- Alan's Automaton Workshop OST - 23 June 2023
Hello fellow engineers! It's June 23rd again, and that means it's Alan's birthday! But this year, we're celebrating this special day in a slightly different way -- by releasing the Alan's Automaton Workshop OST! Alan’s Automaton Workshop OST features 15 meticulously crafted and remixed tracks composed by Yang Cheng. Compared to the looped version used in game, the newly add elements of tracks make it more like a conceptual album. From the elegant movements of classical automatons to the mysterious fog of the alternated universe, the album recreates the unique atmosphere of the era and bring them to the reality. The OST is available with a 10% discount for the first week of its release. We also offer a bundled package including the game and the OST. We hope you'll enjoy it! Here's the link: https://store.steampowered.com/app/2400680/ And the bundle here: https://store.steampowered.com/bu…
- Sandbox Bugfixes and Improvements - 20 April 2023
Hello fellow engineers! We are excited and extremely grateful for everyone's submissions to the Automaton Newsletter! Your levels are really awesome - there are very challenging ones, cleverly designed using the game mechanics, and even mini-games - we had a lot of fun playing them! In the meantime, we have addressed the issues reported to us in this update. As there are many of them, we won't go into detail here. Please see the release notes section below for more information. We’d like to explain something to everyone regarding the fact that "Why I can’t edit the test cases or level content, once the level is load onto level uploader?” It is due to a rather fundamental design of the game, "when a player plays a level, a copy of the level template is actually made (a savefile), and editing is done on the copied file". We cannot guarantee whether the player modified level template in le…
- The 'Sandbox' Update - 31 March 2023
Hello fellow engineers! Sorry to have kept you all waiting for so long. Today, we are thrilled to announce that the Sandbox mode of Allen's Automaton Workshop is officially launched here, today! 🤩🏖️📦 Looking back, it has been a really long journey. We also want to express our gratitude to our fellow engineers for the patience and encouragement, which have given us the strength to reach this unique milestone. The Sandbox mode, Steam Workshop, and Level Uploader are integrated into the reading desk interface of Automaton Newsletter, which you can meet in the University Library. With this interface, we have tried to make it as convenient as possible for players to achieve the entire creative cycle of "browse other players' levels" - "download the level" - "create your own level" - "upload level". And for the Sandbox. In addition to all the hardware devices and flowchart components in ga…
- The 'Full-Frame Diagram' Update - 8 March 2023
Hello fellow engineers! Sorry about the delayed update. The Steam Cloud sync issue on Mac took us more time than our expected. Currently the issue was solved under Steam Team's help. For engineers play AAW on Mac cross-platform-ly, please remember to back up your save files at ~/Library/Application Support/com.LaputaLabs.AlansAutomatonWorkshop to prevent unwanted save file overwrite. This is a small update focusing on UI improvements. Engineers can now manually drag the edge of Diagram Panel to adjust the size of the editing area. Additionally, you can enable the "Use full-frame Diagram" option to expand the Diagram to full screen by default. The Execution Panel can also be minimized as needed, to provide players with a better editing view. Next stop, the Sandbox mode! We will do our best to catch up the schedule and release it as soon as possible. Once again, thank you for your kindly…
- First Anniversary of AAW! - 20 January 2023
Hello fellow engineers! Today is the first anniversary of the launch of Alan's Automaton Workshop. It has been truly an amazing, fulfilling, and very busy year for us. This is the developer, Alimen speaking. And I wish to thank all of you who joined us in our first year. Sorry for haven’t updated our news for a while, due to some of my personal reasons. But that’s okay, cause we’re back! And we’re eager to share some more with you. First of all, the Trading Cards! By the moment you read this post, the Trading Cards should have been released, and you will be able to get them by playing AAW. Unique profile backgrounds and emoticons were also released to the Points Shop. Hope you enjoy them. 😋 We also adjust the backend settings of Cloud Save sync function for Linux and Steam Deck, so we hope it will work more correctly on both platforms now. However, there are still some issues on Mac th…
- Celebrating the Day of Programmer! - 13 September 2022
Hello World! Guess what’s different for the date September 13th? That’s right, it’s the 256th day of the year 2022! The 2^8-th day written in hexadecimal is a perfect 0x100, and (1 0000 0000)2 when written in binary - of course, engineers won't miss such a nerdy day - so we have the Day of Programmer! To celebrate the programmer’s day, Luden.io invited a bunch of programming and automation games include Alan’s Automaton Workshop to start a unique party! Some of us are retro, some are sci-fi and some are whimsical, come join us and Happy Coding! The sale runs from Sep. 13 to 10 am PST, Sep. 19. For more information, please check the following link: https://store.steampowered.com/curator/42589128/sale/Programmersdaysale
- Dialogue System Improvements - 14 August 2022
Hi fellow engineers, It’s already mid of August, how’s your summer going? We just participated in The Nightmarket Festival 2022, the first Steam sales event focusing on games from the SEA region. Hoping to bring the energy and joys of night market culture to all of you. We would also like to welcome the new engineers joined us recently. Wish you had an interesting coding experience with AAW. 😀 In this update, we improved the dialogue system to allow players to skip any dialogues - even you've never read it before. We also tried to fix the "Soft-lock on reaching Chapter 2" issue that has been bothering us for a long time, and improved the internal timer for smoother playback. If you are still experiencing similar issue, please feel free to ask in the forum or mail us directly. There’re also several minor fixes within the update. Please refer to the following release notes for more detai…
- Get the time-limited 20% discount for Alan's Automaton Workshop - 5 August 2022
Alan's Automaton Workshop is participating in The Nightmarket Festival 2022, and is 20% OFF until 10 am PST, Aug. 8! The Nightmarket Festival 2022 is the first-ever Steam sales event focusing on promoting games from the SEA region, breaking cultural barriers, and raising awareness for the region’s gaming scene. We introduce awesome games with a local touch, just like the night market culture commonly seen here - filled with creativity, diversity, and great fun. The Nightmarket Festival 2022 is showcasing around 100 discounted games, and offering free demos for dozens of upcoming titles! The sale runs from Aug. 4 to 10 am PST, Aug. 8. And includes live broadcasts to celebrate and showcase the lineup. The Nightmarket Festival Live Show Program 23:00 - 08:30 PST, Aug. 5-6 (in Mandarin) Featured games: OPUS: Echo of Starsong - Full Bloom Edition, My Lovely Wife, Alina of the Arena, Potion P…
- Save / Save As / Load - 26 June 2022
Release Notes Master build 30623 Added: In-editor 'File' panel: Player can save / load automaton save files without returning to the level selection (Thanks Spirale and Onesmy for the advice) Bugfixes: Fixed 'condition' typos in manual (Thanks eagercheesecake for spotting them) Fixed an issue where the warning sign on transition arrows not showing correctly (Thanks zapakh for reporting it)
- Comment Your Flowchart! - 30 April 2022
Release Notes Master build 30430 Added: Player can add Comment blocks to diagram now. The comment will be available in level 1-6. Related descriptions of 'breakpoint' and 'comment' is also added to the manual. Levels: A minor update to the test cases of level 4-2 to block an undesired solution (Thanks the advice from ℬ𝒶𝑔𝑒𝓁) Fixed a misplaced hint on the memo board of level 4-7 (Thanks to ℬ𝒶𝑔𝑒𝓁 for reporting it) Bugfixes: Fixed an issue where the level 2-5 not progress correctly when using Language Mod (Thanks to huieders for reporting it)
- The 'Improved Complexity' Update - 15 April 2022
Hello fellow engineers. First of all, thanks for all the kindly advices from the community! It's actually two parts in this update: The balance update about 'different complexity score for each kind of devices' and the difficulty adjustment of chapter III. The former one provides interesting choices when a player try to add a new device onto the automaton - "If a clutch switch cost only 10 complexity scores, should I use a gear register instead?" - and make the calculation of complexity score more reasonable. By the way, thanks all the vote for the poll of the 'comment' feature. Based on the result of the poll, the sticker type of comment will be implemented and added to the game at the end of April. One more thing, the Automaton Journal just released a new issue in the minor update last month. If you haven't tried the four new puzzles yet, welcome back! See you at the library! 😁 Relea…
- The "How Did That Work??" Bundle - 17 March 2022
The "How Did that work?" bundle is out now! Alan's Automaton Workshop teams up with the glorious post-apocalyptic synthesizer puzzler The Signal State in this head-scratching bundle to work out your brain. Set in a post-apocalyptic future, The Signal State puts your logic skills to the test with complex puzzles inspired by modular synthesizers. Repair machines, rebuild an abandoned farm, and be part of a revolution that will change the fate of agriculture once and for all. The demo of both of our game Alan's Automaton Workshop and The Signal State are also available now. If you're still hesitate about getting one, welcome to have a try. For the further information of the amazing game The Signal State, please check the link below: https://store.steampowered.com/app/1577620/The_Signal_State/ And for the bundle itself, please check: https://store.steampowered.com/bundle/24903/How_did_that_…
- The 'NOT' Update - 5 March 2022
Release Notes Master build 30305 Added: The logical negation 'NOT' modifier for conditions: In the effect of the NOT modifier, if value of the Device matches none of the parameters, it counts as passed. The modifier will be available in level 2-3. "Snap Edit Panel to selected item" option: If the option is enabled, the Edit Panel will move to the side of selected element and move back to its default position automatically when un-selecting an element. Improved: Edit Panel will dock at the bottom-right corner to reduce unnecessary movements. Players can use hotkey 'R' to return Edit Panel to its default position. Improved tutorial of Edit Panel (1-3) Improved tutorial of Array and loops (2-1, 2-2, 2-3) Bugfixes: Fixed a typo in tutorial of certifications (1-5) (Thanks to refeu for reminding us) Fixed a typo in tutorial of adding a new Device (2-2) Fixed an issue where cause the Device na…
- AAW Language Mod is Available - 19 February 2022
Release Notes Add: AAW Language Mod is available now, please refer to https://github.com/Laputa-Labs/AAW-Language-Mod Improved: The Jukebox in Hoffman's Bar can finally play some music at the background Bugfixes: Fixed an issue where cause the check mark incorrectly displayed in Automaton Journal (Thanks to kuan0127 for reporting it) Fixed an issue where the player rapidly clicked multiple times on Gulliver might get the achievement earlier (Thanks to 阿飛 for reporting it)
- 0212 Roadmap of Future Update - 11 February 2022
Greeting engineers! This is Alimen, the developer of Alan's Automaton Workshop. Time flies, it had been three weeks after the launch of AAW. New engineers from all over the world came to the city of Grantabridge and the community grow steady. It's such exciting to receive all the suggestions and advice from you guys – and I'm very very happy to be able to grow under your help! First thing first, please allow me to rewind a little bit, to review the change which is inspired by you: 1. The 'Quick Test' button allows players to speed up the test run immediately. 2. About renaming the devices: We add the 'Rename Device' button in Build 30130, to make the diagram more readable. The 'rename' button only affect the device that created by player. The devices given by the level has its own place, so they are not allowed to rename now. Once the sand box mode is out, since all the devices are crea…
- 1/30 Update - 30 January 2022
Alan's Automaton Workshop update log: Master build 30130 Added: + Hints in conclusion / summary window when a level that player cannot get both of certifications with one design + A 'watched' checkmark in the memories window + A 'exit' icon on dialogues which includes options Improved: + Any two hardware devices cannot have identical name now (Thanks the advice from Katsudon) Levels: + Rise the complexity certification standard of level 5-2 from 490pt to 520pt + Rise the complexity certification standard of level 5-5 from 2660pt to 2690pt Bugfixes: - Breakpoint will pause the quick test mode correctly (Thanks to avalon46204 for reporting it) - Fixed an issue that may trap player who played Demo at the library - Fixed an issue where cause damaged save file summaries (Thanks to Ziboo for reporting it) - Misplaced tooltip 'Rename the Device'
- 1/24 Update - 24 January 2022
To all dear engineers: We already collected all feedbacks from Steam review, community and Discord server. So we begin to improve several part according to the feedbacks in this version. Alan's Automaton Workshop update log: Master build 30124 Added: + Quick Test button: player can speed up the test run from the Execution Panel (starts from chapter II). + Editing the name of hardware devices. Improved: + Rise the Level 2-8's speed certification standard from 9.75 to 20.08 . Bugfixes: - Fixed an issue where the action inside state node didn't remove when the corresponding device is removed. - Main calculator (Com) in level 3-8 can preform the Clear() action currectly now. We won't stop to make this game better, so welcome to tell us your suggestions, opinons or cool ideas on Steam community or Discord!
- 1/22 Update - 22 January 2022
To all dear engineers: It's the first week of the opening of the workshop, are you guys enjoy the new life in the No42. Market street so far? We also want to thank to all your participation and feedbacks. We are already discussing the future contents update based on your suggestions. But for now we want to report the issues fixed and content added so far. Alan's Automaton Workshop update log: Master build 30121 Added: + Simplified Chinese localization. Improved: + Improved cutscene loading speed. + Update the tooltip of "Передвиньте линию перевода (Цель)" (Thanks @Zigmeir for the suggestion) Bugfixes: - Fixed an issue where screen goes black when watching certain memory clips. - Fixed an issue where the box select tool is offseted when the game is running at widescreen (or windows mode with aspect ratio larger than 16:9) Beside the system issues, we still occasionally found some mistake…
- Alan's Automaton Workshop is releasing on Steam now!! - 20 January 2022
Appreciate for all engineers' paitient waiting, "Alan's Automaton Workshop" is on Steam now!! We will also update the streaming schedule on the page time by time~ Dev log for this build Improvement: + Screen mode added: Windowsed/ Fullscreen/ Fullscreen windowsed. + Renew the setting UI. + Update the Automaton Journal in the Library. Content update: + Added explanation in Level 4-4. + Update the verification of appx.2-5 in the Automaton Journal. + Kept the 5 special challenges in the opening party before. Bugfixes: - Fixed the issue of seeing chapter 4's ending scene before finish the level 4-8. (Thanks to @極地之星光) - Fixed the issue that player may accidentally create unwanted hardware devices.(Thanks to@Katsudon) Additionally, we will also add several more new puzzles in the February. Welcome to challenge and discuss all solutions with us on Steam or Discord community!!
- Workshop Opening Party!! - 11 November 2021
To celebrate the release of Alan’s Automaton Workshop, we’re doing a big event on our Discord server! https://discord.gg/rkxQzzekqw Participate to win free games in our weekly lottery! Earn Steam gift cards and get your name in the game by being one of the quickest, or most efficient engineers! The best of the best will even be able to design an in-game character! The demo just released so you can do some warm up for the event. Good luck, and may the best engineer win! Here comes the rough intro of event: Weekly Challenges Participants will be scored over the course of the 5 weekly challenges based on their Speed, Steps, and Complexity. The time of uploading the answer screenshots start at every Friday’s 9AM (EST) and end at next Wednesday’s 8:30AM (EST). The scores will be tallied up at the end of the event and the top 10 will be announced on Friday 12/17 at 9:00 AM (EST). Challenge Pr…