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Plasticalypse - Submarine Adventures

Plasticalypse - Submarine Adventures Steam news

FLUXO GAMES | Mar 4, 2021 | game

Released

0players observed · 25 September 2026 - 13:22:23 UTC

ActionAdventureCasualEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive

Plasticalypse - Submarine Adventures news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive
  • Total reviews9
  • Release dateMar 4, 2021
  • DeveloperFLUXO GAMES
  • PublisherFLUXO GAMES

Genres: Action, Adventure, Casual, Early Access

Company pages: Developer: FLUXO GAMESPublisher: FLUXO GAMES

Top Steam chartsTop 100 gamesGame directorySteam Store page

Plasticalypse - Submarine Adventures Steam news

Plasticalypse - Submarine Adventures news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 0.6.7.5 - Updated Map, other features and fixes - 28 May 2021

    Cheers, mates! We are happy to announce new features and fixes. Starting from end of MAY updates are going to be released every month, but they are going to be bigger. We are going to start moving towards our roadmap with major updates. Don't forget to share your feedback in discord. New Features - Map Updated: New image - New game menu screen: New image Adjustments - Terrain fixes around the Power Plant - Mini map now is 2x zoomed out Fixes - Continue button on Pause screen - Ship sounds were working on the loading screen - Terrain in Paris Thank you for your support through this journey of the game development process. If you have feedback about the game or want to report bugs feel free to contact us via discord channel - https://discord.gg/CSuqGs65Ad

  • Update 0.6.7 - New Submarine textures, map zoom, other features and fixes - 30 April 2021

    Cheers, mates! We are happy to announce new features and a few fixes. Starting from middle of MAY updates are going to be released every month, but they are going to be bigger. We are going to start moving towards our roadmap with major updates. So don't forget to share your feedback in discord. New Features - Map zoom in, zoom out feature implemented - New UV maps and textures for submarine model - New Music 3: Vilnius, Athens, Radioactive zone tracks - New Sounds: Upgrades unlocked/equipped, item dropped, metal harvesting sounds Adjustments - Pirate Boss: Increased speed 20% Fixes - Pirate Boss zone bug fixed: you could swim backwards and get out of the cave zone - Pirate Boss cave bug fixed: you could reenter to the cave multiple times Thank you for your support through this journey of the game development process. If you have feedback about the game or want to report bugs feel free…

  • Update 0.6.6 - New Quests, Features and Fixes - 19 April 2021

    Cheers, mates! We are happy to announce new Quests, features and a few fixes are being implemented in update 0.6.6. Starting from April updates is going to be released every two weeks, but they are going to be bigger. New Features - New Quests: 3 new quests added to the game - Loading progress bar - New sounds: Ambience, fish swim, Kraken spit impact - Now game saves last known mini map position after using the map - Added Gates to the Pirate city: you can destroy it with only the upgraded weaponry Adjustments - Fish speed increased: swim and turn around - Paris Initiative 1 and 2 levels: You get the automatically after completing quests - Fish health increased - Quest updated: minor spelling mistakes, requirements and description - Geyser no longer gives 8 gas: now it is from 2 to 4 Fixes - Faster game levels loading times - Submarine sound stuck on loop after opening the menu Thank yo…

  • Update 0.6.5 - New features and Fixes - 3 April 2021

    Cheers, mates! We are happy to announce new features and a few fixes. Starting from April updates is going to be released every two weeks, but they are going to be bigger. New Features - Stackable resources: Now you can stack up to 4 resources in one storage slot - New gas and metal resource icons - Pirate boss: added dash (left and right) - Confirmation for resource drop added - City titles added - Upgrades tutorial border added Adjustments - Kraken boss intro view - Kraken boss zone: new colliders added - Pirate boss zone: rearrangement of terrain - More gas resources in Paris and Athens zones added - Increase of resource requirements for Upgrades and Quests: 100% increase Fixes - Pirate boss teleport after entering the cave fixed - Terrain fixes in the Athens zone Thank you for your support through this journey of the game development process. If you have feedback about the game or w…

  • Update 0.6.3 - New features and fixes - 19 March 2021

    Hello, Captains, We are happy to announce new features and a few fixes. New Features - Resource collecting bar - New Sounds implemented: Kraken and Fish new sounds Adjustments - Objectives tab: Rewards and Objectives are now clear - Unique upgrades always on after you unlock it: You don't need to put them into your cargo anymore (Dash, Radioactive shield, UV light) - A little bit more metal resources in the map - Terrain changed: near the first area where you spawn after leaving the tutorial map (first cave) - Upgrades tutorial (Paris city) Fixes - Fixed flying wreckage of the building in the Paris city - Terrain fixes around Athens and Vilnius - Terrain fix near the Eiffel tower Thank you for your support through this journey of the game development process. If you have feedback about the game or want to report bugs feel free to contact us via discord channel - https://discord.gg/CSuqG…

  • New Update 0.6.2.1 - 14 March 2021

    Hello, Captains, We are happy to announce new features and a few fixes. New Features - Objectives tab: Now you can track your quests and have hints where to go next - Auto save: Every 10 seconds your gameplay autosaves Adjustments - Pirates speed and attack range: Pirates now a bit more aggressive and have 2x faster speed - Submarine reverse speed: Now it is a bit slower to swim backwards - Pirate boss cave: got a new better look - Scurvy Dogs quest description: has a better hints what to do next - Pirate ships got names: Cannoneer and Rocketeer - More enemies spawn points Fixes - No sound bug: Fixed - Terrain fixes between Paris and Pirate city - Grass and terrain that caused lag in northern part of Paris - Terrain fix in Athens territory near the Pirate boss cave If you have feedback about the game or want to report bugs feel free to contact us via discord channel - https://discord.gg…

  • First Update - 7 March 2021

    Hello, Captains, We are releasing our first patch, which includes: - Crew member messages - Enemies don't go through terrain anymore (bug fixed) - More resources spawn points - More enemies spawn points - Map fix - Terrain fixes - Pirate boss cave lights - Resource bugs fixed - Added more sounds - Other smaller things For March we are planning on doing regular patches weekly. After that we will swift to bigger content patches which prioritize content of the game. If you have feedback about the game or want to report bugs feel free to contact us via discord channel - https://discord.gg/CSuqGs65Ad

  • Plasticalypse Early Access Release - 4 March 2021

    Hello, Captains, This is our first game release so be gentle with us. We want to show you the idea of Plasticalypse and its main storyline. As we move forward with the full version of the game, we would like to hear your opinion and feedback, what should be added and what would you like to see in the final version of the game. We are releasing our game with 20% discount on its early access price. It could still have some minor bugs – if you are using HDD, loading times could sometimes take a while. But this early access version of the game has core mechanics and the main story elements of the upcoming final game. So keep that in mind before buying. If you do buy our game and join us on this journey, we will try to make it worth your investment. Your support means a lot to us – small, indie developers. We would love to make the gaming experience as much enjoyable as we can.

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