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Silicon Dreams | cyberpunk interrogation

Silicon Dreams | cyberpunk interrogation Steam news

James Patton, Clockwork Bird | Apr 20, 2021 | game

Released

0players observed · 25 September 2026 - 18:16:59 UTC

AdventureIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak16
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Silicon Dreams | cyberpunk interrogation news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak16
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews254
  • Release dateApr 20, 2021
  • DeveloperJames Patton, Clockwork Bird
  • PublisherClockwork Bird

Genres: Adventure, Indie, Simulation

Company pages: Developer: James Patton, Clockwork BirdPublisher: Clockwork Bird

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Silicon Dreams | cyberpunk interrogation Steam news

Silicon Dreams | cyberpunk interrogation news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Minor fix - 1 July 2026

    Fixed bug where player interrogation scene would not load

  • Minor fixes - 19 June 2026

    Fixed bug where a feedback message would type out twice Fixed bug where some info points on the after-interrogation info map for Alex were inaccessible

  • Duskpunk is out now! - 19 November 2025

    Duskpunk, my latest game, is finally out on Steam! I'm doing a massive sale, of both my other games, to celebrate!Duskpunk is a tale of hope, grit and survival, where life and death hang on a roll of the dice. Will you join the ranks of the powerful, or spark revolution? Like Silicon Dreams, Duskpunk has a sprawling branching narrative, and your choices have serious consequences: for yourself, your allies, and the city as a whole. You manage resources to keep on surviving (Silicon Dreams had your Company Rank, and the trust of your subjects; Duskpunk has stress, health, time and a few others). It's very much working in a similar space, but the world you can explore is so much bigger: a whole steampunk city, with centuries of history!It’s an interesting time to be making a game about oppression and resistance, to say the least. I hope this story resonates with people. Please follow me on…

  • Duskpunk official announcement, free demo available now! - 23 September 2025

    Hi everyone!! At long last, Clockwork Bird (AKA me, Jamie here!) has officially announced my next project: gritty survival RPG Duskpunk.Inspired by tabletop RPGs and narrative adventure games like Citizen Sleeper, Duskpunk is a game of hope, grit and survival. Explore the streets of a steampunk city, gather friends and allies, and spark revolution in a world consumed by war.It’s coming to PC later this year, so be sure to follow the page for updates! In the meantime you can try the free demo up on the Steam page.Thank you friends, and stay safe out there.Jamie

  • Controller support! - 14 September 2022

    Along with a few minor tweaks and bug fixes, the latest version of Silicon Dreams comes with controller support! We know that, as a narrative-heavy game, SD might be better experienced from the couch rather than hunched over a desk. So now, if you have a couch-and-controller-based setup, you should be able to enjoy the game in comfort. We have tested this build as much as we can, but there's always a chance we missed something. If you find a bug, please drop us a line using the link provided in the in-game bug reporting system, from the pause menu. -Jamie

  • Nominate Silicon Dreams for the Steam Awards 2021 - 25 November 2021

    The annual Steam awards are here once again, and we'd be thrilled if Silicon Dreams could be part of it! We honestly think that we've put together a little narrative gem here - even though it took a year and a half of blood, sweat, tears, and a lot of words - and we would be so grateful if you'd consider casting your vote for Story-Rich games on our little offering. It's scrappy, small, and certainly not the biggest fish in the pond, but we're proud of this little thing we've made. So are you, if you're one of the people who wrote us a lovely Steam review! (Thank you for those, by the way! We try to read every one.) So if you'd like to help out a little studio whose niche game you love, please vote for us. Interrogators everywhere will thank you.

  • Fatality & Fame is out now!!! - 12 October 2021

    Hey cyberpunks! We've talked a lot about how we think this game is ripe with stories to be harvested. In this free DLC, we're pleased to introduce you to two of them, written in collaboration with cyberpunk author Matthew Goodwin. Every good cyberpunk detective story needs a cyberpunk murder, right? Meet JH-422, the first known android murderer. It killed a government official in broad daylight, so this should be an open-and-shut case. Should be. Our second addition is RL-404 (aka "Raleigh", aka "Error-404"), holo-streamer and stunt performer. Her owner has been up to some shady dealings, and is being interrogated in the next cell over. Will you work with the other interrogator to put him away, or try to preserve RL-404's life of fame? Also coming in this update is the narrative flowchart. This will display after each interrogation, showing any crucial information you discovered and hin…

  • Silicon Dreams: Fatality & Fame update - Developer Gameplay [Pre-recorded] - 12 October 2021

    RL-404 (aka "Raleigh", aka "Error-404"), holo-streamer and stunt performer. Her owner has been up to some shady dealings, and is being interrogated in the next cell over. Will you work with the other interrogator to put him away, or try to preserve RL-404's life of fame?

  • Fatality & Fame - 6 October 2021

    Greetings, cyberpunks! The Fatality & Fame update is coming to Silicon Dreams on October 12th and will be released as a free update to the base game! New characters! We’ve created two entirely new characters that will be added to the interrogation roster, written in collaboration with cyberpunk author, Matthew Goodwin. Narrative map After each interrogation you’ll be shown this “narrative flowchart”. The narrative map will show you which crucial pieces of information you discovered during the interrogation, and which secrets remain to be seen. You can also check it from the main menu, and you’ll be able to see which information you discovered this time, and all the information you have ever seen while playing, helping you keep track of what content you haven’t found yet. We’re really excited to get these characters into your hands and think they do a great job of presenting some uniquel…

  • New feature: rewind! - 30 June 2021

    Silicon Dreams just received a major, much-asked-for update: the ability to rewind the story and replay previously seen scenes! Here's the lowdown: Rewind isn't available until you've finished at least one playthrough. (Dying counts!) A lot of players said their first playthrough was really tense, and we worried that introducing rewind might take that away from them. Once it's unlocked, though, you can choose a save slot and rewind that game to any scene you played through. Then you can continue playing from that point forward. It should be handy if, for example, you finished the game but want to figure out what other endings were possible, without having to replay the first 70% of the game! It's also useful if you want to start a new game without going through the first few scenes, which might not be so interesting for you. A word of warning, though: rewind will only work for scenes th…

  • Update note: Rewind feature! - 30 June 2021

    The game now has a "rewind" feature, allowing you to pick a save slot and go back to the beginning of any scene that was played during that game. So if, for example, you wish you'd dealt with a character differently 2 scenes ago, you can wind back to the start of that scene and begin playing from there. Some caveats: Rewind only unlocks once you've finished a complete playthrough! (Or died.) Players have praised the game for how tense and high-stakes it feels playing through for the first time, and we didn't want to lose that. It only works if you started playing the scene no earlier than June 9th of this year. Until that point, we didn't have a system in place to save bookmarks of these scenes you'll be rewinding to. Don't worry, though: if you're in the middle of a game and want to use rewind, it will work for any new scenes you encounter from this point forward.

  • German localisation: fixes and proofreading - 27 May 2021

    This update fixes a lot of stylistic errors in the German text, and a few places where the German text couldn't be found by the system. If you see a line that looks like "-loc- error: text could not be found", please let us know here! As far as we know, all those problems are now gone. This also fixed a bug where learning Shakira's big secret did not unlock the appropriate report answer to the report question "Did you learn anything else of note about the subject?"

  • Text speed updates and some narrative/ending fixes - 19 May 2021

    A few fixes here, but they're very important: some of these make sure the correct endings/epilogues play, which could be very narratively important at a critical moment! Fixed bug where sometimes clicking an already spoken dialog line would lock the game in an uncontinuable state Text speed has been updated, and setting the slider to max will make text pop in instantly. Fixes to epilogue texts not matching what happened during regular play Fixed problem where a critical email was sometimes missed during an ending sequence Slight performance improvement for main interrogation scene (basically I deleted some stuff that wasn't visible) Fixed bug where game got confused over whether player had killed anyone or not

  • Resolution options at last! - 4 May 2021

    Note: these fixes have only been applied to Windows and Mac machines! Unfortunately when I tested this new version on Linux I experienced a game-breaking rendering glitch. I'm going to try and pin down what caused it, but in the meantime I don't want Win and Mac users to have to wait on these improvements. - added resolution options, AA, Vsync, you can even manually set the target frame rate - R-1982 being sent to maintenance will now yield the correct epilogue text - Savegames are no longer deleted upon finishing the game; the save will stick around and you can revisit it later to review the epilogue texts for all characters. - Fixed RO-334's line saying you had 15 minutes; this didn't match the true timer. Timings have been tweaked and the text corrected. - Fixed issue where variables were not being set in certain aftermath scenes, causing incorrect epilogue texts. - You can now delet…

  • Silicon Dreams is a pretty rad cyberpunk interrogator sim out now - 27 April 2021

    Clockwork Bird have managed to created a thoroughly unique cyberpunk experience with Silicon Dreams, which is out now with Linux support. Read the full article here: https://www.gamingonlinux.com/2021/04/silicon-dreams-is-a-pretty-rad-cyberpunk-interrogator-sim-out-now

  • Patch notes for first post-launch fixes - 23 April 2021

    Thank you everyone who submitted bugs! This doesn't fix all of them, but it fixes some of the more urgent issues: v. 23.04.2021 patch notes: - Added "report bug" button to pause menu (Please use this to submit future bugs, obviously!) - fixed problem where some achievements were impossible to get (ie. any achievement to do with sending an android to maintenance, and most of SM-032's ending conditions). These should now all be achievable! - fixed rare bug where ALEx could not be repaired or decommissioned - Fixed bug that prevented news headlines from displaying correctly when playing in German on Linux - Alt-tabbing out of the game now no longer causes the music to skip to next track

  • Cybernoir thriller “Silicon Dreams” is out now! - 20 April 2021

    Greetings, cyberpunks. Our new cyberpunk interrogation sim “Silicon Dreams” is launching as we speak! What’s it about, you ask? Three words: tears in rain. “The best Blade Runner game that we've gotten in years.” - TheGamer.com Silicon Dreams is a narrative cyberpunk thriller about interrogating rogue androids. In a corporate-controlled dystopian future where the lines between the real and the artificial have blurred to almost nothing, you play an interrogation-model android who becomes caught between big tech and a brewing revolution. It’s a "Papers, Please" style bureaucratic thriller with a Blade Running soul. Features list: Speak, or forever hold your peace - Carefully control the flow of information. Decide what to reveal, and when, and to whom. Facts vs feelings - Monitor interviewees’ emotions in real-time: joy, sadness, anger, disgust, shock, and fear. Use this data to plan a st…

  • Silicon Dreams is launching April 20th! - 7 April 2021

    Followers, fans, and fellow cyberpunks, it’s finally here: Silicon Dreams is launching on April 20th! It'll be available through Steam for Windows, Mac and Linux. Here's the trailer! If you'd like to know as soon as it's out, you can wishlist it here. A cyber-noir thriller with a Blade Running soul In a corporate-controlled dystopian future where the lines between the real and the artificial have blurred to almost nothing, an interrogation-model android becomes caught between big tech and a brewing revolution. Players can intimidate, manipulate, betray or befriend; they can aid the insurgents or bring about their downfall. They can adhere to their strict programming – or succumb to deviant emotion. Speak, or forever hold your peace: Carefully control the flow of information. Decide what to reveal, and when, and to whom. Facts vs feelings: Monitor interviewees’ emotions in real-time – jo…

  • Silicon Dreams - Quick Pitch - 7 October 2020

    Are they devices, or people? It’s 2065, and humanoid androids are the hot new gadget! They’re eager to please and totally obedient - or at least, that was the plan. Question them. Extract their secrets. You play D-0527, an interrogator-model android. It's your job to analyse and judge other androids: the disobedient, malfunctioning kind. You’ll learn their secrets, gain their trust, and make the call: should they be released, or destroyed? Does an android that’s run from its owner need to be “fixed”? Decide their fate, but don't get caught! These decisions may sound difficult, but you were built to answer them - and you wouldn’t disappoint your creator, would you? Click here to wishlist or play the demo!

  • Silicon Dreams gets a stream and a new demo, with new content! - 1 October 2020

    From tiny two-person studio Clockwork Bird, Silicon Dreams is a unique narrative interrogation sim. Watch us play through a scene or two! In a dark future where robot servants are the hot new gadget, it's your job to interrogate the androids that go "wrong" (or just disobey). Can you manipulate their emotions, unlock their secrets and figure out which ones should be scrapped? Or do they deserve to be spared? Join us as we stream our new demo, featuring new visuals and a brand new character!

Patch notes and updates

S.noRelease datePatch nameGID number
11 July 2026Minor fix1836506165565394
219 June 2026Minor fixes1835871199306617
314 September 2022Controller support!4705721386244589358
430 June 2021Update note: Rewind feature!4032392655084718513
527 May 2021German localisation: fixes and proofreading4069544815355422549
619 May 2021Text speed updates and some narrative/ending fixes4069544181423926970
74 May 2021Resolution options at last!4074045878090975674
823 April 2021Patch notes for first post-launch fixes4074045244007617176

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