- Patch Version 1.2.1.9 - 5 February 2026
Hi everyone! How are you all doing?Just dropping by quickly to bring you a new update with bug fixes and minor adjustments, many of which were pointed out by the community itself. Thank you so much to everyone who is helping to improve the game! FixationsFixed a freeze when opening the menu after the initial scene.Fixed an error where chests were opened without granting items.Fixed the inverted switching between Simplified Chinese and Traditional Chinese in the language options.Fixed a freeze when opening the menu at the exact moment the character took damage. Now, it is not possible to open the pause menu while the character is taking damage.Fixed incorrect HP restoration when opening the pause menu.Fixed a bug in the texture swap when equipping an identical weapon in the pause menu.Fixed a bug where the character could drown while the pause menu was open.Fixed a bug in the attribute i…
- Breaking Gates Update 1.2: Equipment Improvements - 7 October 2025
Hey everyone!We’re dropping a quick update for Breaking Gates!This version brings several balance improvements and some exciting additions to the equipment system.Big thanks to everyone who keeps sending us feedback and suggestions! ❤️ Equipment TranscendenceWe’ve designed a new system for players who already have lots of resources or duplicate equipment. Now you can dismantle equipment to obtain a new resource and raise the rank of your favorite gear beyond its normal limits!This new feature gives you more freedom to power up your favorite weapons and accessories without replacing them — creating a better resource recycling loop within the game.🔹 How It Works:When dismantling equipment, you’ll now receive Raw Essence, a new resource that appears in your inventory. Every time you destroy an item, the amount of Raw Essence obtained will be displayed.Raw Essence can be used at Helga’s fo…
- Breaking Gates Update and Improvements for Version 1.2 - 21 September 2025
Greetings, little guy who lives right over there! We're back with fresh news! Development continues steadily and full of energy, and today we bring you another update for you to try out in early access. This is another step towards the final version, and we really want to hear your feedback. Every comment, every gameplay, and every livestream you do helps us improve the game even further. You're an essential part of this journey, and it's thanks to your support that we keep moving forward. Before we show you what's coming next, we'd like to say thank you ❤️ Trading materials A new NPC is now available on the map! Meet Bico, the traveling merchant! A wanderer from distant desert lands who, from time to time, appears bringing materials to trade. With him, the logic is simple: direct exchange, one item for another. Just choose the most interesting trade, and that's it! The shop's stock wil…
- Breaking Gates Update 1.2 Preview - 17 July 2025
Hello adventurer reader! It's been a while since we last talked, but I'm still here, going strong and steadily developing. Today, I’m excited to announce a new update coming to Early Access! Actually, this is a preview of Update 1.2, which we’re planning to launch at the end of the year. Since we’re still in Early Access, it makes more sense to release new features gradually and gather feedback from players before the final version. So feel free to jump in and enjoy! Before we dive into the news, I want to extend a massive thank you to each one of you. The journey of Breaking Gates is driven by the passion and dedication of our community. It's inspiring to see you all playing, creating content, and streaming! This support has been fundamental in guiding the development. And of course, a special thanks to Nuntius, our publisher, who made this comeback and update possible. Alright, let’s…
- New content coming!!! - 28 April 2025
Hello adventurers! Get ready, something special is coming to Breaking Gates! https://store.steampowered.com/app/1248550/Breaking_Gates What happened? We know it's been a while since the last update, since version 1.1 the game has gone through several difficulties. We are a small team of independent developers from Brazil, and everything is extremely difficult for us. But thanks to the emergence of Nuntius Games, a Brazilian publisher that believed in our project, we can finally share that the development of Breaking Gates is back, now to finish the game completely. Nuntius will not only publish the game, but has also welcomed us with supervision, content curation and development support. It's a strong and very competent team that brings together several veterans and experts from our country. It's worth checking out all the games from this wonderful publisher! We're aware that we need to…
- [Hotfixes 2024 – Version 1.1.49] - 11 February 2024
We continue to make adjustments to improve game progression. This includes things like damage adjustments, drop rate improvements for important items. Corrections and improvements in translations, compatibility for controls, bug fixes and performance improvements. I want to say a big thank you for all the tips and suggestions from everyone, thank you very much =D
- Update 1.1.29 - 13 July 2023
Hi guys, =D We'd like to express our gratitude to everyone who has supported our game and sent us amazing suggestions and ideas over time. We ask for your understanding, as our team is currently small and we don't have the resources to dedicate full time to the game. Despite the difficulties, we are committed to continuing to move forward and working to offer the best possible experience. Functionalities 1. Cloud save system implemented. 2. Slight improvements to game controls and Huds. 3. There is now an indicator above the destroy equipment button showing that you regain your upgrade points by destroying equipment that has already been upgraded before. Bug fixes and tweaks: 1. Adjustments to enemy damage and attributes. 2. Improved balancing in the distribution of important items. 3. Increased amount of crystals when defeating enemies. 4. Enemies now have the possibility to drop epic…
- Update 1.1.21 - 20 May 2023
Hello everyone, continuing to improve the game. We'll bring more news soon, but in the meantime we're keeping an eye on everyone's feedback. Update 1.1.21 - Added new emblems of regeneration, damage reduction and life increase; - Improvements in translations; - Bug fixes and performance improvements;
- New Camp Update ~ Avaliable! - 17 March 2023
Equipment system improvements We redid all equipment mechanics to make the game more dynamic. Added the emblems that can be placed on equipment to increase its attributes New upgrade system for equipment with Mastery Points, acquired with each level the player gains Modified Helga's Forge. Now you have to explore the map to find the strongest equipment recipes. Swords now, in addition to changing the look of the character, have special attacks. Amulets and helmets now have passive abilities that give advantages to the player. Improvements to all maps We visually reworked the entire first Campos de Kirian map, which now has an even better level design. You can now see where your character is on the map, and we've also reworked some parts of the game to make it more fun to explore. Kirian Fields reworked visual map Added more explored areas to all maps Challenge Ancient Gates: A new area…
- Update 1.0.49 - 12 October 2021
Improvements and bug fixes. Thanks to the folks at Discord for the help ^^ We are fixing all bugs found and all suggestions are being evaluated. For new players, bug reports and suggestions We also updated the community forum here. If you happen to find something that is not working as it should, please read this topic and report what happened. https://steamcommunity.com/app/1248550/discussions/1/ If you want to leave any suggestions, ideas or opinions about our game, you can leave it here in this topic. https://steamcommunity.com/app/1248550/discussions/2/ Learn more If you have not yet purchased our game and want to know more about it, we have a topic with some questions and information about the current status of our game. You can check it out here. https://steamcommunity.com/app/1248550/discussions/0/3131667021972818195/ The topic of general discussions is open to everyone, feel fre…
- Update 1.0.47 - 5 July 2021
Improvements and bug fixes.
- Patch Notes #2 - 26 April 2021
Hello everyone! Thanks for the support, we made a small update to correct some errors in the game that you reported and also some adjustments to the game's balance. Corrections Fixed an error opening the inventory menu when dead! Fixed resolution switching error when entering a room on the “Kirian Surroundings” map Changes It is now possible to open the menu by pressing , or Adjusted HP of some enemies on the “Kirian Surroundings” map Improvements in the boss's fight Adjustments in the first boss "Gadus", we corrected some wrong behaviors that made him more difficult, for example: Sometimes right after a jump he would run away. On the other hand, we made some more unpredictable decisions. If you played and got there, please let us know what you think about the difficulty. Remembering that the fight with this boss is challenging so you need to be strong and have equipment of higher level…
- Hotfix Patch 1.0.42 - 21 February 2021
Hello everyone! We fixed a small error in the percentage of the first map. This happened because we are working on a new real-time map system that will be available in the game soon. If by chance the percentage of the map estimates above 100%, this will be resolved in the future ^^ ' We apologize for the inconvenience due to this. -- We would like to thank everyone who is helping us by reporting bugs. We have created a small disagreement for this now, if you want to talk to devs, we are available to answer any questions. Thank you all again ^^ Discord Server Link: https://discord.gg/S7cYURPDFA
- Patch Notes #1 - 19 February 2021
Hello everyone! How are you? I hope they're all great! We would like to thank all the new players who have submitted their opinions and are helping us to make Breaking Gates even better. We are currently working tirelessly on the next chapter of the game which will have another complete map in addition to new enemies and items. But for now it follows some changes and improvements Thanks for the support of all of you ^ - ^ Changes Defeated enemies now don't reappear when exiting the rooms. Only when you return to camp. Adjustments on all enemies to improve the game's balance. Material items and wearable items now have different colors for easy identification. Interface Added the option to adjust the window size in the settings. Added smooth or sharp graphic filter; You can switch in the settings. Bug fixes Fixed an error in the item description window not disappearing when exiting the in…
- Minior Fixes Update - 20 January 2021
Hello guys! We would like to thank you for all the support and suggestions you are giving to us. We are working on a new map that will be available soon, we will post more on our social networks. In the meantime, here are some changes and improvements that you have reported to us. Bug fixes Corrected the error when rescuing an item from the chest when the inventory was full; Fixed error when receiving hunting mission prizes with full inventory. Fixed collision errors with the roof in some parts of the map. Corrected the error of the force bar when the crystal is absorbed by Igro. Other minor bugs fixed. Interface Interface size and resolution have been improved. On the keyboard, you can now access the menu by pressing or . Added captions for buttons on some missing menus. When opening the menu, the map tab appears first. Changes The hunting quests of the Captain NPC are no longer sold.…
- Minior Fixes Update - 24 December 2020
Hello everyone! Passing here to inform you of the update that is already available to everyone. Unfortunately we realized that the game was not working properly in some ways. So before proceeding with new content we decided to stop and go back. The main change is that the game is now running at a better frame rate. We still have many improvements that we want to make in the interface and resolution, in addition to several others that were suggested by you, so I would like to thank you all for participating in this game. And wait, we are preparing a lot of cool news! (^ - ^) Interface Added a small tutorial showing the controls on the controller or keyboard at the beginning of the game. For the keyboard, the skill commands are now . The and keys are now used to confirm and cancel the menus and not anymore. Changes Hunting and crafting missions are now renewed after completing 5 of them.…
- Breaking Gates - Available now - 17 November 2020
Hello everyone! ^^ We would like to thank you immensely for all the analysis, suggestions and help from each of you. The game has just been approved by Steam. We are very happy and excited to continue our work. For next posts we will talk about all the changes and improvements that we are planning, new mechanics that will be introduced until the final version of the game and also talk about the general suggestions of the community. If you want to help with development, come and talk to us! We are working on the game all the time but we always get the time to respond and post news on our networks (@breakinggates) --- know more Official Breaking Gates Twitter Official Breaking Gates Facebook Official Breaking Gates instagram Discord Server Link