- KOTH Gamemode - 14 July 2024
Introducing our new gamemode, the objective is to hack the terminal that uploads a virus to destroy their enemy factions' satellite by causing a system malfunction and sending it out of low Earth orbit. New extended gamemode centered around a single hacking terminal Terminal is placed in a random location on map start Hack progress is saved per faction There are no player tickets, only hack progress
- New Gamemode Event - 10 July 2024
Ready to be king? Hello fellow mortar fans, we've been gearing up these past couple of months on our new gamemode, most know it as KOTH or King of the Hill, in our case it's more like King of the Terminal as you will be hacking a single terminal which is located randomly in preset locations on round start. We're looking to pull in as many as possible for this event, it's been far too long and we apologize for delays, so let's make it a good one! KOTH Taking place in remote locations, both factions are fighting for established satellite link stations where they attempt to upload a virus that will send their enemy nations satellite out of orbit. Random start location Hack must be fully completed in order to win Hack progress stays after losing control Supply depots can be used at anytime Along with the new gamemode we've been adding further polish to sound and visual effects, look for tho…
- Stray Bombay Session - 15 May 2024
Atten-hut! We'll be playing MORTARMEN with the Stray Bombay folk, makers of The Anacrusis, tomorrow (Wednesday) at 9pm EST, 6pm PST. The event will take place in their Discord, we strongly advise you join the voice channel during the session for maximum coordination and communication! Click on Boris to join Stray, see you there! Check out their L4D inspired game in the mean time: https://store.steampowered.com/app/1120480/The_Anacrusis/ Got a community and want to collaborate? Get in touch with us! We're looking to bridge and grow communities, find us in Discord.
- Player Population - 8 May 2024
As we've had a slow launch into Early Access, we naturally have low player population. This was expected for the most part, we've been holding weekly play sessions for months using Steam Playtest and have thankfully maintained a small player base from dedicated players, some even from 2019. So where does that leave us as new players buy the game and the servers are empty? We are trying our best to rectify the situation, just the same as any other game that relies on players to fill up their servers, and we've got a few ideas. We're heavily focused on marketing and gaining organic growth, in the mean time we'll be shifting our representation of MORTARMEN. Your participation into our weekly events will help us build a foundation towards a daily playerbase. Back story. For years we've been building a large scale multiplayer shooter with Arakousa (our nearly 3km island) at the helm, it took…
- MORTARMEN is now available! - 3 May 2024
After five years, we're proud to be officially released into Early Access for your purchasing pleasure and for our support! In these five years of development we've had plenty fun developing MM, seeing it grow from a barebones shooter with flailing ragdolls (primarily used to get over fences and through windows) to a game with a more precise vision of what we're trying to achieve. From starting with visual scripting for weapons, sliding, and mortars, then restarting from scratch, eventually building the gamemode and.. an entire island, among everything else, we believe we've honed in what matters the most to us. Making a fun game that we can enjoy with our friends, and hopefully your friends too. We learned and continue to learn more about the direction, and with your help we'll get even closer! Be sure to look at our roadmap to see what's in store, we'll be taking a major shift towards…
- Early Access Release Inbound! - 24 April 2024
Fellow Mortarmen and Mortarwomen, after five years we're proud to be launching our mortars onto Early Access in early May! We believe that our core game-loop is completed, with much more to come, bugs to squash, and features to polish, all with your help! Through use of Early Access we hope to have your support by giving as much feedback as possible, from smaller tweaks to large features, anything can be improved upon, just say the word. We'll continue to have events after release as usual. Come to our final Steam Playtest, this Sunday at 4PM EST! We're looking for developers: level designers, programmers, artists, as well as server hosts to lend us a hand with community servers. Join our Discord to get started!
- Community Trailer Event - 5 April 2024
Fellow Mortarmen, On Friday, April 5th at 8PM EST we'll be holding a community made movie trailer that will be used as our primary trailer for Steam for our upcoming launch in April. We're looking for community members that can pay attention to instructions and do their best to perform each scene, as well as record their own perspective. We ask that you record in 1920x1080 at 60fps with at least 30Mbps bitrate. Please upload your raw results via Google Drive after the event, thank you! For all players that join in, claim your MORTARMEN CD key via Discord DM, we'll send them out after the event. We hope you'll have fun and we'll see you there.
- Prerelease Playtests - Every Sunday [4PM EST] - 8 February 2024
View the full post here, on the MORTARMEN Playtests events page!
- Super Stress Test - Oct 1st 4PM EST - 26 September 2023
As we've bolstered our number of testers, we decided it would be a good idea to give it all we got and test a full game of a minimum 20v20, if we get more than that then even better! Times are the usual as every Sunday, 4PM EST. Join us on Discord for maximumness.
- Steam Playtest - Sept 3rd 4PM EST - 28 August 2023
View all of the event information here: Be sure to first sign up for the Steam Playtest on the Store page: Gather your friends and family, let's make it a fun one!
- August Playtest Event & Changelog - 7 August 2023
Event Summary We've been gearing up for over a month now to prepare our first Steam Playtest event, where we will be testing with a hopefully larger pool of players in order to thoroughly test large scale stability, server and client performance, as well as overall game flow, user experience, and to gather those bug and crash reports. We'd be grateful if you happen to read this to share with your friends the event and to request to join our Steam Playtest where will you have persistent access to all upcoming tests. To sign up, simply head to the main store page and hit that lovely green button.. this one is fake but it will lead you to the right one: Join us in Discord during the event for maximum fun! Changelog Audio Updated audio impact sound effects to be more impactful More sharper MP5A2 close firing sounds UI/HUD Improved server browser with custom server name, fixed ping and playe…
- MORTARMEN Roadmap - 1 July 2023
Hello everyone, we've gathered majority of our planned features for our roadmap which you can view here: We'd love if you joined our Discord to become a part of our budding community, where we take on feedback, suggestions, and most importantly we hold planned events for playtesting where the real fun takes place. Thanks for stopping by!