SPSTEAMPULSELIVE ANALYTICS
Project Dagger

Project Dagger Steam metadata

William Renard | Jul 25, 2022 | game

Released

0players observed · 22 September 2026 - 00:47:47 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)630
  • Revenue (VGI)$2,532
  • Review score67% positive

Project Dagger metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)630
  • Revenue (VGI)$2,532
  • Review score67% positive
  • Total reviews21
  • Release dateJul 25, 2022
  • DeveloperWilliam Renard
  • Publisher0x55

Genres: Action, Indie, Early Access

Company pages: Developer: William RenardPublisher: 0x55

Top Steam chartsTop 100 gamesGame directorySteam Store page

Project Dagger Steam metadata

Project Dagger metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1258800/metadata
Steam Storehttps://store.steampowered.com/app/1258800/
Steam Communityhttps://steamcommunity.com/app/1258800
PCGamingWiki search
IGDB searchSearch IGDB for Project Dagger

Reviews, pricing, and metadata

Review summary

Mixed

67% positive, 14 positive, 7 negative

Price and discount

$5.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

16

Platform releases
  • Steam 25 July 2022

Latest Steam announcements

  • A new start. - 30 December 2024

    Where have I been? Hey everyone, it has definitely been awhile and I apologize for my absence. I have had a lot going on in my personal life that has taken my attention away from game development as a whole. As some of you might know I am still just a student in university. I changed universities and along the way changed my major and just been trying to focus on my personal life. However, I am back to doing game development and my first goal is to fully release Project Dagger. So I have been working for a little while now rewriting the entire game. Throughout development Project Dagger has been many different games with very different goals. During my time off though I realized what I did wrong so far with development and what I want for it going forward. Rewrite progress so far. One of the things I was working on was the buff system, the old stat system was not as good as it could hav…

  • WIP #3 - 25 December 2022

    Hey everyone, figured it's about time to make another one of these and show you all what I have been up to. Honestly it has been a crazy few months, a lot of things going on in my personal life but everything seems to finally be getting figured out which means more time to develop! I am so appreciative of how much support I have gotten with Project Dagger and that alone inspires me everyday to continue working on this game and making it into something great. One of the biggest changes I have been working on is the Perk system. Similar to other roguelikes is the ability to pick a passive bonus so things like increased stats, dropping a Molotov when you use your special ability like dashing as an adventurer, and boosted damage for certain weapons. I really believe this is going to be a huge boost for the game in terms of making it interesting to play and really allow you as the player to…

  • Steam Pricing Update - 1 November 2022

    It has come to my attention that Steam is updating their pricing guide to reflect global changes in currency values so for vast majority of countries if I were to update the pricing it would cost more for those people to buy Project Dagger. Some prices are now 450%+ what they used to be. While I am aware some users will abuse this by using a VPN to get a much lower price by changing to a different region I think with being such a small passion project it is an acceptable risk in my eyes. I do not plan under any circumstances anytime soon to increase the pricing for any currency. Video games are an escape for people, and I priced Project Dagger at it's current price with that in mind. I made this post as over 51% of players are outside of English speaking countries and large swaths of them are based in countries that are affected the most by the price hikes.

  • 0.5.0a - 29 September 2022

    Hey everyone, it's time for a new update and some news regarding the 0.5.0 update. First let me start by saying this is a 2 part update. This is the first part of that update, and 0.5.0b will be following in the next month. Here's everything included with this update : Added sound effects to class abilities. Buffed player movement speed. Added in the Berserker class. Added in support for all 16 achievements. Added in an easter egg for the Mission Impossible achievement. Fixed a bug where multi-projectile ammo based weapons did not consume ammo when fired. Fixed an issue where remapping keybinds for menus would instantly open up the menu. Fixed a bug where the keybind system would state there are overlapping keybinds when there are not. Fixed ability cooldown text being off center. Fixed a bug where the keybind remapper was still active even after setting the new keybind. Fixed mouse sen…

  • WIP #2 - 19 September 2022

    Hey everyone, it's time again for another WIP post. I haven't been as active with day to day development but been brainstorming, taking notes, and figuring out my next moves for the direction to take the game. I also decided to slow down on trying to push updates each month as my work schedule and school schedule are interfering a bit too much preventing me from being able to work on the game. However, here's what I have figured out. One of the biggest issues I've come across is how to make the gameplay more enjoyable. Right now it's a fairly simple gameplay loop you start out with nothing, kill monsters, get gear, upgrade gear, and try to beat the game. There isn't anything wrong with this but there's room for improvement. I took a week long break to play World of Warcraft Classic and there were 2 systems within it that really got me thinking and that is the talent system and trinkets.…

  • 0.4.0 Release! - 28 August 2022

    So quite a bit has happened in the background and I've reconsidered how I'm going to handle updates, as well as what each update will include. I know in the Steam release roadmap I had much bigger plans for what 0.4.0 would bring. Although majority of what it was supposed to bring is included some of the bigger things like enemies, and a new zone are not. So here's what is included apart of 0.4.0! XP & Level System (released beforehand but still apart of the 0.4.0 release) Attribute Points (released beforehand but still apart of the 0.4.0 release) Tier 1-4 Cloth Armor sets 5 new ranged weapons Sacrificial Chests Updated loot tables Nerfed Wisdom 1 Shot Gamemode Overall quite a small update but still pretty excited for what all of this will bring to the game overall. I do want to announce though that upcoming updates will be roughly around this size and also announce how the roadmap will…

  • Grand Plains Hotfix - 22 August 2022

    Not really an update with a lot in it, just fixed an issue where doors couldn't be accessed on some levels of the Grand Plains due to cliff faces.

  • WIP #1 - 9 August 2022

    So first thing thanks everyone who has bought the game! The game definitely by no means has blown up or anything or made me a millionaire but I've been so stoked with the amount of love and support I've been seeing for Project Dagger. The fact that anyone has played my game for 20+ hours is really astonishing to me. So thank you so much to everyone who has left a review, joined the discord, wishlisted the game, or purchased it, all of you have made a massive difference! So first things first, weapons. I've been doing quite a bit of work on adding in a wider variety of weapons. So far this week I have added multiple projectile based weapons, a laser hitscan staff, and the Vortex Charge. So multiple projectile weapons are something that have actually existed in the game's code for quite some time but never fully implemented. I had some issues with orientation of projectiles and them going…

  • 0.3.13 Hotfix - 2 August 2022

    Yet another hotfix, not going to do too much explaining this time but a handful of issues should now be resolved. Resolved Issues : Enemies in Badlands should no longer run through walls Map no longer get stuck on the screen Main Menu teleport glitch is now fixed Grand Plains Parkour Textures are fixed Grand Plains Start room now shows proper cliff model Attributes Menu keybind can now be changed UI should now scale better on different aspect ratios

  • 0.3.12 Hotfix - 30 July 2022

    Hey everyone, sorry for yet another issue you may have ran into, hopefully this is the last one (for now)! Ran into some issues with Steam and some other technical issues but we're back with a fix and some new changes! So here's the notes Fixed the issue with mouse sensitivity being set to 0 on first time launching the game Added XP and Level System Added Attribute Menu accessible by pressing N Widened the range of mouse sensitivity from 0-2 to 0-5 Reduced damage and projectile speed of Sporethrower in Forlorn Vale Increased maximum base stat value from 25 to 30 for all stats other than Speed Fixed issue where enemies would stop attacking you as long as you stood still Added music to King level Zoomed out Minimap and Big Map Added potion of Charisma to drop tables Fixed issue where Forlorn Vale parkour crate did not change sprite or play sounds when you opened it Disabled shadow casting…

  • Mouse Bug fix - 29 July 2022

    Hey everyone, wanted to make a quick post regarding an issue with mouse sensitivity. On your first time launching the game your mouse sensitivity is set to 0, this is a bug but once you set it to whatever value you like, it'll save and it shouldn't happen beyond that. A fix is coming today. However, I have a handful of other things I must tend to with the game so it'll be likely later tonight that a fix goes live. Again this should only happen the first time you play the game and after that should not occur again. Sorry for the inconvenience, Alex

  • 0.3.10 Hotfix - 26 July 2022

    Hey everyone, sorry for the issues some of you may have ran into. I just found out about the issue with the Discord Rich Presence requiring Discord to be open in order to play (which should now be fixed). Also before release there was a report about mouse sensitivity changing on death/reset that wasn't able to be replicated but after some other people played the game I finally tracked it down and got it fixed too. So here's some very small patch notes. Fixed issue with Discord Rich Presence requiring Discord to be opened when running Project Dagger. Fixed issue where mouse sensitivity over 1 would reset it back to either .75 or 1 on death and going back to the main menu. Updated difficulty values for hard mode so it's more of a challenge. Added pitch variation to enemy sound effects to make them less annoying.

  • Post Release Roadmap - 25 July 2022

    Hey everyone, first and foremost thank you for purchasing Project Dagger! I'm Alex the solo developer behind the game. I wanted to key everyone in on what to expect from Project Dagger, my timeline for when I hope to exit Early Access and what I hope to accomplish while the game is in Early Acess. So lets get started with how updates will go out. I have some major updates already planned, the game is currently on version 0.3.8 which means the next major update will be 0.4.0. This will likely be a fairly large content update with new zones, enemies, weapons, a handful of QOL changes and some small new features. I plan on releasing 0.5.0, 0.6.0, 0.7.0, 0.8.0, 0.9.0, and 1.0.0 (1.0.0 will be when the game exits Early Access). These updates should go out every 1-2 months, but nothing is entirely set in stone on that. Each of these major versions will be quite similar and will largely be con…

Patch notes and updates

S.noRelease datePatch nameGID number
129 September 20220.5.0a4588629064111516939
222 August 2022Grand Plains Hotfix4584122114604533278
32 August 20220.3.13 Hotfix4587497456697432333
430 July 20220.3.12 Hotfix4587497456686274275
526 July 20220.3.10 Hotfix4598755821884452707

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1258800
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$5.99
Free to playNo
Discount0%
Original price USD$5.99
Current price USD$5.99
Release dateJul 25, 2022
DeveloperWilliam Renard
Publisher0x55
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent67%
Positive reviews14
Negative reviews7
Total reviews21
Steam recommendationsNot available
Achievements16
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1258800/

Short description

Project Dagger is a retro FPS roguelike, where you have to return the lost Crown of Benevolence to the King of Delvia! However, your journey will not be easy as many foes along the way will attempt to kill you! Unlock new weapons, upgrade stats, battle enemies as you make your way through the world!

About this game

What is Project Dagger? Project Dagger is a retro FPS roguelike, where you have to return a lost artifact to the King of Delvia! However, your journey will not be easy and many foes and enemies along the way will attempt to kill you as you travel through the world. Unlock new weapons, upgrade stats, and battle a variety of enemies in a plethora of environments on your quest to return the Crown of Benevolence! This is an Early Access game and will constantly evolve with planned features such as seeded runs, bosses, and much more content. Stay tuned. Features Randomly generated levels makes every run and every level completely unique and different! Seeded runs! 60 Perks to choose from as you level to boost your character to fit your playstyle! Shrines, Shopkeepers, Portal skips, and other eventful interactions to come across throughout your journey! Play through a variety of environments and different times of day against a wide variety of enemies. Each time you go on your quest to return the Crown of Benevolence, your path will be completely different! 15+ different melee and ranged weapons including quirky and unusual ones to add to your arsenal, each weapon will have it's own utility and fun factor to make annihilating everything in your path satisfying. 15+ different enemies, whether it's a skeleton running into you with a TNT barrel, a one eyed flying demon shooting lasers at you, or just a zombie whose out for your blood there will be a ton of variety. 8 different unlockable classes that add their own utility and make gameplay even more exciting. Normal and Hard difficulties for those who want something easier or something a bit more challenging One shot gamemode where you and enemies alike have only 1 health point.

Supported languages

English, French, Portuguese - Portugal

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $5.99
  • Highest observed: $5.99

Project Dagger's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.99, the highest is $5.99, and the first visible tracked price is $5.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Project Dagger's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.99. The latest run records $5.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.99
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Project Dagger at $5.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.99$5.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.99$5.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$5.99$5.99No discountSteam Store

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