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KOJOUJI

KOJOUJI Steam news

SRR_GAMES | Jun 8, 2020 | game

Released

0players observed · 25 September 2026 - 08:17:58 UTC

ActionAdventureSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score54% positive

KOJOUJI news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score54% positive
  • Total reviews13
  • Release dateJun 8, 2020
  • DeveloperSRR_GAMES
  • PublisherSRR_GAMES

Genres: Action, Adventure

Company pages: Developer: SRR_GAMESPublisher: SRR_GAMES

Top Steam chartsTop 100 gamesGame directorySteam Store page

KOJOUJI Steam news

KOJOUJI news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Some changes - 11 June 2020

    Removed icons on glass doors. Gas mask duration extended. You can now see icons from farther. Fear camera shake removed. Refillin the mask now refills it to full. Disabled input customization temporally due to some bugs. I recommend deleting the input file if you have any problems, you can find it at: C:\Users\%USERNAME%\AppData\Local\Kojouji\Config\WindowsNoEditor\Input.ini

  • Save system - 10 June 2020

    With the implemented save system, each time your inventory gets updated or you make any major change in the game (like turning on the energy), the game will autosave. You will see the option continue in the main menu, which allows you to start playing with all the items you got and changes you made previously. When you die, the retry option will reload the game instead of starting again from the beginning. Changes: - Flashlight movement smoothed. - Item Indicator changed (It should be more visible). - Camera Exposure now works faster and more limided. Bug Fixes: - Fixed a bug in wich you could get feared outside the hospital. - Fixed a bug in wich you could get feared even with the monster dead. - Fixed one of the ending letters that wasn't appearing. - Fixed a bug that allows you to place the antidotes with the doors closed. - Fixed some rubish position. - Fixed a bug in wich you will…

Patch notes and updates

S.noRelease datePatch nameGID number
111 June 2020Some changes3309530667975234768

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