Wild Planet news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak9
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score67% positive
- Total reviews45
- Release dateOct 23, 2024
- DeveloperMonkeyFactory Media
- PublisherMonkeyFactory Media
Genres: Action, Adventure, Indie, RPG, Early Access
Company pages: Developer: MonkeyFactory MediaPublisher: MonkeyFactory Media
Wild Planet Steam news
Wild Planet news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Wild Planet Development Update – Moving Forward - 1 September 2026
Hey everyone,First of all, I want to apologize for the long silence.I know many of you were expecting the next major Wild Planet update much sooner, and I was expecting it too. Unfortunately, the past months have been much more complicated than I anticipated, and development slowed down considerably.But I want to make one thing clear:Wild Planet is still alive. I haven’t disappeared, and I’m still working on it.What has been happening?Development hasn’t completely stopped.Over the past months, I’ve continued working behind the scenes on bug fixes, existing systems, new features, improvements, and content for the next biomes.The problem is that progress has been slower than I wanted, and I haven’t done a good job communicating that progress with you.At the same time, I started working on another, much smaller game project.This wasn’t because I wanted to abandon Wild Planet. After spendin…
- Wild Planet – Festive Update & Dungeon Progress - 19 December 2025
Wild Planet – ChangelogChristmas EventAdded a limited-time Christmas event featuring festive decorations such as Christmas trees.Gifts and holiday-themed cosmetics can now be found in the world.Bug Fixes & ImprovementsFixed various bugs across the game.Improved visuals and minor gameplay inconsistencies.Gameplay AdditionsAdded a first iteration of interactive quests in Field 1 Biome.You can now discover and activate a small generator as part of this system.Quality of LifeImplemented several small QoL improvements to make the overall experience smoother.Devblog – Progress UpdateAs some of you might know, I’m now mostly working solo on Wild Planet, while still having to juggle other work on the side. Because of that, progress can be a bit slower but things are moving forward.I’ve been actively working on the upcoming Silo Bunker dungeon. This will be a desert-area monument, featuring new…
- Dev Update – Slower Progress as I Move Forward Solo - 25 November 2025
Hello everyone,I want to share an important update regarding the development of Wild Planet and what you can expect in the coming months.As some of you may have noticed, progress has been slower recently. That’s because most of the original team had to step away from the project some needed stable work, others lost motivation over time. I am now mostly solo on Wild Planet, working on it part-time, which naturally makes development more challenging and slower.Despite this, I’m still fully committed to bringing the game forward. Wild Planet is not abandoned and i will finish what i started.About the September UpdateI will still try to deliver as much as I promised for September, but being solo now means I need to prioritize carefully. Some features will arrive later than originally planned. For example:Level 3 workbenches will be postponed to a future patch.One of the biomes may see a tem…
- Roadmap & Upcoming Update - 22 September 2025
Hello Explorers,It’s been a while since our last update, and we wanted to share some honest news with you about the state of Wild Planet and where we’re headed next.Since the last patch, things have been a bit quieter on our side. The financial situation after losing our publishing partnership hasn’t been ideal, and it limited our ability to push development at full force. Despite this, we’ve kept working in the background and reshaping the project to ensure it stays sustainable while still delivering the core vision we believe in.As part of this rescope, we’ve had to make some tough choices: three biomes that were initially planned are now removed from the roadmap. The final game will feature six biomes in total still plenty of variety and exploration, but with a tighter focus that allows us to polish each one properly.We are also reworking and removing some features that didn’t quite…
- patch EA 1.3.7.0 - 31 July 2025
Changed audio issuesChanged the audio mixing for a better audio experiencechanged ui setting controlsFix to weather not being properly controlled by audio sliderFixes to typo and localizationChanged the harvest time for a better experienceChanged loot dropFix to stairs not being placed properly Fix to floors placement Fix to pickup building problemFix to multiple bugsRemoved help and controls button from UI
- HOTFIX EA 1.3.5.1 - 27 June 2025
HOTFIX EA 1.3.5.1-Fixed robot NPC dialog problem-Changed placement of dialogue choices UI Buttons-Fixed problem with weapon workbench not showing Warhammer-Fixed translation in russian of the stone pickaxe-Fixed collider with the log on top of the alien monolith tower-Fix to the animation of the Big Metal Node squishing the node down.
- Patch 1.3.5.0 – The Road North, New Enemies, and First NPC Outpost! - 26 June 2025
Hey explorers! We're back with a major update focused on polishing the starting experience, introducing new features step by step, and laying the groundwork for future expansions of the world of Wild Planet.This patch brings a general overhaul of the starting area, including improved flow, new threats, first passes at localization, and… our very first NPC Outpost! Buckle up here's everything new in 1.3.5.0 👇🚧 World & ExplorationA road system now connects biomes from south to north, improving exploration and navigation.Reworked the Abandoned Scientific Outpost:New buildingsNew enemiesNew lootAdded new alien monolith towers — mysterious structures requiring puzzles or platforming to reach. These will evolve into something bigger in future updatesIntroduced a Survivor Outpost in the forest (Work in Progress):First pass of NPCs and environmental storytellingWill be expanded further in Pat…
- 1.3.0.0 - UI Overhaul first pass + bug fixes - 14 April 2025
Hey everyone! Following the last update adding a new area the canyon aswell as the revamp of the desert (You can read more here) Today’s update kicks off the first pass of our complete UI overhaul. A lot has changed, and we’re excited to test it out with you! UI Overhaul – First Pass Reworked item icon shapes for better clarity. Updated rarity visuals – easier to spot what's valuable! Inventory UI now displays: Character stats Item stats Active buffs Workbench UI improved with clearer craft info. Crafting UI now shows what items do and their stats more clearly. Furnace UI and Storage UI updated for a smoother experience. Added new sorting options across the board. ⚠️ Some UI is still using the old system (like item transfer, lore reader, quest log, etc.). These will be updated in a future patch – this version is all about testing and feedback! Balance Changes Adjusted weapon durability…
- Sands of Renewal - Content Update - 13 March 2025
Wild Planet Early Access 1.2.0.0 - Sands of renewal Greetings, explorers! We’re back with a massive content update for Wild Planet! Early Access 1.2.0.0 brings a huge overhaul to the Desert Biome, new areas to discover, and a host of improvements to the survival experience. Let’s dive into what’s new! We’re trying something new this time with a short trailer showcasing the latest update! Check out the Canyon Biome, the revamped Desert, and more. Do you like these videos? Should we keep making them? Let us know! New Content & Biome Overhaul Canyon Biome (New!) We’ve added a brand-new Canyon Biome, offering a glimpse of what’s to come. This rugged landscape is located on the edge of the Field Biome and serves as a transition zone for future expansions. Desert Biome Revamp The Desert Biome has been completely redone from the ground up New Oasis Area A lush reprieve in the arid wasteland, f…
- Wild Planet Joins The Days of Ramadan Festival! - 27 February 2025
🌙 Greetings, Wild Planet Explorers! 🌙 We’re excited to announce that Wild Planet will be part of The Days of Ramadan festival on Steam, running from February 28 to March 31! This special event highlights incredible games from developers around the world, celebrating community, reflection, and shared experiences. During the festival, you’ll find exclusive discounts and a chance to connect with other players in the spirit of the season. Whether you’re exploring distant planets or simply enjoying the journey, we’re honored to be part of this meaningful event. Event link : https://store.steampowered.com/curator/45022621/sale/RamadanFestival2025 To Our Muslim Players & Followers As Ramadan approaches, we want to extend our warmest wishes to all who are observing. May this holy month bring you peace, strength, and moments of joy with your loved ones. Ramadan Mubarak! 🌙✨ Stay tuned for more…
- Changelog EA 1.1.4.0 - 3 February 2025
Balance Adjustments,Bug Fixes & Improvements,New Additions,New Items,Storage Improvements Changelog EA 1.1.4.0 Balance Adjustments Reduced hunger and health regeneration for cooked meat. Reduced Rubber drop from mecha. Rebalanced T1 and T2 crafting recipes to integrate new crafting components. Adjusted farmable mecha loot to now include bearings. Updated robotic creature drops to provide a variety of useful crafting materials (Servo motors, Optic sensors, etc.). Additional balancing on resource respawn rates. Bug Fixes & Improvements Fixed audio issue when changing scenes. Small audio improvements. Removed Engineering Parts from crafting recipes. New Additions New Items Small Scrap Pile (New source of materials). New Crafting Components: Servo Motors Optic Sensor Advanced Bearings Frayed Mining Equipment Old Microprocessor New Recyclable Items: Old Piston Corroded Metal Sheets Broken Me…
- Patch Notes EA 1.1.3.0 - 16 January 2025
Fixes & Improvements Fixed: The long-standing issue where non-host players' UI would switch to another storage in co-op has finally been resolved after 2-3 weeks of research. This fix greatly enhances the co-op experience! 🎉 Fixed: Various terrain seams to improve world continuity. Fixed: Navigation issues with Recycler area stairs. Fixed: Typos for Workbench craft and Plasma Drill. Fixed: Wrong icon for Beard 3 in the player creator menu. Gameplay & Optimizations Added: Extra grounding checks for Monowheel and Rhino Mount to ensure better terrain stability. Changed: Adjusted tooltip appearance timing for antennas and instance portals to improve readability and usability. Changed: Terrain streaming optimizations to improve loading/unloading performance, ensuring smoother gameplay and better resource management.
- Patch 1.1.2.0 - 14 January 2025
🔧 Fixes & Improvements Fixed: Tooltips no longer remain stuck when moving items in the inventory or workbench. Fixed: Torches can be picked up once placed, as intended. Fixed: Collision issues with torches have been resolved. Fixed: Improved collision for building stairs to make placement smoother and prevent navigation issues. 🏗️ World Changes Removed: The desert compound has been removed from the map. Added: A test version of the Recycler can now be found in the forest. Check it out and let us know what you think! 🎨 Visual & Item Changes Changed: The icon for Hardened Brick has been updated for better clarity. Adjusted: The Rhino Mount drop rate has been changed to better balance the gameplay experience. Thank you for your continued support and feedback! We're committed to improving Wild Planet with every update. As always, join the conversation on our Discord and share your though…
- 1.1.1.3 - 11 January 2025
Change to quest UI Change to tutorial popup New Tooltip in workbench New Tooltip for in world elements such as antenna or instances entrances.
- 1.1.1.2 - 10 January 2025
1.1.1.2 Added New tooltip in inventory Added New notification visuals for items Removed EXP text notification Balancing to Audio Changes to how workbenches behave to fix some storage bugs Removed the Christmas updates Changes to some small UI problems
- Patch 1.1.1.0 - 26 December 2024
Changelog - Version 1.1.1.0 Weapons: Increased attack distance for Semi-Auto Rifle. Increased attack distance for SMG. Buffed damage for Semi-Auto Rifle. Balancing: Adjusted crafting recipes for all Tier 1 & Tier 2 items: This update introduces a significant rebalancing of crafting recipes to ensure a smoother progression through early and mid-game stages. Resource requirements have been fine-tuned to better match their availability and the overall gameplay flow, making crafting feel more rewarding and aligned with the intended challenge of each tier. These changes aim to enhance player satisfaction while maintaining fair difficulty levels. Reduced required Redwood in crafting. World Changes: Removed Metalon spawn from the Field area. Adjusted spawn ratio of Iron nodes in the Field area. Modified Shadowsteel type in the small alcove of the Field cave. Mechanics: Updated comfort stamina…
- Hotfix 1.1.0.7 - 8 December 2024
Fixed a bug with sleeping time skip
- Wild Planet Christmas Update - EA 1.1.0.6 - 5 December 2024
We are bringing a new content and bug fix update ! Fixes Time and Date Saving: Resolved issues with time and date not saving correctly. Decoration Placement: Fixed placement issues with various decoration items. Spaceship Visibility: Addressed an issue where the spaceship did not display properly in the forest biome. Lighting in Instances: Adjusted lighting to improve visuals and gameplay experience across all instances. Improvements Field Bunker Loot: Adjusted loot for better balance and variety. Item Descriptions: Fixed typos and enhanced descriptions for clarity. Creature Respawn Times: Tweaked respawn times for creatures in the forest biome to improve pacing. UX & UI for Workbenches: Redesigned workbench interface for a more user-friendly experience. Loot Crates: Updated loot crate quantities and types in bunkers, forest, and desert areas. Added descriptions to crafting recipes in w…
- Kodeations stream + Giveaway - 1 December 2024
We are organizing a giveaway for wild planet with the Streamer Kodeations ! This link allows you to participate in a giveaway and there will be additional keys given live during the stream on Twitch & Youtube of Kodeations 8 PM CST on Sunday. How It Works 🌟 Enter the Giveaway Simply sign up to secure your first entry. 🌟 Boost Your Odds Complete additional actions—like following us on social media, sharing the giveaway, or watching the trailer—to earn more entries. Each action increases your chances of winning! 🌟 Win Your Adventure The more entries you have, the better your odds of unlocking the keys to Wild Planet! And if you join the live stream Sunday 8PM CST and watch Kodeations play there will be random winners during the stream. Link for the giveaway : https://woorise.com/monkeyfactory/social-media-giveaway Kodeations media links : https://www.youtube.com/@kodeations https://www…
- Game developer AMA & Gameplay live stream - 27 November 2024
Join us for an exciting live stream where the developers of Wild Planet showcase co-op gameplay and answer your questions live! 🎮 Co-Op Survival in Action: Watch as we dive into Wild Planet’s cooperative multiplayer mode, highlighting the general progression and survival strategies. See how teamwork shapes the adventure in this chill survival experience! 💬 Ask Us Anything: Have questions about the game, development process, or what’s coming next? This is your chance to chat directly with the dev team and get the answers you’re looking for.
Patch notes and updates
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