- Update 1.44 Patch Notes - 21 December 2025
1.44.7 (April 4) Added the wipeachievements command (does not wipe progress for progress-based achievements) Fixed a bug where progress-based achievements didn't update properly when their requirements were changed (i.e. a new map added), preventing players who started playing on old versions of the game from completing them Fixed an issue with achievement progress save serialization 1.44.6 (March 23) Fixed an issue where all players on the scoreboard had a muted icon 1.44.5 (March 21) Added resource pack support for the Double Barrel Decreased the size of icons on the scoreboard Added a Server Booster icon on the scoreboard for players who boost the Discord server ( https://redmatchgame.com/discord ) Custom Map SDK v1.1.2 (January 25) Added the MapLoadedTrigger, TimeTrialStartedTrigger, and TimeTrialFinishedTrigger Added SMG Damage, Double Barrel Damage, and Knockback Multiplier to the…
- New Gun: Double Barrel - 20 December 2025
New Gun: Double Barrel The Double Barrel is a close range, high damage weapon. Perfect for executing a player in close quarters or making a quick getaway with its knockback boost. Left click for a medium damage, highly accurate shot. Right click for an extremely high damage but inaccurate blast which will send you flying. You can equip it in the Loadouts menu at level 25 or higher. Base Stats Pull out time: 0.4s Firerate: As fast as you can click, up to 33/s Reload time: 1.33s Magazine size: 2 Damage: 90 (Primary), 270 (Secondary) Knockback: 2.5m/s (Primary), 9.5m/s (Secondary) Damage Falloff: 1x until 15m, then decreases until 0.2x damage at 30m This is the first gun to introduce damage falloff. I wanted a way to cement the intended range of guns without relying on random bullet spread, which has proved an inconsistent and annoying way of regulating distance. However, I think damage fa…
- Update 1.43 Patch Notes - 7 September 2025
1.43.11 (October 27) Removed some old, obsolete Anti-Cheat stuff from before Enforcer Attempted to fix a weird issue where shooting a player would kill them with the name "New Text" 1.43.10 (October 22) Increased security of the leaderboards 1.43.9 (October 8) Normally, matches kick players with pirated DLC, but in the case of Supporter Edition it would kick you if you pirated the DLC even if you did not use any of the perks. Some players have software on their computer that automatically pirates DLC, which was making them get kicked even if they hadn't intentionally used any Supporter Edition perks. This has been changed to only kick pirating players if they use a Supporter Edition perk. 1.43.8 (October 8) Improved debugging. 1.43.7 (October 4) Updated Unity version to address CVE-2025-59489, an issue in the Unity game engine that was revealed yesterday. Updated Enforcer logo. Increase…
- New Map: Pillars - 6 September 2025
PillarsWelcome a brand new map to Redmatch 2! Created by community members Arcanedart, Heiton, n_funkish, and TolgAagh, this indoor map combines secluded side-corridors with a central sparring ground, creating opportunities for close and long-range combat alike! Time Trial With the introduction of Pillars comes a brand new time trial. Race against others to get a top spot on the leaderboard! Pillars is available now in-game! Just vote for it on the map select screen. ːcool_beanː
- Update 1.42 Patch Notes - 30 August 2025
1.42.4 (September 1) Improvements to Enforcer. 1.42.3 (September 1) Fixed an issue where the Selfie Stick icon appeared low resolution. Removed the "Saved photo" chat message when you use the Selfie Stick, as it is now redundant due to the Steam screenshot notification. Chat messages copied with Redmatch 2 emoji will now properly contain the emoji. Redmatch 2 emoji will now autocomplete if you press Tab while typing one. Fixed an issue where the Selfie Stick could be used by alts on computers without Supporter Edition. Fixed an issue where the Anti-Cheat screen could get stuck loading to 90%. Fixed an issue where the Rugbug Redfern logo didn't appear during the authorization phase of startup. 1.42.2 (August 29) Photos with the Selfie Stick now save to your Steam Screenshots. When you share the Screenshot on Steam, the "Users in this screenshot" section will include players who were in t…
- Supporter Edition! - 30 August 2025
Supporter EditionAs many of you know, I've been working on Redmatch 2 as a solo developer for the past 6 years since its itch.io release in 2019. This game has sparked such an amazing community and taken off way more than I ever could have anticipated. Thank you all for playing! It's been my favorite project to work on, and I can't wait to implement all the ideas I have left for it.I've just released Supporter Edition, which is a great way to support me and my projects! There are a ton of new unique perks, including GIF skins, banners, a selfie stick, a custom name gradient, and more! New File BrowserA lot of players had issues with crashing while using the new Upload File feature for custom skins and banners due to the library I used to interact with the Windows file explorer. I've replaced it with a custom in-game file browser, so no more crashes should occur!All ChangesAdded Supporte…
- Update 1.41 Patch Notes - 21 August 2025
1.41.6 (August 27) Improved custom image caching. 1.41.5 (August 27) Fixed a bug with the last patch that caused issues with joining matches. 1.41.4 (August 27) Nerfed the default Rifle damage from 34 to 30 to account for the previous movement buff. Fixed an issue where custom skins/banners over 2MB could not be uploaded. Custom image file uploads that are too large now give a proper error, instead of a generic server error. Team color on the scoreboard is now represented by background color instead of name color. The Knife no longer has 1 ammo, instead no ammo is displayed. If you attempt to create a custom skin but are banned, it will no longer always give the error "Creation already in progress. Please wait." for subsequent attempts. Custom image bans now tell you where to appeal (redmatchgame.com/account). Attempted to fix a rare issue where players could not see their own banners.…
- Custom Skin Improvements - 20 August 2025
Custom Skin Rewrite Custom Skins in Redmatch 2 have always existed in a weird limbo of requiring you to use third party image hosting sites to upload your skins. In this update, I've completely reworked how Custom Skins and Banners work on the backend, and now skins will all use custom Redmatch 2 image hosting servers. When you launch the game, any existing custom skins and banners will be automatically converted to using the new system. You can now upload a Custom Skin from a file on your computer, or use a URL like before. If a banner doesn't convert over, please let me know on Discord and I'll help you sort it out! All Changes Reworked Custom Skins and Banners. Fixed a bug where match hosts could ban players from the match with /ban when they were not the creator. Customization settings will no longer share between multiple Steam accounts on the same computer. Optimized player data n…
- Update 1.40 Patch Notes - 11 August 2025
1.40.5 (August 15) Added the Progress menu so you can see level-based unlocks in one place (the Level menu has been merged into it). When a new cosmetic or item is unlocked, it now shows you what you unlocked when you level up. Reduced the amount of votes custom maps need to be eligible for stats from 200 to 50. Reduced the positive vote percentage required for custom maps to be elegible for stats from 75% to 50%. Improved spectating quality. 1.40.4 (August 13) Fixed a bug where sometimes joining a player from Steam would result in a secure match error. Fixed a missing face on the smg uv map. Fixed an issue in the create match menu where some text would play the ui hover sound when you hovered over it. Fixed an issue where banned players joining a match through steam could spam the join/leave messages. The portals on Quadrants should now properly be affected by your volume settings. Fix…
- New Gun, Loadouts, Anti-Cheat Changes - 11 August 2025
New Gun: SMGThe SMG is a high firerate, medium damage weapon. It excels at mid-range fighting, but is less effective at long distances due to the spread increase with sustained firing (tap fire at long range for best accuracy!). You can equip it in the new loadouts menu at level 15 or higher.Base StatsPull out time: 0.4sFirerate: 18.16/sReload time: 1sMagazine size: 40Damage: 16All of the stats are subject to change as I balance the gun with player feedback!LoadoutsTo accommodate new weapons, loadouts have been added. Pick any 3 guns to use in a loadout! You can have as many loadouts as you want, and switch between them in the main menu or in the escape menu during a match.Anti-CheatYou guys had a lot of feedback about the new Enforcer Anti-Cheat that was created for Redmatch 2. We've removed it from the game for now while we look into performance issues and potentially Proton support.…
- Update 1.39 Patch Notes - 28 July 2025
1.39.5 (August 3)Made tweaks to the Anti-Cheat.1.39.4 (July 31)Re-enabled Enforcer Anti-Cheat.1.39.3 (July 28) Temporarily disabled Enforcer Anti-Cheat while we work out some issues. Thanks for your patience!1.39.2 (July 28) Fixed a bug which was occasionally causing players to be unable to damage each other. The Unsecure match icon is now white, in order to better differentiate it from password protected matches.You can now create Unsecure private matches on Windows. This is to allow friends to more easily play together when they are on a mix of supported and unsupported platforms. 1.39.1 (July 27) Made tweaks to the Anti-Cheat. 1.39.0 (July 27)Added Anti-Cheat.Changed the way ground detection works for the player to make parkour more reliable. Jumps that would previously require you to rotate yourself 45 degrees to perform can now be performed looking straight-on.
- Anti-Cheat Update! - 28 July 2025
Custom Anti-CheatI've heard your complaints loud and clear about the cheater problem, so I've been working closely with another developer for the past 5 months to bring a custom Anti-Cheat (Enforcer) to Redmatch 2.Please bear with us as we fix bugs and issues while we roll it out fully! This is the first time this Anti-Cheat has been used in a game, as it was created for Redmatch 2. If you encounter any issues with the Anti-Cheat, please contact me or the Anti-Cheat developer (@Lewis) on our Discord server so that we can quickly work to fix them.FAQIs it a kernel Anti-Cheat?It is not kernel level, and operates in user-mode.Does it impact performance?We aim to have minimal to no impact on performance. We've held many beta tests before the public release to smooth out as many issues as possible. If you encounter performance issues, please report them to the Anti-Cheat developer (@Lewis) o…
- Update 1.38 Patch Notes - 16 July 2025
1.38.3 (July 20) Upgrade Cabinets in custom maps are no longer affected by the Custom Map Volume setting. Changed the "Part of the X Bundle" button to say "View the X Bundle" to make its purpose more clear. The description input in the report menu now clears after cancelling or submitting a report. You can no longer report a player for the same reason twice. (For real this time) Added an ADS sensitivity setting. 1.38.2 (July 16) Fixed a spelling error with the /players command. Added support for command arguments to contain spaces by surrounding the argument with quotes. For example "test test" will now be interpreted as a single argument instead of two. Fixed an issue introduced in 1.38.0 where you could not unlock achievements while in the main menu. Increased the robustness of the backend server connections so that if players load the game during a server restart, they do not encount…
- Voice Chat Update! - 15 July 2025
Hello folks! I'm back with some big changes and a ton of bugfixes.Voice ChatI've always felt that the communication in Redmatch 2 has been a bit lacking, so I've worked the past few months on getting voice chat working in-game. The default mode is Global, and you can enable Proximity Chat in match settings (which is especially fun for Infection!). You can use either push-to-talk or open mic, and individually adjust player volumes in the escape menu. If you encounter players abusing the voice chat feature, please report them and the moderation team will investigate. Voice chat can be deactivated completely if you don't want to use it.Chat TranslationIf you click a message in chat and choose "Translate" you can now translate it into your current game language using DeepL's free translation service. You'll need to set up a DeepL account to use this. The full instructions are in-game.Improv…
- Update 1.37 Patch Notes - 8 February 2025
1.37.2 (February 25) You can now sprint while reloading with the Rifle, Shotgun, and Sniper (the revolver always had sprinting while reloading) Slightly decreased the speed at which the shotgun recoil returns to default, meaning sustained firing will have a higher accuracy penalty Changed the way Mod and Dev tags appear in-game Fixed a bug where you could not start sprinting during a reload with a gun that allowed it 1.37.1 (February 7) Fixed an issue where custom skins with an offset would be stretched Fixed an issue where having a color set in a Resource Pack's icon_button_background.json would kick you from the match The correct player count now displays in the escape menu during a match
- Stability Update 1.37 - 7 February 2025
Hello everyone! It's time for some quality of life and stability improvements, as well a new addition to Resource Packs. Changes Upgrade Cabinets can now be changed through Resource Packs (upgrade_cabinet.png). See the UV map on the documentation here Added a video to the skin creation menu to help players avoid a common issue Made improvements to the news modal UI on the main menu Added more descriptive error messages when creating a custom skin Default match time has been changed from 3 minutes to 5 minutes Added a 4MB limit to custom skins Added more spawns to Arena Increased the list of websites that can be used for custom skins Max match size has been lowered to 30 (player disconnects start to happen with more than 30 players, which leads to a bad experience for everyone) Localization improvements Bugfixes Popular Custom Maps now shows the top maps of the last week instead of all t…
- Update 1.36 Patch Notes - 14 April 2024
1.36.3 (April 13) Fixed a bug where custom maps would never grant EXP 1.36.2 (April 13) Fixed a versioning issue 1.36.1 (April 13) Updated translations Updated censorship filter
- Connection Issues Fixed! - 4 April 2024
Redmatch 2 uses Steam for networking. After the Steam maintenance on March 26, it appears something was changed on Steam's side which caused players to encounter issues when joining matches bigger than about 8 players. I've switched the entire networking backend out with a separate one and the issues seem to be resolved. Thank you all for your patience this past week! As always, you can report any issues you encounter on the Discord server at https://rugbug.net/discord and I'll do my best to resolve them.
- Tricks and Treats Bundle - 1 October 2023
Click here to take a look! Bundle Content: Cat Tail (Waist) Lightning (Death Effect) Lost Souls (Trail) Poltergeist (Skin) Ectoplasm (Hat) (4 Color Variants) Mage (Hat) (4 Color Variants) Lollipop (Hat) (6 Color Variants) Scare away your enemies with the Lost Souls trail! Electrify yourself with the Lightning death! And more! Click here to check it out!
- Steam Trading Cards and Points Shop! - 15 September 2023
Collect Steam Trading Cards by playing the game, trading with friends, or buying them on the Steam marketplace! You can use trading cards to craft badges for your Steam profile, unlocking profile backgrounds and emoticons to use anywhere on Steam. View the Points Shop Emotes Animated Avatar Profile Backgrounds Badges Trading Cards Play the game to earn trading cards for free! Players who have already played should get cards pretty quick. You can also buy the rewards directly using Steam Points! ːcool_beanː View the Points Shop