- Games start faster in Splat Chat and Minesweeper: 100 - 13 February 2023
Hey there! A very small update from Friday's build that I forgot to actually click "publish" on (until now): Once a viewer joins a game in Splat Chat or Minesweeper: 100, the game will start in 30 seconds instead of 60. Not sure if that's the best amount of time, but 60 seconds is definitely too long. Honestly, for Minesweeper: 100, I might make it so the first player to join immediately starts the game and people can join at any time, but maybe that will be an alternate mode/option. The streamer character in Splat Chat can now look left and right when they move, so you are no longer an ambiturner. One of these days I will learn how to draw walking animations, but today is not that day. Added a custom mustard hat in Splat Chat for a streamer, and connected it to their account. No one else has a mustard hat. Let me know if you have any questions or feedback, and I hope you enjoy the new…
- AFK Mode for Splat Chat works again! - 7 February 2023
Hope you're doing well! It was brought to my attention last week that Splat Chat's AFK mode was broken! I am so sorry to all of you that were impacted, and it's all better now. Also, once an AFK game finishes, it'll only take 10 seconds to auto-restart a game, so viewers can look at the final stats and get right back into the action. All the fixes in this update are..... AFK Mode has been fixed and is working properly for Splat Chat. Splat Chat and Minesweeper 100 AFK restart timers have been set from 60 seconds to 10 seconds, so viewers can get right back into a new game. Removed the Open Lobby button for Splat Chat, so it's in line with Minesweeper 100. For both of these games, the game will start 60 seconds after the first viewer types !join. I feel like every single time I come back to my code it is a hideous mess and it takes me longer to figure out where I am and what on earth I w…
- Crash fix and engine update - 19 December 2022
Hope you're doing well! This game has not had an update for a long time, and I appreciate a streamer reaching out to kick me into gear with a crash fix. Here are the things that got updated: Crash fixes have been solved if you start an AFK mode game but no one joins. On Minesweeper 100, the lobby countdown won't start until someone joins a game. If you're a streamer and want to test before you go live, type !join into the chat. This will be applied to AFK versions of all games shortly. I've updated to the new subscription version of GameMaker Studio 2. There are some big differences under the hood, and all my updates seem to be working properly. I've been doing a ton of testing, but anything's possible. Shoot me an email if you see anything weird. Messages on Steam don't notify me at all and it's the worst. One last announcement is that I'll be removing access to Bombertown in a future…
- The beginning of custom rules for Minesweeper - 28 April 2022
Hope you're doing well! It was a bigger job than I expected, but you can now set up a few custom rules for your games on Minesweeper Extreme: 100! Yes, it's ugly, but I've run a bunch of tests and everything seems like it's in good working order. The custom rules you can set are... Your HP can be 1/2/3 You can start with a larger board size You can adjust the difficulty by selecting how many mines you start with (the middle option is normal difficulty) In the main menu, you'll need to click Custom Game every time you want to play with these rules. If you click "Play with viewers" it will revert back to the standard rules. If there are other rules you'd like me to prioritize, let me know at [email protected] and I'll try to bump those up in the next release. Other changes I made in this version are... Fixed a bug where incorrectly-placed Minesweeper flags were not being remove…
- You now get 2 HP in Minesweeper Extreme: 100 - 16 April 2022
Hey there! A small update for all you Minesweeper Extreme: 100 fans. Your character now has 2 HP instead of 1 HP. Since you can die on the first mine, this will hopefully make the game feel less unfair. When you take your first hit, you will have 5 seconds of invincibility so if you want to dig in a straight line really quick, you now have the ability to do that. But only for 5 seconds. Be quick about it. I have started writing the code which will let you customize your minesweeper games. It'll take me at least a week to have an early version of this ready. My plan is to let you change some elements of the game, such as Increasing your HP (1/2/3/4) Increasing the HP for everyone in the chat (1/2/3) Countdown timer How often earthquakes happen (15/30/45/60/90/120 seconds) Earthquakes enabled/disabled Size of the starting grid Everyone has their own minesweeper preferences, so I'll do the…
- Twitch connection is restored - 13 April 2022
Hey there! I am so sorry for the connection issues today :( I accidentally unchecked a really, really important box so the game was like "OK that sounds great, I will completely forget how to listen to the Twitch Chat once I successfully connect to it." For what it's worth, that box is labelled "Persistent." I'll add a step in my build process to test for this, so that it doesn't happen again. Also everything is fixed and I tested the new build, so the game is back to it's old self again, along with the newer changes from this morning. Thanks!, -Jaime
- A little bit of spring cleaning - 13 April 2022
Hey there! Hope you're doing well! Today's update brings some fixes that have been on my todo list for a while. I've needed to spend a lot more time than I expected working on my actual board game (QuickFight: A Legacy Game) because a major board game publisher is interested. But as that work is wrapping up I'm starting to come back and make improvements here because I know how much some of you love playing these video games. Most of the changes today are small, but they'll make a big difference to those of you that ran into problems. The fixes I can remember are... When something is clickable, there's now a pointer finger icon for your mouse cursor. That should make it much easier to figure out where you can interact with things, or when there are surprises. Your Supertank in Happy Tanksgiving can now lean over large holes. Previously, if you touched a hole your tank would fall in and…
- Happy Tanksgiving updates and language support for 6 languages - 17 February 2022
Hey there! Hope you've been well! First on my list to talk about is the updates to Happy Tanksgiving. I'm slowly getting Happy Tanksgiving's UI and features synced up with the other games, and some of the changes that you'll notice are: Crowns now stack when a player wins multiple times (across any game) The endgame stats and awards screen has been completely updated so it doesn't look completely horrible A few awards had minor problems in certain situations, which are all fixed now Lots of fixes to the codebase to make future updates faster and easier The other thing to talk about is language support for the Party Pack. International support has been strong, so I've made it a priority to add translations for countries that have purchased the most copies. The languages that this game now supports are... English French Korean Spanish German Greek I can't tell you what a painstaking proce…
- Happy Tanksgiving is improved, and the unlock system has been adjusted - 5 February 2022
Hey there! Hope you're doing well! I had a good day today at the Boston Festival of Indie Games, and in my downtime I finished some updates that were long overdue. Most of them are related to Happy Tanksgiving. The tank collision detection system has been a problem for so long, and since you're fighting against hovertanks that can, uhh, hover... I figure you should be able to drive under them. So no more getting pinned in place by a viewer. Accuracy of the tank cannon has also been improved for the streamer's super tank, so bullets don't veer off in a ridiculous direction. I think the accuracy can be off by only 8 degrees in an extreme case now, and it'll be perfectly accurate 25% of the time. The system to unlock games has also changed! Since Splat Chat is the simplest game, it will now function as a tutorial game, and it'll be the only one you can play at first. Once you complete a si…
- Happy Tanksgiving UI cleanup, language translation work, price increase coming - 3 February 2022
Hey there! A small update for you today, mostly dealing with Happy Tanksgiving. This game was originally based on a concept called Tank Tactics by Luke Muscat (here's the incredible GDC video talking about it), and in my version, your tank has batteries that it can spend on movement or firing. Well, this system is hardly ever used, and it makes no sense to keep batteries in the game, so everything related to the battery system is gone. Viewers can now fire and move freely, and the UI is slightly cleaner. Note that as a streamer, you still have a 4-second charge time on firing your cannon to balance things out. Other than that, translations for some things in Happy Tanksgiving have been added for French, Korean, Spanish, German, and Greek speakers. That should be done by next week. Price increase coming Also, the game will be getting a price update sometime this month. People with a smal…
- A new mode for Splat Chat is added to the party pack! - 1 February 2022
Hey there! Hope you've been well! A big update for you today A brand new spin on Splat Chat has been added to the 100-Player Twitch Chat Party Pack! You can access it by clicking "Play against viewers" on the main menu. This brings us to a total of 4 games across 9 game modes. The idea of this game mode is simple: instead of the anvils randomly falling from the sky, and you running away alongside your audience, you choose which anvils fall on your audience's heads. It's stupidly fun and I think you're really going to love the new mode. This idea actually came from a streamer that sent me some feedback, and it was such a good idea I had to make it a reality. With that said, this is the very first release for this mode, so there's still adjustments to make and I'm very open to suggestions, especially on the mini-tutorial at the beginning. Boston Festival of Indie Games is happening Saturd…
- Big improvements for the Boston Festival of Indie Games - 31 January 2022
Hey there! Hope your week is off to a good start! For the past week I've been doing a ton of work behind the scenes on a new mode for Splat Chat that a streamer suggested! It should be added to the pack before Friday, so if you already enjoy Splat Chat, prepare yourself this week for another ridiculous mode that you and your audience will love. In other related news, I've been making a bunch of changes to prepare for... The Boston Festival of Indie games this Saturday at 10 AM Eastern! It's one of the biggest indie game festivals in the world, and it's online-only this year, and pay-what-you-want. I was there last year and they used an amazing platform called Gather to run it. You can get your tickets and more info here: https://www.bostonfig.com/fest-homepage There are always a ton of really unique games that make it in, and the 100-Player Twitch Chat Party Pack will be there as a show…
- Major improvements for Minesweeper Extreme: 100 and Splat Chat - 25 January 2022
Hey there! Hope you're doing well! Today was hugely productive and I was able to get a ton of high-priority improvements and fixes done all over the place. One big fix was adding volume control and a mute option for songs when the music box shows up. I also start the volume at 50%, so you can decrease, increase, or mute immediately. It's still a little ugly, but it's functional. Another big one was adding more UI details for Minesweeper Extreme: 100. Earthquakes make way more sense now, and everything is explained below. In terms of everything that got fixed or improved since yesterday's update: Splat Chat If less than 20 people are in the game, there are now 4 spaces to choose from instead of 2. Having only 2 spaces is still a lot of fun, but I think 4 spaces is going to make things a little more interesting than a binary choice. If a viewer wins multiple Splat Chat games, they will ke…
- Monitor support for everything above 1080p - 24 January 2022
Hey there! Hope your week is off to a good start! As you are aware, this game is designed for Streamers, and oh boy, do you all have a lot of differently-sized monitors. Everything here is made for 1080p resolution, which is still the most common monitor size by far, but I've been desperately trying to figure out a way to support different resolutions. The solution I've finally settled on is... If you're on a 1080p or 4k monitor, the game will be fullscreen, and scaled to look like 1080p If you're on any other resolution, the game go to windowed mode, and be 1920x1080 so it fits nicely on your monitor and you can move it around Gamemaker Studio doesn't let you mess around with the Windows toolbar, so I needed to use a tool that someone else designed, which created a bug. If the game is in windowed mode, you'll see the maximize option in the toolbar, but if you click maximize, it will st…
- More German/Greek support + Minesweeper: Extreme 100 Improvements - 19 January 2022
Hey there! Hope you've been having a good week! Some good news for those of you with a german or greek audience - Both Minesweeper: 100 and Splat Chat have full German and Greek language support! It took a lot of work, and I needed to adjust the fonts to account for Greek letters, but it's working really well and I'll get Happy Tanksgiving done soon. I also fixed a lot of problems with Minesweeper Extreme: 100's explosions: The explosions way too long (three seconds) For a whole three seconds, anyone who walked into the fire would die They were horrifically ugly placeholder art, done in MSpaint. It was one of the earliest sprites I made and oh boy was it horrible. All three of those are fixed now. On the graphics side, I took a hint from Luftrausers and added some simple colored circles that feel way better. And now, people only die at the moment of explosion (even though a little bit o…
- A new game, Splat Chat, is added to the party pack! - 14 January 2022
Hey there! Hope you have been well! I am excited to announce that my new game Splat Chat has been added to the 100-Player Twitch Chat Party Pack. It's a simple game of luck and survival - each round, heavy objects will fall on random spaces and you and your chat will need to guess correctly to avoid getting splat. Easy to play, impossible to master, and a ton of fun with a full audience. This is version 1, so I'm interested to know what you think about everything. Is the time between rounds too short or too long? Should the spaces be the same, or should there be even more? Too many objects falling? Not enough? I'll be happy to adjust as needed. And if you're on the fence about buying the pack, you might want to grab it soon, as I'm planning on permanently increasing the price. As I add more games, the price is going to keep going up. But I think the streamers with a large audience that…
- 2 days until Splat Chat. Screenshake is back! Price Increase soon. - 12 January 2022
Hey there! Hope you've had a good week! The first version of Splat Chat is almost done and I'll have it in your hands in just 2 days! Based on some early feedback I think you and your stream are really going to like it. And if you haven't caught previous updates, the best way I can describe is - it's my 100-player take on Mario Party's It's the Pits (see video below), but instead, heavy objects fall from the sky and splat you. It's simple and super fun. This week I was also able to make some improvements to the other games as well. The biggest was that I've finally re-implemented screenshake and it feels really good. It's presence was noticeably felt, so I'm glad I could get that worked out quickly. One last major note: I will be doubling the price of the party pack soon! If you got in early, you're lucky you did because I'm going to keep add more and more unique games that can only exp…
- Splat Chat is coming! - 9 January 2022
Hey there! Hope you're doing well! I have been hard at work this week building a new game and I'm super excited to share it with you soon. It's called Splat Chat and it's a simple game of luck and survival for 100 people in your Twitch Chat. The best way I can describe is - it's my 100-player take on Mario Party's It's the Pits (see video below), but instead, heavy objects fall from the sky and splat you. It's simple and super fun. On top of all the work on Splat Chat, I've spent a ton of time building out some systems that will be implemented soon. The biggest is a tool that adds somewhat-intelligent bots to all the games. I figure it will give all streamers a way to somewhat experience the chaos of a full house, even if they only have a small audience. Fixes and additions in version 0.52 are Added a cool Steel-Battalion-style lock when certain keys are disabled in Minesweeper Extreme:…
- New game will be added next week. Features and bug fixes added today! - 5 January 2022
Hey there! I hope you had a Merry Christmas and a Happy New Year! I'm back from vacation and working on a new game that will be added to this pack next week. It's called Splat Chat, and it's an extremely simple game where heavy objects fall from the sky each round, and everyone needs to pick a random square to move to and hope they survive. The games it's closest to are Perfect Match in Fall Guys and It's the Pits in Mario Party. Imagine a very, very simple version of this, supporting 100 players: I'm really far in development, but the beta version is not done yet. It should be in your hands by the end of next week. I also fixed a massive connection bug, where sometimes the 2-factor authentication would fail and you'd be stuck. It took me months to figure out, but hopefully it's gone forever. Outside of all the work on that, the biggest change is actually adding buttons on screen for ar…
- Complete UI overhaul for Minesweeper Extreme: 100 plus French/Korean/Spanish - 17 December 2021
Hey there! Huge news for you Minesweeper Extreme: 100 fans around the globe. The UI for this game has been completely overhauled and made simpler for everyone to understand. The game now links to a website with full rules and animations, so everything is easier to figure out and your viewers don't have to feel as rushed. Everyone seems to do well with how this works in Kukoro, so that'll work for me too. There is now full support in Minesweeper Extreme: 100 for French, Korean, and Spanish languages. This took a ton of time to work through, but it's done and barring a few Korean issues (the bot can't send korean messages through Twitch chat for some reason) it all works flawlessly. Hope Google Translate didn't trick me anywhere! I also made it so Happy Tanksgiving will unlock when 10 people play Minesweeper Extreme: 100 at the same time. That game literally does not work with a small num…