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Core Decay

Core Decay Steam news

Ivar Hill, Slipgate Ironworks™ | To be announced | game

Coming Soon

GameSteam Store content

ActionRPG

  • Steam app typegame
  • Steam App ID1260940
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperIvar Hill, Slipgate Ironworks™

Core Decay news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1260940
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperIvar Hill, Slipgate Ironworks™
  • Publisher3D Realms
  • Parent gameNot available

Genres: Action, RPG

Company pages: Developer: Ivar Hill, Slipgate Ironworks™Publisher: 3D Realms

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Core Decay Steam news

Core Decay news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Dev Blog #6: Post-Human - 3 December 2024

    After a short hiatus, I bring you a new development update we're taking a look at how Core Decay approaches cybernetics, as both a gameplay feature and crucial part of the narrative and player identity! Dev Blog #6: Post-Human

  • Location Showcase #1: Contingency Vault - 2 October 2024

    Play Video In lieu of a dev blog post this month, today I'll be starting a series of visual location showcases to vary things up a bit! This will serve to show more of the game without spoiling all too much of the narrative content, and hopefully break up the walls of text of the regular blog posts a little bit! For this first entry in the series, it feels only fitting to be taking a closer look at the first place you will be exploring in the game. The exact nature of this place will be up for you to discover, though it's clear someone went to great lengths to keep this facility off the map... Check out the website post for more screenshots and a video preview!

  • Dev Blog #5: Cogito, Ergo Sum - 2 September 2024

    Welcome back! This month's dev blog entry is going to be a bit shorter - which makes for a good opportunity to take a dive into the game's setting, story and thematic focus. This is an area I think is best left mostly unexplored in this dev blog in favor of experiencing it firsthand, but I do want to give an idea of how Core Decay thinks about its story and its role within the game. Note: This post goes over the story premise and initial events of Core Decay in some detail. If you would rather not have this spoiled ahead of time, I would recommend skipping this one! Dev Blog #5: Cogito, Ergo Sum

  • Dev Blog #4: ICE Breaker - 1 August 2024

    Welcome back to another Core Decay development blog post! This month we will take a closer look at a hugely important part of the game - computer terminals and hacking. While you can play through the game without engaging with hacking or cybersecurity at all, it can be a very powerful tool in the right hands - let's dive into how! Dev Blog #4: ICE Breaker Dev Blog #4: ICE Breaker

  • Dev Blog #3: Real World Spaces - 2 July 2024

    Welcome back to another Core Decay dev blog entry! This time we will be looking at how Core Decay approaches level design, looking at what motivates the way virtual spaces are designed and envisioned, and exploring a concrete example of this in how the design of a bank office has changed throughout the level design process. Dev Blog #3: Real World Spaces Dev Blog #3: Real World Spaces

  • Dev Updates & New Forums! - 10 June 2024

    Hello everyone - I want to introduce to you all the new Core Decay website at coredecay.com, and new forum at community.coredecay.com! https://i.ibb.co/bsWwPKt/cd-website.png Moving forward, this website will be the central place where development updates and news will be posted moving forward, and where it is easiest to get in touch with me directly. Focusing on an independent, self-hosted community is something I have wanted to do for a long time, for a multitude of reasons. Rest assured, I will also share links to important updates here on the Steam forums for those who prefer - but I do want to encourage everyone who is interested to check out the new website. This ensures that everyone interested in communicating directly with the developers and getting the latest news can do so regardless of the platform they might choose to play the game on! To address a few questions I am sure s…

  • Cyborg immersive sim Core Decay still has those System Shock, Deus Ex vibes in a brand new trailer - 2 October 2023

    Cyborg espionage game Core Decay has a new trailer out showcasing different approaches to the conundrum of being locked inside one of its sprawling, post-societal-collapse facilities. Our semi-cyber protagonist is faced with escaping a facility, which means traversing a living area to the director's office to flip a switch. The gameplay trailer showcases violent, social, and stealthy approaches to the goal... Read more.

  • Core Decay - Realms Deep 2023 Trailer - 30 September 2023

    Did you miss the Realms Deep showcase? Don't worry, we've got you covered with a new trailer from Core Decay. Inside, you can check out some of the different ways to approach the various sections of the game. And don't forget to look at our fresh, new key art. Wishlist Core Decay here. Follow 3D Realms on Twitter. Join the 3D Realms Discord. Join the 3D Realms Subreddit. Check out the 3D Realms Website here Check out the Slipgate-Ironworks Website here

  • REALMS DEEP 2023 ANNOUNCEMENT - 6 July 2023

    Realms Deep is back, baby! On September 30th, you are cordially invited to a late-night talk show event featuring our beloved host, Jared R Bair. 3D Realms brings updates from numerous titles under their diverse portfolio, including Its highly anticipated classic RTS Tempest Rising, action-adventure FPS Phantom Fury, immersive sim Core Decay, sci-fi horror FPS RIPOUT, dark-fantasy FPS GRAVEN, dieselpunk action-rpg Combustion, Ion Fury’s Aftershock expansion, and maybe even an exciting surprise or two. Other developers and partners at this year’s Realms Deep include the return of New Blood Interactive, Running With Scissors, Slipgate Ironworks, HYPERSTRANGE, Dread XP, Hellforge Studios, Fulqrum, and Retrovibe, as well as THQ Nordic, Prismatika Games and many more, making their debut into the show! And who knows, maybe there will be a few interviews? Maybe a bit of the ol’ ultraviolence.…

  • 3D Realms Live! Interview - Ivar Hill (Lead Designer of Core Decay) - 5 June 2023

    Recently, we had Lead Designer Ivar Hill on our livestream (Every Friday @ 2pm EST, 8pm CET on Twitch) talking about the game and immersive sims in general. And you can watch it below. Don't forget-- Wishlist Core Decay if you haven't already. Follow us on Twitter. Follow us on Facebook. Follow us on Youtube.

  • Core Decay - Screenshot Saturday - 13 March 2023

    We really appreciate the continued interest in Core Decay and we know that we've been silent for a bit, but the development continues according to schedule! In the spirit of that interest, here's a new screenshot that highlights a few of the changes that have been made since you last saw the game. Stay tuned for more updates and be sure to add Core Decay to your Wishlist! store.steampowered.com/app/1260940/Core_Decay

  • Realms Deep 2022 starts today! - 16 September 2022

    Realms Deep 2022, the annual digital showcase organized by 3D Realms and friends packed with world premieres and special guests, kicks off today at 12:00 PM PST / 09:00 PM CEST and continues over the weekend. Watch it live on 3D Realms' official Twitch and YouTube channels! And don't forget to check out the Realms Deep Steam Sale for exclusive discounts, demos, and just announced games!

  • Dev Blog Update #3: Welcome Back! - 24 May 2022

    Welcome everyone to a Core Decay update! It's been a while since last time. Things have been a bit quiet due to team changes and new people coming onboard, but we are here to say that Core Decay is still being worked on and we think it's going to kick ass! Besides hearing from Ivar, you will also hear more from me, Brian. I'm the new project manager of Core Decay and I'm here to help Ivar bring his vision to life. And with that I think it is time to hear from the man himself, Ivar: Hello everyone! As Brian mentioned already, it's been a while since the last update and I would like to start off by talking a bit about communication. Core Decay as a project is fortunate enough to be published directly by 3D Realms. As such, we can take as much time as we feel is needed to create the best experience possible, with no external pressure from a third-party publisher. In practical terms, this d…

  • Upcoming immersive sim Core Decay's getting a demo this year - 15 August 2021

    Here's another titbit of info from this year's Realms Deep event, the digital showcase of retro shooters and the like coming from 3D Realms. Core Decay, an upcoming Shocklike (which is to say, a stealth-action FPS with some RPG elements) being made by Ivar Hill and Slipgate Ironworks, has a new trailer and will have a demo out this year... Read more.

  • Dev Blog Update #2: The Core Decay Aesthetic - 29 May 2021

    Welcome to the second dev blog entry for Core Decay! I’m Ivar Hill and I’m the Game Director of the project. Today I would like to delve into the visual style of the game, and how it is attempting to convey its world through its art style and aesthetics. But first, let me take a small detour to talk a bit about game aesthetics in general and particularly the surge of retro-inspired art styles that have been emerging for a while now. Retro Aesthetics In Games Needless to say, there have been a great many games with aesthetics that would be described as “pixely”, “low-res”, “old-school”, “retro” and so on. What’s important to highlight here is that these visual styles emerged largely by necessity – due to technical limitations during the 80s and 90s, resolutions and color ranges had to be kept low. Artists were thus forced to work within very tight constraints – but even though the origin…

  • Dev Blog Update #1: This is Core Decay - 27 April 2021

    Welcome to the first dev blog entry for Core Decay! I’m Ivar Hill and I’m the Game Director of the project – those of you who have followed its development for a while will know me as having worked on Core Decay as a solo project for a number of years! Core Decay is, at its heart, a love letter to the immersive sims of the late 90s and early 2000s. As with games such as Deus Ex or System Shock, it places a heavy emphasis on presenting an intriguing setting, with a focus on open-ended exploration, immersion, and discovery. As is a staple in the genre, it also makes for a soapbox to explore philosophical ideas – Core Decay’s story centers heavily around the nature of consciousness and humanity, and how in a desperation to survive we may find these ideas to be more mutable than we’d think. Setting Core Decay takes place in 2089 – this is a time of great desperation, as near-unlivable envir…

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