- Final Beta Update - 10 May 2024
Hey Handy Harry's fans, I've got some very exciting news! This is the final update to H4S before the 1.0 Full Version release update coming later this year. I know a lot of you are dying for some new content and while this maybe isn't the update you were hoping for, I can assure you that the largest content update is right around the corner. I will be announcing the final release date very soon! Here's what's new in this version: Overhauled player animations! Glow sticks can now be picked back up (or stolen). Massively improved network efficiency and stability. Added TV head hat. Thanks to jobo the hobo for the suggestion! Added surprised face skin. Improved flashlight ambient lighting. Improved hell pit door animation Added option in settings to reduce light flickering. I'd also like to take this moment to apologise for the lack of updates during the last few months. I have been hard a…
- Update Beta 3.2 - 26 October 2023
Lads! Some maniac has gone around installing doorbells indoors! Who the hell would even do that? And don't even think about ringing any of those damn doorbells. We've been getting conflicting reports as to what happens when you press them... Best you don't try your luck. Here's what's new: Trick or treat doorbells! New "Gut Buster" 3D skin. New "Banana" flashlight. Added Halloween Theme. Enjoy, have fun and I wish you all a SpOoOoOoky Halloween! Ben.
- Update Beta 3.1 - 29 July 2023
Lads! It's been 3 years since Handy Harry's Haunted House Services first went into business! I can't believe we've made it this far! I think it's time we celebrate with a little party! So I've prepared a little BONUS STORY! Here's what's new: BONUS MINI STORY! Featuring an exclusive new ghost and unique objectives! New 3 year party hat! Minor bug fixes. I hope you all enjoy these new bonus missions, I had a lot of fun making them. I also want to thank everyone for your 3 years of support! I can't believe H4S is still going strong! See you in the next update! Have fun, get spooked! Ben.
- Update Beta 3.0a - 15 July 2023
Hey guys, Here are this update's patch notes: PVP ghost no longer floats above the ground. PVP ghost player gets blinded and teleported when stunned by a player. Fixed PVP ghost animation. Players will no longer die if standing near a player who is being turned into a ghost before the start of a game. PVP ghost can no longer enter the elevator. I'd like to apologise to everyone who was trying to play PVP mode. Due to update 3.0's changes to ghost AI, the PVP ghost had to be re-programmed and unfortunately due to time constraints, it was not tested and debugged correctly. Please let me know if you experience any other issues or have any kind of feedback. Quickest way of getting in touch with me is by joining the discord group here: https://discord.gg/fJWwnSS Have fun, get Spooked! Ben.
- Career Update - Beta 3.0 - 9 June 2023
It's finally here! The long awaited Career Update! Congratulations! You've just been officially hired by Handy Harry's Haunted House Services Incorporated! Jump into the career mode and see where this new job will take you! I'm sure nothing terrible will happen... The H4S story mode features 20 thrilling levels with progressively larger and more complex layouts as well as 4 different ghost types. The new ghost AI replaces the old randomised AI behaviour with new individually programmed ghosts. Each with their own unique behaviour and attack patterns. This is H4S' most ambitious update. And here's what's in it: What's New? Story Mode 20 Hand made levels! Boss-battles! Up to 4 players! Handy Harry is Here! 4 New Ghost Types! Each with their own behaviours and attack patterns. Spectre: Run away! Slasher: Run and hide, stay out of sight! Summoner: Nobody is safe! Spider: Don't get stuck in…
- Update Beta 2.4 - 16 December 2022
Merry Spookmas fellow handymen! I hope everyone is having a great holiday season! This update is just a little patch adding a Xmas theme to H4S. There is unfortunately no new content. I know this is probably quite disappointing, and for that, I'm sorry. I promise I'm still working on the next update, which should be not only the biggest, but also the most game changing update that has ever been released for H4S. I unfortunately haven't had the time to work on it as much I I'd like. However progress has been made towards the new ghost AI (I think you guys are gonna like it!). But I can't say exactly when the update will be ready by. Here's a small list of what's planned for the next update: Missions and level progression. Ghost AI overhaul #2. With specialised ghost AI. Different ghost types with different behaviours and attack patterns. Better room variation. Dropping batteries for othe…
- Update Beta 2.3 - 23 October 2022
Happy Halloween fellow handymen! I hope everyone is having a spooktacular spooktober! it's time for our third Halloween update. It's not a big one but I've got some exciting things coming! Here's what's new in this year's Halloween update: The Halloween theme is back! As part of the Steam Scream Fest and of course, the spookiest day of the year! Jack-O-Lantern flashlight! Vampire face skin! Candy bowl hat! Number of ghostlings spawned in endless mode is more fair. I know what you're thinking... Geez it's been ages since the last update and this is all there is? Yes. I wish I could have done more. I've started working on some very exciting new mechanics, however I did not manage to get these finished in time for this update. So rather than releasing incomplete mechanics, I decided to delay these to the next update while I work on improving and polishing these. This does mean that this ye…
- Update Beta 2.2a,b - 10 August 2022
Hey guys, Here are this update's patch notes: 2.2a: Improved connection stability during small internet interruptions. If the game experiences a disconnect, it will attempt to reconnect each second for about 10 seconds instead of immediately disconnecting. Fixed issue where players near a cobwebbed player would would also be affected. Fixed issue where cobweb debuff would remain after being teleported. Fixed missing equip button on the sticker page of the shop. Removed anniversary theme. 2.2b: Fixed crash that would randomly occur. Please let me know if you experience any other issues or have any kind of feedback. Quickest way of getting in touch with me is by joining the discord group here: https://discord.gg/fJWwnSS Have fun, get Spooked! Ben.
- Update Beta 2.2 - 31 July 2022
Greetings fellow handymen, old and new! I can't believe it's been 2 years since the early access release of H4S! Thank you to everyone who's supported this silly indie game. It was only ever supposed to be a game that I quickly made to have some fun with friends on a Covid-19 locked-down weekend. And it somehow snowballed into a game that is (apparently) beloved by so many people. I know what you're probably thinking... "Geez when is this game ever going to be finished?" And to be honest, the reason I haven't just thrown a few updates together and called it done is because of you guys! Nobody motivates me to work on this game more than the people who play it. And for that reason I want to make H4S the best damn $5 you ever spend! As for you H4S veterans out there, I don't want you to be bored either. I want you to keep coming back for more! Many of you have indeed been playing this game…
- Update Beta 2.1b - 27 June 2022
Hey guys, Here are this update's patch notes: Added New ghost radar system for PVP mode. Added VSync option. Added indicator in the pause menu for hardcore mode. Fixed duplicate resolutions showing up in the settings. Fixed bug where player fixing a repair in the attic or basement would be teleported outside the map. Fixed bug where an arm would appear when carrying a dead player's flashlight. Fixed rendering issue with the new flashlights. Fixed some text in the settings menu. Fixed bug where stickers and glow sticks could be dropped while paused. Fixed black void rendering issue with the PVP ghost when looking down a long corridor. Fixed collisions between glow sticks and batteries with players. Fixed bug where the tooltip would remain after unpausing and pausing the game. Fixed aggressive snapping into place of repair items when running at lower resolutions. Fixed shop music not bein…
- Update Beta 2.1a - 16 June 2022
Hey guys, Here are this update's patch notes: Added individual sound effects for each flashlight Fixed player color not applying correctly to flashlight. Minor bugfixes Please let me know if you experience any other issues or have any kind of feedback. Quickest way of getting in touch with me is by joining the discord group here: https://discord.gg/fJWwnSS Have fun, get Spooked! Ben.
- Update Beta 2.1 - 10 June 2022
Greetings fellow handymen! I bring you a new semi-big update! It's been a while since the last update and I'd like to apologise for that. This update brings some cool new features and a bunch of quality of life improvements. However I know that you guys want MORE! So don't worry, I've got some VERY exciting stuff planned for the next update. But for now, I bring you Update b2.1! And here's what's in it: What's New? Customizable Flashlights! Cellphone Lantern Hambone Toy Gun more coming soon... Added cockroach swarms! Ewwww gross!!!! Confirmation menu when quitting a game. Host can now restart the game from the quit menu. What's Better? New input system for better controller support (key binding & full controller support coming soon). Escape/Start key now exits repair screen without pausing game. Increased pixel filter resolution for a clearer image. Added "YOU ARE HERE" indicator to map…
- Update Beta 2.0d - 13 March 2022
Hey guys, Here are this update's patch notes: New menu and shop UI icon and buttons Fixed tooltips not appearing on the main menu Improved stability issues caused by stunning Added Discord and Steam buttons to the main menu Fixed minor collision issues Please let me know if you experience any other issues or have any kind of feedback. Quickest way of getting in touch with me is by joining the discord group here: https://discord.gg/fJWwnSS Have fun, get Spooked! Ben.
- Update Beta 2.0c - 1 March 2022
Hey guys, Here are this update's patch notes: Patched insane memory use when in death screen as a client. Fixed cloning machine appearing on maps in hardcore games. Please let me know if you experience any other issues or have any kind of feedback. Quickest way of getting in touch with me is by joining the discord group here: https://discord.gg/fJWwnSS Have fun, get Spooked! Ben.
- Update Beta 2.0a,b - 20 February 2022
Hey guys, Here are the patch notes for 2.0a and 2.0b: b: In game tool-tip now shows what player's flashlight is on the floor. Fixed dead player's flashlight appearing in the elevator right after the player joins. Fixed stickers not working if player is wearing a 3D skin. a: Fixed UI not adjusting correctly to some aspect ratios. Fixed issue where game would show loading screen after opening if steam is down or not communicating with the game correctly. Please let me know if you experience any other issues or have any kind of feedback. Quickest way of getting in touch with me is by joining the discord group here: https://discord.gg/fJWwnSS Have fun, get Spooked! Ben.
- Update Beta 2.0 - 18 February 2022
Greetings fellow handymen, old and new! Boy do I have some news for you all, including a graphics overhaul, in game map and 3D skins. This update is so significant that we've skipped update 1.9. Skip to the bottom of this post for the full list of changes. New rendering method: https://i.ibb.co/m9kQy11/Render-Comparison.gif This new hybrid pixelation rendering method means smoother graphics and eliminates motion sickness while retaining that classic lo-fi H4S look! This is achieved by seamlessly blending two different methods for pixelating graphics: Texture pixelation, used for walls and other level geometry and rendered image pixelation (used for all other objects such as players and level decorations). This last method is what was previously used for all rendering and produced a more "jittery" and choppy image which could cause motion sickness. You can compare both rendering methods…
- Update Beta 1.8 - 22 December 2021
Merry Crimbo everyone! I hope you all are having a great holiday season. And what better way to celebrate than with a new H4S update! So here's what's what in this year's Xmas update: What's New? Added xmas theme! Dead players now drop all their batteries! Batteries can now sometimes be found during repairs! What's Better? Number of stickers you can place now increases with sticker capsules collected. Sticker capsules are saved upon collection instead of game end. Repairs can now only be performed by one player at a time. What's Fixed? Fixed issue where glowsticks would prevent floorboards from being repaired. Fixed rare flashlight duplication bug. Minor performance tweaks. Additional minor bugfixed. I hope you all enjoy this new update and I eagerly wait to hear what you have to say about it! I'm incredibly thankful to everyone for your continued support and I hope you will all love wh…
- Update Beta 1.7a - 2 November 2021
Hey guys, Here are this update's patch notes: Improved control over sound. SFX, music and voice can now be individually adjusted. Improved the layout of the settings menu. Sticker capsules are now counted even when loosing. Fixed bug where joining via steam would cause the game to load indefinitely. Fixed bug where regions would not change correctly. Fixed redering bug where the ghost player's screen would constant flash. Removed Halloween Theme :( Please let me know if you experience any other issues or have any kind of feedback. Quickest way of getting in touch with me is by joining the discord group here: https://discord.gg/fJWwnSS Have fun, get Spooked! Ben.
- Update Beta 1.7 - 29 October 2021
Happy Halloween fellow handymen! Your spooktastic spooktober is about to get spookier with today new update! This is our second Halloween update and you're all getting a few new features that have been heavily requested as well as some gameplay improvements and other goodies. Here's what's new in this year's Halloween update: What's New? New battery reward system! Gain batteries for completing levels. More on this later... Added region servers! You can now select what region server to connect to! More on this later... Added Ghost Sock Puppet hat! Added cleaver hat! Added Gimp Mask hat! What's Better? Up to 5 stickers may now be placed per player. Server ping and region is now displayed in the pause menu. Made push to talk on by default. Increased store prices to balance new reward system. Renamed Max Player slider to Game Size in the new game options. Added Jack-O-Lanterns to spooky the…
- Update Beta 1.6a - 4 October 2021
Hey guys, Here are this update's patch notes: Increased range of proximity voice chat. Please comment below if you think it still needs improvement. Fixed bug where stickers would not work correctly. Fixed bug related to teleporting players. Fixed bug where PvP ghost would render both ghost types simultaneously. Fixed bug where some repairs could be accessed from the other side of the wall. Fixed bug where players in the attic could be killed if the ghost walked below them. Fixed bug where players would sometimes get teleported on top of the level. Fixed bug where players could interact with objects even when the game was paused. Fixed bug where players could toggle their flashlight while the game was paused. Fixed bug where players could stun while the game was paused. Fixed bug where typing "V" in chat would trigger push to talk. Fixed collision issues on multiple hats. Please let me…