SPSTEAMPULSELIVE ANALYTICS
The Rogue Cavern

The Rogue Cavern Steam metadata

Sean Frett | Jun 2, 2020 | game

Released

0players observed · 23 September 2026 - 06:04:00 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)60
  • Revenue (VGI)$480
  • Review score50% positive

The Rogue Cavern metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)60
  • Revenue (VGI)$480
  • Review score50% positive
  • Total reviews2
  • Release dateJun 2, 2020
  • DeveloperSean Frett
  • PublisherSean Frett

Genres: Action, Adventure, Indie

Company pages: Developer: Sean FrettPublisher: Sean Frett

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Rogue Cavern Steam metadata

The Rogue Cavern metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1314600/metadata
Steam Storehttps://store.steampowered.com/app/1314600/
Steam Communityhttps://steamcommunity.com/app/1314600
PCGamingWiki search
IGDB searchSearch IGDB for The Rogue Cavern

Reviews, pricing, and metadata

Review summary

2 user reviews

50% positive, 1 positive, 1 negative

Price and discount

$1.99

Platforms

Windows, Linux

Categories

Single-player, Family Sharing

Achievements

10

Platform releases
  • Steam 2 June 2020

Latest Steam announcements

  • Version 2.1.1 Released! - 6 January 2023

    You weren't expecting to see news from this game again, were you? The truth is, I wasn't either. But I did realize throughout the months that there were some simple changes I could make to make this game considerably better, even though I'm in my second year of college now and I'm working on other projects. - Moved the final boss from floor 101 to floor 51 * Also changed all cards and dialogue that mentioned floor 100 to say floor 50 instead * The lighting falloff effect where the cavern gets dimmer and redder as you go deeper was also changed to reach maximum darkness a little before floor 50 * Added a sign after the final boss to clarify that the cavern keeps going forever afterwards - Changed the trigger for entering the boss fight with the 3-D sphere * Previously, you had to enter a boss door 3 times in one play session. Now, you have to enter a boss door while rotating about the X…

  • Price Drop - 9 February 2022

    Just came back from the dead. I decided to reduce this game's price from $9.99 to $1.99, and this change will go into effect once Valve finishes processing everything. There are three main reasons for this change: 1. Looking at the sales statistics, no one has bought this game in over a year, and I haven't updated it since December 2020. If interest resurges for some reason, maybe I'll come back to it, but I have other things to work on now. 2. The game was priced a little too high to begin with. I mean, this game made by one person with a laptop and the free version of the Unity editor cost the same as Terraria. 3. We all know Valve can't count to 3, so I reduced the price to $2 to make it easier on them.

  • Sale Inbound! - 23 December 2020

    This sale will begin tomorrow and last for seven days. This will be a 50% discount, bringing the game from $9.99 to $4.99. Just wanted to let y'all know.

  • Version 2.1 Released! - 20 December 2020

    Guess who's back! For now, at least... Additions: Extending pillars! They're sort of like the stone doors from the 2.0 update, but bigger. You're gonna have a smashing good time with them. 2 new items! Cooldown clock - It's a neat little item that, when quickly thrown in the air and spun around, resets all of your item cooldowns! Except itself. And its own cooldown is very slow. Kind of sad, really. Portable respawn point - Use it once to place a respawn point, and use it again to warp back to it. You can place it anywhere as long as you're on the ground, but be careful - respawn points are fragile and will shatter on contact with pretty much anything. 3 new cards - or was it 4? The development of this update was so spread out time-wise that I don't even remember anymore. But if you've ever wanted a card that, if you obtain multiples of and equip them, lets you crawl at the speed of sou…

  • Version 2.0.1 Released! - 10 October 2020

    This update fixes some layering issues present in version 2.0 and improves the internal code consistency. I mentioned in a community reply a while back that development was slowing down for a while. I'm still in high school, and through some unfortunate happenstance, I ended up with composition, AP chemistry, and calculus in the same term with no opens. I'm also the senior patrol leader of my boy scout troop, the leader of my band section, I have a job at a grocery store, and I'm doing an independent study in another game engine. At least for now, I don't have time to work on this.

  • Version 2.0 released! - 24 August 2020

    "Let's release this major update RIGHT when school starts!" He said, cackling evilly. 3 new enemies! *I guess you could say they're tough as nails. 1 new boss! *It's pretty well rounded. In multiple dimensions. Added some totally unsuspicious pedestals with free items on them *What are you waiting for? Just grab the item! It's not held down or anything. Yeah, that pedestal does have something written on it but it's all smudged over with dirt and in any case probably just says "free item!" Unrelated, added one new miniboss! It's the only thing in the game other than the quit game button that can one shot you. Added blue and red emeralds! *Sort of. These were in version 1.5.1, but weren't used in any level layouts and thus left unused. *Blue ones are worth 5, and red ones are worth 25. You know, powers of 5. 5 green = 1 blue, 5 blue = 1 red. No, the red ones are not worth 20, that would b…

  • Version 1.5 released! - 10 July 2020

    2 new items! *Spike hat- you know that one smash bros thing where you hit an opponent through a platform? Sharking, they call it? You can do that now. *Wall kickers- Now you can kick walls like never before. Those items bring the total number of items only found in shops up to 12. To compensate for this, introducing chests! They can be found in very hard to reach areas and may contain rare items! Or, just a bunch of normal ones. 50/50 chance. 3 new cards! *One of them lets you pick up and carry springboards. Levels now have more randomness when choosing the locations of enemies and items. The cavern now gets darker as you go deeper. Because of this, some more objects emit light. NPCs gain new dialogue at key points of the game. It has come to my attention that someone has written a new review of this game. This review was written by CommanderStream. Firstly, yes, this person does know m…

  • Version 1.4 released! - 24 June 2020

    Added 10 new sections to the level randomizer. *In other words, there's more maps now. Roxers now emit light. Fixed a bug that allowed shops to sell items for 0 emeralds *If you see an item being sold in the shop for 0 or a negative number of emeralds, report it using the support email One of the cards shown in the tutorial man's trailer wasn't actually in version 1.3.1. This version added that card. The title screen now displays the current version.

  • New trailer! - 22 June 2020

    Due to lack of interest in the current trailer style, I have decided to delegate all future trailer creation and marketing to the tutorial man. His first trailer has just been put on the store page. I'd like to apologize for his tendency to constantly reexplain the controls of the game, but I believe this is the only disadvantage he has compared to me. His annoyance factor is unmatched, he can drag practically anything out to be twice as long as it needs to be, and while he is still learning the art of repeating everything at least three times, I can positively say he was born for this role.

  • Version 1.3.1 released! - 17 June 2020

    Removed some floating candles Got rid of some random floating question marks Made some things on floor 101 easier to see Fixed some enemies not despawning properly when returning to the surface

  • Version 1.3 Released! - 16 June 2020

    Changed the level generator to be less repetitive (see below for details) New enemy- watch out for rolling roxers. 1 new card Some fixes relating to what happens on floor 101. Usually I try to maintain some transparency about this stuff, but I want to avoid spoilers for now. A while back, someone posted a negative but very helpful review for this game. I'm going to discuss some good points they made: "First, there is no apparent goal to the game, just keep proceeding through level after level of the cave..." If I had to provide a goal, it would be something along the lines of, "reach floor 103," or "Gather a large card collection," But perhaps I should have communicated that more clearly. I will make some of the NPC's hint at these things in a later update. "A glaring problem occurred immediately: I reached the "end" of the first level and walked through the exit. But I found myself rig…

  • Version 1.2 released! - 10 June 2020

    This might not be a complete list, I worked on this the day I got my wisdom teeth out, but here's what I remember: New item: the sideways corkscrew. It lets you spin. Sideways. The unsimplifier item received an overhaul: *It now functions more like a counter and less like a short ranged attack. The timing for it was tightened up considerably when standing still, but it should now work more consistently when moving. *It can now reflect projectiles. *Successfully damaging an enemy resets its cooldown. Enemies and items now stop moving when they are more than 64 blocks away from the player. This should improve performance considerably, especially on longer floors. Added one new card. Level design fixes.

  • Version 1.1 released! - 6 June 2020

    First content update! Added 2 new cards. Slimes now regain 1 hp upon eating jelly that matches their color. Made various tweaks to the level randomizer.

  • Version 1.0.1 Released! - 2 June 2020

    This update fixes a number of issues present in version 1.0, including: Multiple floors can be entirely skipped by mashing the space bar while entering doors Sliding blocks are not deleted properly when entering a door The icon for portable glove boxes does not update with a red overlay when the box is destroyed through certain means (visual only)

Patch notes and updates

S.noRelease datePatch nameGID number
16 January 2023Version 2.1.1 Released!5035620387689671955
210 October 2020Version 2.0.1 Released!3853351107557261284
317 June 2020Version 1.3.1 released!3384966595866857225
42 June 2020Version 1.0.1 Released!3142896212108154472

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1314600
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$1.99
Free to playNo
Discount0%
Original price USD$1.99
Current price USD$1.99
Release dateJun 2, 2020
DeveloperSean Frett
PublisherSean Frett
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type2 user reviews
Positive review percent50%
Positive reviews1
Negative reviews1
Total reviews2
Steam recommendationsNot available
Achievements10
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1314600/

Short description

Explore an endless, procedurally generated cavern and find items in this roguevania-esque platformer.

About this game

Enter a procedurally generated cavern and get as far as you can. Travel through increasingly difficult floors and find items. FEATURING: A procedurally generated level system- no two games are the same! Over 25 unique items to discover and use. Including: Remote control boxing-glove-in-the-boxes Reverse rocks that send you flying backwards when thrown A staff that creates gusts of wind to blow things around Shoes that enable wall jumping Geodes- Find them in the cave and send them back up to the surface. Stop by the geode breakers to find out what's inside! Cards- Equip them to change the way you play the game. Over 50 to collect! Bosses- find the key in the level and bring it to the door. What lurks on the other side?

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $1.99
  • Highest observed: $1.99

The Rogue Cavern's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.99, the highest is $1.99, and the first visible tracked price is $1.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Rogue Cavern's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $1.99. The latest run records $1.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.99
  • Current list price: $1.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Rogue Cavern at $1.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.99$1.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.99$1.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$1.99$1.99No discountSteam Store

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