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Jupiter Moons: Mecha - Prologue🤖

Jupiter Moons: Mecha - Prologue🤖 Steam metadata

RockAndBushes | Coming soon | game

Coming Soon

GameSteam Store content

RPGStrategyFree To PlaySteam Store

  • Steam app typegame
  • Steam App ID1286690
  • PriceFree to play
  • Release dateComing soon
  • DeveloperRockAndBushes

Jupiter Moons: Mecha - Prologue🤖 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1286690
  • PriceFree to play
  • Release dateComing soon
  • DeveloperRockAndBushes
  • PublisherRockAndBushes
  • Parent gameNot available

Genres: RPG, Strategy, Free To Play

Company pages: Developer: RockAndBushesPublisher: RockAndBushes

Top Steam chartsTop 100 gamesGame directorySteam Store page

Jupiter Moons: Mecha - Prologue🤖 Steam metadata

Jupiter Moons: Mecha - Prologue🤖 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1286690/metadata
Steam Storehttps://store.steampowered.com/app/1286690/
Steam Communityhttps://steamcommunity.com/app/1286690
PCGamingWiki search
IGDB searchSearch IGDB for Jupiter Moons: Mecha - Prologue🤖

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

Free to play

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Color Alternatives, Custom Volume Controls

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Gamescom 2022 - we are here! - 24 August 2022

    We are so happy to be taking part in Gamescom 2022 (24-28 Aug). If you happen to be there too, please come and say hi ✋ to us, we will be very happy to meet you in person. We are in IAHol area!!! Greetings, Artur

  • Jupiter Moons: Mecha at Save&Sound fesival! - 2 July 2022

    Hi Pilots, We will be taking part in Save&Sound festival! I will be live streaming so there is a chance to talk / ask question. Edit: I just got from holiday and unfortunately I got COVID. Head pain & fever are too much to do any kind of streaming. I'm sorry that I had to cancel the stream. Artur

  • Development diary - 5 months of no devlog - shame on me! - 25 April 2022

    Good day everyone, First of all, I would like to apologize to every one of you who expected me to be sending my devlog more regularly, shame on me as I realized it has been nearly half a year since my last Dev Diary. These past 5 months have been a mixture of some time off, due to Xmas and Easter, and focusing on implementing new ideas to the Prologue that I really would like to release ASAP. So what have I been doing except for resting, you may ask??? New resources Game will have three main resources you can get after the battle, but they will be exclusive and you will have to think carefully which ones are most important to your current situation. You will be able to get: spare parts, credits, and experience points. Spare parts are used to change mech loadout and repair body parts. Credits will allow you to purchase items from orbital trade platforms. Experience Points will contribute…

  • Development diary - New small spider mechs! - 2 December 2021

    Good day everyone, Another 2 months have passed, so time to tell you what was going on in October and November. I have to admit that those 2 months have been very busy, but also very different from each other. Bug family I will start with my latest updates to the game as they are fresh, and I wanted to share with you the effects. Currently, I am working on new mechs that will not only visually differ from each other, but will also have unique attributes. Here is a “Bug Family”: If you look closely, you will notice that their names suggest what their role is. Assault Bug - this mech’s special feature is increasing the attack's power. What it means is that he will spend 1-2 turns to increase its attack power so that when it finally attacks you, its laser will cause more damage than the initial value. Gamma Bug - Comes equipped with Gamma Laser, which will heat up your Mech. Support Bug -…

  • Development diary - Tooltips and new tactic cards. - 28 September 2021

    Hello, my dearest followers, It's about time to share the latest news about August/September’s work, events, and everything else that has happened to JMM. In the coming weeks, I will release two demo updates. The first one will focus mostly on the quality of life changes like additional tooltips, text updates, and some bug fixes. A second larger update will introduce new mechanics and more varied enemies. When the second demo update is out, we will start preparing for beta release for free Prologue, you should expect closed beta signups for prologue around November. Details of the changes. New and improved tooltips Cards - explanation of keywords and mechanics, Statuses - explanation of statuses that affects player and enemies, Intentions - you will get a full breakdown of enemies' actions, including the body part from which enemy action is coming from. Body parts stats - full details s…

  • See you at Gamescom/Indie Arena Booth! - 24 August 2021

    Hello folks, This year's August is full of great opportunities for Indiedevs like me. Tiny Teams has been so great! My game Jupiter Moons: Mecha got the highest number of wishlists in its history (increase during a week by 2,713). Thank you, everyone, that is a huge motivation for me, I really appreciate every single wishlist! ⏬Speaking of wishlist go checkout & add to wishlist game from our indie friends🤝⏬ https://store.steampowered.com/app/1296610 Gamescom & IGN Next on the list is Gamescom/Indie Arena Booth (25-29th August) that Jupiter Moons: Mecha is taking part in. IMPORTANT!!! My game will be featured in Awesome Indies on Thursday, August 26th at 12:27 pm PT (21:27 pm CEST). During Gamescom, there will be a new trailer revealed featuring a new quadruped/ spider mech family and refreshed skins for old mechs models! A little foretaste just for You, hush hush… Indie cup Furthermore…

  • Development diary #12 & Tiny teams! - 6 August 2021

    Hello everyone again, I have not realized that it has been 2 months since my last devlog, my deepest apologies! I'll try not to let it happen again, I promise! So let me show you what I have been working on during this time and what is going to happen in August: Mech selection screen - this new feature will allow the player to see a preview of his/her mech as a wireframe. The base of the mech is “a frame”, and afterward there will be a selection of armaments to choose from. Take a look at the gif below, I am still improving some details, but more or less that will look like this. DreamHack Beyond took place from Jul 24th to Jul 31st of 2021 and “Jupiter Moons: Mecha” took part in it. This festival was pretty successful in terms of collecting new wishlists on Steam, as they increased by 1,300! In this place I would like to thank all of you who wishlisted my game during this event and not…

  • Demo patch: 0.1.1.20210628 - 28 June 2021

    Date: 2021-06-28 Jupiter Moons: Mecha Prologue - Demo Version: 0.1.1.20210628 Bug - Minor UI changes & improvements - Linux shader problem on integrated card graphics

  • Demo patch: 0.1.1.20210623 - 23 June 2021

    Date: 2021-06-23 Jupiter Moons: Mecha Prologue - Demo Version: 0.1.1.20210623 Development GJM-325 Localization - Added Steam integration, language selection based on steam client settings - New build pipeline, to allow demo builds with / without steam integration Bug GJM-349 cardSoundController is sometimes null

  • Demo patch: 0.1.1.20210615 - 15 June 2021

    Date: 2021-06-15 Jupiter Moons: Mecha Prologue - Demo Version: 0.1.1.20210615 Development GJM-325 Localization - Feedback from discord to Spanish & Portuguese - Brazil - Fixes for Japanese localization

  • Localization update - 11 June 2021

    Date: 2021-06-11 Jupiter Moons: Mecha Prologue - Demo Version: 0.1.1.20210611 Bug GJM-332 Cards in list where not removed GJM-330 In rare cases dynamic language reloading is failing GJM-326 Grid snapping Development GJM-325 Localization implemented GJM-333 Smaller font sizes for JP GJM-331 Portuguese - Brazil improvements by ! HT Pereira !

  • Development diary #11 - 7 June 2021

    Update from Developer - June During the last month, we worked very hard to add localization support to the game. You will be able to judge our results in a few days when we release a Demo update that will feature localization to 9 languages: French German Spanish - Spain Japanese Korean Polish Russian Simplified Chinese Portuguese - Brazil In the meantime, there happened 2 quite important things relating to our project: “Jupiter Moons: Mecha” has been featured in Kotaku article https://kotaku.com/if-you-want-indie-gaming-news-you-just-have-to-ask-1847004718 We took part in Indie Expo 2021 - https://store.steampowered.com/sale/indieliveexpo2021 Last but not least, we also continued working on the campaign map, here is how it looks at the moment: If you find any mistakes or better expressions to use in our localizations, you are very welcome to share them with us, so that the game meets y…

  • Development diary #10 - 7 May 2021

    News from Developer - May It has been another 3 weeks spent on game development, time goes really fast, I have to admit… We are in the middle of designing campaign maps for Prologue. For the prologue, there will not be any procedural generation for campaign maps, just two fixed maps but with random encounters. Prologue will feature two mini-adventures: Tutorial - introduction to game mechanics. Story prologue - how nano corruption started. (pssst. I won’t spoil more of the story...) Work in progress screenshots for the campaign map: Creating assets is very time-consuming and this process sometimes gets monotonous, so what a nice variety to the everyday work was a video of Splattercat playing Jupiter Moons: Mecha! I have to say that I got very excited as I am his follower and I really like what he does on his channel. https://www.youtube.com/watch?v=jep2J6-f0NQ Please remember to wishlis…

  • Development diary #9 - 14 April 2021

    This time the dev diary is later than usual. Unfortunately, not much progress has been made with the game in March. We mostly worked on the graphic side of things. I hope next I will be able to show more new features we are working on, like the campaign map. Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles. We have discord, join us for some exclusive development news! Wishlist full game! https://store.steampowered.com/app/1288540/Jupiter_Moons_Mecha The first one is “Shadow”, and his cloak animation. Blade master. Mech frame equipped with an energy blade. Death Archangel. Mech frame with wings for a glider surprise attack and energy whip. Eagle Eye. Support Mech frame that stays hidden until the target is enga…

  • Development diary #8 - 4 March 2021

    Jupiter Moons: Mecha - Prologue - March Developer Update Hello future pilots, It’s been an incredibly exciting 2 months for Jupiter Moons: Mecha. As many of you know, we featured as part of the Steam Festival back at the beginning of February, which offered players the first public opportunity to buckle into the mech action of Jupiter Moons: Mecha. This update will be sharing some of the key numbers from the demo, as well as introducing you to the first ‘group’ of mechs you’ll be fighting against, Taka Constructions. The Steam Festival was out of this world! Being part of the recent Steam Festival was no easy feat. I spent a lot of long days getting the demo ready for public use, and going into the festival, I was a little worried with the depth and gameplay it offered. So, it’s fair to say I was blown away by the incredibly positive response the demo received. On a feature basis, some…

  • YOU ARE AWESOME! - 16 February 2021

    Dear Steam Players, The February Festival has been an amazing experience for our upcoming project. ːsteamhappyː We have released demo of “Jupiter Moons: Mecha - Prologue” and we would like to say a BIG THANK YOU to all of you, who have downloaded and played it. Wishlist full game! https://store.steampowered.com/app/1288540/Jupiter_Moons_Mecha Here is what Steam statistics say: So now, being so motivated by you, we continue the hard work to release the full version of the Jupiter Moons: Mecha. Let’s keep our fingers crossed for success! Best regards, JM:M Team

  • Jupiter Moons: Mecha - Prologue demo offers a shiny test of the next deck-builder hit - 8 February 2021

    It's not always clear what will be a hit but sometimes, I honestly think it is and Jupiter Moons: Mecha has early signs of being something a little bit special. Read the full article here: https://www.gamingonlinux.com/2021/02/jupiter-moons-mecha-prologue-demo-offers-a-shiny-test-of-the-next-deck-builder-hit

  • Developer Lifestream #2 - 28 January 2021

    Join a lifestream play as a Mech pilot and freelancing bounty hunter. Chat with a developer, give your feedback, ask questions, and share suggestions!!! Let's meet on February 8th at 10 pm CET/1 pm PST!

  • Developer Lifestream #1 - 28 January 2021

    Join a lifestream play as a Mech pilot and freelancing bounty hunter. Chat with a developer, give your feedback, ask questions, and share suggestions!!! Let's meet on February 5th at 10 am CET!

  • Development diary #7 - 15 January 2021

    Jupiter Moons: Mecha Devblog January Let me start by saying Happy New Year! I hope you all had a wonderful holiday period and took some time to relax. While I did manage to squeeze in needed family time, I was also continuing with work on the Jupiter Moon: Mecha demo, which is nearly here (I know, I say that every month). Throughout December I focused a lot on the (boring) back-end of the game, which isn’t the most exciting but is extremely important. This mainly included finding and patching bugs that kept popping up with the addition of new content. On the ‘visual’ front, I managed to get some UI work done (the start screen (below) is now in the game), item tool-tips, a game over screen, and some design work on the nano corrupted arena’s you’ll be fighting in. Battles need a worthy arena A few months back I shared the random arena generator, which is working really well. However, as y…

Patch notes and updates

S.noRelease datePatch nameGID number
128 June 2021Demo patch: 0.1.1.202106284032392655078336298
223 June 2021Demo patch: 0.1.1.202106234032392655061091555
315 June 2021Demo patch: 0.1.1.202106155019805792179266173

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1286690
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateComing soon
DeveloperRockAndBushes
PublisherRockAndBushes
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1286690/

Short description

Prequel to the events of the full game. Choose your mech, customize your loadout, and build your perfect deck. Experiment with cards to find powerful combinations as you enjoy the tactical combat and deckbuilding in this roguelike adventure!

About this game

Prequel to the events of the full game Prologue contains only gauntlet mode where you fight battles, equip your Mech, level up your pilot - repeat until you defeat the final prologue boss or die trying. Customize your mech Choose your Mech frame. Every pilot approaches combat differently, choosing from the melee-oriented assault frame, the stealth sniper frame, or just opt-in for raw laser firepower. Mech frames can be upgraded during the game: by installing new equipment and upgrading the frame to a newer variant. Build your perfect deck Collect weapons, shields, and equipment by destroying your opponents in battle. Victory serves you with new 'toys' for your mech, swapping out these ‘toys’ will adjust your combat deck. Test your Mech on battlefield There are countless weapons and items to discover and try out: lasers, machine guns, plasma rifles, sniper cannons, swords, hammers, drones, mines, force fields, jet engines, as well as more unique ones like: rocket fists, whips, scythes, cloaks, pile bunkers or mini-nukes! Enjoy the tactical combat Predict your opponent's actions and adjust your tactics to the situation on the battlefield. Flank, assault, ambush, hide behind cover, or precisely target most valuable components on enemies. Find powerful card combinations Discover unique card combinations that will give you an edge on the battlefield. Or try to find the one that will break the game: one turn boss battle victory or no damage. Test your combos on the highest difficulty levels. Protect your mech body parts from destruction Each body part of the Mech has its own armor and health. Balance your equipment to keep your deck efficient and provide enough protection. When a body part is destroyed, you can’t play cards attached to it! Choose your path Choose your path on the campaign wisely, avoid fights not suitable for your current loadout. Take greater risks for better rewards, or just complete your objectives. Discover the origins of the alien AI that is corrupting the machines.

Supported languages

English * , Japanese, Polish, Simplified Chinese, Korean, French, German, Spanish - Spain, Portuguese - Brazil, Russian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
78Adjustable Difficulty
75Keyboard Only Option
76Mouse Only Option
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
77Touch Only Option
23Steam Cloud
61HDR available
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência fantasiosa Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Jupiter Moons: Mecha - Prologue🤖's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Jupiter Moons: Mecha - Prologue🤖's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Jupiter Moons: Mecha - Prologue🤖 at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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