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What Happened

What Happened Steam news

What Happened | Jul 30, 2020 | game

Released

0players observed · 25 September 2026 - 01:51:08 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak12
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive

What Happened news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak12
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive
  • Total reviews104
  • Release dateJul 30, 2020
  • DeveloperWhat Happened
  • PublisherKATNAPPE SP. Z O. O., Sourena Game Studio

Genres: Adventure, Indie

Company pages: Developer: What HappenedPublisher: KATNAPPE SP. Z O. O., Sourena Game Studio

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What Happened Steam news

What Happened news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • November Cumulative Update - 7 November 2020

    Hello Everyone! It’s been a wild, long ride for the team. Kind of similar to the flow of the game itself, it was surreal and shocking, but we made it to release and beyond. We have spent months after release working day and night to address the issues of the community, and we’ve done a tremendous amount of work adding free content and polishing what we already had. It feels like a good spot in time to look back at what we’ve done since release, and a good spot in time to thank every single one of our players and our community who gave us the courage and hope to keep going and make our game. You’ve been with us through thick and thin, and put your faith in us, helped us improve the game and get the message of the game across more than we could ever hope for. Since release, we have drastically changed the game in every aspect possible, and we have learned a lot. The first issue we address…

  • 10/29/2020, Spooktober Update đź’€ - 29 October 2020

    Greetings What Happened community! First of all I wanted to thank all of you who supported and encouraged us along the way. If it wasn’t for your kind words and passion for our game we would have seen no reason to continue. You keep us going, and on behalf of the team, we thank you for it. We are glad to be back. We spent the last months since release collecting feedback from both our players and the critics, and we’ve been busy with a massive update that sought to improve the game. We were hard at work improving the gameplay experience based on your initial and continued feedback and interest in the game and we have finally brought you the results. What we got for you is Legion, and it’s free. We have added a plethora of content to the base game and beyond, and we are excited to let you guys try it. Listening to the feedback regarding player agency in the game and how it affects the en…

  • Update, 8/4/2020 - 4 August 2020

    Hello dear community! We are back with yet another update, the result of us working tirelessly day and night and taking each of you into consideration. This update will address most of the issues our community had with the game, and will hopefully result in a more enjoyable experience without watering down the game. -To start, we have done a massive polish of the game’s every aspect. We have cleaned up every level, fixed every bug we found and optimised whatever we could. We have, more importantly, provided a ton of hints and guides to the levels which the players got frustrated and had no idea about what to do. We have shifted and manipulated the environment in a way that will allow the explorers to explore and the casual players to progress with ease. -Moreover, we have reduced the amount of waiting and dragging the player around throughout the game by approximately 1 hour. Although t…

  • Update, 8/1/2020 - 1 August 2020

    Hello dear players! Our release was extremely busy, and we are overwhelmed by how many players showed interest in our game! First things first, we wanted to thank everyone who played the game for giving us their precious time, and we want to thank everyone who left us their reviews. It’s because of you guys that we were able to improve our game further and root out the problems unseen to us. During these days we’ve received some feedback, and nothing troubles us more than hearing a few of our players not having the experience we intended out of the game, so let's get this update rolling. -First things first. We’ve had some reviews internationally that stated they had serious problems with motion sickness and light pollution. Although the game is made to depict a psychedelic experience, and we gave our players fair warnings when they start the game, we can’t really tolerate our community…

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