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Heretic's Lot: Prologue

Heretic's Lot: Prologue Steam news

Golden Cup Games | Jun 8, 2020 | game

Released

0players observed · 24 September 2026 - 23:31:42 UTC

Free To PlayIndie

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

Heretic's Lot: Prologue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews15
  • Release dateJun 8, 2020
  • DeveloperGolden Cup Games
  • PublisherGolden Cup Games

Genres: Free To Play, Indie

Company pages: Developer: Golden Cup GamesPublisher: Golden Cup Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Heretic's Lot: Prologue Steam news

Heretic's Lot: Prologue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • We are retiring this standalone demo page - 11 May 2026

    We’ve decided to remove this outdated demo to avoid confusion while we work on a massive update. A new, polished demo is already in the works and will be hosted on our main game page shortly. Head over to our main Steam page and follow us now so you don’t miss the big reveal!

  • Devlog #2 - 21 November 2020

    Hello friends! Initially, in this devlog, we wanted to talk about our plans for skills and perks, but there was one happy event so we decided to dedicate this issue to it. On Thursday, the finalists of the UNREAL ENGINE DEV CONTEST 2020 were awarded. This is an annual competition of indie teams. The competition is being held for the second time. You can learn more about this competition here. This year, 290 (!) games participated, and only 30 made it to the final! The list of nominations is simply huge, the jury consists of the most famous and large companies. Honestly, we didn't think we could make it to the final. But it turned out that we not only reached, but also won in one of the nominations! We were noted by the GAIJIN ENTERTAINMENT company - a huge THANKS to them. It is very easy to get lost among so many really cool games, especially for such a small project like ours. The winn…

  • Devlog #1 - 24 September 2020

    Hello friends! We weren't in touch for a long time, but there were reasons for that. We thought about it and decided to change the style of the game. Why not? After all, this is what prototypes exist for - to collect feedback and draw conclusions. Let's talk about the reasons for this decision. We talked with publishers and many advised them to think about porting to mobile platforms and consoles. Unfortunately, the technology we are using for character animation does not work on mobile devices. So we will need to switch to traditional skeletal. In general, our current pipeline is focused on the speed of development, and optimization is not in the first place in it and, as a result, a large number of unoptimized assets. And now there is a great opportunity to fix everything at once. The style changes from voxel to low poly - it looks more familiar and greatly reduces the load on the dev…

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