- Patch 1.2.3 – The Refinement - 6 March 2026
Patch 1.2.3 – The Refinement⚠️ Important – Save CompatibilityDue to a complete overhaul of the save system, previous save files are not compatible with version 1.2.3.We understand this can be frustrating, but this change was necessary to drastically improve saving performance and stability.🚀 Major Improvement – Save System ReworkedThe entire save system has been rebuilt from the ground up.Previously, saving the game could take up to 1 minute in some situations. With the new system, saving now takes around 3 seconds.This makes saving dramatically faster and more reliable, and provides a much stronger technical foundation for future updates.🔧 Fixes & ImprovementsFixed multiple trigger issues in the campsite and travel/fast travel zones.Fixed a campfire bug that could occur under certain conditions.The cursor now becomes transparent while running, improving immersion.Fixed an issue affec…
- Patch 1.2.2 - 23 August 2025
This update expands the “Remaster” of Dice or Die with a brand-new journal system to track discoveries and adventure progress, the first wave of Steam achievements, and important fixes for cursor and trigger issues.📖 New FeaturesJournal System: Keep track of your discoveries and follow your journey across the island with a dedicated in-game log.Steam Achievements: Unlock rewards for your milestones and survival feats.🐞 Bug Fixes & StabilityFixed cursor display issues occurring in certain cases.Corrected several trigger malfunctions affecting gameplay flow.
- Patch 1.2.1 - 17 August 2025
With Patch 1.2.1, we continue the momentum of the “Remaster” introduced in version 1.2.0. This update further refines optimization, improves combat and loot balance, and brings key narrative and visual enhancements.🔧 Optimization & PerformanceFurther improved optimization thanks to better GPU/CPU load balancing.Visual upgrades, especially noticeable in interior environments.Fixed cursor display issue on 4K resolutions.🎮 Gameplay & CombatCombat rebalanced for a more dynamic and engaging experience.Loot distribution adjusted to improve progression and resource management.Vegetation now reacts to enemy movement, increasing immersion.📖 Story & QuestsRewritten parts of certain quests for clearer and more coherent storytelling.Fixed quest-related issues impacting progression.🐞 Bug Fixes & MiscellaneousFixed animation issues during combat.Various small adjustments and stability improvement…
- Patch 1.2.0 – The Reboot - 16 July 2025
Patch 1.2.0Welcome to version 1.2.0 of Dice or Die, an essential update marking a turning point in the game's development. This version brings the project closer to its final release with major technical improvements, new narrative content, and in-depth gameplay adjustments.🔧 Engine Change & OptimizationsComplete migration to Unity 2021.Significant performance improvements, notably through GPU optimization (vegetation instancing, asset loading, etc.).Reduced loading times and improved overall stability.🌄 New EnvironmentsVisual and technical overhaul of several zones: lighting, vegetation, fog, sound ambiance.Improved gameplay zone readability while preserving the strange, isolated atmosphere of the Dice or Die world.📖 New Storyline & Narrative StructureThe story has been completely reimagined, with smoother progression, better coherence, and narration better integrated into explorati…
- Di[c]e - Dice or Die update 1.1.8 - 31 July 2021
Fixed a bug that prevented certain translations from being displayed on the tutorial windows and on the minimap Adjusted the movement speed of some enemies Adjusted the number of hit points of some enemies in normal difficulty. Fixed a bug that prevented access to certain chests Fixed a bug that sometimes prevented obtaining quest rewards (supply and demand - a strage presence - push the button) Fixed a bug that caused the "poisoned state to last too long
- Di[c]e - Dice or Die update 1.1.7 - 30 November 2020
A new feature appears to make the Action Point system more readable: When you have used action points, the gauge will turn purple and gradually fill up, letting you know exactly how much time is left in order to recover your action points. Some bugs have been fixed and some optimizations are also included in this update.
- Di[c]e - Dice or Die update 1.1.6 - 25 November 2020
The Menhir quest has been updated to regain lost components if you made a mistake in the order of activation. You just need to use the ice stone. Cheat's console now got three new entries: As usual type the keys "c" "h" "e" "a" "t" on your keyboard to open the console then, enter one of the following codes: - "Gold" to receive gold. - "Silver" to receive silver. - "Bronze" to receive bronze. Use sparingly =) Cheers!
- Di[c]e - Dice or Die update 1.1.5 - 18 November 2020
A new, much faster saving system is rolling out! It remains compatible with the old system which means you don't lose your progress. Some freezes may occur when creating a new game during the tutorial windows. They are completely normal: this is where the magic happens to give you a smoother gaming experience afterwards. Cheers!
- Di[c]e - Dice or Die update 1.1.4 - 11 November 2020
DiE - Dice or Die update 1.1.4 : This update introduces the cheat and debug console. In game, successively press the following keys on your keyboard: "c" "h" "e" "a" "t". The console will appear at the top of the screen. Enter one of the following codes: - "God Mode" = Reset all vital values to 100 - " Fast Travel" = Activate all fast travel zones - "Bag" = Add a bag to the inventory Other codes can be added at your request. Alternatively, if a bug occurs, you can try to unblock yourself with one of the debugging tools accessible from the same console: - "Debug Trigger" = Reactivates the areas if they are no longer accessible. - "Debug Mouse" = Reactivate movement - "Unblock" = Allows you to unlock the player if it remains blocked. Finally, a plant spawn system appears. Randomly, between the 7th and the 12th days, plants will reappear in the different places of the island allowing you t…
- Di[c]e - Dice or Die update 1.1.3 - 7 November 2020
It is now possible to wait at the campfire area, for a maximum of 5 hours but renewable. This wait restores your A.P. and gives you the Campfire Buff. At the Forge, it is possible to display the equipment worn by the character The forge quest has been fixed A message is displayed when the saves have been correctly done Some translation issues have been fixed
- Di[c]e - Dice or Die update 1.1.2 - 6 November 2020
In normal diffuclty mode, it is now possible to save your game in the Fast Travel Zone You can save your game at the camp without having to sleep at any time At the camp, the chest displays a larger UI Loading and saving times have been reduced Loot time has been reduced The escape key is used to display the menu independently of the interface
- Di[c]e - Dice or Die update 1.1.1 - 17 October 2020
The game introduces small cutscenes at the entrance of some quests as well as new camera angles! Small additional tutorials appear at the start of the game concerning inventory and minimap. Fixed bugs that could cause the game to freeze during certain quests. Fixed a bug that could change descriptions on the loot window. Fixed a bug that could make buttons transparent during battles and make it look like they were not accessible. Small rebalances of the hard mode.
- Di[c]e - Dice or Die update 1.1.0 - 1 October 2020
DiE - Dice or Die update 1.1.0 is live! As promised it brings a hard mode. Normal: The settings remain unchanged to what you are used to. Hard: Vital parameters drop 30% faster, diseases affect you 25% faster, enemies have 30% more health, you start the adventure in a worse general state and there is no water when you arrive at the camp. The hard mode is still being refined, it is doable but ... it is hard for new players! If you resume your current game, it will be in normal mode, as before. To try the adventure in difficult, you have to restart a new game and choose the appropriate level of difficulty. I am of course always at your disposal to make the changes you want during the next update which will take place in the coming days! Have a good game, have fun and ... Cheers!
- Check out the latest update! - 17 September 2020
DiE has been available in early access for two months! As promised during this early access phase, we have listened to our players who have been heavily involved in the development of the title. We have worked hard to make your ideas a reality! Thank you ! This ninth update includes a lot of changes that further improve the gaming experience: - The hero can now run and move stealthily. - A camera zoom system has been set up to adjust the view to your liking. - 7 new enemies appear on the island, including a boss! - A tutorial has appeared. - During combat, the camera offers dynamic changes in 3D. - The crafting system and camp equipment have evolved to become more accessible. - The difficulty of the game has been reduced. - Magic effects have been improved. - The minimap is accessible all the time and has been reworked. - The gamedesign has been changed to make early game more accessibl…