SPSTEAMPULSELIVE ANALYTICS
Balloon Blast

Balloon Blast Steam metadata

Leland Wilson | Apr 5, 2021 | game

Released

0players observed · 23 September 2026 - 07:03:24 UTC

ActionCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)990
  • Revenue (VGI)$522
  • Review score90% positive

Balloon Blast metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)990
  • Revenue (VGI)$522
  • Review score90% positive
  • Total reviews29
  • Release dateApr 5, 2021
  • DeveloperLeland Wilson
  • PublisherLeland Wilson

Genres: Action, Casual, Indie

Company pages: Developer: Leland WilsonPublisher: Leland Wilson

Top Steam chartsTop 100 gamesGame directorySteam Store page

Balloon Blast Steam metadata

Balloon Blast metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1294720/metadata
Steam Storehttps://store.steampowered.com/app/1294720/
Steam Communityhttps://steamcommunity.com/app/1294720
PCGamingWiki search
IGDB searchSearch IGDB for Balloon Blast

Reviews, pricing, and metadata

Review summary

Positive

90% positive, 26 positive, 3 negative

Price and discount

Free to play

Platforms

Windows

Categories

Multi-player, PvP, Online PvP, Steam Achievements, Partial Controller Support, Family Sharing

Achievements

14

Platform releases
  • Steam 6 November 2020

Latest Steam announcements

  • Summer Update - 19 August 2022

    Music!! No longer are the games going to be silent! The current system has a unique song for each map, it may change in the future. Lift & Acceleration Cannon Sounds The lift and acceleration cannons got some nice punchy sound effects! Bots Can Use Lifts Been working on this one for a while. They still aren't 100% using them when they should but are a lot of the times. Still going to be tweaking this one. New Fire System Yes another new fire system... This time you shouldn't really notice a huge difference but under the hood there's a lot that's been changed. This will make changing firing stats much easier on my end. On the user side you'll notice a more consistent speed to charge correlation. New Knife Detection System Again on the user side it won't be greatly noticeable. The new system does use less network data so lag should be reduced. Engine Update! Balloon Blast is now running o…

  • Winter Update! - 17 December 2021

    Winter Map Visuals Every map has been given a winter/holiday look! Enjoy! Speed Boost Sound Speed boosting will now result in a fancy new sound effect. Score Update Animation Score increasing will now result in a fun little animation of the score text. It seemed to work perfectly on the first try... I'm either getting more reliable at programming or I've completely broken everything. Only time will tell. Thanks everyone for your continued support! It's been quite a hectic year so I've had little time to work on my own projects. I really hope to have a more regular schedule in the new year. Thanks again, have a safe and happy holidays. -Leland

  • Fixes & Minor Changes - 1 June 2021

    HUD elements will be properly cleared if a player is forced to spectators. Added background to server list. Added "No Servers Found" text if no servers are found. Made the scores bigger and added stroke to the text. Added score to the spectator HUD Added scores to replays Set an FPS cap. This will reduce GPU use without effecting performance. Thank you everyone for playing and for all your feedback. I'm hoping to keep quality of life updates coming as long as I can. Thanks! -Leland

  • Free To Play Update! - 1 May 2021

    New Knife Fire System The fire system has been overhauled. The knife movement has been smoothed on clients. Prior to this update the knife would jitter considerably on clients but now it's buttery smooth. General Changes Removed mini map. People weren't really using it and it felt weird and out of place. If there's demand I'll work it and see about re adding it. A draw condition. Draws were very unlikely but they did happen. Now a draw results in an actual draw condition. Prior it would give the win to blue team since they were first to get checked in the win check functions. Rotation speed scalar removed while charging. Prior your rotation speed would scale with however long you were charging your shot for. Now it's a set value immediately after starting the charge. Did a lot of network optimizations, in general gameplay should be smoother. Updated translations Max fire range has been…

  • Balloon Blast Is Going Free To Play! - 20 April 2021

    Balloon Blast will be going free to play May 1st! Thanks to everyone who purchased Balloon Blast! For you, you'll be getting a unique in game skin as a token of my appreciation. Hope to see you all out there! -Leland

  • Some Fixes! - 18 April 2021

    UI Fixed some duplicating UI bugs across clients There's still some issues of UIs getting stuck on screen. Now if you press escape it will clear all HUD elements Bots Fixed a bug that would cause bots to not be able to path to spawn

  • Super Small Patch - 17 April 2021

    Made the console available in the main menu. Access the console by pressing "/" Some more groundwork for a future update. Had to push to Steam to test some stuff Updates are going to get a little slower and smaller for a bit while I work on this bigger update that's upcoming. -Leland

  • Minor Changes And More Update Groundwork - 14 April 2021

    Spawn Blueprint Created a blueprint for spawn points. This shouldn't effect gameplay (as long as I didn't break anything) but will allow me to more quickly add the spawns to new maps It may also be useful for a super secret update... Stay tuned A More "Modular" Text Chat Again shouldn't effect gameplay but the text chat UIs and function calls have been added to separate interfaces. So if in the future we needed different player pawns adding the text chat to them will be much easier Other Stuffs Added a debris icon to the main gameplay HUD. If you made the balloons too big you weren't able to see the indicator lights Fixed camera rotation for spectating clients. Before if a client were spectating their player models (which were just floating cameras) wouldn't rotate with with players Custom knives now show up in replays A save game fix on startup which contained some graphical settings

  • Minor Changes And Hint System - 12 April 2021

    Hints! I've noticed quite a few players not using their abilities A new hint system is now in the game. It will prompt key presses for speed boosts and debris drops More will be added later like for firing. I jut wanted these two released as quickly as possible since they're your main abilities Other Stuffs The replay menu will no longer be locked if there are no replays in the folder There's now a refresh button in the replay folder Some behind the scenes tweaks to customization and saving functions for future updates

  • Yet Another Update! - 8 April 2021

    Replays... Again Seems like this always needs improving Fixed a bug that was sometimes causing 2 replays to be recorded per game Changed the naming convention of replays to make a little more sense. "#_'mapName'_'playerName'" Host Settings Screen The host settings window has been in need of updating for a while, not just in function but in style and looks All settings set by the host will now save for each session of Balloon Blast Score limit and invincibility time will now save without having to press enter. Previously taking focus off the text box without pressing enter would cause it to revert to its old value Other Fixed a bug that would cause the player list to remain on screen after round end Still working on customization functions. Some players may end up seeing some special knives appearing on their rides in the coming weeks ;) Thank you everyone for being so patient with devel…

  • Minor Fixes And Update Groundwork - 7 April 2021

    Replays Fixed a bug that was causing slow motion speeds in replays even after selecting other speeds Replays now consistently show the selected balloon scale Double Point Zones This shouldn't effect gameplay (as long as I didn't break anything) The double point zone spawn system has been overhauled to make it much easier to add the zones to new maps Some Groundwork I've started early work on some potential customization systems. I'm rolling out tests now. It's very early stages but I'm hoping to have a wide array of options for players to customize their rides.

  • Hot Fix - 6 April 2021

    Fixed sound attenuation for balloon refill It was originally broadcasting the sound from way too far Balloon inflation animation Fixed a bug where the balloons weren't inflating consistently across all maps Fixed a bug that caused a weird jitter at the start of the animation on clients

  • Major Content Update - 5 April 2021

    New Map! New map not really themed at the moment, open to suggestions Bot support Acceleration Cannon Model There's finally a proper model for the acceleration cannon! No longer just a plain plane Values have been tweaked a bit mostly to suit the new map A new particle system for the cannon NEW!! Jump Pad A new more vertical cannon has been created Jump pads have been added to every map (except apartments) Jump pads have their own particles as well and an actual model! WOW Balloon Scale Slider Host can now change the scale of everyones balloons Double Point Zone Balance Change The server can never choose the same zone twice in a row anymore Each zone has been weighted, either equal distance from both spawns, blue preferred, or red preferred. A red or blue preferred double point zone will never spawn twice in a row. Some General Changes With the extra jump pads and whatnot the player has…

  • More Updates On The Way - 15 January 2021

    I've started very early work on a new map for Balloon Blast. It is tough as just one developer while having just started a new full time job to work on Balloon Blast but I am trying. Please if you have suggestions either make a post here, leave me feedback on my website or use the in game feedback feature by pressing F8. All suggestions are extremely helpful and I appreciate all of them greatly. Thanks everyone for being understanding, updates are spread pretty thin these days but I'm hoping to ramp up a bit more. -Leland

  • Balloon Blast Holiday Update - 22 December 2020

    Holiday decorations Every map has had a winter makeover. New game variant! A new game mode variant has been added to the host selection screen. A "King Of The Hill" type mode. You only get points by being the double point zone and by having a balloon. Balloon physics! Your balloons now react to motion and objects. Wiggle your little vacuum tails to make your balloon a harder target. A.I does not have balloon physics... Yet. Lots of A.I fixes Bots will no longer clump up. Which was especially bad on corners. Bots will now choose a random point only within the double point zone. Before they could choose points outside the zone causing them to lose the bonus. Bots will will now more efficiently choose where to move to in spawn from their current location. Before they would only choose to move to the exact center of the spawn area. Bots will also now more directly leave spawn. Before they h…

  • Voice Chat & More! - 3 November 2020

    -Fixes Player list now hides properly when moved to spectators Spectators can now use "Add Friend" and "Profile" options in player list If a player joins mid game they will be moved to spectators All muted players are now saved so they will be muted forever until unmuted -Voice chat Default push to talk is "V" Mute option has been added to the details dropdown in the player list -Network bandwidth increase Unreal has a strict data limit for how much data can be passed between clients and servers. This limit has been increased a bit to allow for better sounding voice chat -Enable all chat option By default the enemy team is muted once the game starts but the host can disable that option in the server settings -Minimap added to "Toy Box" map -Players can now change their fullscreen mode in the settings menu -A bot counter has been added to the server settings -Click a name for the new dro…

  • 10.26.2020 - 26 October 2020

    -Main menu lock fix Fixed a bug that would sometimes cause the main menu to lock up and be unable to edit text boxes or scroll. -Respawn arrow fix Fixed a bug that would sometimes create the arrow UI on all clients. -Double text chat fix Fixed a bug that would create a duplicate text chat box when the game restarts. -Respawn arrow update If the player ignores the arrow and doesn't retrieve a balloon in 90 seconds they'll self destruct. -Replay update Clients will now record replays. It's no longer limited to just the host.

  • Bot Fix - 19 October 2020

    -Bot bug fix -There was a bug causing an infinite loop that would stop bots from being able to exit spawn. It's finally fixed. -Bot hops -Started working on systems that will allow the bots to jump between certain points. It's very early, they can only do it between the main platform and the bridges on Poly Bridge. -Text chat changes -Decreased the time it takes for messages to start fading. -Made the text chat box less opaque.

  • Balloon Blast 10.13.2020 - 13 October 2020

    -Text chat You can access text chat by pressing enter. Send your ggs and very cheerful messages to everyone in the lobby! -A.I will now check if target is invincible before firing Before this update bots would frequently fire at your balloon while you were still invincible causing them to lose their knife. -A.I will now be correct color in replays -Users can now change resolution -A.I now return to spawn then leave properly -Spawn arrow Now when you lose your balloon an arrow will appear directing you back to spawn. This is going to be especially good for new players since the balloon spawn system is fairly unique. -Allow Fire option added The host can now change a setting to either enable or disable firing. This change opens the door to a very different style of gameplay. No longer being able to snipe people from the double point zone really changes things. So excited for launch!! Only…

  • Balloon Blast A.I - 5 October 2020

    I've been working hard the past couple weeks to implement A.I into Balloon Blast. In the host options menu you can add or remove bots for each team. Currently there's no limit to the amount of bots you can add... Let's just not get too carried away. They're ideal for balancing the teams if you need an extra vacuum or two on the playing field. I will be working to improve the A.I behaviour before release. Changing how they prioritize targets and maybe even have different types. Some that prioritize being the center others that just want to pop balloons. Very excited for release!! Only 31 more days!

Patch notes and updates

S.noRelease datePatch nameGID number
118 April 2021Some Fixes!4570566565002822987
217 April 2021Super Small Patch4570566564999408258
314 April 2021Minor Changes And More Update Groundwork4054904311340115456
412 April 2021Minor Changes And Hint System4117954073013787065
57 April 2021Minor Fixes And Update Groundwork4117954072995349270
66 April 2021Hot Fix4023377846291566332
726 October 202010.26.20203895010671351825608
819 October 2020Bot Fix5422856308626734848
928 September 2020Balloon Blast Update3715990047709709868

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1294720
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateApr 5, 2021
DeveloperLeland Wilson
PublisherLeland Wilson
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent90%
Positive reviews26
Negative reviews3
Total reviews29
Steam recommendationsNot available
Achievements14
Average playtime forever60 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1294720/

Short description

Face off against friends and foes in this vacuum fighting arena.

About this game

Balloon Blast is an arcade style third person PvP game. You play as a robotic vacuum with a knife on the front and a balloon on the back. Pop your enemies balloons to secure victory.

Supported languages

English, French, Italian, German, Russian, Portuguese - Portugal, Korean, Spanish - Spain, Japanese, Simplified Chinese

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
22Steam Achievements
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência fantasiosa Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Balloon Blast's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Balloon Blast's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Balloon Blast at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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