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Overseer

Overseer Steam news

Jarrod Muddyman | Jul 31, 2020 | game

Released

0players observed · 26 September 2026 - 01:45:30 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Overseer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateJul 31, 2020
  • DeveloperJarrod Muddyman
  • PublisherLamina Studios

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Jarrod MuddymanPublisher: Lamina Studios

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Overseer Steam news

Overseer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Full Game Rewrite and Redesign - 17 May 2026

    Hey everyone, Muddykat here. As the lead developer for Overseer it's been a long while since I've provided any updates or announcements on the game. I'm happy to state that I think the new refactor that myself and the team that Lamina Studios has helped put together has finally entered a state that I can provide a few screenshots of the very very early version of Overseer. Please note that this version is a full game rewrite, no direct code has been taken from the older version of the game, It's been a long time since I initially created the first version of Overseer back when I was still in high school. I've since completed my University Education as mentioned in a previous post, and I'm taking what I've learnt and applied it to the latest version of Overseer, this is technically the third rewrite, although the first "full" one, as the second version took a fair amount of the originals…

  • Overseer 1.4 - 19 October 2024

    Now that I have completed my education, I can dedicate more time to developing Overseer. My immediate focus will be on implementing several key features: Enhancing overall game balance Refining boss fights for a more dynamic experience Developing distinct AI for horde and elite enemies (currently, all enemies share the same 'Elite Level' AI) Polishing the menu and UI design, particularly for crafting and NPC dialogue Multiplayer is something that I've always wanted to implement, but had put off as I wanted to "perfect" the system, with my new skills gathered from completing my Master of Information Technology and my Master of Cybersecurity; I'm confident that I will eventually find a "Good Enough" system for the purposes of Overseer! ~Muddykat

  • Overseer Update 1.3.4.2 - 30 May 2022

    Improves UI Further, Bug Fixes, Better Training Dummies

  • UI Changes and Enemy Swarm Mechanic - 21 May 2022

    The game now has a updated UI, this change is in preparation for reworking the inventory mechanics. The Game now has a random monster event to ensure the player is fighter more often. Some minor bug fixes.

  • Overseer Update 1.3.40a - 9 May 2022

    More Sound effects added to the Wizard More Sound effects for Crafting, Buying and Equipping Items Fixed Blood Layer Rendering Above Spike Ball Traps Modified Wizard Beam Ability to follow the mouse rather than clip to it. (Follow speed based on speed stat) Fixed Beam Disappearing if hitting a tree in the hub world. Work done on Networking in the background, still not functional, sorry about that. :(

  • Update 1.3.36a - 28 April 2022

    Fixed a collision bug with players getting stuck in walls Added Juicy effects to wizard fire bolt Switched out the Lighting engine to a new one, needs more work to make it pretty, but it's about 5 times more efficient Save Slots have been added however they are still very basic, you can now type in and have usernames!

  • Update 1.3.34a - 5 February 2022

    Large change to the Rendering Engine in this update, Silhouettes are currently not enabled at the moment, they will be added again later. I've also been working on Getting Networking Up and running in the Dungeon properly, as while you can connect with a friend at the moment, it's not currently playable in the current patches!

  • Hotfix - 2 September 2021

    Fixed an issue with the Overseer Spawn timer being set to start from the beginning.

  • Update 1.3.31b - 1 September 2021

    Update includes Royalty Free Music and Art to make the Hubworld feel alive and lived in! New Abilities Available for the Warrior And Wizard! Forge Powerful Artifacts with Materials found in the Dungeon! A Stranger has come to the hubworld, he seems a little shady, and while the stuff he's selling isn't ready yet, it seems powerful! Shadows and Light, Massive Overhaul to the Lighting, Shadows can now be cast in the dungeon and hub world, very pretty! AI Optimizations, AI is now managed by a single AI control Object, Improving Frame-rate and allowing ease of integration for the future Multiplayer Update. A refactor of how Damage Boxes Work, same functionality better execution. (Mostly so that Multiplayer Hosting Works Nicer!)

  • Overseer V1.3.27c - 13 February 2021

    The AI that runs enemy action in Overseer has been reworked to have more complicated behavior. Enemies can now strafe around the player, attack the player and keep their distance and even dodge poorly aimed attacks. For those interested the enemies AI is now based off of Context-based Steering, which was originally designed for racing games! Minor UI improvements include a new Mouse Cursor and a small pointer for what direction your skills and attacks will fire. You can now Scrap unwanted Items from your inventory for more gold! Careful though, cursed items can't be easily destroyed.

  • Update 1.3.24a - 9 February 2021

    This update reworks the dungeon generation algorithm to be based of a 'cheat sheet', this ensures that the dungeons look nicer, and have better designs for traps and rewards! This update also has improved the quality of the Dialog System npc characters use, for ease of use. This includes a larger font size, and better controls for easy dialog navigation. The Archer Class has been implemented in the game, however this is a dev implementation, the class is included as template for a future update wherein the class will receive it's own unique abilities and upgrades.

  • Overseer Update v1.3.22a - 19 November 2020

    Balanced Healing Potions to heal a percent of max health Fixed up a Memory Leak caused by improper handling of the particle system Added in the Fog of war to the mini-map Optimized the Mini-map Created Icons for the item drops that show on the mini-map

  • Overseer Update 1.3.20a - 26 September 2020

    Game Progression Changes Gold loss when exiting the dungeon is now 50% as apposed to 100% Game UI Changes Notification System Implemented Green Flash when healing Removed Status Effect Changes Frozen effect now stops all entities from moving! Bug Fixes Inventory Persistence! Artifact Statistics not being applied when entering the dungeon!

  • Overseer update v1.3.19 - 20 September 2020

    Update Details: https://i.imgur.com/n8oJCia.png Reworked Enemies AI Reworked Dungeon Generation Reworked Items and Artifacts Reworked Abilities Reworked Movement System Reworked Menus Reworked Gamepad Support Reworked Special Effects Reworked Depth Handling System Added Glitch Shader - Credit for creator is in credits Added New Abilities Added New Artifacts Reworked Golem Boss - Three different Subtypes you can fight Reworked Save System - All things that should save, save!

  • Overseer v1.22b - 12 August 2020

    Patched Minor Glitches Optimized Gamepad Global Variable Access Added Artifact System Foundation Added new Tutorial Signs to Hub World

  • Overseer Update - v1.21b - 7 August 2020

    https://i.imgur.com/ImkFVeF.png Created Minotar AI Started Foundation for Bug AI Created Maze Level Objective - still in the works Improved Block Stat by allow you to alow block knockback

Patch notes and updates

S.noRelease datePatch nameGID number
130 May 2022Overseer Update 1.3.4.24437747060842239189
221 May 2022UI Changes and Enemy Swarm Mechanic4292505348831788002
39 May 2022Overseer Update 1.3.40a4348799082203678283
428 April 2022Update 1.3.36a4348798430272890793
55 February 2022Update 1.3.34a4235074931853274929
62 September 2021Hotfix4020014099087414124
719 November 2020Overseer Update v1.3.22a3856732611029818044
826 September 2020Overseer Update 1.3.20a3715990047702155099
920 September 2020Overseer update v1.3.193819572206278867891
1012 August 2020Overseer v1.22b3667572547699523253
117 August 2020Overseer Update - v1.21b3667572003460504555

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