Demelia's Isle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak5
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score63% positive
- Total reviews8
- Release dateOct 9, 2020
- DeveloperStefounix
- PublisherStefounix
Genres: Adventure, Indie, RPG, Early Access
Company pages: Developer: StefounixPublisher: Stefounix
Demelia's Isle Steam news
Demelia's Isle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New Translation Update - 23 February 2021
Hello to all of you, Today the game is upgraded to version 0.05d. I hope you will enjoy this new update! Read below for all the details. This update mainly contains the addition of six new translations for Demelia's Isle. - German - Spanish - Portuguese (Brazilian) - Polish - Dutch - Italian -Fixed: the objects in the inventory was only displayed in French. (This is the default language). -Fixed: Various minor bugs. Good game to all.
- Map Update - 19 February 2021
Hello to all of you, Today the game is upgraded to version 0.05c. I hope you will enjoy this new update! Read below for all the details. -Added : Added the Map feature. A top view map allowing you to see in detail what is around you. and a global map that can only be viewed at certain places in the world. -Fixed : Goblin food points could not be consumed anymore. -Fixed: Panels were no longer displaying information. -Fixed: Some Triggers were blocking access to the execution function. -Fixed: The favorite healing potion was correctly selected but was no longer displayed in the inventory. Good gameplay to all.
- Steam Workshop Update - 4 February 2021
Hello to all of you, Today the game is upgraded to version 0.05b I hope you will enjoy this new update! Read below to get all the details. It is now possible to create translation mods for Demelia’s Isle. Here is the location of the guide for creating and setting up mods: Workshop Guide Good game to all.
- Food & Drink Update - 24 January 2021
Hello to all of you, Today the game is upgraded to version 0.05 I hope you will enjoy this new update! Read below to get all the details. WARNING !! This update makes your old saves obsolete. Sorry for the inconvenience. -Changed: Modification of the player physics to limit as much as possible the collisions with objects in the world. -Added : The notions of hunger and thirst are implemented with the new game features that go with it. -Added : Harvestable vegetables appear in the map allowing you to eat, as well as at the merchants. -Added : In the inventory, the U key allows you to eat/drink from a gourd or a potion. -Added : Some rivers or water points are now drinkable and allow to fill the gourd. Other rivers are not. But if you swim in the sea or other water points, it will slowly rehydrate you. Beware there are non-drinkable water sources. Modification: the secondary attack of the…
- Camera Update - 3 December 2020
Hello to all of you, Today the game is upgraded to version 0.04c.1203 I hope you will enjoy this new update! Read below for full details. -Fix: the platform going up to one of the pylons in the dream space doesn't bug anymore. -Fix: arrows fired by clients were not doing damage. -Fix: Various bugs. -Add : Archers Type Enemies are now implemented. -Add : A campfire has been added in the demon arena. -Change: Change in the physics of the arrows -Change: Improved AI for remote combat -Change: Removed the appearance change in the menu. The customization of the appearance is done at the launch of a new game or from a campfire. -Change: You can cancel an archery by doing . -Change: Added/changed visuals/translations. -Change : Added and modified background music. -Change : To follow up on a number of returns and the problems generated when aiming with the bow, I modified the player camera. I…
- Weapons update - 24 November 2020
Hello to all of you, Today the game is upgraded to version 0.04 Even if the game doesn't force you to start a new game, I recommend you to do it to take full advantage of the new features. I hope you will enjoy this new update! Read below for full details. -Add: Axes (One Hand) added -Add: Hammers (Two Hands) have been added -Add: Spears ((Two Hands) have been added -Add: Bows ((Two Hands) have been added -Add: 12 New Skills are available -Add: Added new sub-missions -Change: Rebalancing the consumption of stamina -Change: Better visibility of critical shots -Change: Rebalancing and Added Sound Detection Levels. -Change: Howling Enemies warn their Friends nearby. -Change: Optimized network synchronization. -Fix: Boss/Elites can no longer be overturned. -Fix: Various Bugs... Good game to all.
- Update 0.03c - 16 November 2020
Hello to all of you, Today the game is upgraded to version 0.03c.1116a. I hope you will enjoy this new update! Read below for full details. -Change: Bosses can no longer be interrupted. -Change: The player's combat system has been reworked. -Change: Dodges are faster and can be repeated more often. -Change: Some of the player's animations have been changed. -Change: Drinking a potion is faster. -Change: Tips have been added and some modifications to existing tips have been made. -Fix: The favorite care potion is now correctly registered. -Fix: Fixed/improved/deleted some objects due to problems with unwanted collisions in the game. -Fix: Various minor bugs. -Fix: Fireballs no longer hit allied players. -Add : 5 New Skills are available. -Add: In the Quests interface, you can click on the images to zoom in and out. Good game to all.
- Update 0.03b - 8 November 2020
Hello to all of you, Today the game is upgraded to version 0.03b. I hope you will enjoy this new update! Read below for all the details. -Added : Tips are now displayed when the character is progressing -Changed: The loot rates of rare objects have been modified. -Changed: Some Equipment Icons have been added and/or modified. -Added : A new dungeon has been added. -Added : New steps in the main quest have been added. -Added : In the quest interface, you can now zoom in on images by clicking on them. -Fixed : Pylon activation is now shared between all players. -Fixed : Mobile platforms are now synchronized between players. Important note for players who completed the main quest in the previous version: Your progress in the quests will not have been modified, but to continue the story, you will have to go back through the portal in the Galios tower and redo the Jumping puzzle . Good gamep…
- The adventure continues - 1 November 2020
Hello to all of you, Today the game is upgraded to version 0.03. I hope you will enjoy this new update! Read below to get all the details. -Added: New steps (~100) added to the Main Quest. -Added: You can now reset your skills by interacting with the book in the church or other place -Added: When you die in multiplayer, if no one can revive you, there is now a countdown (120s) that allows you to automatically reappear at the nearest spawn point. -Changed: The "absorption" equipment bonus has been capped at 10%. -Change: The "loot" equipment bonus has been capped at 15%. -Fixed: In the morning, mobs no longer drop objects when they die at sunrise. -Fixed: Various collision issues & Miscellaneous Bugs. -Bug fixing: Changed the internal storage of loot data and reassignment of lootbox/lootobject IDs. -Fixed: Headgear was not taken into account in bonus and armor calculations. Enjoy the gam…
- Update 0.02 - 25 October 2020
Hello to all of you, Today the game is upgraded to version 0.02. This update makes the old saves obsolete. Your whole progress will be reset. I hope you are enjoying the new update ! Read below for all the details. Added/Modified: All equipment type objects (Armor, Weapon, Bag etc....) can now have different quality levels. Unusual (Green) / Rare (Blue) / Epic (Purple) / Legendary (Orange) that bring bonuses. Change: Mighty enemies can give more than one object. Added: Now the different objects placed (like potions or gold coins for example) in the world and the dungeons don't reappear anymore when reloading scenes. Added: The possibility to have a third Weapon is now possible. Two-handed sword added. You can find the update history here. Have a good game !
- Devlog #01: Global Concept of Demelia's Isle - 21 September 2020
Hello everyone! Here is the first article of a long series I hope on my game Demelia's Isle where I will share with you the progress of the development, on the ideas and concepts as well as the game mechanics. Today I'm going to talk about the global concepts of Demelia's Isle. Exploration I built the island of Demelia in an open world where I wanted you to be able to go wherever you want to go in order to encourage exploration and curiosity of the players. However, to fully explore this island and its multiple dungeons, your equipment and skills will need to be high enough to be able to face the various enemies. Your character You can customize your character physically, but statistically what will make it evolve will be : The equipment and weapons you can find during quests, the booty of defeated monsters, hidden chests etc... As you progress, you will gain levels that will allow you…
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
