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Rocky Mayhem

Rocky Mayhem Steam news

SepSlither | Jun 22, 2024 | game

Released

0players observed · 25 September 2026 - 22:49:13 UTC

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  • SteamPulse tracked peak20
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Rocky Mayhem news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak20
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews49
  • Release dateJun 22, 2024
  • DeveloperSepSlither
  • PublisherFrederik Holst

Genres: Action, Casual, Indie

Company pages: Developer: SepSlitherPublisher: Frederik Holst

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Rocky Mayhem Steam news

Rocky Mayhem news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 24.7 - Additional Reworks + Bug Fixes - 27 August 2026

    Hey all,This update includes extra reworks and changes to refine the game, as well as changes to the newly implemented level up unlocks.Unlock Rewards 2.0Level 10: Unlock ExcavationLevel 30: Unlock Most WantedPrestige 1: Unlock 6 skinsPrestige 2: Unlock 6 skinsPrestige 3: Unlock Reality Shift + Progression StorePrestige 5: Unlock the NEW Prestige Mastery cosmeticPatch Notes (27/08/2026)GlobalAsteroids no longer split, which results in higher asteroid spawn rates globally.Asteroid speed increased by 15%Standard Bullet hitbox increased by 10%Classic ModeCamera FOV increased by 20%Normal: Re-enabled boundary for boss battlesNormal: Base asteroid spawn amount increased by 40%Mayhem: Base asteroid spawn rate decreased by 9%Mayhem: Base asteroid spawn amount increased by 100%Most WantedEnemy Ship activation range increasedIncreased unlock requirements to Level 30 (from Level 20)MinigamesChaos…

  • Patch 24.61 - Classic Rework + Bug Fixes - 26 August 2026

    Hey all,Major fixes in place here as well as reworks to the classic mode. Summaries are below as well as the patch notes.Volcanic DeityHealth: 50HP ➔ 100HPMovement Speed: 3 ➔ 2.6Firing Speed: 0 ➔ 0.1Weak Point Damage: 0 ➔ 2Critical Damage: 10 ➔ 5Volcanic Knights: 6 ➔ 0Now shoots fireFrozen DeityHealth: 50HP ➔ 100HPMovement Speed: 1.8 ➔ 2Critical Damage: 10 ➔ 5Firing Speed: 1.2 ➔ 1.5AsteroidsBase Spawn Rate: 3.9 ➔ 3.7Base Spawn Amount: 4 ➔ 5Patch Notes (26/08/2026)ChangesGeneral: Bullets now have a 100% increased hitboxGeneral: All games will now begin with an ambush of 3-5 fast asteroidsClassic Normal: Bosses now spawn outside the screenClassic Normal: Removed boundary through boss battlesVolcanic Deity: Health increased by 100%Volcanic Deity: Added small weak point which deals 2x damageVolcanic Deity: Now has a short-range projectile attackClassic Normal: Volcanic Knights disabledClass…

  • Patch 24.6 - Quality of Life Update - 25 August 2026

    Hello!This update brings revamps to the progression system, as I feel like it was lacking previously. This includes level reward changes, the removal of rebirth, and level unlocks!TutorialThe tutorial has now been scrapped, leaving only a tooltip on how each ability works as before. As for the descriptions of how to play each game, you can now access that on the game hub by hovering over each mode's image. It will now display what you need to do, what you can do, and how long it takes to complete the level fully. In-Game RewardsOnce again, this needs balancing. You will now have to complete a mode to gain full XP rather than survive each round, and you will get a small bonus reward for surviving half the rounds. In addition to these balances, you'll be able to now see how many levels you get from completing a mode. 1 XP = 1 LevelClassic Normal: Mid-Round: 50XP ➔ 5XP , End Round: 15XP ➔…

  • Patch 24.5 - Cards of Greed and Despair - 19 August 2026

    Hi all,This update introduces 2 new card packs, both with a 5% chance of spawning. Both the Cards of Despair and the Cards of Greed can shake up your entire Chaos run in just one moment. Cards of Greed"Greed makes man blind and foolish, and makes him an easy prey for death" - RumiCards of DespairThe second pack added in this update introduces the cards of despair. These cards grant nothing and lose your chance of getting a game-saving upgrade. Pray you do not enter despair. New Legendary Card: Shield V2Patch Notes (19/08/2026)NewChaos: 7 New CardsAchievements: 2 achievements replaced with chaos onesChangesChaos: Brute has 10% shorter rangeChaos: All cards now have a 1 in 20 chance of spawning, instead of 1 in 15Chaos: Asteroids spawn 4% fasterChaos: 75% Charge asteroid increase decreased from 50% to 35%

  • Patch 24.1 - Cards of Chaos: Pack 2 - 2 August 2026

    Hi all,This minor update introduces 4 new cards into the Cards of Chaos, with one being legendary. Legendary cards are yellow, have ~5% chance of spawning, and grant amazing abilities. The next pack of cards I add will include more legendaries, as well as another new card type 'Wildcard', which will grant amazing benefits with unknown consequences of greed. This update also includes a new, re-designed hub. This is due to the fact I decided that Chaos should be it's own mode, as the gameplay is different to Chaos and has a completely different loop. The new hub is now split into two categories. New CardsPatch Notes (02/08/2026)NewChaos: 4 New CardsChangesGame Hub: Completely redesigned and re-organised into 2 categories.Menu: Downscaled buttons Chaos: Shield cooldown increased to 12s from 10sGeneral: Increased Heavy Barrel uptime by 2%General: Decreased Heavy Barrel duration by 10%Fixes…

  • Cards of Chaos | Patch #24 - 1 August 2026

    Hi all,This update brings the next brand new part of the Chaos difficulty, Cards of Chaos. This involves, for the first time in RM, selectable upgrades, including 2 new bullet types. This update also changes the font used throughout the game, more information below. Cards of ChaosUnlocked at the 50% charging mark, you will now be able to choose between 5 randomly picked cards. No 5 cards are ever the same, whether they're a completely different type or hold a different value. The upgrade you choose will shape your fate. Whether you escape or not, depends on what card you choose.Fully Repaired: Heals 3HPLess Asteroids: 15% less asteroids spawn+ Critical Rate: Applies 1 - 8% increase to your crit chance+ Countdown: Adds 1 to 10 seconds to the clock+ Health Bar: Heals between 1-2HP+ Fire Rate: Increases your firing speed by 13%++ Fire Rate: Increases your firing speed by 20%Siphon Bullets:…

  • Hotfix - Absolute Chaos + Patch 24 Teaser - 31 July 2026

    Hi all,It's been a while since my actual update to you all. As you can tell, I keep coming back to this and working on things, as it is a fun hobby to me. I absolutely loved, and hated, the development process for the new chaos difficulty, though I do consider it a mode and am thinking of swapping Reality Shift's new big space with Chaos as I feel like it's nowhere near classic anymore. Anyway, this dev log is to give a visual teaser towards a, sort of, expansion to Chaos as well as provide a hotfix for a stupid mistake I made.Patch 24 TeaserYour eyes do not deceive you. I am currently working on an upgrade system, which the ? will be randomly generated upgrades. While the theme of each one will always stay the same, i.e same benefit, the numbers associated with such benefits will always be different, impacting your decision making if the new bullets aren't doing it for you. Patch 24 wi…

  • Absolute Chaos | Patch #23 - 30 July 2026

    Hi all,This update includes the next major content update for Rocky Mayhem, 'Absolute Chaos'. Including a brand new difficulty/mode, quality of life updates, and a new combat mechanic, experience it all now!Classic: Chaos DifficultySurviving the asteroid field has gotten the hardest it ever has been. In Chaos mode, you will be limited to one minute to survive the field. But there is a catch. You will need to gain cores from the asteroids to recharge your ship to be able to escape. Without all the cores, escaping the field will not be an option and death will slowly claw at you. Destroying asteroids charges you up by 0.5% and ships give 2%, and reaching milestones through charging grants upgrades to help you. Can you escape this absolute chaos, before the chaos consumes you? Critical DamageIn all modes, you now have a 5% chance to shoot a special purple bullet, which deals 5x the damage…

  • Beta Branch: Build 23 Update #3 Now Live - 29 July 2026

    Hi all,The next major update for Rocky Mayhem is available for testing in the beta branch "Chaos". After this build, there is one more planned, to test Critical Damage as well as the final planned things. Next build will be released later today, with Patch #23 ready for launch by Thursday the latest. Planned / In-development:All Modes: Critical Damage mechanicChaos: BRUTE Bonus ChargeChaos: BalancingBeta Patch Notes (29/07/2026)NewV3 of 'Chaos' difficulty for ClassicComments: Slight improvements have been made to add to the chaos. Major improvements include adding a 'Game Over' screen when the timer runs out, and a victory screen for winning. Rewards have also been increased by $500 and 10 levels.2 Steam Achievements Replaced with new onesNote: A lot of the code was repurposed as 2 of the old achievements conflicted with other modes and didn't always unlock, so unfortunately they were r…

  • Beta Branch: Build 23 Update #2 Now Live + Dev Update - 28 July 2026

    Hi all,The next major update for Rocky Mayhem is available for testing in the beta branch "Chaos". This will be a very rough update to begin with, and will be smoothed out overtime before launch. Brief patch notes will be supplied below, with the extensive version coming out with Patch 23's launch. Dev UpdateLast update rolled back the main branch from Patch #22.03 to #21.2. This was due to game breaking bugs that added invincibility. After fixing the bugs with the last patch, I have decided to make this build available on the main branch, with Chaos being locked until Patch #23. All changes to anything other than Chaos will be accessible. Please note that there may be unknown bugs caused by Chaos which will be looked into, if any are discovered.Planned / In-development:All Modes: Critical Damage mechanicChaos: Additional UpgradesChaos: Endgame AchievementChaos: BalancingUpgradesUnlock…

  • Beta Branch: Build 23 Update #1 Now Live + Dev Update - 27 July 2026

    Hi all,The next major update for Rocky Mayhem is now available for testing in the beta branch "Chaos". This will be a very rough update to begin with, and will be smoothed out with rewards, content and UI with time before the full launch of it. Brief patch notes will be supplied below, with the extensive version coming out with Patch 23's launch. ImportantDue to a bug causing invincibility after using shields, as well as a couple other issues, the main branch has been downgraded to Patch #21.2. You may use this beta branch safely on anything other than Chaos for an improved experience before 21.3. Planned / In-development:All Modes: Critical Damage mechanicChaos: Mid-Round UpgradesChaos: Balance Changes, New EnemiesChaos: Endgame Achievement, to replace obsolete one without loss of achievementBeta Patch Notes (27/07/2026)NewV1 of 'Chaos' difficulty for ClassicCurrent Build: Asteroids sp…

  • Patch 22.03 - Rebirth - 8 July 2026

    Hi all,This update includes a small new feature which will change how early game progression plays out, as well as a makeover for Game Menu.Rebirth & Locked ContentAt Prestige 2, you will now be able to rebirth, located in the Progression Store. Rebirthing grants you $100,000 and access to the, now locked, Reality Shift! On top of that, Reality Shift will no longer cost a fee to play, while the prize will remain unchanged. Game HubThe menu for game selection, has once again, had a name change as well as a redesign. Originally it went by 'Arcade', then 'Game Selection', then 'Game Menu', and now I feel satisfied with 'Game Hub' as this is the hub for all gamemodes. I've also redesigned it slightly with the new change for rebirth, which shows 6 individual gamemodes, rather than 5 with one having a sub mode. In addition to this, Reality Shift will no longer be considered as part of Most Wa…

  • Patch 22.02 - Difficulty Scaling V3: Reality Shift Overhaul - 5 May 2026

    Hi all,This is the next update of the Difficulty Scaling for Rocky Mayhem. As said last patch, the difficulty of all modes has barely been changed since each mode released. This time, the focus is on Reality Shift and Most Wanted, making it as difficult as it was intended to be. One issue I noticed, is that the Frozen Residual in RS only shot icicles every 75 seconds. I'm not sure why, but it's been changed now to make it a more challenging opponent, rather than a "spinny" thing. Other changes have been included below. Patch Notes 05/05/2026Gameplay ChangesReality Shift: Gravitational pull from Reality now increases after 45sReality Shift: Volcanic Residual now has a range increase of 10%Reality Shift: Frozen Residual now shoots every 5 seconds, decreased from 75Reality Shift: S.W.A.T now spawns in a group of 3, decreased from 5Reality Shift: C.Q.B ships now take 40s to spawn, increased…

  • Patch 22.01 - Difficulty Scaling V3: Faster Gameplay Pacing - 1 May 2026

    Hi all,This was meant to be shipped with the anniversary update but it wasn't ready yet. Introducing the first major change to the pacing of the game and Difficulty Scaling since 2024, this is sure to make classic more chaotic and fun to play, and less of a chore. A total of 2 minutes has been chopped off the length of classic mode, making classic only 6 minutes to complete! This will, however, make the game more difficult as you'll have less time to adapt but unlisted changes have been made to make this a bit easier.Patch Notes 02/05/2026Round Progression (Classic)Round 1: Starts at 10 seconds, from 30Round 2: Starts at 30 seconds, from 60Round 3: Starts at 70 seconds, from 100Round 4: Starts at 100 seconds, from 140Volcanic Deity Boss FightRound 5: Starts at 140 seconds, from 180Round 6: Starts at 180 seconds, from 220Round 7: Starts at 200 seconds, from 260Frozen Deity Boss FightRoun…

  • The Anniversary Update | Patch #22 - 30 April 2026

    Hi all, This month marks the 2 year anniversary of the beta for Rocky Mayhem 2024 Remake! As such, I am presenting the largest update I have done since the full release date, 22nd June. This has indeed been a longer journey than I expected. I initially started Rocky Mayhem as a lockdown project back in 2020, which was abandoned when I started attending college again after lockdown. Then as of May 2024, I decided to finally bring back the game with a beta and one month later, a remake. Now presenting over 90 updates later (with 21 being major), I bring you Patch 22! Returning: Homing AsteroidAvailable in: Classic MayhemThe asteroids from 'Search and Destroy' are back in the game, exclusively in Classic Mayhem! They will spawn every 30 seconds in groups of 3, and look identical to the other asteroids so keep your guard up. Permanent Item: Golden EggAvailable in: Classic, Most WantedThese…

  • Dev Log #2 - Upcoming Anniversary Update - 26 April 2026

    Hi all,It's been almost 2 years since I both did my last development log, as well as released the game into beta. In celebration of the second one, I am releasing the biggest quality of life update the game has received in a while. This includes new sounds, which fit more into a retro theme, balance and game changes including a 'Progression Shop' where you can spend in-game money to buy levels! I've also done some minor improvements to the small things like user interface for Excavation! While this update does lack in new content, there will also be a returning feature from the past, all updated and improved to fit with the current state of the game! I'm really excited for this final big thing to come out, which will be releasing on the 1st May! Or, you can spoil yourself and participate in the pre-release branch which is unstable, but has everything I've implemented so far. The final s…

  • Patch 21.21 - Major Fixes & Minor Changes - 3 April 2026

    Hi all,This patch should hopefully fix an issue that has been in the game for a long time, which has ruined people's runs. For a few months, you've been wiped in Most Wanted in a split second at full health, wiped by an asteroid damaging you twice. This update should finally end these experiences and make it better. It's no guarantee, and in instances where you get hit by two asteroids in the same frame, I have not fully fixed this, but it should be less common. Patch Notes 03/04/2026ChangesGeneral: Re-added firing when you are shieldedEaster Event: Eggs now glow so the darker ones are easier to findEaster Event: Eggs now spawn in groups of 5, rather than 4.FixesGeneral: Fixed bullet overlapping ship when spawningGeneral: Ship explosion sound would not play on occasionClassic: Fixed asteroids not de-spawning on occasion.Classic: Added a grace period between being hit by an asteroid and…

  • Patch 21.2 - Progression Balancing & QoL Changes - 3 April 2026

    Hi all,It’s been a while since I looked at progression and after adding prestige badges, I’d like to try and make it all a bit easier while also making it a grind fest. Below is all the changes you need to know.Game BranchesMain Branch has been updated to 21.2 from 21.11Previous Update Branch has been updated to 20.3 from 8.5Old Beta Branch is now out, with access to 5.0 from 2024.Pre-Alpha Branch is now out, with access to 0.4 from 2020.(Beware that this is an extremely unstable old build, from prior to converting from GameMaker to Unity. Do not expect stable content.)Reward ChangesLevelsYou now get rewarded a handful of levels half way and the rest on completion of the matchDefeating Volcanic Deity will now give a bonus of 10 levelsDefeating Frozen Deity will now give a bonus of 20 levelsEvasion Normal: Rewards 10 levels instead of noneEvasion Time Trial: Rewards 25 levels with all cr…

  • Patch 21.11 - 32 New Egg Variants, Most Wanted Eggspansion - 2 April 2026

    Hi all,Final update to the Easter content for the year. I'm adding 32 more eggs which include a new pattern and more colours, which brings the grand total of unique eggs to 82! If you can't tell, I love making pixel art eggs and adding more colours, so it was very fun. With this update, I have also eggspanded the spawning of eggs to Most Wanted Normal Mode. Eggs will spawn more regularly here, so do not worry. Added 32 new variants of Easter Eggs with new patterns and colour combinationsAdded Egg Spawner to Most Wanted NormalEggs no longer collide with each other

  • Patch 21.1 - New Login Bonus Reward, 25 New Egg Variants - 2 April 2026

    Added a login bonus that will be valid until 1st May 2026Added 25 new variants of Easter Eggs with new patterns and colour combinationsRemoved scrapped 'Online' button and functionalityMinor adjustments and fixes to the menuFixed Easter Egg spawner not functioning in Classic MayhemFixed Easter Eggs spawning in Most Wanted

Patch notes and updates

S.noRelease datePatch nameGID number
127 August 2026Patch 24.7 - Additional Reworks + Bug Fixes1842212951300803
226 August 2026Patch 24.61 - Classic Rework + Bug Fixes1842212951295421
32 August 2026Patch 24.1 - Cards of Chaos: Pack 21839676055892950
431 July 2026Hotfix - Absolute Chaos + Patch 24 Teaser1839676055886699
529 July 2026Beta Branch: Build 23 Update #3 Now Live1839676055881293
628 July 2026Beta Branch: Build 23 Update #2 Now Live + Dev Update1839041357038726
727 July 2026Beta Branch: Build 23 Update #1 Now Live + Dev Update1839041357036877
88 July 2026Patch 22.03 - Rebirth1836506165581067
95 May 2026Patch 22.02 - Difficulty Scaling V3: Reality Shift Overhaul1831432155578908
101 May 2026Patch 22.01 - Difficulty Scaling V3: Faster Gameplay Pacing1831432155572642
113 April 2026Patch 21.21 - Major Fixes & Minor Changes1828894815561167
123 April 2026Patch 21.2 - Progression Balancing & QoL Changes1828894815560158
136 February 2026Patch 21.01 - Hotfix1823825466500322
145 February 2026Patch 20.3 - Gameplay Improvements & Fixes1823825466496881
153 February 2026Patch 20.2 - Economy Changes, New Free Skin1823191198617316
164 January 2026Patch 20.15 - 'Reset Data' option re-enabled1819386365122042
1727 December 2025Patch 20.11 - 'Race Against Time' achievement fix, New Achievement, Bug Fix1819386365110717
1822 December 2025Patch 20.1 - Player Card Changes, Critical Bug Fix1819386365102792
1921 December 2025Patch 20.05 - Small Fixes1819386365099924
202 December 2025Patch 20.04 - Major Fixes and Changes1817483467049199

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