- 1.0.5 Patch Notes - 2 August 2025
Version 1.0.5 - Fixed bug in Chapter 8 where some players may have got stuck and unable to progress the three quests needed to compelte the chapter. - Fixed bug with player animation glitching in Chapter 5 after a call As always, if there are any bugs you encounter - please join our discord and post them in our Bug Report tab. Thank you!
- OUT NOW! Misc. A Tiny Tale is available on Steam! - 31 July 2025
Hi again everyone! I'm excited to say... *Drum roll*๐ Misc. A Tiny Tale is OUT NOW ๐And to celebrate, it'll be 15% off for the first two weeks! ๐คThis game started as anything, a small idea that grew over time. Misc began in early 2020 right as covid hit, and through many years I worked on the game in my spare time between my day job. About halfway through development I was honored to be able to make the game my full time commitment and leave my job to work on the game, thanks to two government grants we received from Screenwest and Screen Australia. Their support has been nothing short of incredible and Iโm so thankful for all their help.Itโs come together with the talent of many hands, from programmers, artists, singers, voice actors, and more. Iโm so thankful for each and every one of them for their help and touch on the game. I could talk about this game and the wonderful people tโฆ
- Updated Release Plan: Steam on July 31, Switch on July 22 - 4 July 2025
Heya everyone,We wanted to share a small update. The Steam version of Misc. A Tiny Tale will now be launching just a tiny bit later, on July 31st. However, weโre still on track for our original launch for Nintendo Switch on July 22nd, so if youโre eager to jump in early, that platform version will be ready to go first!Misc was originally built around the Nintendo Switch hardware, and weโre so proud of how it runs on that platform. With this short delay, weโre taking a bit of extra time to make sure the PC version feels just as polished and comfortable to play, with high-end performance, better options for PC, and quality-of-life tweaks suited to mouse and keyboard. Weโre also using the time to address feedback from early reviewers and fix up some final bugs, so launch day on Steam can be the best experience possible. On top of that, the Steam version will now include a big set of achievโฆ
- It's official, we have a RELEASE DATE. - 31 May 2025
Hi again! It's been an exciting time! This week, we announced Misc. A Tiny Tales official release date... *Drum roll* The game finally launches: ๐ July 22, 2025 for PC & Switch! ๐ That's less than two months away! To celebrate, we've got an all-new trailer which highlights the key story to expect in the game. Please take a look and let us know what you think. It hasn't been easy getting here, but I could not be more proud of how the game's come out and I'm incredibly excited for all of you to finally play it. Every little repost & wishlist makes a huge difference, so if you haven't yet, add it to your wishlist on Steam and share this with a friend or two! Help us get these little robots in the hands of as many people as we can. I truly can't thank you and all the amazing support we've had over these five years to make this game a reality. I'm so incredibly eager to get the game into yโฆ
- 1,827 Days Of Development! - 12 February 2025
A giant task for a tiny dev team! Hello everyone! We're back with an all new video. Can you believe it's now been FIVE years since we started this project? It really blows my mind how far it's come and what we've made possible. We couldn't have done it without the support of the many people who've helped along the way, the support of Screen Australia & Screenwest, and everyone who has watched these videos. I can't wait to see where Misc brings us and I can't wait for you to play it! Please help us spread the word and share this video. ๐ If you haven't already, join our community on Discord ๐ And hop into the fun over at Bluesky! Let us know what you think!
- 10 Heartwarming Things to Look Forward to in Misc A Tiny Tale - 15 January 2025
Ready to explore a vibrant world as a tiny robot? Hello everyone! We're back with an all new video. As you know, we'll be releasing our Indie Game this year! So I wanted to dive into 10 reasons you should be excited to get Misc in your hands. It's been a joy to see your reactions to our latest trailer and hear first impressions of the game from private testing. We've got a lot more to share this year so stay tuned and help us spread the word! ๐ If you haven't already, join our community on Discord ๐ And hop into the fun over at Bluesky! Let us know what you think!
- NEW Trailer and release window! ๐ Misc. A Tiny Tale - 13 November 2024
A Heartwarming 3D Platformer Coming to PC and Nintendo Switch in 2025 Today we're proud to share an all-new trailer for Misc. A Tiny Tale. Our last trailer was way back in 2022, so of course the game's come a long way. Misc is a charming 3D platformer that invites players to embark on a heartwarming journey with two tiny robots, Buddy and Bag Boy. Crafted from everyday objects, these lovable characters work together to make the world a better placeโone tiny step at a time. We're excited to confirm the game will be releasing in 2025. It's been a long time coming, and getting to the point where a majority of the game is done has been nothing short of a journey. As we wrap things up and prepare for launch, seeing the story unfold and playing through all the games content has been a joy. We couldn't have done it without your support, so please look forward to more soon. ๐ If you haven't alโฆ
- Misc. A Tiny Tale - A wholesome new demo ๐ - 16 August 2024
One last demo! Come see what's new. Since starting development way back in 2020, it's been an incredible journey working on Misc and seeing it grow over time. This year our focus has been completing the game by the end of the year, with a release aiming for sometime early 2025. We were lucky enough to be part of Wholesome Games Steam Celebration, which highlights incredible wholesome games. As part of this celebration, we wanted to release an updated demo of Misc which brings the first two chapters of the game to it's current stage in development. This updated demo has some new features and improvements. - You can now get around faster by sprinting. Careful, don't use up all your battery! - Better support for controller, letting you access every screen and menu with just a gamepad. - Totally re-worked Gus challenges, if you played them the first time around it's well worth a revisit! -โฆ
- DEVLOG 8 ๐ - A New Demo! - 27 February 2024
It's time for an update!โจ We've been working on the game for over three years now. Last year we focused on the final three chapters of the game, so we could make sure the ending had enough love and care put into it. This year our focus is on completing the game by the end of the year, with a release aiming for sometime early 2025. In today's devlog we take a look at how the game has progressed, as well as celebrate through an all-new demo release. This updated demo lets you explore the first two chapters of the game with some new features and improvements. - An all-new cleaning system, letting you collect small, medium, and large trash pieces around the area. - Recycle your trash at the RECYC0TRON machine near every shop. This will help you get some extra cash! - Quests have now been added which let you keep track of your objectives, stamping them off with a unique design for each. - Asโฆ
- DEVLOG 7 ๐ก - Stamps! - 24 July 2023
Did somebody say... STAMPS?!?โจ An important aspect of our game is simply keeping track of everything you're doing. We could just add a quest menu and call it a day, but in today's devlog we'll dive into how some all-new features give regular mechanics a fun twist! ๐ If you haven't already, join our community on Discord ๐จ Subscribe to our newsletter at the bottom of our website Let us know what you think.
- DEVLOG 6 ๐ผ - New Collectables - 23 May 2023
Rapid-fire new updates!๐ผ Since the start of this year, we've been focusing on the final few chapters in the game. Because of this, it's been hard to show updates as a majority of our new work dives deep into spoiler territory. In our latest devlog, I thought it might be good to showcase just some of the newest additions to the games development that are either present in the early game or are by nature spoiler-free. ๐ If you haven't already, join our community on Discord ๐จ Subscribe to our newsletter at the bottom of our website Let us know what you think.
- DEVLOG 5 ๐ฒ - Another Grant?! - 3 May 2023
Another opportunity!๐ฑ It wasn't long ago that we received our first grant from Screen Australia, so to be here and announce another is truly something special (and something I'm still getting used to!๐ฑ) It is with huge honor that we get to announce we're a recipient of Screenwest's Digital Games Production Fund! ๐ This grant will focus on contracting some extra work from the Western Australian game dev community. It will also be used to further promote and improve the game. A very special thank you again to all the amazing folks at Screenwest for their support. It's really fantastic to see my state have this kind of support for indie developers. It's been a lot of work on all sides to get to this point, so I can't wait to see what comes of it and what's next! Please check out the full list of games funded here. Thank you again to everyone for your support along the way. We have a lotโฆ
- DEVLOG 4 ๐ - Our Indie Dev Office - 13 March 2023
Working from home has never been more fun! In our latest devlog, I take you on a virtual tour through the Tinyware Games office space. Working remotely has its own unique challenges, but there's no better opportunity to make a space work for you than a space in your own home. Don't forget, each episode we aim to also sit down and answer: Questions about game development ๐ฎ Questions/feedback about the game ๐ญ Be sure to leave some for us below and we'll try to include them in a future episode. ๐ ๐ If you haven't already, join our community on Discord ๐จ Subscribe to our newsletter at the bottom of our website Let us know what you think, and send us a pic of your setup!
- DEVLOG 3 ๐ฅณ - HUGE NEWS and release date! - 7 February 2023
It's been a wild journey๐ฑ It is with huge honor that we finally get to announce we're a recipient of Screen Australia's 'Games: Expansion Pack' grant! ๐ This $150,00 grant will let us do many incredible things with the game. For our lead developer, it means he can focus full-time on the games development. It's been a long journey getting to this point, and we couldn't be happier with the outcome. There's a lot to go over, so please give our video above a watch! but - Our lead developer will be focusing on the game full time - We've planned the next two years of development out - We plan to release the game at the end of this period ๐ฅฐ To finally have a release window set out is really special to us. Two years might feel like a long time, but in game development world it's a blip! โจWe can't wait to deliver an incredible experience to you, and make it the best it can be. โจ A HUGE thankโฆ
- DEVLOG 2 ๐จ - How We Make Our Characters - 1 October 2022
We need your help! What should we name this character? ๐ฑ๐ญ In our latest devlog, we document the process of making a character for the game. Find out how we approach everything from concept, modeling, programming, and more. Don't forget, each episode we also sit down and answer: Questions about game development ๐ฎ Questions/feedback about the game ๐ญ Be sure to leave some for us below and we'll include them in the next episode. ๐ ๐ If you haven't already, join our community on Discord ๐จ Subscribe to our newsletter at the bottom of our website Let us know what you think.
- We've fixed the camera control ๐ท - 9 August 2022
We hear you and have fixed the camera! ๐ Recently, a bunch of players discovered an issue with the camera where it was rotating too quickly when playing. This is actually a bug, where the camera's rotation rate was tied to the performance/framerate of the game, rather than being set by a constant value. We've now fixed this, and more in our recent patch. We hope this bug fix encourages people who encountered the bug to revisit the demo and give it another try. Check out the full list of patch notes below. ๐ Demo Update Patch Notes: The camera has been fixed and now rotates at a set rate. The loading animation has been fixed and now runs at a set rate. In Chapter 2, the player can now be hit by an enemy, resulting in coins being removed. Small dialogue changes and improvements. To download the latest patch, simply launch the game. Steam should automatically download the latest patch. ๏ฟฝโฆ
- DEVLOG 1 ๐ - Finding hidden treasure - 8 August 2022
We've released our first ever devlog for our game. ๐ค๐ (We're new to this so go easy on us!) Get a preview of some new mechanics we're working on, as well as a peak into my workspace at Tinyware Games. Each episode, we'll also sit down and answer: Questions about game development ๐ฎ Questions/feedback about the game ๐ญ Be sure to leave some for us below and we'll include them in next episode. ๐ ๐ If you haven't already, join our community on Discord ๐จ Subscribe to our newsletter at the bottom of our website Let us know what you think.
- We won an award! ๐ Colors Of Indie 2022 ๐ - 8 August 2022
Our team recently entered the first ever "Colors Of Indie" event hosted by Mooneye Studios. Colors Of Indie celebrates the many facets of indie games and tries to help the developers of those games with visibility, feedback, and some development funding. To enter, we submitted a 'pitch' of our game on Tiktok. Our submission made it into the final nominees, alongside many other incredible indies. The final results were recently announced, and our team is honored to have won 3rd place. ๐ "Misc. A Tiny Tale brings back a beloved genre of the past and works together with its dedicated community to bring you a fun story of friendship on an exciting journey." What does this mean for Misc? As a winner of third place, our team will be receiving $200 which will directly go into the game's development. We're touched and so thankful people believe in our game. ๐๐ป๐ญ We highly recommend checkingโฆ
- Misc. A Tiny Tale - DEMO UPDATE - 13 June 2022
As part of the #SteamNextFest, we've released an all-new demo that features the game's first two chapters. Previously, you could only play an early version of chapter 1. We've also put together a new trailer covering some things we've been working on outside the demo. Demo Update Patch Notes: Chapter 2 has been added and is now playable The UI has had an overhaul, with cogs collected now being displayed in a meter. Controls are now displayed on-screen as you play. A loading screen/animation has been added. Character physics and overall control has been adjusted. Visuals overall have been improved for performance. Fixed a major bug on low-end computers which should increase performance. All cutscenes now run at 60fps with revamped visuals. As stated in the patch notes, we've spent some time updating the UI to include a cog meter that counts up. I hope this meter helps people visualize thโฆ