- Halloween 2023 and Alpha 10.3 - 26 October 2023
Hello everyone! New Halloween update for Under Lock is here! In this update you will find many improvements and bug fixes. New Halloween themed elements have also been added to maps and main menu. Improvements: General: Removed “sticking” to objects. Now, if you accidentally touch a wall or any other object, you will not “stick” to it, but simply slide along it. Added a heartbeat to indicate the threat level. Added the effect of passing through doors for Shady and Weeper. When these monsters approach the doors, black distortions appear on the doors themselves (transparent to the monsters themselves), which allow them to pass through obstacles. Changed the sounds of victory, defeat and death. Forsaken Hotel Map: Improved FPS. Hotel rooms on the second and third floors have been redesigned. Some of them were removed from the game to reduce the overall area of the map. On the base floor in…
- Alpha 10.2 - 22 June 2023
Fixes Fixed critical error when players can`t connect to other players. Players in VR are no longer given a random role at the start, due which there will no longer be error when monster is selected for a VR player and game crashes. Added gravity to notes after dropped from hands, otherwise they fly into the sky and you can’t reach them. When a person enters game and gets loaded on map, the settings will not reset anymore. The lever from Dark House was removed, it looked stange. At now flashlights will gives immediately at start match. Features Added Ukrainian language. Join the game's discord channel to share your ideas, report bugs or find players to play together.
- HotFix - 10 May 2022
Fixed bug when player in VR can`t escape from any level.
- Little bug fix - 8 May 2022
Fixes: Fixed colliders in the Dark House (stairs and curbs in the garden) Fixed a bug with the inability to use the keypad in VR
- Small update. Alpha 10 - 25 April 2022
Hi, I have a little update here. I worked with doors and drawers and tried to make them easier to open. In short, the force of opening the door tends to the vector of your gaze, which allows you to ignore the sensitivity of the mouse, and also immediately understand where the door will open if you just hold LMB, unlike the previous approach. However, in order to close the door, it is necessary to add an upward movement to the gaze. Thus, if you want to move the door towards you, pull the door with an offset down to away from you with an offset up. Also, crates should now be easier to open and close. They also tend to the player's gaze vector. Of the significant fixes, I fixed the interaction with the character's inventory in VR for players with Oculus devices.
- New Update! Random, Tips, Fixes! - 1 March 2022
Hello everyone! Sorry it took so long to release this update, I just took a break from development for January. Let's move on to innovations: Returned the logs I have returned the logs for easy use of debugging the game and ask you to look if you find a gray screen instead of launching the game. Disabled map music research The music that plays when you can't see the monster and you're not running away from it. I want to see how it is played in the oppressive silence. Please write your opinion about this in the discord of your game. Added a mechanic to help find keys/h3] It only works for difficulties below Hard. If a win cannot be found by the next key on the path to winning the timing, the nearest key needed will start emitting a whisper that can be heard throughout the map. As soon as consumers pick it up or arrive, the whispering will stop and the time before the prompt is reset. The…
- HotFix - 2 January 2022
Fixed greyscreen at start. Fixed note in hand.
- Happy New Year! - 30 December 2021
Hey! Happy New Year to everyone! Under Lock has been in steam for almost a year now, and this year the game has become much better, both in terms of convenience and in technical terms. A little new content was added, a whole bunch of bugs were fixed, and against this background I would like to say thank you to the players, without you the game would hardly have improved. Thanks especially to those who suggest ideas, find and report bugs, and help translate the game into their own language. Let's move on to the list of changes and improvements: Reworked inventory for VR players. Now you can use the special button on the controller to call the inventory to your hand, or feel the key holder on the belt and press the Trigger to call the inventory to the opposite hand. Added difficulty levels for the AI monster. This will make it easier to play against the AI and make the game more comfortab…
- Bugfix 7.2 - 28 November 2021
Fixed bug when you can't join or host game
- Bug fix - 17 November 2021
Fixed list: Fixed a bug where the map selection in single player mode was broken Fixed spawn points of some keys that could not be taken Fixed a bug that caused the game to break if you started a single player game with a flatface Also, now version game will show in menu after start match.
- Halloween Update - 28 October 2021
Hello everyone, I'm here with a new update. So what I added: Halloween event This event will automatically turn on every year on the eve of the holiday and will last for several days. Even if there are not big changes in the Halloween theme, it adds a holiday atmosphere. Artificial Intelligence Shady Now you can choose Shady as the opponent for which the AI will play. His demeanor matches his style of play. The first time he watches you until he accumulates enough power, and then mercilessly kills one after another. Achievements Namely 10 pieces. A couple of secret and Easter ones, and see how beautifully drawn they are. Lobby Language when creating a server so that players can see what language they speak on a given server. Ping in the lobby, well, it's clear why. And now what has I corrected: The main fix is that I switched the movement of the players to physics and now they shoul…
- New Monster in Under Lock - 3 September 2021
Hello everyone With the new update, a new monster is added to the game. Meet - Shady. Shady is a monster from the shadows and will be little noticeable at first. Its task is to collect power without attracting special attention to itself. Unlike other monsters, Shady cannot harm survivors until he has gathered enough power and partially materializes, however, he also starts with 25% power and the first ability unlocked. Power stages: First stage Unlocks at the start of the game as Shady. Allows you to use the first ability. At this stage, Shady can only be seen by the shadow he leaves behind. He also has alternate vision available (press V to switch between normal and alternate vision). With her shadow vision on, Shady can see through the area of darkness, making it easier to chase. Second stage Unlocks upon reaching 50% power, unlocks the second ability. At this stage, Shady will leave…
- Hotfix Alpha 5.1 - 28 June 2021
Fixes: Fixed kill animation by monster Fixed showing of slots for VR inventory after death character Fixed showing corpses from past matches Fixed left door in the Dark House in the dining room Small changes to the new map Forsaken Hotel: Reduced number of teleportation points for flatface Fixed room 217 On the third floor, the left wing has been changed
- New Map in game. Alpha 5 - 24 June 2021
Hello everyone For now, i`ll add content for game, so, i added new map - Forsaken Hospital. Spacious, big, original map already in game. AI monster can play here too. A little later I will add secrets to this location, as well as to others. Several more updates will be dedicated to content, in particular maps, to make the gameplay in Under Lock more interesting. By the way, we are successfully moving along the roadmap, albeit with small additions: Here are some pictures of new map: Also I fixed a few bugs: Now, when a survivor dies, a package with keys and other items drops out with him, which eliminates the situation when it was impossible to pick up new keys if you already had same keys on top. Now the selection and setting of the Target FPS is saved even after restarting the game. Replaced the sounds of the monster's power with the sounds of the bell. Slightly improved interaction wi…
- New Update - Alpha 4 - 12 May 2021
Hello everyone! A new update is already available. I concentrated on playing in virtual reality mode. And now, playing Under Lock in VR has become many times more convenient and interesting, here is the list of changes: Added support for Valve Index, and now this device is officially supported. The interface is fully interactive for VR players. Valve Index players no longer drop items from their hands. Also, the control system for players with Valve Index has been slightly changed. To grab an object, squeeze your hand; to throw an object, unclench. This applies to doors, boxes, levers and just objects. The controllers are replaced by hands, each character has different hand models. For Valve Index players, added full finger support. Added the ability to pick up items with direct and reverse grip. This only applies to the flashlight and katana. Fixed a bug where a player in VR, when appr…
- New update Alpha 3. AI monster is here! - 3 April 2021
Hello everyone! The new update is here! AI Monster You can now play UnderLock in single mode or with friends against the AI monster. So far, this mode is no different from the regular mode, except a monster under control of computer, but perhaps in the future, single-player mode will be filled with additional interesting rooms and riddles. You can choose Flatface or Weeper as the monster. After addition new monsters in game, they will also soon be available for selection as AI monster. I tried to make AI fair enough, it does not use tricks or legal cheats when playing and acts according to the rules of the corresponding monster. The Weeper is guided by the noise from players and traps. Flatface searches players visually, patrolling the location. To play with the AI, select "Single mode" from the main menu, customize lobby and play. You can also create a regular multiplayer game and…
- Alpha 2.0 - 19 February 2021
New Mode Added local mode: VR vs PC. Now you can play Under Lock together on one computer, one vs one - Survivor vs Monster. Scare your friend and watch his reaction without network delay. At the moment, playing in local mode is not balanced and is considered even more difficult than the standard mode. However, the main thing is not victory, but emotions. In the future, this regime will, of course, be balanced. Added The same keys appear on the levels. This makes it easier to find them and allows almost all survivors to have duplicate keys. Ability to change the control of the character's movement. Restriction on connecting to a server whose version is different from the client's version. After death, Flatface now crumbles like his statues. Flies over the corpses at the Hospital level. Fixes You can no longer try to open the box with a note. All buttons on keypad are now easier to press…
- Fixes 1.2 - 21 January 2021
Fixes: You can kill a monster with a katana. From the abandoned school you can no longer fall out by opening the door. The hospital can no longer fall out by opening the second exit door. Now when you have a katana in your hands, when you aim at a suitable target, the cursor changes to a skull. If at the start of the match, there is no monster among the players, the exit key will always spawn. Katana mode is now only available if there is a monster in the game. The monster can no longer use levers. Added options to the mouse axis inversion settings. Added additional tips. Redesigned text after victory or defeat. At the level of a dark manor, the exit is illuminated with red smoke and light. When the survivors enter the exit, a tooltip will appear showing how many players are leaving. Increased speed while squatting. Reduced the time players are highlighted after being detected by a mons…
- Hotfix 1.1 - 13 January 2021
Thanks for awesome first day. Also for streams and youtube videos! Fixes: No more bodies from last games. Fix voice chat. Now Push to Talk should be work right. No more strange poses when flatface kill someone.
- Under Lock now available in Early Access! - 12 January 2021
Hello everyone, today Under Lock release Early Access in Steam. There is still a lot of work to be done to make the game scary, interesting and complete, but you can play it now. However, remember, this is not the final version and I will improve it. Also, if you have a desire to help, you can go to the Discord channel and offer help with localization, testing, promotion, also report any bugs found. This way we will make the game better together. Also, on the Discord channel you can find search for players to play together and offer your ideas about the game. Thank you for your attention and interest in the game. Join to Discord channel