- Trailer for Creeping Deck, our new upcoming Deckbuilder - 24 October 2022
https://store.steampowered.com/app/2167550/Creeping_Deck_Pharaohs_Curse/ We're working on Creeping Deck, a new game in collaboration with Miju Games. We are using our experience from Neurodeck and adding new RPG mechanics into the mix. Check out the steam page to see all current details about the project. Our team will do beta-tests like on Neurodeck so make sure to follow the game!
- Neurodeck Switch & Steam Awards: Nominate Neurodeck! - 25 November 2021
Steam Awards I love Neurodeck very much, but I didn't feel picking other categories for the game, so I would like to highlight Victoria & Jeanne's work with their cards & animations done for the game. Vote for it in the visual category! One thing we did right is indeed, making the game outstanding visually. Neurodeck Switch Thank you to everyone who played Neurodeck this year. The game is now out on Switch! It's the 1.0 version that lacks the post launch update, but we're looking into bringing these update to the Switch.
- We're working on a new game! - 2 September 2021
Hello, it's Tavrox, creative director of TavroxGames. I'm glad to announce we're working on a new project after finishing Neurodeck. There are still some few things left on Neurodeck, but we need to keep up the pace and work on something new. https://store.steampowered.com/app/1736210/Match_On_The_Nile/ Here's a few concept from pre-production Here's a glimpse of the team working on this new project: Tavrox - Creative director, game designer, coder Jérémy Forveille - Art director Nicolas Gueguen - Sound designer Whaïd Cremery - Developer Niki Apergis - Admin Tilia Weevers - Composer Chloé Matz - Marketing And thank you to our previous intern Chloé Morin for working on the game as well! We'll share more details about the game during the next weeks. Cheers, Tavrox.
- Neurodeck 1.4.1 in beta branch & ready to test! - 24 June 2021
Hello everyone, Neurodeck 1.4.1 is live on beta branch! This is the last stretch for us and to make sure that everything works fine and that we can fix issues before we push it on the main app, we need testers to help us get a better overview of these issues. See you on our Discord server if you'd like to lend a hand on testing! Thank you for supporting us and welcoming the new features!
- Neurodeck 1.3 available in beta branch! - 31 May 2021
Neurodeck 1.3 is available in the beta branch for now! It'll release in the Neurodeck app in two weeks. Things you can try New stories (end of a fight or end of a session) Unlocks (you can reset your save but it will delete it) New phobias (Coulrophobia Cynophobia, Gnomophobia) Cloud save Inspecting pile of cards Random survey generation should be better How to access Neurodeck Beta? Go to your Library, right-click on the Neurodeck app, then select "Properties" Go to the "Betas" tab, then under "Select the Beta you want to opt into," select "beta - beta tests at your own risk" Finally, the Beta version will be uploaded automatically.
- Neurodeck 1.3 preview - 26 May 2021
Hello everyone, We are happy to see that many of you enjoyed Neurodeck 1.2 and its features! Update 1.3 is up ahead and after the changes brought by 1.2, let’s take a look at what 1.3 has to offer: 3 new phobias This means new faces, new attacks and new animations & sound effects! There will be one Rank 1 phobia and 2 Rank 2 phobias – a slight trigger warning for those who fear clowns. Those new phobias are unlockable, we'll explain this right after introducing those new terrifying faces that will bring up your greatest fears! Let's welcome: Cynophobia Gnomophobia Coulrophobia Unlock system As you go through the game and beat mini-bosses and final bosses, you’ll gradually unlock trials, Balcony cards and the 3 new phobias just revealed above. This applies to new players only, so if you've been playing Neurodeck for a while now, you will certainly have unlocked most of this stuff! New st…
- Neurodeck 1.2 is now live! - 4 May 2021
Hello everyone, Thank you for following the updates of Neurodeck! Gostique and Nemrod joined us last month to help with Neurodeck updates and did great work for this new patch. Victoria has also created new great art with a dozen new illustrations. We added around 15 cards, a new preview system, new unique effects and globally new content that add a lot of replayability to the game. Next month will bring new phobias and we hope you’ll enjoy these new features as much as we do! Hospital Visit, Hiking & Drawing cards illustrations from the Balcony room made by Victoria Guareschi. Here are the features of this update: Balancing Some cards have been boosted, some phobias have been nerfed and boosted! Damage preview system This new preview system gives you a better overview of the situation in-game as well as an additional piece of information. We hope it’ll help you to better understand the…
- Neurodeck patch 1.2 preview - 16 April 2021
Hello everyone, This update should go live around the end of the month. Here is a preview of what will change: On the gameplay side Damage preview system (see the screenshot below) 10+ more cards that belong to the "Balcony" room New achievements New card effect "Discover" Player can gain Block New modifier "Weakness" One additional resilience level New traits Others Various bug fixes, especially on the UI, UX & gameplay Game feel improvement during fights and exploration Text standardizing Phobias pixels harmonization https://store.steampowered.com/app/1253860/Neurodeck__Psychological_Deckbuilder/
- Neurodeck side plans - Modding - 13 April 2021
Hello everyone, Modding has always sounded fun and challenging. Things are quite WIP for now but there's still room for modding that can be added to Neurodeck. Of course, we're putting all our focuses on updates right now, so this is not an urgent project, but the earlier we think about it, the faster we can put things in place. It's also worth mentioning that it doesn't take time on Neurodeck content-coding and its updates. Here is an example of what it looks like at the moment: What do you all think about it? Which modding features would you like to see in Neurodeck? And also, what would YOU like to mod in the game? Don't hesitate to share your thoughts & suggestions in the comment section!
- Update 1.1 is now available - 6 April 2021
Before starting, a few important notes: Some translations are still missing, but we wanted to update the game first and we can still patch the 1.1 version on Steam with new translations. Gostique & Nemrod, our two new coders on the updates, will be working on the 1.2 version that’ll be pushed in beta once in a while – find how to activate Neurodeck Beta at the end of this post. It should be released next month. Here’s what's in 1.1 patch note: The exploration scene has been revamped a bit, it’s now displaying some stuff better as well as the pacing changes we made; Pacing changes make basically a shorter game, but with a mini-boss in the middle and a boss at the end. Future updates will add more unlockable stuff; The fight phases have seen some stuff changed and revamped, such as Theophobia rules and stamina & sanity feedback display; Rooms Meditation: unlocks permanent stats for the ru…
- Neurodeck Patch 1.1 preview - 1 April 2021
Hello everyone, Here is some information about Patch 1.1 that will release later this week or next week: Pacing improvement: miniboss and boss are included. There are fewer levels but things are more compact. This new pacing has changed the balancing quite a lot; New rooms are added to the pool: Kitchen room, Meditation room & Nursery room; Integrating a nightmare phobia mode; Another breaking news: Neurodeck Beta is available again! Here are the steps to access it: Right-click on Neurodeck app, then click on "Properties" Go to the "Betas" tab, then under "Select the Beta you want to opt into," select "beta - beta tests at your own risk" Finally, the Beta version will be uploaded automatically. Find more information here. https://store.steampowered.com/app/1253860/Neurodeck__Psychological_Deckbuilder/
- Neurodeck Supporter Pack available! - 25 March 2021
Hello everyone, We are happy to announce that Neurodeck has a Supporter Edition! It consists of: A devbook in English, tracing the history of the game, including little stories from the Neurodeck development team as well as pictures, explanations about the game influences, its context and more; Neurodeck's soundtrack, consisting of 18 tracks of the game, composed by Tilia Weevers. Once you have the Supporter Pack, here is the path to access it: Then, you'll find the folders "Devbook" and "Soundtrack"! Discover the game differently and learn more about the human adventure that was Neurodeck. Have a good reading and listening! https://store.steampowered.com/app/1524740/Neurodeck_Supporter_Pack/
- Psychological deck-builder Neurodeck is out now, developer planning some major updates - 25 March 2021
Neurodeck is a brand new deck-building experience from TavroxGames and Goblinz Publishing that tries to do things differently, by exploring feelings. Read the full article here: https://www.gamingonlinux.com/2021/03/psychological-deck-builder-neurodeck-is-out-now-developer-planning-some-major-updates
- Neurodeck upcoming updates & improvement goals - 23 March 2021
Dear Neurodeck players, Thank you for participating in the launch of Neurodeck. The game had a good start until we realized the quality was not high enough and disappointed some of you! We take this as a hint to keep working on it. Goblinz Studio & we have it in our DNA to not give up and provide updates to the game. That said, development is expensive and it’s hard to say when some issues are just non-solvable because they’re in the DNA of the game. So, we have decided to make updates to the game for the next 3 months. We’re going to hire new people on the development side and reattribute tasks to people who can work on those updates. These are unplanned expenses for us but we know it’s necessary for the game. We will try to improve some aspects such as pacing, content and game feel. At the end of those 3 months, we’ll see what to do. Please keep in mind these are objectives, not promi…
- Make your update suggestions for Neurodeck - 19 March 2021
Hello everyone! We've seen the reviews are mixed and we understand that the game has some problems or that some features of the game are less appreciated by the players and reviewers. In the interest of making improvements, we would like to see what we can do for future updates. We love working with the community and we want to read your opinions and suggestions! Feel free to answer the following question: If you could improve ONE thing in Neurodeck, what would it be? Tell us in the comment section!
- Big announcements for Goblinz 5th Anniversary! - 18 March 2021
Hello everyone, Today is a special day for Goblinz, as the studio is already celebrating its 5th anniversary! For the past 5 years, we have been developing and publishing games we believe in. It's been quite an adventure, but this is just the beginning! For the occasion, we have surprises for you including new games announcement and big sales on all our games! New published games: Diluvian Winds & Defend the Rook We are so excited to announce the addition of Diluvian Winds and Defend the Rook in the Goblinz catalogue! Diluvian Winds is a sail punk city builder developed by Alambik Studio. In a context of exile due to the rising waters, survive as you expand your community in your lighthouse! https://store.steampowered.com/app/1561040/Diluvian_Winds/ Defend the Rook is a roguelike tactics board combat combined with tower defense elements developed by One Up Plus. Defeat the invading hoar…
- Neurodeck is OUT NOW! - 18 March 2021
Hello everyone, We are so excited to announce that NEURODECK IS OUT NOW! Features Deckbuilding as you progress through the game (Slay The Spire like) Meditate and choose personality traits that alter your gameplay profoundly Explore a subconscious maze, full of cards and improvements that will help you defeat the monsters in your mind Light RPG mechanics that allow you to customize your character stats & skills Characters & places from your past that will tell facts & stories about mental health Deep gameplay mechanics that put focus on replayability and gameplay diversity Horrific monsters inspired by real-life phobias It's been a hell of an adventure for us! Making a game about mental health while it becomes one of the main subject due to a global pandemic, that's been a very tough ride. But we're glad some people have found value in talking and playing around mental health. Once agai…
- Neurodeck creative direction statement by Tavrox - 17 March 2021
Hello everyone, I’m Tavrox, CEO of TavroxGames and Creative Director of Neurodeck. Tomorrow, the game will be out on PC, and will be later on Switch. Neurodeck has been an extraordinary adventure. We made a game about mental health in the context of a global pandemic that has affected billions of people. Making a game is always difficult and it’s even harder when we cannot see people since interacting is sometimes complicated. Yet, the game is way more important. Many people don’t understand mental health, they confuse it with mental illness. They think Neurodeck will treat or ease their mental illness or their mental health. It won’t. Others find value in having phobias and problems of everyday life displayed on-screen. Those topics bring a lot of emotions and thoughts in-game, that’s intended. Neurodeck is not a therapy. Go and see a therapist if you feel you need one, please. I’m rea…
- Neurodeck post-release plans - 16 March 2021
Hello everyone, Neurodeck will release this Thursday, we are so excited about it! After the release, and if the game is a great hit, Neurodeck will know a few updates such as patches that will be provided on all platforms. Here are the planned features: 2nd Jupiter Emotion "Disgust" 21/9 & 4/3 screen support Gameplay improvements ("nightmare phobias", "trait on session launch") Fast Mode option (play at a higher speed) More rooms in exploration mode Improved gamepad support bug fixes Again, depending on its success, Neurodeck could also hit: Mobile Other consoles Thank you for your constant support, we want you to love Neurodeck as much as we do! https://store.steampowered.com/app/1253860/Neurodeck__Psychological_Deckbuilder/
- Sound design with Nicolas Gueguen - 15 March 2021
Nicolas is never out of ideas when recording sound effects for video games. His know-how and his endless imagination allow him to use turn his environment into all the sounds he wants on Fmod. What part of your job do you like the most? Playing the game! And tweaking audio at the same time. Sometimes it’s hard to not get hooked and to stay focused on the audio. Which sound effect was the craziest to record? I recorded a sound that didn’t make it in the game. There’s a room called Kitchen and at the beginning, we were testing some audio ambiances to fit in each room. I had to record myself cooking stuff, water boiling, pan-frying, cutting vegetables... Not very crazy but fun anyways. Was it the first time you worked with voice actors? What did you learn from them and this experience? I do a lot of vocal recording in my studio. So, this wasn’t my first time. But this time was a bit specia…