Smelted Kin news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score64% positive
- Total reviews11
- Release dateAug 7, 2020
- DeveloperMicrobat Studio
- PublisherMicrobat Studio
Genres: Action, Adventure, Indie
Company pages: Developer: Microbat StudioPublisher: Microbat Studio
Smelted Kin Steam news
Smelted Kin news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update #10 - 28 November 2021
Added more checkpoints. Many jerky animations are now smoother. Jump height adjusted. Some enemies are now significantly slower. Satellite drone shoots faster and can use special attacks under certain conditions. Added the ability to remap gamepad controls. Many optimizations, fixes and visual improvements
- Update #9 - 9 May 2021
Level Dismal Exhibition has been changed to be more beginner-friendly Jump height slightly increased, fall damage significantly reduced Some physics fixes Fixed a crash when trying to change weapons
- Update#8 - 30 December 2020
Added aiming line Some issues fixed in air hub Added mouse shooting
- Significant rebalancing - 21 October 2020
Weapon reload animation will resume automatically if interrupted Fixed bugs when changing weapons with keys 1-4 during reloading The satellite will be more accurate when shooting small mines The platforming has been optimized in many places and is more merciful Damage of enemies decreased by 10% in the mine, orchard and air hub Enemy health reduced by 30% in extraterrestrial contaminant Flying drones in the mine can now fly up to the character's line of fire Flying platforms and large elevators in the air hub have been accelerated, shortened the path and increased the speed of the elevator in front of the boss. In air hub, the location of enemies has been revised to prevent imminent death at the slightest mistake Tactical rover cannot be defeated by spamming plasma bombs Reworked the logic of getting V-P50E50 armor in the orchard Mist cloud, after the disappearance of Harmony (boss), is…
- Update #5 - 8 October 2020
Many visual improvements Fixed UI elements getting focus erroneously, resulting in unwanted clicks Fixed excessive damage in dismal exhibition
- Update #4 - 25 September 2020
Minor handgun and rifle tweaks. Most platforms no longer block shots. Robot spawn doors do not block shots if the enemy is "on top" of the door. Minor visual improvements.
- Update #2 - 17 August 2020
While holding the shot button, the direction of the character is locked. Radius of the cartridges has been increased, which makes it easier to shoot at flying targets. The character returns to its original state automatically when you release button/axis. The elevators are a little faster now. Jumping algorithm slightly tweaked
- Update #1 - 10 August 2020
Hi, here's the first update. Fixed a bug where a character would get stuck inside Harmony forever. When traveling on Harmony, it was not possible to display the menu. Some sprites were displayed distorted. Slightly reduced transition time between areas. Have a nice trip
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 November 2021 | Update #10 | 4224935490647482773 |
| 2 | 9 May 2021 | Update #9 | 4072920612513153235 |
| 3 | 30 December 2020 | Update#8 | 3917534300096270046 |
| 4 | 21 October 2020 | Significant rebalancing | 3895010671334623648 |
| 5 | 8 October 2020 | Update #5 | 3853351107550269202 |
| 6 | 25 September 2020 | Update #4 | 3715990047699034237 |
| 7 | 17 August 2020 | Update #2 | 4828375451934605576 |
| 8 | 10 August 2020 | Update #1 | 3667572003473678181 |
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