- Hotfix #8 - 4 June 2022
1.Fixed player behavior. 2.Fixed UI behavior. 3.Adjustment of some item prices.
- Hotfix #7 - 18 May 2022
1. Fixed a problem in which acquired item names were not displayed correctly.
- Hotfix #7 - 18 May 2022
1. Adjustment of behavior of some monsters 2. Adjustment of the probability of rare items obtained from treasure chests The probability of rare items has been calculated for each item category, but from now on, the probability will be calculated for all items that can be obtained. Therefore, the theoretical probability of acquiring rare items has been increased. 3.Enforcement of game bans for users who have been found to be cheating in the past As previously announced in previous announcements, this update includes a game ban for users who have been found to have engaged in fraudulent activities such as reverse engineering and data falsification. Users who have been banned will no longer be able to use multiplayer. The game's security features have been enhanced since the official version, and the anti-cheat tool will automatically detect users who have performed data falsification, rev…
- Hotfix #6 - 15 May 2022
1.Adjustment of problems related to monster behavior in multiplayer 2. Adjustment of some effects
- Hotfix #5 - 14 May 2022
1. Adjusted gimmicks in some stages 2. Fixed a problem in which some status effects were not reflected correctly. 3. Fixed the behavior of certain subweapons to stabilize performance
- Hotfix #4 - 9 May 2022
1.Adjustment of player behavior 2.Adjustment of some monsters' behavior 3.Adjustments related to the Stage 5 boss monster (fixed behavior that cancels some actions, reduced hit points, added weak points) 4.Adjustments related to multiplayer synchronization
- Hotfix #3 - 1 May 2022
1. Adjustment of the player's physical behavior 2. Adjustment of multiplayer synchronization 3. Adjustment of some monsters' behavior Postscript: The previous update fixed the effects of HP/MP absorption or recovery, which was originally planned to be done before launch. However, due to an error on our part, it was omitted from the update and was delivered after launch, causing confusion. After discussing the issue with the person in charge, the following adjustments have been made. No.1: HP/MP absorption The amount of HP/MP absorption is affected by the type of main weapon and luck, and an upper limit to the amount of HP/MP absorption has been set for each monster. No.2: Natural recovery of HP/MP HP is recovered once every 6 seconds and MP once every 3 seconds, and the amount of recovery from item effects has been lowered overall. The person in charge is currently making changes and co…
- Hotfix #2 - 29 April 2022
1.Adjusted the formulas for some status effects 2.Adjusted the effects of some equipment 3.Adjusted damage formulas for some player attacks 4.Adjusted the formula of damage calculation for each skill level 5.Adjusted some player controls
- Hotfix #2 - 29 April 2022
1.Adjusted the formulas for some status effects 2.Adjusted the effects of some equipment 3.Adjusted damage formulas for some player attacks 4.Adjusted the formula of damage calculation for each skill level 5.Adjusted some player controls
- Hotfix #1 - 24 April 2022
1.Fixed the behavior of some skills 2.Fixed the behavior of some boss monsters 3.Adjusted the probability of obtaining materials
- Patch 2.03 - 22 April 2022
Fixed: 1.Fixed some UI behaviors. 2.Revamped key adjustment. 3.Player could not be revived at checkpoints under certain conditions. 4.Issue with incorrect enchantment amounts. 5.Adjustment of some skills. 6.Correction of some stage terrains.
- Patch 2.02 - 15 April 2022
Fixed. 1.Some skills behave strangely. 2.Button response after entering the lobby in multiplayer games 3.Monsters behave strangely under certain conditions. 4.Magic used by some monsters does not behave correctly. 5.Text was not displayed correctly when consumable items were used. 6.HP of other players was not synchronized. 7.The profiles of other players were not displayed correctly. 8.Matchmaking does not function properly. 9.The problem of inoperability when trying to open the customization screen in a stage. 10.The stage clear states of single-player and multi-player stages were not properly separated. 11.Adjustment of player physics 12.Adjustment of some skills 13.Adjusted attack judgments of some bosses.
- Patch 2.01 - 10 April 2022
Fixed: Experience value is not correctly added to skills. Problems with player resurrection during multiplayer During multiplayer, a jump-kick hit by another player in the air exists. Class levels of other players are not synchronized properly during multiplayer. Fixed the effects of some consumable items. HP/MP parameters display incorrectly during multiplayer. Fixed underwater physics behavior
- This update is for the same version as at launch. - 9 April 2022
Mythic Dungeons has been updated today! This update is for the same version as at launch. We will be offering a discount sale at launch, so if you haven't purchased this game yet, we suggest you wait until April 22nd.
- Announcement of official release date - 3 April 2022
Thank you for always using our products. Mythic Dungeons is scheduled for official release on 04/23/2022. For those who have purchased the Early Access version, the same version as the full version will be available from 2022/4/08. Please take this opportunity to be one of the first to play the new and improved Mythic Dungeons! We would like to thank all those who purchased from Early Access. Eurus Game Studio.
- Announcement of the next update date - 8 August 2020
Thank you for your continued patronage. Announcement of the next update date When we first released the game, we planned to update the game by adding stages and characters periodically, but After receiving feedback and requests from players, we have come to the conclusion that the game needs to be drastically revised at this point in time. As we plan to suspend the periodic updates and devote our development resources to improving the game, the timing of the next update has not yet been determined. We apologize for any inconvenience this may cause to players, and thank you for your patience. About Reverse Engineering Reverse engineering is forbidden under Steam's Terms of Service However, we have received information from a player that he has been "sharing game data reverse engineering with other players in the external community", and we have confirmed this fact from the attached image…
- New update is now available! - 30 July 2020
Mythic Dungeons has released an update on 30/07/2020 that includes the addition of new characters. Here are the updates Addition of new character "Ingrid". Game Balance Adjustment. Various bug fixes.
- Mythic Dungeons has been updated! - 27 June 2020
Updated contents Add new level Add new equipment Various bug fixes Improved game system During multiplayer, players will be penalized if they exit the game before the game is cleared or the game is over.(You will no longer receive rewards from treasure chests dropped by bosses in your next multiplayer) Bonuses are now added to the rare drop rate of treasure chests dropped by bosses according to the game score.
- Patch Ver1.95 - 24 May 2020
Fixed bug list The number of materials is not initialized in Synthesis etc. Stage 1 boss goes out of combat Can't get the item correctly from the treasure chest dropped by the enemy Equipment status display is incorrect Synchronization adjustment during network multiplay Equipment level display is shared in save data Special effects of some equipment are not reflected correctly Can't properly return to the lobby when playing Hard in Quick Match Items in your possession get loaded when sorting item buttons in the shop Some material names are not displayed correctly Can't change item list page correctly in shop Some data is not synced correctly when joining online New items added to main and sub weapons Fixed sync bug in multiplayer Change the basic enhancement value for each equipment Chapter 1 Boss difficulty adjustment If you have any suggestions, such as bugs that are still on the lis…