- Update 2.60: Map extension, +180 new assets - 8 July 2021
Dear gamers, A new update with an extension of official map -> Harbor and +300 new assets... Cheers, Helios - Add: Map extension - Harbor - Add: New font UI - Add: New loots in Official map - Add: Map editor - Landscape - 31 new assets - Add: Map editor - Buildings - 8 new assets - Add: Map editor - Walls - 18 new assets - Add: Map editor - Rocks - 2 new assets - Add: Map editor - Roads - 2 new assets - Add: Map editor - Exterior elements - 100 new assets - Add: Map editor - Interior elements - 27 new assets - Improve: AI survivor scavenge resources more effectively - Improve: Some UI design - Fix: Camp mesh might not have correct mesh - Fix: Spy UI has wrong tooltip direction - Fix: Some UI scale - Fix: Some scripts errors
- Join closed pre-alpha of Black One Blood Brothers - 17 June 2021
Greeting gamers, The closed pre-alpha of Black One Blood Brothers will start on the 23th of June 2021 ! https://store.steampowered.com/app/1621560/Black_One_Blood_Brothers/ Who can join? Any interested players! How to be selected? Complete the questionnaire correctly :) How to join: Join official discord: Link Go to channel #pre-alpha-registration Complete questions Wait on June 23, you will receive the access REMINDER: Black One Blood Brothers will be free for all BLACK DAY owners on Steam! Black One Blood Brothers will be auto added on library for each BLACK DAY owners some days before the early access release ;) (early 2022) Please, keep in mind this is a demonstration. First, this IS pre-alpha version and that means you will see bugs, the game is still unpolished and not optimized. Furthermore, the amount of content and features is limited.
- Update 2.55: New mutant, new characters and more... - 25 May 2021
Dear gamers, A new update with two new characters, a new mutant design, some improvements and fixes... Cheers, Helios - Add: New mutant design - Add: 2 new characters - Aliens - Improve: Garden produce more vegetables and fruits - Improve: Reduce animals health - Improve: Some UI design - Improve: Animals loot - Improve: Zombies are more likely to have contaminated blood - Fix: Some foods had wrong necessary ingredients - Fix: Vehicles might not save data correctly - Fix: During load game, vehicles spawned with wrong rotation - Fix: NPC recruited by player might disappear after load game - Fix: Temporary NPC might disappear after load game - Fix: NPC companion might not equip themselves if none camp built - Fix: Prepared foods use wrong items category
- Update 2.54: Melee improvements - 21 May 2021
Dear gamers, A new update with melee improvements. Cheers, - Improve: Hit with melee attack stop target attack - Improve: Use run or walk with combat position - Improve: Dodge efficiency - Improve: Increase hand-to-hand damages - Improve: AI melee movement - Improve: Chance to break weapon is reduced depending on skill rank - Fix: Undesirable attachments on some weapons
- Update 2.53: AI Optimisation and fixes - 18 May 2021
Small update with AI optimisation and some fixes. Cheers, Helios - Improve: Buildings optimisation - Improve: AI optimisation - Improve: Reduce damages of animals - Fix: AI might not change target correctly - Fix: Factions needs UI could be visible if camp doesn't exist
- Update 2.52: Optimisation and fixes - 8 April 2021
Small update with npc optimisation and some fixes - Improve: NPC optimisation - Fix: Mouse could be disappear with some specs - Fix: Reload loot new day - Fix: Some AI pathfindings - Fix: FPS drop after load game
- Update 2.51: Some improvemens and fixes - 4 March 2021
Dear gamers, Small update with improvements and fixes. Cheers, Helios - Improve: Optimisation survivors rendering - Improve: Optimisation zombies rendering - Change: Reduce damages/health of animals - Change: Some settings of vanilla stories - Fix: Undesirable camera movement after release aiming input with a melee weapon - Fix: Cannot use rotation/zoom in map view if use a vehicle - Fix: Some errors scripts
- Update 2.50: New map, +300 new assets for map editor... - 1 March 2021
Dear gamers, An important update with a new map: Decay Town (created by Darkening Demise and Helios Production). Before used in workshop, this map is officially added in official maps. - Add: New map - Decay town (created by Darkening Demise and Helios Production) - Add: Map editor - Landscape - 18 new assets - Add: Map editor - Trees - 6 new assets - Add: Map editor - Buildings - 45 new assets - Add: Map editor - Walls - 4 new assets - Add: Map editor - Rocks - 35 new assets - Add: Map editor - Roads - 6 new assets - Add: Map editor - Exterior elements - 57 new assets - Add: Map editor - Interior elements - 63 new assets - Add: Map editor - Modular buildings - 52 new assets - Add: Map editor - Backgrounds - 1 new asset - Add: New characters - 7 knights - Add: New characters - 3 undead - Add: 12 new hairs - Add: 10 beards - Add: 3 headwraps - Add: 3 hoods - Add: 2 masks - Add: Star icon…
- Update 2.45: Scopes overlay and rendering improvements - 7 January 2021
Dear gamers, Update with new scopes overlay for each sight. - Add: New scopes overlay for each sight - Add: Vehicle used in story tooltip - Improve: Max shadows distance rendering - Improve: NPC accuracy of firearm with master skill - Improve: Fog rendering - Improve: Volumetric scattering intensity of sun - Improve: NPC combat behavior with a firearm - Improve: NPC loot optimisation - Improve: Spawn optimisation
- Update 2.40: Improvements... - 21 December 2020
Dear gamers, A new update with some improvements Cheers, Helios - Improve: Smooth camera transition ADS - Improve: AI perception optimization - Improve: Increase all damage of shotguns - Improve: Master game choose better events location - Improve: Master game avoid to spawn some events (like trader) near zombies - Improve: Temporary NPC by events are present longer - Fix: NPC have error location after get in vehicle and use climbing
- Update 2.38: Clouds rendering and more... - 8 December 2020
Dear gamers, New update with clouds shadow rendering, optimisation and more... Cheers, Helios - Add: Clouds shadow rendering - Improve: AI choose better when attack a hostile faction - Improve: Projectiles optimisation (Bullet, rocket...) - Improve: Apocalypse events optimisation - Improve: Animals optimisation - Improve: Monsters optimisation - Fix: Some AI errors pathfinding - Fix: AI might not select main target correctly
- Update 2.37: Improvements - 10 November 2020
Dear gamers, A little new update is online. - Improve: Dual render in scope - Fix: Some NPC survivor behaviors - Fix: Some wrong location spawns
- Update 1.36: Many improvements - 20 October 2020
Dear gamers, This update regroup all new improvements and fixes since 1.30. Cheers, Helios - Add: Intel indicating the number of specific item found with tracking - Add: Enable shadows on wild animals - Add: Enable shadows on titans - Add: Enable shadows on monsters - Add: Number of blueprints in camp - Faction UI - Add: Number of blueprints in camp - Spy faction UI - Add: New teammates icons - Add: Editor map - tooltip loot with chance to spawn - Add: Editor map - New category "Recently used" - Improve: Animations with handgun - Improve: Item UI scale - Improve: Lifespan of animals and zombies after death - Improve: NPC break their weapons more rarely - Improve: Player break their weapons more rarely - Improve: NPC behavior if crazy - Improve: NPC scavenge loot on death body more effectively - Improve: Some texts - Improve: NPC doesn't construct building if vehicle near - Improve: Beha…
- Update 1.35: Hotfix - 13 October 2020
Little hotfix Cheers, Helios - Improve: NPC doesn't construct building if vehicle near - Fix: Player might not heal companion correctly if doesn't camp build - Fix: Steal vehicle quest might not work correctly - Fix: Some assets locations on official map - Fix: Displayed damages if none damages on ally
- Update 1.34: AI improvements and more... - 12 October 2020
Hi gamers, Little update with new improvements and fixes. - Add: New teammates icons - Add: Editor map - tooltip loot with chance to spawn - Improve: NPC behavior if crazy - Improve: NPC scavenge loot on death body more effectively - Improve: Some texts - Fix: NPC vehicles might not spawn with correct data - Fix: Some assets locations on official map - Fix: Some scripts errors
- Update 1.33: Improvements - 10 October 2020
- Improve: Item UI scale - Improve: Lifespan of animals and zombies after death - Improve: NPC break their weapons more rarely - Improve: Player break their weapons more rarely - Fix: Some assets location on official map
- Update 1.32: Some improvements - 10 October 2020
Little update with some improvements. - Add: Intel indicating the number of specific item found with tracking - Add: Enable shadows on wild animals - Add: Enable shadows on titans - Add: Enable shadows on monsters - Add: Number of blueprints in camp - Faction UI - Add: Number of blueprints in camp - Spy faction UI - Fix: Some data save of vehicles
- Update 1.31: Hotfix - 9 October 2020
- Improve: Animations with handgun - Fix: Npc might not heal player correctly - Fix: Conflict between respawn player enable and player injured
- Update 2.30: Wild animals - 8 October 2020
Dear gamers, Another important update with request feature: The wild animals. - Add: Wild animal system - Add: Wild animal - Bear - Add: Wild animal - Boar - Add: Wild animal - Goat - Add: Wild animal - Wolf - Add: New sandbox option - Animals - Add: New sandbox option - Animals damage - Add: New sandbox option - Animals resistance - Add: New sandbox option - Animals generation - Add: New sandbox option - Animals rate - Add: New sandbox option - Minimap animals - Add: Wild animals are allies with orks - Improve: Sports car resistance - Fix: Some items might not to be crafted correctly - Fix: Turret destroyed might not to be deleted correctly - Fix: Errors texts
- Update 2.20: Buildings blueprints - 6 October 2020
Dear gamers, An important update with buildings blueprints. Enable in sandbox menu and increase difficulty to build your camp. Blueprints can be anywhere and much sought after others factions. Each blueprint is very expensive and can be exchange... - Add: Blueprint building system - Add: Sandbox option - No blueprint - Add: Sandbox option - No loss of inventory (Respawn) - Add: 16 new items - Blueprints - Add: New event - Blueprint building loot - Add: UI Tooltip firearm - Ammos used - Add: Intel UI when faction find a building blueprint - Improve: Intels UI always display