SPSTEAMPULSELIVE ANALYTICS
Shields of Loyalty

Shields of Loyalty Steam metadata

Mosaic Mask Studio | Aug 12, 2025 | game

Released

0players observed · 23 September 2026 - 23:26:16 UTC

ActionAdventureIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak26
  • Units sold (VGI)5,520
  • Revenue (VGI)$69,540
  • Review score75% positive

Shields of Loyalty metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak26
  • Units sold (VGI)5,520
  • Revenue (VGI)$69,540
  • Review score75% positive
  • Total reviews169
  • Release dateAug 12, 2025
  • DeveloperMosaic Mask Studio
  • Publisherindie.io

Genres: Action, Adventure, Indie, Strategy

Company pages: Developer: Mosaic Mask StudioPublisher: indie.io

Top Steam chartsTop 100 gamesGame directorySteam Store page

Shields of Loyalty Steam metadata

Shields of Loyalty metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1318240/metadata
Steam Storehttps://store.steampowered.com/app/1318240/
Steam Communityhttps://steamcommunity.com/app/1318240
PCGamingWiki search
IGDB searchSearch IGDB for Shields of Loyalty

Reviews, pricing, and metadata

Review summary

Mostly Positive

75% positive, 126 positive, 43 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

35

Platform releases
  • Steam 18 March 2021

Latest Steam announcements

  • Version 1.1 - available NOW! - 7 July 2026

    Noblemen, Warlords and High Priests!🔥 Shields of Loyalty – Major Update 🔥Finally Version 1.1 is available NOW! Content:Expanded Faction SynergiesEach faction will receive 2 new synergies.New Hero UnitsEvery faction will gain a brand-new Hero unit, adding fresh tactical options and playstyles.Zone of ControlFinally we'll have a "soft ZoC" with movement penalties and some unit driven exceptionsBattlefield Visualization ImprovementsIntroducing visual indicators for:AI movement rangesSpell and special ability casting rangesBetter clarity. Better decisions. Better battles.New POIThe campfire has become a POI and will recharge all special abilities who are limited (e.g. Offensive Fire, Defensive Fire, Brothers in Arms...).Building Upgrades & Unit PreviewsYou’ll be able to preview new units before upgrading buildings — making long-term planning more transparent.Balancingwe've made more chang…

  • Shields of Loyalty: 35% Off in the Steam Summer Sale! - 25 June 2026

    Shields of Loyalty is 35% off in the Steam Summer Sale, June 25 to July 9.Commanders! Use this great opportunity to dive into the world of Mantaria with our major update V1.1 available on June 25th! Key facts: 6 more synergies (2 for each faction) Zone of Control new 4 hex-tile hero units (one for each faction) displaying now all descriptions for AI units spells and special abilities Army Management will show more information about next tier building and unit new POI! Finally the Campfire has become a POI and will recharge all special ability counter like Offensive & Defensive Fire, Brothers in Arms etc. more unit balancing (e.g. all magicians are now limited with their summoning ability) map redesignand many more...Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection.

  • Lore Piece #20: The City of Ashes - 12 June 2026

    Ash City lay ahead—a blackened ruin rising from rivers of fire. The Mirror of Souls pulsed in our hands, drawing the Undead like moths to the flame. Every step toward the gates was a battle for survival. The succubi led Desmond’s armies—winged horrors with blades of ember and whispers that could rot the mind. Many of our bravest fell beneath their charms, their screams swallowed by the heat.Yet when the sunless sky turned crimson, we broke through. The succubus queen fell, her ashes carried by the wind. Ash City was ours—but at great cost. The Mirror now rested within the city’s sanctum, beyond Desmond’s reach. The Void could no longer summon its hordes.Ahead waited the Fire Castle—and the final reckoning. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

  • Version 1.1 - Major Update - 25th June 2026 - 29 May 2026

    Noblemen, Warlords and High Priests!🔥 Shields of Loyalty – Major Update Ahead 🔥Version 1.1 will be available on 25th of June! Because of marketing activities of our publisher, more testing and polishing, we're sorry to postpone the release. But we are very sure that you will love the coming update!Confirmed Content:Expanded Faction SynergiesEach faction will receive 2 new synergies.New Hero UnitsEvery faction will gain a brand-new Hero unit, adding fresh tactical options and playstyles.Zone of ControlFinally we'll have a "soft ZoC" with movement penalties and some unit driven exceptionsBattlefield Visualization ImprovementsIntroducing visual indicators for:AI movement rangesSpell and special ability casting rangesBetter clarity. Better decisions. Better battles.New POIThe campfire has become a POI and will recharge all special abilities who are limited (e.g. Offensive Fire, Defensive…

  • Lore Piece #19: The Shaft Tower - 28 May 2026

    The old mine loomed ahead, carved into the volcanic cliffs like the mouth of a beast. Once a source of gems and pride, it now belched smoke and death. The Undead swarmed the tunnels, their hollow eyes glowing red with reflected flame. We fought through choking ash, the air thick with heat and whispers. Deep within the Shaft Tower, we found Alaris—his body broken, his spirit fading.“I hid the Mirror,” he gasped. “The soul of the All-Devouring Void… took Desmond’s corpse. It opens the gate.”He died as the lava cracked the ground beneath him. His sacrifice had slowed the Void, but not stopped it. Ahead, two paths remained—both perilous. One through the burning ruins of Ash City, to hide the Mirror. The other—a straight road through Hell’s own forecourt. The choice was ours. Either way, fire awaited. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

  • Lore Piece #18: The Walls of Vharthos - 8 May 2026

    The wind howled through the battered ramparts of Vharthos. The old stonemason traced the cracks with trembling hands, whispering the names of fallen apprentices. His students worked tirelessly to mend the walls, knowing the next assault was imminent. Soon, the ground began to shake. The Undead came like a tide of despair—skeletons, wraiths, and beasts of bone hammering the gates. We held fast, our shields gleaming in the firelight as 25 days and nights blurred into one endless battle.Then came Te-Gu, a hulking abomination of twisted flesh and metal. Each strike of his claws sent tremors through the walls, but we did not yield. Aglovan met him in the courtyard, their clash shaking the very foundations of the fortress. When Te-Gu fell, the Undead scattered like dust in the wind. The stonemason, breathing heavily, approached with a spark of hope.“Alaris passed through here,” he said. “He w…

  • Lore Piece #17: No Way Back - 22 April 2026

    The air shimmered with the corruption of the Void. We stood before the gateway—an open wound in reality, pulsing with dark energy. The Undead guarded the three massive crystals surrounding it, their light feeding the infernal portal like beating hearts. Each step closer drained our strength. The ground trembled as if the world itself resisted our approach. Yet we pressed on—one by one, the crystals would fall, and so too would the Undead’s plans. Steel clashed against bone, and spells ignited the night. The shriek of shattering crystal echoed like thunder through the abyss. But as the final one broke, a face appeared within the fragments—an old man’s, fractured into a thousand reflections. His words reached us like a whisper carried by the void:“Save Vharthos… before it’s too late…”Was this a warning—or a lure into the Undead’s next trap? Either way, our path was set. The portal behind…

  • State of Play - Post Launch - 8 April 2026

    Commanders,We want to talk not just about what's coming — but about where we've been!A DIFFICULT LAUNCH — AND WHAT WE DID ABOUT ITWhen Shields of Loyalty left Early Access in August 2025, we made mistakes. The launch build had bugs that hurt the experience for players who trusted us — many of whom had been with us since Early Access began back in 2021. Our review score dropped to 45%. That was painful to see, and it was entirely fair.We didn't walk away from it. We got to work.Over the following months we delivered multiple patches, fixed the critical issues, and listened closely to every piece of feedback the community gave us. Slowly, the experience became what it should have been at launch. Our score has climbed to 78% — and more importantly, we feel the game is genuinely in a better shape than it has ever been.We're not done.WHAT'S COMING IN MAY — AND WHY IT MATTERSThe May Update is…

  • Patch Notes - Release 1.0.8 - 19 March 2026

    Commanders,We’ve just released a new update for the game, bringing a wide range of bug fixes, balance changes, and improvements. Here’s what’s new:Fixes & ImprovementsAngry Mammoth no longer pushes enemies onto impassable tilesFixed multiple AI freezes caused by issues in special ability handlingNPCs can no longer be unplacedFixed Army Management issues when switching between different races/avatars without restarting the gameFixed height inconsistencies across various mapsUpdated unit soundsImplemented a workaround for a library issue that could cause freezes at the start of a turnUnits can no longer heal or restock when special abilities are blockedFixed Zeal ability not affecting spells correctlyFixed missing loot from certain POIsFixed a damage reduction modifier being applied to the attacker instead of the defenderFixed sidebar modifiers updating too early and showing incorrect val…

  • State of Play - March2026 - 2 March 2026

    Noblemen, Warlords and High Priests!🔥 Shields of Loyalty – Major Update & Roadmap 🔥Since launching Shields of Loyalty on Steam in August 2025, your feedback has been invaluable. Today we want to share what’s coming in our next major update — and give you a glimpse at what lies ahead!Next Update – What’s ComingWe’ve focused heavily on stability, balance, and overall game clarity:Difficulty SettingsYou asked for more challenge options — and here they are! Choose between:EasyNormalHardWhether you’re new to the battlefield or a seasoned strategist, you can now tailor the experience to your playstyle.Bug FixingStability has been our top priority.Major fixes for freeze bugsNumerous additional bug fixes and performance improvementsBalance ImprovementsWe’ve refined unit stats, abilities, and faction dynamics to ensure fairer and more strategic gameplay.Localization CorrectionsVarious localiza…

  • Hot Fix - Release 1.0.7.1 - 23 January 2026

    Commanders of Mantaria,while we're working on new features and changes we for sure working to improve the game and fixing bugs. This is a hot fix and contains:fixed an issue where wrong fields were marked as "elevated" on level 2.7 "The Tower". fixed an issue where the win condition on level 2.7 "The Tower" was displayed twice. Acolyth and Cultists were able to attack air units. This is no longer possible. Only with their spells not with a melee or range attack. AI units blocked by a storm were still able to attack and move. This is fixed.fixed some missing or wrong localizationfixed a wrong offset regarding an units idle and attack animationfixed a bug were AI units were still alive with 0 healthy member.Bug Reporting --> after reporting a bug here on steam or on discord, please dont forgett to send us your save game files to [email protected]!Thank you all for your patienc…

  • Welcome China and Korea! - Release 1.0.7 - 19 December 2025

    Generals, Conquerors, and Enchanters,we are very proud to announce that we've fully implemented chinese and korean localization! What's next? Currently we're still working on these 2 topics: 1. Air/Ground units on same hex-field 2. Solving the main issue causing freeze bugsWe're making a good progress here so a deployment by end of January / beginning of February is aimed.Bug Reporting --> after reporting a bug here on steam or on discord, please dont forgett to send us your save game files to [email protected]!Thank you all for your patience and ongoing support!

  • Hot Fix - Release 1.0.6.3 - 12 December 2025

    Commanders,with this patch we have fixed a few more bugs. This is a hot fix and contains:fixed an issue where the AI turn was not completed and a freeze occured in level 3.2 - Vhartos (3rd island, second level) fixed an issue where the current amount of gold within the army management screen was not calculated properly which avoided purchasing new units overlapping tutorial text and voice over have been fixedadded missing text and localization for the description of the special ability "swiftness" (skirmish troops of the Warlords faction) Bug Reporting --> after reporting a bug here on steam or on discord, please dont forgett to send us your save game files to [email protected]!Thank you all for your patience and ongoing support!

  • Hot Fix - Release 1.0.6.1 - 14 November 2025

    Commanders,with this patch we have fixed a few more bugs. This is a hot fix and contains:casting the same spells twice in the same turn by radiply clicking the button is no longer possible fixed an issue with level The Portal (1.6) which made the map unplayable all summoned units by the "Daughter of Sun" will die if the summoner diesbuffs given by the POI - Abandoned Church are shown properly nowadded missing translations for spanich, french, italien, russian, japanese, polish and portugueseBug Reporting --> after reporting a bug here on steam or on discord, please dont forgett to send us your save game files to [email protected]!Thank you all for your patience and ongoing support!

  • Patch Notes - Release 1.0.6 - 5 November 2025

    Commanders,in the last month we've had a short autumn break but sure we were working full speed to improve the game. So it tooks a few more days as usual. What does this patch include: added missing POI information. Now you can see all necessarry information by hovering over a POI within the panel on the right hand side (before entering the POI)added missing spell information (Buffs and Debuffs on units) improved the visibilty of NPC's (like the wounded ranger). Now it's easier to capture that these units are NPC'sunits gained from cities or ruins are shown with their proper images BalancingPOI Monastry was changed. So every unit can enter this POI nowPOI Mausoleum was changed. So every unit can enter this POI nowchanged the spell effect of "Fireball" - DoT will cause 100HP damage (instead of 10HP)chenged the spell effect of "Redemption" - Heals 100HP tier1 units; 200HP tier 2 units and…

  • Patch Notes - Release 1.0.5 - 29 September 2025

    Commanders,with this patch we've fixed a few more bugs: fixed an issue where blizzards could cause a game freezefixed an issue on the 3rd map "The Chokepoint" which could cause a game freezefixed an issue with tornados. Blocked units are not able to attack anymorefaction ability "Revenge" of the warlords will shown properly when occuring faction ability "Formation" of the Noblemen will shown properly when occuring fixed missing offensive fire of siege weapons when attacking a city, ruin or castlefixed an wrong aura buff given by Karnoth's auraPOI's (except of Altars and Churches) can not be entered more than once. So the text will not come up a second time if the POI was already looted achieved mission objectives will be shown properly with a check added a counter to inform how many AI units are left on the mapBalancingRange of summonig units is set down to 1 hexRange of the teleportati…

  • Patch Notes - Release 1.0.4 - 19 September 2025

    Commanders,with this patch we've fixed a few more bugs: due to nerfs or auras blocked defense values will shown porperly with a smybol nowupgrading units within a city works as expected nowif hovering over a ruin, city or castle the name will shown correct within the sidebarfixed a bug where fighting against Zepar (Boss Unit) in level 1.6 could cause a freezefixed a bug where finishing the level The Tower (2.7) was not possible due to a false triggerfixed an issue when scrolling with the mouse wheel on the new UIBug Reporting --> after reporting a bug here on steam or on discord, please dont forgett to send us your save game files to [email protected]!Thank you all for your ongoing support!

  • Patch Notes - Release 1.0.3 - 10 September 2025

    Commanders,with this patch we've fixed a few more bugs, added the long awaited improved UI and balanced the game:Bug-Fixingadded the "rock, paper, scissors" mechanism correctly. So now a hint comes up when attacking with a bonus. See descriptions for detailed information fixed the special ability of Beholders. Works as expected now fixed the special ability of Cannons of Revelation. Works as expected nowfixed an issue which avoided to finish level 2.7 The Towerall gained XP points are shown correctly nowall DoT spells will effect with start of the next turn fixed an issue with Bombardier. They perform a skirmish attack which can not be countered nowfixed a freeze which could occure after exploring a ruin or cityfixed a freeze caused by spawned AI units of ruins or castles fixed a bug where capitulating could freeze the game fixed some incorret sound files of a few unitsBalancingrewards…

  • Patch Notes - Release 1.0.2 - 26 August 2025

    Commanders,with this patch we've fixed a few more bugs: added all missing tooltips for artefacts, buffs and nerfscorrected false values displayed for a few artefactsspell caster can no more cast more than 1 spell per turnfixed a bug where the level was lost when not placing your Avatar within the deployment phasefixed a bug where Sargon could cast his Nova Spell twice a turnfixed a bug where a freeze could occure with different AI spellsfixed a bug where a freeze occured if a spell caster entered a POIsummonig units on impassable tiles is no longer possibleall artefacts of lost or dissmissed units will be available after the battle on the artefact management screenwin condition on the 1st map of the 3rd island fixedBalancingAll Level of the 1st, 2nd and 3rd island were rebalanced in terms of enemy unit count, AI unit level and AI behaviourReduced the time needed to build upgrades from 4…

  • 🛡️ A Note from the Shields of Loyalty Team - 18 August 2025

    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 🛡️ A Note from the Shields of Loyalty TeamDear players,We want to take a moment to speak openly and honestly with you.We are a true indie team of just 6–7 people. Most of us have children, and full-time jobs outside of this project. Shields of Loyalty has been our passion project for years, built in the late evenings, weekends, and stolen moments of free time. Getting here was not easy — but with your support, we’ve managed to make it happen.Yes, we know the game is not perfect. Many of the issues you’ve reported were already on our radar, but the last stretch before release meant balancing dozens of fixes, updates, and content additions. It was tough on us too.But please know this: we are listening, and we are fixing things as you read these words.Even some of the biggest AAA studios, with hundreds of developers and millions in budget, had rocky launches…

Patch notes and updates

S.noRelease datePatch nameGID number
119 March 2026Patch Notes - Release 1.0.81827626365755547
25 November 2025Patch Notes - Release 1.0.61815580768234726
329 September 2025Patch Notes - Release 1.0.51811772772379816
419 September 2025Patch Notes - Release 1.0.41811138915433548
510 September 2025Patch Notes - Release 1.0.31810503566384991
626 August 2025Patch Notes - Release 1.0.21808601382613951
715 August 2025Patch Notes - Release 1.0.1.4 #fixes #improvements1808061939374013
813 March 2025Patch Notes – Version 0.9.0.49EA1794102528085882
96 February 2025Patch Notes – v0.9.0.311790848102628347
104 February 2025Patch Notes – v0.9.0.281790214123253707
1130 January 2025Hotfix for turn end problem1790214123080143
1211 March 2024Patch 8.1.45679673637666627362
132 December 2022Patch 0.8.1.24979322040020804230
1419 July 2022Patch 0.8.1.14937651144703689031
1513 April 2022Patch 0.8.1.04353300763400161396
1614 March 2022Patch 0.8.0.65631194088574113164
1710 March 2022Hotfix 0.8.0.54247463006802757658
187 March 2022Patch 0.8.0.44247462367444705663
191 March 2022Patch 0.8.0.34246335832526101016
2028 February 2022Hotfix 0.8.0.24246335832523032217

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1318240
Live current players0
SteamPulse tracked peak26
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateAug 12, 2025
DeveloperMosaic Mask Studio
Publisherindie.io
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent75%
Positive reviews126
Negative reviews43
Total reviews169
Steam recommendations140
Achievements35
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1318240/

Short description

Experience tactically challenging turn-based strategy in the hostile island world of Mantaria. Command a dynamic army of various unit types and classes to slay a dark and possessed undead army. Train forces into powerful warriors and fight fervently until the snake's head is at your feet!

About this game

Shields of Loyalty is a dark fantasy turn-based strategy game built around one core idea: units fight smarter together than alone. Three distinct factions, each with unique special abilities, create a deep synergy system that rewards players who think beyond raw numbers. Pair your cavalry with anchoring infantry to trigger bonus effects. Empower sorcerers with a frontline that shields their casting. Unleash hero auras that transform your entire formation. The island world of Mantaria demands not just strength but the right combination at the right moment. Inspired by the strategy classics of the 90s. Rebuilt for the modern TBS player. Choose Your Commander — Shape Your Synergies Your commander isn't just a figurehead — they define which synergies your army can unlock. Choose wisely. Aglovan the Noble: The Cavalry Commander A foreboding cavalry lord whose aura empowers swift, multi-class offensives. Aglovan's true strength emerges when you mix cavalry charges with infantry support — his synergy abilities chain across unit types, turning a coordinated attack into a cascade of devastating effects. If you want to master the art of combined arms, start here. Warlord Karnoth : The Iron Warlord A raw commander who turns brute force into a tactical weapon. Karnoth's infantry and flight units unlock brutal counter-synergies — the harder the enemy pushes, the stronger his army's response. Stack his special abilities right and your frontline doesn't just hold. It crushes. Sargon I: The Spellcaster A sorcerer-commander whose presence warps the rules of engagement. Sargon's desert mystic faction builds around magical amplification synergies — protect his casters with powerful melee units and watch incoming magic damage plummet while your own sorcery tears through enemy lines. The most technical playstyle. The highest ceiling. Train your units into elite warriors. Collect artifacts to unlock specialized abilities. Every upgrade deepens your synergy options — and every battle teaches you new combinations. Master the Synergy System Shields of Loyalty is driven by a deep synergy system — a web of interactions between unit types, hero auras, and special abilities that…

Supported languages

English * , French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Russian, Japanese, Korean, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência fantasiosa Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Shields of Loyalty's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Shields of Loyalty's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Shields of Loyalty at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2533,24123 September 2026 - 23:53:17 UTC1,818,3689,826,471Valve
Dota 2366,49923 September 2026 - 23:53:17 UTC1,291,3282,758,031Valve
Apex Legends™251,57623 September 2026 - 14:12:16 UTC624,4731,047,228Respawn
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
PUBG: BATTLEGROUNDS91,71123 September 2026 - 23:53:22 UTC3,236,0272,744,193PUBG Corporation
Warframe81,12523 September 2026 - 23:12:18 UTC181,509676,031Digital Extremes
Marvel Rivals73,76623 September 2026 - 23:16:05 UTC642,333409,518NetEase Games
Team Fortress 266,47623 September 2026 - 17:16:16 UTC253,2251,230,475Valve
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
Overwatch®64,37623 September 2026 - 19:51:53 UTC164,636420,984Blizzard Entertainment, Inc.

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Apex Legends™251,57623 September 2026 - 14:12:16 UTC624,4731,047,228Respawn
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
PUBG: BATTLEGROUNDS91,71123 September 2026 - 23:53:22 UTC3,236,0272,744,193PUBG Corporation
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
Delta Force54,12623 September 2026 - 17:32:23 UTC246,418192,933Team Jade
Rust54,11923 September 2026 - 23:53:42 UTC259,6461,359,516Facepunch Studios
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
Grand Theft Auto V Legacy35,98923 September 2026 - 21:56:30 UTC360,7612,058,145Rockstar North

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Rust54,11923 September 2026 - 23:53:42 UTC259,6461,359,516Facepunch Studios
Project Zomboid43,50223 September 2026 - 22:42:51 UTC122,811467,999The Indie Stone
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Wallpaper Engine39,97523 September 2026 - 23:40:41 UTC150,2711,008,495Wallpaper Engine Team
Geometry Dash37,81523 September 2026 - 21:27:39 UTC108,707590,977RobTop Games
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming
Stardew Valley31,77223 September 2026 - 23:46:21 UTC236,6141,016,067ConcernedApe

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2366,49923 September 2026 - 23:53:17 UTC1,291,3282,758,031Valve
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Football Manager 2637,31423 September 2026 - 18:33:14 UTC82,75035,608Sports Interactive
Arena Breakout: Infinite22,00123 September 2026 - 23:35:17 UTC65,94478,112Morefun Studios
Hearts of Iron IV21,80523 September 2026 - 23:16:08 UTC93,196377,014Paradox Development Studio
Sid Meier’s Civilization® VI20,40123 September 2026 - 21:49:43 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Black Desert20,16323 September 2026 - 22:04:20 UTC59,91792,632Pearl Abyss
RimWorld20,05723 September 2026 - 23:34:04 UTC95,851239,107Ludeon Studios
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human18,79923 September 2026 - 21:18:40 UTC231,343179,110Starry Studio
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

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