Voxelotl Garden news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score77% positive
- Total reviews13
- Release dateJan 8, 2024
- DeveloperThunderAwesome, GingerLoaf, Angevil
- PublisherBattlerock Studios
Genres: Casual, Indie, Simulation
Company pages: Developer: ThunderAwesome, GingerLoaf, AngevilPublisher: Battlerock Studios
Voxelotl Garden Steam news
Voxelotl Garden news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Security Update - 4 October 2025
This update patches a security vulnerability that resided in the Unity game engine. Please update as soon as possible for maximum security.
- Service Patch 4 - 28 September 2025
Hello friends! Its been a while. We've decided to make some improvements to Voxelotl Garden so that we can actually get to a release status in steam! Here's the list of changes!New AchievementsUse slide Place a decoration Have a Voxelotl kick a ball New DecorationsSlide Ball Fence Stone Pillar Stone Arch Bug fixesEggs no longer rocket away from you when they are created or hatched (sorry)Voxelotl tracker now shows their hats properlyImproved the navmesh on the stairs to be less jumpy and crazyFixed a bug that would cause decorations to dissapear when new ones were boughtFixed a few issues with coin not properly being spent in the storeFixed issues with the eyes from hiding Voxelotl being too lowFixed an issue where Voxelotl would queue up for interactions from across the map. Now they won't wait in line forever for another Voxelotl across the mapFixed the Hangry achievement so it actual…
- Service Patch 3 - 19 February 2024
We're back with more fixes and features requested by the community. Thank you for your continued support! -- Sprinting & Jumping -- You can now sprint in the garden. This makes it easier to reach voxelotl on the other side of the garden more quickly. The ability to jump was added as well. Jumping is purely cosmetic at this moment in time. You can't clear gaps with it, but enjoy the dopamine hits that come with it :). -- Improved Onboarding Experience -- The onboarding tutorial has been completely refactored to be an interactive tutorial. It guides you through each game mechanic and points you to where those mechanics are and how to use them. When you complete the tutorial you get 250 coin for your hard work! Enjoy! -- Drop Zone Indicators -- When you pick up any object, icons will appear on the screen to help you locate interaction points. This was introduced to make it easier to learn…
- Service Patch 2 - 18 January 2024
The community has spoken and we have listened! This patch comes with even more fixes and features to help make Voxelotl Garden more enjoyable and stable. Enjoy! -- New Skins -- Our very own Abon has crafted new voxelotl skins! We've put the skins in rotation so you will get them from newborn eggs and see them in the races. Enjoy! -- Performance Improvements -- We were able to squeeze more juice out of the performance of the game and the garden now runs at 60FPS on a steam deck! There is still room to grow for performance in the races, but that will come in the next patch. -- Abilities UI -- There is now a data panel in the Voxelotl UI that shows you all the learned abilities, underlying stats, and effects on your Voxelotl. This makes it much easier to know what your Voxelotl is capable of doing and will streamline the core loop. -- Decoration Auto-Repair -- Sometimes decorations can end…
- Service Patch 1 - 14 January 2024
Service Patch 1 Thank you for your support for Voxelotl Garden! The community has stepped in and done a great job helping raise awareness of issues in our discord and in the steam reviews. We've been hard at work fixing up the issues and the patch is finally here! This is one of many patches that will be coming in next few months. We thank you for all your love and support! -- Less annoying FTUE and level transitions -- Previously, every time you open the game it would force you to watch the tutorial videos and to read the patch notes. To make things more streamlined, the tutorials will never appear again after the first time and the garden intro animation will only play once per session. When you return to the garden a logo is shown that fades out and this makes it much faster to move between the garden and the minigames. Patch notes have now been moved into the option menu. -- Voxelot…
- Cursor fixes - 9 January 2024
- Fixing a bug with the cursor clicking off screen and losing focus in desktop mode - Increasing the amount of mouse sensitivity since the defaults were pretty low
- Launch Day!!! - 8 January 2024
Today is our official launch of Voxelotl Garden! Today you get to finally meet your new friends and begin a journey with them in the Voxelotl Garden. We are thankful to our community who helped us through this development cycle and are proud of our little simulation game. We hope you enjoy your time in the garden and that you take good care of your Voxelotl. We love you a lotl, The Voxelotl Garden Team
- Voxelotl Garden - Introduction - 17 June 2022
Come join us as we play our small but adorable pet simulator together and talk about our cute Voxelotl friends! We want to give an early look into the game and share our vision with the community. What is Voxelotl Garden? Voxelotl Garden is a pet simulator where you take care of adorable Voxelotl pets in a peaceful garden. Voxelotls hatch from eggs and have a variety of different personalities, traits, and patterns. Train your Voxelotls to alter their appearance and skills and then compete for prizes in minigames. Come enjoy your new pets and take them on the journey of a lifetime. So what's the plan for the rest of the game? Well... we are a very small team and we are trying to push as hard as possible to get this experience polished up. We have most of our core design laid out but we need to tighten up the mechanics, add a few new planned features, and then build up some content to ke…
- Community Playtest 1 - Patch 2 - 22 December 2021
We've gotten a ton of feedback from everyone in this process and we have made HUGE progress towards a better build! We thank you so much from the bottom of our voxelized hearts! We just uploaded a new build for testing that will be the new playtest build up until february 2022. We hope everyone is warm and safe during the holidays and we look forward to a productive 2022! CHEERS! With that, here's what is going on in our world. Changes: - We are dropping mobile support for the time being. Controls are now for desktop and consoles exclusively - New contextual UI is added to the creatures for giving items or triggering the not yet implemented "whistle" feature - The shop is now a physical place instead of a menu! Just walk up and the instructions should be clear - Removed training minigames temporarily while we re-design the universe. This fixes a slew of bugs that were in the minigames t…
- Community Playtest 1 | Dec 10 - Feb 01 - 9 December 2021
Details We have made the decision that mobile support was too restricting and we are setting mobile aside for now and focusing on Desktop and Console development. With the constraints of mobile out of the way, we are able to bring in a lot more power and some unique controls. We are moving to a third-person camera with the idea that it is more immersive and will make you feel closer to your tiny friends! The garden also got a pretty hefty revamp as well. Basically, just run about and play the game and if you find something odd just hit F1 to open an in-game reporting tool and send us what you got! How to sign up On Dec 10 the store page will have a button available that allows you to join the playtest. Simply click that button to get access! Known Issues - There's a weird floating UI that appears when you feed or pick up voxelotl. This is being removed soon. - One of the bridges seems t…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 4 October 2025 | Security Update | 1811772772532617 |
| 2 | 28 September 2025 | Service Patch 4 | 1811772772349365 |
| 3 | 14 January 2024 | Service Patch 1 | 6300039510128767550 |
| 4 | 9 January 2024 | Cursor fixes | 5410576585198194170 |
| 5 | 22 December 2021 | Community Playtest 1 - Patch 2 | 4224938027295166456 |
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