| 5 | 23 February 2020 | Small fixes | 2578811485602966842 |
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