SPSTEAMPULSELIVE ANALYTICS
The Conquest of Go

The Conquest of Go Steam metadata

Wolfey Studios | Dec 10, 2025 | game

Released

12players observed · 6 October 2026 - 06:58:46 UTC

IndieStrategySteam Store

  • Latest observed players12 · 6 October 2026 - 06:58:46 UTC
  • SteamPulse tracked peak47
  • Units sold (VGI)17,730
  • Revenue (VGI)$190,000
  • Review score94% positive

The Conquest of Go metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players12 · 6 October 2026 - 06:58:46 UTC
  • SteamPulse tracked peak47
  • Units sold (VGI)17,730
  • Revenue (VGI)$190,000
  • Review score94% positive
  • Total reviews543
  • Release dateDec 10, 2025
  • DeveloperWolfey Studios
  • PublisherWolfey Studios

Genres: Indie, Strategy

Company pages: Developer: Wolfey StudiosPublisher: Wolfey Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Conquest of Go Steam metadata

The Conquest of Go metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1264970/metadata
Steam Storehttps://store.steampowered.com/app/1264970/
Steam Communityhttps://steamcommunity.com/app/1264970
PCGamingWiki search
IGDB searchSearch IGDB for The Conquest of Go

Reviews, pricing, and metadata

Review summary

Very Positive

94% positive, 513 positive, 30 negative

Price and discount

$10.49 (30% off from $14.99)

Platforms

Windows, Mac

Categories

Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Shared/Split Screen

Achievements

54

Platform releases
  • Steam 7 December 2020

Latest Steam announcements

  • Patch 1.2.5 - 26 April 2026

    Fixed an issue where under some circumstances the estimated territory markers were unintentionally hidden on the practice board when switching between the "Place Black" and "Place White" controls. Fixed an issue with reviewing online matches and SGF files where if both players passed, but there were still additional moves left that were played, the game would show the match as completed after the first passing moves. The game now allows the additional moves to be played and scoring won't be shown instead until the last passing moves are played. These premature passes happen during online games where both players pass, but can't agree on the score, so they continue the game with additional moves before later ending the game again. The functionality already worked for playing matches, but now it also works as expected for reviewing matches. Fixed an issue during campaign match reviews, wh…

  • Patch 1.2.4 - 5 April 2026

    Fixed incorrect komi values coming from the foxwq client. For SGF files that have an application item (AP) which contains fox, a process will convert the komi value to a standard komi value if it is incorrect. These SGF files contain komi values such as 375, 650, or 0, when they should be 7.5, 6.5, and 0.5. This will display the komi correctly within the game and also allow automated reviews to be completed on the SGF files, where a huge komi value of 375 or 650 would previously cause issues with the review. Improved the Steam Workshop upload process. Files with extremely long names will now automatically have their name truncated. Windows has a hard limit of 260 characters for the entire path of a file, which includes both the folder path and file name. Previously, file names that were near the limit by only the name were causing issues when the files needed to be copied to different f…

  • Patch 1.2.3 - 29 March 2026

    Fixed an issue with the tree of moves displayed at the bottom left while reviewing a match, which would not display properly if the user then changed the UI Scale settings within the Graphics Settings after the tree initially loaded. Fixed an issue with the online menu's profile page not reloading the player's active games list under some circumstances after navigating between several other tabs. Improved several German translations.

  • Patch 1.2.2 - 15 March 2026

    Fixed an issue with the Online menu's games list which was running into issues displaying games after some recent changes were made to the Online Go Server (OGS).

  • Patch 1.2.1 - 10 March 2026

    Fixed the board shadow for the new realistic board theme which was not displaying properly on non-16:9 resolutions such as the Steam Deck.

  • Update 1.2 - Guided Mode, New Analysis, & New Board Theme - 9 March 2026

    New FeaturesMove EvaluationA new button has been added to the top right of the Go board screen for quick play matches and reviews which will turn on the move evaluation feature. This icon is a circle with an analysis line through it. You can hover over each button and a tooltip will be displayed to show their purpose.When using the move evaluation, as you play your moves, your last move will be highlighted and a color will be displayed over top (a gradient from red, to yellow, to green) giving a rating based on the estimated score loss of the move.This analysis takes the estimated score prior to your move, and then compares it to the estimated score after you and your opponent's moves are completed. This determines whether your move was successful based on the opponent's response.In the AI settings, you can also enable the option to display the score loss as text on the move as well, fo…

  • Update 1.1 - Ally Selection, Improved Sounds, & New Export/Import Options - 13 January 2026

    New FeaturesCampaign Ally SelectionPlayers can now select between KataGo Human, GNUGo, and KataGo as their ally while playing campaign ally matches (matches where the player and an AI ally alternate turns on the same team). Previously, this ally was always KataGo.Choosing the level or rank of the ally affects how much the ally costs in resources, with the lower ranks, or lower AI strength costing less than those that play at a high level.The resource costs of a campaign ally have also changed because they now take into account the size of the region/board in the cost calculation. The larger the board, the more moves that will be required from the ally, and therefore the larger the cost. The 19x19 costs are a bit above the previous cost, but the smaller boards cost less than the previous cost.For allies that take a longer time to initially load and be setup (e.g. KataGo Human), if it bec…

  • Patch 1.0.1 - 16 December 2025

    Fixed the imported content section asking the player to select a review type when clicking on a non-match record content item. Clicking an imported puzzle for example will now load the content straight away. Updated the credits section with up to date links.

  • Update 1.0 - Exiting Early Access and transitioning to Full Release - 10 December 2025

    After a long journey, The Conquest of Go has finally exited Early Access and has reached the full release 1.0 version. Thanks for the support along the way! The game is at a point where I believe it fulfills a complete and stable game experience where Early Access is no longer necessary. To clarify, this doesn't mean that the game will never receive future updates, but rather, future updates will likely be less drastic and game changing than the major ones that occurred during Early Access.Throughout Early Access there were a total of 33 major content updates and 48 patches. A full list of all changes can be found here. For those who haven't checked out the game since it first came out, in addition to general UI, usability, and stability improvements, here's a quick summary of some of the major changes that have occurred since then. Expanded AI OpponentsThe Casual AI was added to provid…

  • Patch 0.33.7 - 3 December 2025

    Fixed an issue with loading the list of players for an online ladder if a player's challenge is missing a valid game ID. Fixed an issue where doing fortification puzzles in the campaign and then accessing the stories, stats, or campaign settings menus, would result in the scroll input still interacting with the puzzle behind the menu. Fixed the hover tooltip for glossary term "connected" when appearing during tutorials.

  • Patch 0.33.6 - 24 October 2025

    Implemented new undo move functionalityPreviously, players in online matches could only request to undo their move while it was the opponent's turn. Now, players can request an undo while it is their turn, which will undo the opponent's last move as well as the player's last move. This was changed on OGS on 10/22 and now is also implemented within The Conquest of Go.When hovering over the undo button, the stones on the board that will be undone are now also highlighted. This new highlighting applies to both online and offline games.For online games, when the opponent requests an undo, hovering over the panel to accept or reject the request will also highlight the stones on the board that are being requested to be undone.Enabled undo button for online matches that are played during the campaign mode.Improved compatibility of exported SGF files from The Conquest of Go for external SGF edi…

  • Patch 0.33.5 - 10 October 2025

    Campaign fortification puzzles will now use the theme that is selected under Settings > Board Settings > Campaign Theme, similar to how this selected theme is used when playing Go matches during the campaign. The default value is "Automatic" which will use the corresponding forest, snow, farm, or desert theme based on the selected region, which is the same as how it worked before. If you instead select for instance the toon theme for the campaign theme, the campaign puzzles will now also use that selected theme. Additionally, if custom colors are selected for a specific campaign theme, those colors will also be used for the fortification puzzles. Previously if a certain order of interactions with the battle summary panel took place, it was possible for the buttons at the bottom of the panel to get out of sync with what should be displayed until a different region of the map was selected…

  • Patch 0.33.4 - 27 July 2025

    Enabled the ability to start automated AI reviews for imported matches within the Learning Center's Imported Content section.

  • Patch 0.33.3 - 19 July 2025

    Fixed an issue that was causing the game to freeze on the loading screen when returning to the main menu from an unsaved quick play match that was reviewed.

  • Patch 0.33.2 - 12 July 2025

    Fixed an issue which was causing problems with the player clock when undoing moves under some circumstances.

  • Patch 0.33.1 - 11 July 2025

    Fixed an issue where playing a campaign ally match against the new KataGo-Human opponent could lead to the AIs getting out of sync and produce bad and/or illegal moves. Fixed an issue where the Loading message above the AI player card was being removed too early under some circumstances for the KataGo-Human opponent.

  • Update 0.33.0 - New AI, Practice Board AI, Puzzle Settings, and Imported Content - 8 July 2025

    New FeaturesNew AI - KataGo HumanThere is now a new AI in the game, KataGo-Human, which was trained on human games and should provide an opponent that has more human-like characteristics than the super-human level of play provided by the ordinary KataGo opponent. KataGo is doing the heavy lifting here, so many thanks to lightvector and his continued support of the Go community.When using the human trained KataGo, you can select which era of Go the AI will play as. This includes the eras before and after AlphaGo Zero had an impact on human play and strategies.If selecting the modern AI or pre-AI eras, a rank selection is provided to select which rank (20 Kyu - 9 Dan) the AI will play similar to.If selecting to play against the historical pros era, a year selection is provided to select which year (1800-2023) the AI will play as, which is modeled after professional/master level players fr…

  • Patch 0.32.1 - 25 February 2025

    Fixed an issue with the general workshop content area found in the Learning Center (puzzles, matches, etc.), where the folders for the new custom colors workshop items were also unintentionally being displayed.

  • Update 0.32.0 - Custom Color Themes - 22 February 2025

    New Features Custom Color Themes In the Settings > Board Settings menu, there is now a new entry for custom colors. Clicking the add button will open the interface allowing you to specify the different colors you'd like to be included with your color theme. The following items are able to be controlled with custom colors Black Stone - The main stone color, the highlight color, the border color, and the last played move marker color. Each of these sub items can have a separate color specified. The same goes for each of the items listed below. White Stone - The main stone color, the highlight color, the border color, and the last played move marker color. Board - The color of the Go board. Background - The color of the image behind the board. Board Markup - The color of the grid lines, star points, coordinates, move highlights, and AI suggestions. UI - The colors used for the UI backgroun…

  • Patch 0.31.3 - 20 December 2024

    Fixed an issue with Steam Workshop puzzles that contain non-standard solution information and end in a move that is the opposite stone color of the player's stones. These instances will now function properly for detecting the solution, displaying the correct solution when clicking "Show Correct Move", and marking the workshop item as completed. Fixed an issue with the Story Editor's stone selector (move dialogue, scripted battle custom endings) which wasn't preserving some of the behind the scenes data while editing the selected move, not selecting a different move, clicking accept, and save.

Patch notes and updates

S.noRelease datePatch nameGID number
126 April 2026Patch 1.2.51830797770240527
25 April 2026Patch 1.2.41828894815564114
329 March 2026Patch 1.2.31828441623108226
415 March 2026Patch 1.2.21826992588599971
510 March 2026Patch 1.2.11826362059931817
616 December 2025Patch 1.0.11818752592137313
73 December 2025Patch 0.33.71818118366171496
824 October 2025Patch 0.33.61814309641483440
910 October 2025Patch 0.33.51813041031250124
1027 July 2025Patch 0.33.41806064758710986
1119 July 2025Patch 0.33.31805431065405280
1212 July 2025Patch 0.33.21805065414278816
1311 July 2025Patch 0.33.11804977324451838
1425 February 2025Patch 0.32.11792116353369479
1520 December 2024Patch 0.31.31786573930663350
1619 December 2024Patch 0.31.21786409468881544
1718 December 2024Patch 0.31.11786409468845620
1821 October 2023Patch 0.27.35218041989050791503
1918 October 2023Patch 0.27.25218041989040160466
2013 September 2023Patch 0.27.15211283418278564206

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1264970
Live current players12
SteamPulse tracked peak47
Live count (today's peak floor)12
Price$10.49 (30% off from $14.99)
Free to playNo
Discount30%
Original price USD$14.99
Current price USD$10.49
Release dateDec 10, 2025
DeveloperWolfey Studios
PublisherWolfey Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent94%
Positive reviews513
Negative reviews30
Total reviews543
Steam recommendations584
Achievements54
Average playtime forever2,666 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1264970/

Short description

Learn and play Go, the classic board game that has been played for thousands of years, and compete in the race to conquer the most land in the in-game world, or compete online against opponents around the real world.

About this game

The Conquest of Go Workshop Browse, subscribe, and upload new content such as Go puzzles, stories, board themes, tutorials, joseki, and match commentary to extend The Conquest of Go experience. About the Game The rules of Go (also known as Weiqi (围棋, 圍棋), Baduk (바둑), and Igo (囲碁)) are fairly simple and are covered in full within interactive in-game tutorials. In short, two players take turns placing stones on the board with the goal to control more territory than the opponent. The strategy to accomplish this goal runs deep, which is what has kept people playing Go for thousands of years. In The Conquest of Go , the player will compete against nations for control of land and resources through a campaign mode with Go gameplay. Players will improve their skills by playing matches, reviewing matches, and solving Go problems. Several educational and AI assisted features are available to help new and experienced players. Once the player has grasped the basics, they can also challenge opponents online from around the world. Battle against opponent nations for ownership of land across the map Play against the five different AI opponents included in the game, each with their own set of difficulty levels, or play online against many more AI or other human players Fortify and protect land by solving Go puzzles Conquered land earns resources which can be spent on different abilities to assist your army during battles Defend against enemy invasions by completing matches from a preset board positions Team up with the AI and alternate turns against other AI opponents during campaign ally matches Play through custom stories with characters, dialogue, and battles that can be added to the campaign Collect legendary match records of notable professional Go players throughout the history of Go Review matches with the AI to discover mistakes and optimal moves and improve the morale of your army Several options are available to setup each campaign to the player's preferences and difficulty Join the Online Go Server (OGS) community of over 350,000 ranked players Challenge players to live matches to play directly, or correspondence matches which can be played over longer…

Supported languages

English, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, German, Russian, Spanish - Spain, Spanish - Latin America

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
37Shared/Split Screen PvP
24Shared/Split Screen
22Steam Achievements
28Full controller support
29Steam Trading Cards
30Steam Workshop
64Adjustable Text Size
66Color Alternatives
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
79Save Anytime
59Steam Input API Support
77Touch Only Option
23Steam Cloud
15Stats
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $10.49
  • Highest observed: $10.49

The Conquest of Go's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $10.49, the highest is $10.49, and the first visible tracked price is $10.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -30%
  • Latest sale window: Oct 6, 2026 to Oct 6, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -30%, with a lowest recorded final price of $10.49 during rows named Steam sale. The latest recorded window starts Oct 6, 2026 and ends Oct 6, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $10.49, from Oct 6, 2026 through Oct 6, 2026. The latest run records $10.49 for 1 day of uninterrupted daily tracking with a listed discount from $14.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $10.49
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Conquest of Go at $10.49 in USD, with a listed base price of $14.99 and a -30% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$10.49$14.9930%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $10.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$10.49$10.49No change30% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $10.49.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$10.49$14.9930% (Steam sale)Steam Store - Steam sale

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