Toasty: Ashes of Dusk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1280570
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperPocket Llama
- PublisherTop Hat Studios, Inc.
- Parent gameNot available
Genres: Action, Adventure, Casual, Indie, RPG
Company pages: Developer: Pocket LlamaPublisher: Top Hat Studios, Inc.
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Toasty: Ashes of Dusk Steam news
Toasty: Ashes of Dusk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Toasty: Ashes of Dusk Kickstarter concludes with $105,536 raised! - 2 May 2022
TOASTY: ASHES OF DUSK SUCCESSFULLY FUNDED OVER 400%!! WE ARE FLOORED!! We would have NEVER thought we would've gotten this far and it's because of ALL OF YOUR LOVE AND JUST BELIEVING IN US. We truly appreciate it. We raised $105,536 for Toasty: Ashes of Dusk. We will be able to make the game that we want to make! WHAT NEXT? Most immediately, we're going to sleep for like 24 hours straight (believe me, we need it!) - after that, we'll begin organizing things like setting up the backer surveying and fulfilment tracking. This will likely come in the form of a service like PledgeBox or Backerkit, and we'll let you know more once we have a solution. And then, of course... making the game itself! You'll be able to look forward to at least bi-monthly update posts on Toasty's progress and what we're working on, and you'll also be able to see more regular sneak peeks/clips of particularly cool o…
- Toasty: Ashes of Dusk confirm a Native Linux build is planned, shown off on Steam Deck - 6 April 2022
Toasty: Ashes of Dusk is an upcoming action RPG that honestly looks great, and now Pocket Llama has issued an update to confirm they will be doing Native Linux support. Read the full article here: https://www.gamingonlinux.com/2022/04/toasty-ashes-of-dusk-confirm-a-native-linux-build-is-planned-shown-off-on-steam-deck
- Toasty: Ashes of Dusk Dev Log - November 2021 - 30 November 2021
https://i.imgur.com/34rbGJ8.png Happy November Toasty fam! I hope all of you had a very lovely and safe Thanksgiving, and are ready to move into the December holidays. October was a bit of a slower month for development as we were addressing a lot of tricky structural things and there was not much to report, however, Faulty did prevail and we have moved onto play testing the first boss fight, Roxide! More details on this to come in just a few with other fun points we have also been up to. Strap in because we got some fun stuff for yah! Here we go with the big deets. I will break up the update into 4 main categories this time: Art/Assets, Programming, Narrative/Concept, and Community. Art / Assets A lot of October’s work was based around art and asset work which also continued into November full swing. Brian and Ivy have been very busy whipping up both concept work, and finalized assets…
- Toasty: Ashes of Dusk Dev Log - September 2021 - 23 September 2021
Oh hai, hello! It’s Tanya here with a long overdue dev log for our marshmallow loving friends. I first wanted to start off by giving my sincerest apologies, I know many of you were reaching out asking about the Aug dev log and unfortunately, with personal life stuff butting in, both the newsletter and dev log did not go out. BUT, we are here now and I got the juicy info y’all have been waiting for! Our kickstarter campaign’s follower count is growing like the shrooms in Shroomville and we CANNOT thank you enough for your support! It honestly means the world to us that so many of you want to participate in the development of Toasty: AoD. If you have not already followed and would like to join the list to be first to know when we launch, you can click below to follow! pocketllama.com/ks Here we go with the big deets. I will break up the update into 3 main categories this time: Art/Assets,…
- Toasty: Ashes of Dusk Dev Log - June - 5 July 2021
Hello fellow Geldians! We hope y’all have been having a great start to your summer and are staying safe. It’s yours truly, Tanya, here to give you the low down of what the team has been up to throughout the month of June! As previously mentioned in the last development update, we have decided to hold a production Kickstarter in the upcoming future. The team has been busy with our publisher planning all the details and coming up with some really cool rewards for each tier. We are super excited for this and cannot wait to share more information on that. It would mean so much to us if you could follow us on Kickstarter. By doing so, you will be first to know once we launch! You can follow our Kickstarter page here: pocketllama.com/ks Same as last time, I will break up the update into 4 main categories: Art/Assets, Programming, Narrative/Concept, and General. Art / Assets Brian has been bus…
- Toasty: AoD Development Update - 3 June 2021
Tanya here to send y’all a big “hello, hi, how are ya doing!?” from the Toasty: Ashes of Dusk team here, at Pocket Llama Studios! Now, I know many folks have been wondering about our development journey and outside of our monthly newsletter, there is no direct log of what has been hip and happening with the Toasty team. So I decided to write y’all this beaut of a mini novel called “Toasty: Ashes of Dusk Development Update”, original right? Thank you, it took me all week to come up with that name. So hold onto your socks folks, because we are gonna jump right into it! As many of you know, not too long ago we hosted a Merch-Kickstarter, and y’all blew it out of the park! We hit our goal on October 22, 2020, exactly one month since it’s launch! We were all so humbled and mind blown by the support and generosity. This provided the team with many opportunities to grow and take charge on thin…
- Toasty Development, Community, and Where we are! - 31 March 2021
Greetings! Toasty Dev Dooper here with an exciting amount of things to spill out. Where do I start... Toasty: Ashes of Dusk is in full development swing! We have done a massive overhaul to the current build that was uploaded to Itchio and Gamejolt. We have completely rebuilt the game from the ground up! What does that mean? Better combat, better interactions, fully playable dungeon, BOSSES, and a lot of quality of life changes! Many more mobs and really fun new abilities! Marshall can leap attack, charge, spin, and a bunch of other goodies! So when is this coming out? VERY SOON. We can't give you an exact date for....reasons, but you'll know when it drops because we will be uploading it to Steam! I want to make a huge thank you here to our programmer Faulty and our amazing composer Seiiccubus! Want to keep up with development in more detail? Maybe hang out with the devs? Check out our w…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 July 2021 | Toasty: Ashes of Dusk Dev Log - June | 4032392655104588115 |
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