SPSTEAMPULSELIVE ANALYTICS
WWII: Rising

WWII: Rising Steam news

Bondarius, MaxGamerZ | Oct 15, 2020 | game

Released

0players observed · 25 September 2026 - 13:35:19 UTC

ActionFree To PlayIndieMassively MultiplayerEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak16
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score45% positive

WWII: Rising news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak16
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score45% positive
  • Total reviews85
  • Release dateOct 15, 2020
  • DeveloperBondarius, MaxGamerZ
  • PublisherVR A&B

Genres: Action, Free To Play, Indie, Massively Multiplayer, Early Access

Company pages: Developer: Bondarius, MaxGamerZPublisher: VR A&B

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WWII: Rising Steam news

WWII: Rising news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • WWII: Rising | Vehicles Update 2/3 - 31 October 2020

    Changes: Added: Vehicles - Planes Added: Parachute system Fix - Loadout menu

  • WWII: Rising | Vehicles update 1/3 - 29 October 2020

    Added: Cars - You can drive cars on the way to the battlefield • Note: Cars are with limited functionality still - Still does not show the kill feed if you die/run over someone. (work in progress) - Still does not count it as a kill if you kill someone. (work in progress) - Coming up next will be Passengers (other people to ride with you in the car) Fixed: Bug Fix: Play the wrong footstep sounds for the local player Bug Fix: Bullets randomly didn't detect bots and players collision. Improved: Re-designed map - Assault Island Fix: There were instances where a player becomes invisible after others see him die. This issue should now be resolved. Fix: People can now press and see their clan info Fix: Bots on Assault Island used to crash the players - Players not able to turn around/shoot Fix: Players won't be stuck on the round finish page anymore Added: Fall Damage Fix: Round settings no l…

  • Patch Notes 22.10 - 22 October 2020

    Slight changes: Fixed bots going under the rocks on Dust Fall. Fixed flare on Dust Fall. Re-optimized Field of Doom and Assault Island.

  • Patch Notes 21.10 - 21 October 2020

    In this update we fixed: Improved - Optimized 4 maps for better performance - Dust Fall, Berlin, Assault Island, and Field of Doom. Bug fix - Fixed level 36 as the exp needed was too much for it. Bug fix - Fixed collider on Berlin Map that you can go through the fence. Bug fix - Fixed the class selection menu where AK47 was not available to use.

  • Patch notes 19.10 - 19 October 2020

    In this patch we fixed the following bugs: *Fixed weapon MG245 - Increased the damage and adjusted the fire rate *Fixed shotgun - Now it will not be possible to use as a Sniper shotgun *Bugfix - When dead, players see his character holding all weapons *Improvement - All weapons now have reload sound (it was absent before) (sounds will be changed for each weapon on a later update)- done *Bugfix - Dust Fall map - fixed spawn point on FFA *Bugfix - Bots can no longer go inside the ground at Dust Fall Map *Bugfix - Bots can no longer go through objects on Berlin *Bugfix - Fixed Berlin State building stair bug (you needed to crouch in order to pass the stairs before) *Added - 32 player option for the games *Temporary increased Round Timer as a workaround for the known bug where people get stuck on the "Round Finish" Screen. The screen was bugging if no one reached the goal.

  • Patch notes 18.20 - 18 October 2020

    In this patch we fixed the following bugs: *Bugfix - "C" Spawn on Cover Point mode for Assault Island fixed (used to spawn you bellow the map) *Bugfix - Dust Fall map - bots going through objects and houses *Bugfix - Dust Fall map - fixed some colliders on objects as players were unable to shoot through them *Adjustments - Adjusted the amount of bullets for the M1 Rifle to 8 *Added - Added reload sound PING to M1 Rifle *Adjustments - mouse sensitivity was re-done to be a better fit for people who want to use it on lower settings *Improved - Grenades now deal more damage and have a larger range of explosion *Fixed - Character hitboxes have been re-done for more accurate hits *Improved - The value of coins earned per match have been doubled *Bugfix - Spawn points for bots on all maps, so they do not a bug on FFA *Increased spawn protection to 5 sec *Bugfix - fixed the operator selector as…

  • Bug fixes and Loot weekend! - 16 October 2020

    Hello everybody, we are announcing a weekend event! Event! (17 and 18 of October) On the occasion of the release of WWII: Rising everybody who joins this weekend 17-18th and gets to level 20 will get 1000 coins. (The coins will be distributed on Monday by the developers) Added - New Map - Dust Fall! Fixed bugs bug fixed - Basprothat Forest map colliders bug fixed - Field of Doom colliders bug fixed - Berlin colliders bug fixed - Some players becoming invisible after death Improved - CTF mode - Changed the models for the flags Improved - Kill Streaks - Made it clear that in order to use a killstreak you need to press F1-F3 bug fixed - Different player skins had messed up weapon ID's which bugged everyone in the server by not be able to shoot or aim and were only able to walk inside the game. Improved - Now ladders in different maps work as intended bug fixed - shooting through windows

  • WWII: Rising Officially released! - 16 October 2020

    The game has now officialy released! The game is free to play! Once tested out the game we would love to receive feedback. Bugs, glitches, suggestions and also, please do not forget to 'review' our game on the Steam store as it really helps us out. And expect a release event tomorrow. Have a great weekend already and see you in the battlefield!!!

  • WWII: Rising release date! - 13 October 2020

    Hello everybody, the official release date of WWII: Rising is now up! We are going to launch this friday (16.10) at 10 AM EEST. We would like to thank you for the patience you had and all the support you gave us. The release of the game is just the beggining of our adventure together we will meet a lot of bugs and other difficulties, thats for sure, but me and Bondarius will try our best to fix them as soon as possible. Again thank you everybody for your patience, and we will meet on the battlefield on the 16th of October! Also if you want to be one of the first people to know about following updates or events, or even take part in the development come and join our discord server Here!

  • Release date changed! - 15 July 2020

    Important News Hello everyone, we are making this announcement to tell you and apologize for the delay that will happen with WWII: Rising. Right now there are quite a lot of players waiting for the release of WWII, but unfortunately, we still have some bugs that need to be fixed before the release of the game. We would like to thank you for your understanding and the time that you are waiting to start playing WWII: Rising. So when the game launches there will be a cool gift for everybody that joins the game for the next 15 days of its release! Keep in mind that WWII: Rising will be released as soon as possible so if you want to be in the first people to play the game join us in our DISCORD server ːsteamhappyː

Patch notes and updates

S.noRelease datePatch nameGID number
122 October 2020Patch Notes 22.103895010671336232026
221 October 2020Patch Notes 21.103895010671334584722
319 October 2020Patch notes 19.105422856308627528910
418 October 2020Patch notes 18.205422856308623277663

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