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Protodroid DeLTA

Protodroid DeLTA Steam news

Adam Kareem | May 25, 2023 | game

Released

1players observed · 25 September 2026 - 02:23:51 UTC

ActionAdventureIndieSteam Store

  • Latest observed players1 · 25 September 2026 - 02:23:51 UTC
  • SteamPulse tracked peak22
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

Protodroid DeLTA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 25 September 2026 - 02:23:51 UTC
  • SteamPulse tracked peak22
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews142
  • Release dateMay 25, 2023
  • DeveloperAdam Kareem
  • PublisherBalor Games

Genres: Action, Adventure, Indie

Company pages: Developer: Adam KareemPublisher: Balor Games

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Protodroid DeLTA Steam news

Protodroid DeLTA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update Notes: October 21, 2023 - 21 October 2023

    Just some final touches: Barrier (the bubble shield) special weapon now allows DeLTA to fire a shot while active Dash SFX volume reduced VFX changes to a few special weapons Community icon updated This will likely be the last update. Thanks everyone for playing my little game :)

  • Update: September 29, 2023 - Achievements, Cloud Saves, Gameplay Tweaks & more - 29 September 2023

    Here's the full description of changes to the latest build: Game Features 41 Steam achievements (including 1 hidden) Steam Cloud support Volume control for SFX Helpful message at Checkpoints for players to take a break (a little reminder to players that progress is saved and they need not complete levels in a single sitting) Gameplay I also took a look at the game's difficulty and usefulness of the special weapons. And made these adjustments that make the game more enjoyable overall: Dash cooldown now begins when dash starts instead of at the end (this allows successive ground dashes with the right timing) Increased game difficulty (enemies hit harder, fewer health drops, increased some enemies' attack speed and aggressiveness) Shockbolt now travels thru & stuns multiple enemies, Larger hitbox. Stun lasts longer; energy cost up. VFX changed Tri-shot is stronger; energy cost slightly up…

  • Last chance to grab the Type-CMX Tribute Armor! - 20 July 2023

    The Mega Man X Command Mission inspired Tribute Armor DLC will go offline on Monday 7/24 @ 9am PST. Be sure to grab it before it's gone! All proceeds go to charity! Help support a scholarship for Girls Make Games. Learn more about the great work they do here: https://www.girlsmakegames.com/

  • Update Notes: July 18, 2023 Hotfix - 18 July 2023

    Just disabling a couple of settings that snuck their way into the main build

  • Update Notes: July 11, 2023 - QoL Changes - 12 July 2023

    Based on player feedback, I've rolled in some QoL features around the pacing of Cutscenes. Changelist: Added an Autoplay toggle on Cutscenes (so players can advance them at their own pace) Sped up the pace of cutscenes (faster fade to/from black, shorter time delay b/t lines) Added volume control for Voice in the Options Menu (affects Cutscenes & Dialogues) Bugfix: music volume control affects BGM on Stage Select

  • Update Notes: June 5, 2023 Hotfix - 5 June 2023

    Just rolling in some minor bugfixes Last cutscene playing twice Save Game progress percentage errors

  • Update: June 4, 2023 - Button Remapping Is In - 4 June 2023

    I just added button remapping in v1.0.11. This applies to both controller & mouse + keyboard Button remapping can be found in the "Options Menu" Based on player feedback, I added in these other changes too: invert X toggle Camera Sensitivity slider applies to both mouse & controller now Removed "L3" to Reset/Snap Camera Boss % on save file bugfix Small indicator on pause screen for SPZ status. Shows (A) if level has a SPZ in it and (B) if it's been cleared Thanks y'all and let me know if you find any issues with things.

  • Update: May 30, 2023 - Save Slots Are In - 30 May 2023

    I just added 3 save slots in v1.0.10. Your current save data should transfer over, and you'll see % completions for: Levels Bosses Special Zones (SPZ) Other updates Left Trigger for Dash works on both control schemes New save slot for Controls settings. You may need to set the non-graphics settings again. Planning some QoL changes: toggling autoplay on cutscenes, invert X toggle, & right thumbstick sensitivity slider Thanks y'all and let me know if you find any issues with things.

  • Update: May 27, 2023 - Options Menu Hotfix - 28 May 2023

    I just added an Options Menu in v.1.0.9. Players can access It from both the Title Screen & Pause Screen. Settings included are: Music volume Invert Y toggle Swap Dash & Shoot buttons (puts Dash on Trigger, Shoot on Face) Mouse Sensitivity Rumble toggle Fullscreen / Windowed toggle Resolution Vsync toggle Frame Rate Limit Other Fixes ED3 Tribute Coin bugfix It'd be fun to hear the different control combos that work for folks. It's always fascinating to me learning about the different people's playstyles. And sorry y'all for any headache or disappointment this may have caused. Tbh, I don't PC game much (spent the past 3.5 years just making this when not at my day-job lol). So I wasn't aware that folks expected or wanted adjustable settings. Thanks and let me know if there's any issues with things.

  • Upcoming update: Adding an Options Menu - 26 May 2023

    Hey y'all, Thanks for the feedback about adjusting the game's settings. I'm working getting a v1 done by the weekend. It'll have the following: Graphics options - Resolution - Fullscreen toggle - Vsync toggle Audio options - BGM volume Controls - Rumble toggle - Invert Y toggle It'd be cool to add in Full Button Remapping and Mouse Sensitivity too. But those will take me much longer to implement and QA. But I wanted to get these common settings in asap. Thanks for the understanding and take care.

  • Update Notes: May 26, 2023 - 26 May 2023

    Enabled the "Smooth Frame Rate" setting in Unreal. This fixes the excessive frame rate and overly high GPU issues that players were reporting

  • Welcome to Protodroid DeLTA! (DAY 2) - 26 May 2023

    Check out a Mega Man X inspired action-platformer set in a Solarpunk world

  • Welcome to Protodroid DeLTA! - 24 May 2023

    Check out a Mega Man X inspired action-platformer set in a Solarpunk world

Patch notes and updates

S.noRelease datePatch nameGID number
121 October 2023Update Notes: October 21, 20235218041989051123624
218 July 2023Update Notes: July 18, 2023 Hotfix6079346804890654475
312 July 2023Update Notes: July 11, 2023 - QoL Changes5124582150176358764
45 June 2023Update Notes: June 5, 2023 Hotfix5151601211239781966
528 May 2023Update: May 27, 2023 - Options Menu Hotfix5151600576598011428
626 May 2023Upcoming update: Adding an Options Menu5151600576592674455
726 May 2023Update Notes: May 26, 20235151600576592607340

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