1 Screen Platformer: Prologue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak7
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score88% positive
- Total reviews222
- Release dateJul 16, 2020
- DeveloperReturn To Adventure Mountain, LLC
- Publisher Return To Adventure Mountain, LLC
Company pages: Developer: Return To Adventure Mountain, LLCPublisher: Return To Adventure Mountain, LLC
1 Screen Platformer: Prologue Steam news
1 Screen Platformer: Prologue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Thursday update - Cutscene Update 1.05 - 1 August 2020
Hey 1Screeners! (As suggested by DarkwingedThumper) Happy Saturday. Update notes So my kid has been watching these youtube videos where this guy makes incredibly elaborate mazes for their pet hamster. I was watching this one which includes a cardboard hospital when I realized, oh my god I am basically this person and you are my hamster. Anyway (my cute little hamster) here is what I have made for you with my latest update: An intro cutscene. It shows how the first 1 Screen Platformer story connects to this game. If you haven’t played 1SP here it is https://store.steampowered.com/app/791180/1_Screen_Platformer/ Run timer doesn’t actually start until you move first. So at the start of the game you can just crack your knuckles, stretch your neck, wiggle your fingers in preparation. Then the nanosecond you push the dpad or one of the face button, boom the timer starts. (Thanks to Oreo 321 f…
- Thursday update - head bangers ball - 23 July 2020
Hey One Screeners! (Sorry I am just trying out nicknames for you, is 1SPers better?) Let me know Anyway I just posted an update for 1 Screen Platformer Prologue that is going to make life a LOT better for you. When jumping in tight quarters it will feel much more natural. Basically when you jump up and are just a few pixels away from the edge I will actually nudge you to the side so you can make it up instead of hitting your head on the block. Check it out here, you see how Nadia slides around that block. It is going to make things feel so much better. https://i.imgur.com/IsnRFaM.gif Here are the other changes Reduced respawn time by 1/4 a second. I hope your run times improve by more than that. Selecting a checkpoint will now allow the main character to fall back down to the ground. Barrels go back to their starting point if you die, and they flow in a more natural path when you jump b…
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