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Noise Hunters

Noise Hunters Steam news

Noise Hunters | May 27, 2020 | game

Released

0players observed · 26 September 2026 - 04:11:30 UTC

ActionAdventureFree To PlayIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive

Noise Hunters news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive
  • Total reviews126
  • Release dateMay 27, 2020
  • DeveloperNoise Hunters
  • PublisherNoise Hunters

Genres: Action, Adventure, Free To Play, Indie

Company pages: Developer: Noise HuntersPublisher: Noise Hunters

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Noise Hunters Steam news

Noise Hunters news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • // Update 02: Suit Adjustments - 6 June 2020

    Mevye, we heard you and we have updated your suit's firmware. The changes are: // WAVE BRIGHTNESS // Added an Epileptic Warning at the start of the game. You can now set the Wave Brightness mode in the Options Menu. The modes are: Subtle (Low), Medium, Standard (high, and the default setting). We hope this will improve your experience playing the game, but, on the other hand, this does not guarantee that it won't trigger any epileptic seizures. // AIM UPGRADE // Aiming should now be more precise than before. This time, you should be able to hit properly your targets (if you don't miss). A new sensibility option for Aim Mode has been added. If you needed to aim your shot slower or faster, now you can with this change. Looking around should feel more responsive now. // INPUT TEXTS // Tutorials have been revised and we added input icons with the tutorial texts. No more "do this thing" with…

  • // UPDATE 01 - 30 May 2020

    Mevye, we have new information to share with you. Take a look: // ENEMIES // Predators (melee enemies) are now unable to hit through doors. The Main Core decided to downgrade the proximity sensors in favour of saving resources. Shock particles now stay with the enemies, instead of leaving a electric cloud after shocking an enemy. Predators are now slightly slower, but still fast enough to catch up with Mevye. Keep your guard up! // Facility // Hexagonal Doors have been fixed and now you are unable to slide through the sides of the doors. Sorry! Laboratories-003 and Lab Generators had issues with their doors, and they have been properly fixed. Embryo tubes now display proper round bubbles. // Steam // Checked and hotfixed an issue related to the "Deactivation" achievements. || Coming up next: Sensibility changes. Input Texts and Icons. If you find something unusual, please, do reach us o…

Patch notes and updates

S.noRelease datePatch nameGID number
130 May 2020// UPDATE 013142896212096713816

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