- Turbo Overkill: Ultimate Edition — NOW on PC & Consoles - 27 September 2025
IT’S HAPPENING.Turbo Overkill: Ultimate Edition is now available on PC, Nintendo Switch, PlayStation 4|5, Xbox One & Series X|S. And with it? A FREE update for all players across all platforms.Clean-up duty just got louder, faster, and way more polished.🦿 What’s New in the Ultimate Edition? 💥 FREE Quality-of-Life Update:Console-friendly controller remappingGyro aiming + adaptive triggers for PS5 DualSense \📖 Original Syn Prequel Comic (FREE in-game!)Dive deeper into Johnny Turbo’s backstoryFind out what makes Syn tick (besides murder) (PC, you can find your files in your Steam Files!)🎵 140-page Art Book + Soundtrack Sampler (Included in paid Ultimate Edition upgrade)For the superfans, archivists, and synthwave junkies (PC, you can find your files in your Steam Files!) Note for PC / Steam Players: You have to download the Comic Book manually. It's free on Steam - the download is not…
- From DOOM WAD to Full Game: Sam Prebble’s Total Chaos Emerges - 27 May 2025
Before Turbo Overkill... Sam Prebble created a DOOM WAD so ambitious it barely fit the engine. Now, it’s come to life as a full-blown survival horror game: Total Chaos. The latest trailer dropped during the OTK Game Expo showcase, offering a deeper look into the decaying isle, shifting realities, and horrors that await in Fort Oasis. And we’re honored to share that Total Chaos took home Chat’s Choice, voted by thousands of viewers during the live broadcast! Play the free demo, wishlist Total Chaos on Steam to stay updated, and follow @PlayTotalChaos for more unsettling glimpses into the dark. Join the Apogee Community Discord and follow @Apogee_Ent to go deeper into the madness. https://store.steampowered.com/app/2208350/Total_Chaos/
- New PC Update: Enhanced Visuals - 31 January 2025
Turbo Overkill Enhanced Visual Update Now Live on PC! Today is a big day for Turbo Overkill as it shines on consoles and gets even better on PC! Our game is now live on Nintendo Switch, PlayStation 4|5, and Xbox One + Series X|S with a new low price of $19.99, plus an additional 25% off! PC players, your experience just leveled up with the “Enhanced Visuals” mode, which is now available, bringing you the most vivid and immersive Turbo Overkill visuals to date. PATCH NOTES: Added optional Screen Spaced Reflections Added optional Dynamic Shadows (can sometimes be GPU intensive!) Lamps now have light shafts emitting from them Added a Rendering options menu Fixed secret level spawns Localization added to Bestiary Localized Data Disk entries (can now be collected) Localized monster descriptions in the Infodex Overdrive legs typo fixed No Drop tech chip loading dead enemies data Fixed various…
- Turbo Overkill Hits Consoles with Chainsaw-Powered Action! - 29 January 2025
Turbo Overkill Blasts Onto Consoles Today! Today marks a monumental day for Turbo Overkill as it makes its grand entrance on Nintendo Switch, PlayStation 4|5, and Xbox One + Series X|S, now available at the new low price of $19.99! Rip and Tear Through Paradise: Johnny Turbo’s infamous chainsaw leg has never looked sharper with enhanced visuals across all console platforms. Console Launch and PC Update: As we celebrate the console launch, PC players aren’t left behind. This Friday, we roll out an all-new "Enhanced Visuals" mode on PC to match the new console standards, ensuring all players enjoy the most vivid and immersive Turbo Overkill experience possible. Thank you to our community for your unwavering support through this journey. Your enthusiasm fuels our continued innovation and dedication. We invite both newcomers and returning fans to join Johnny Turbo’s brutal conquest against…
- New Endless Map - 15 April 2024
To celebrate the FPS Fest, we have released a new Endless map called Syntek! The patch also comes with various other bug fixes and balance changes. Full changelog below. New Endless map "Syntek" Spitters no longer leave acid on the ground after death if burnt alive or destroyed with Ion Blaster Plasma Gun: Microwave beam has slight increase on its damage chargeup Plasma Gun: Increased speed slightly while using the microwave beam Twincendiary now does more damage the longer it is fired Twincendiary damage slightly increased Fixed hands on credits sequence Splits can now be staggered Splits can now be electrocuted with the Waster alt fire (3x charge only) Leapers can now be staggered Napalm Blitz, fixed fog volumes for lower graphics quality You can now skip the last cinematic in Napalm Blitz Fixed Chip respawn bug on Teratek HQ Fixed missing geometry in Open Season Fixed missing geometr…
- Steam Deck Verified + Trading Cards! - 25 November 2023
As you may have noticed for a week now, we are Steam Deck Approved! For those that are already playing on Steam Deck, a graphics quality setting has been provided to keep Turbo Overkill running as close to 60FPS as possible. We've also rolled out Patch 1.2, which replaces most text prompts with controller glyphs. Controller rebinding is now also available. Anyone experiencing any issues with gamepads, please check that Steam Input is disabled or set to a profile that uses the games gamepad inputs. Trading Cards are also now available! We are also rolling out Patch 1.2 for the game. Some notable features include... Custom Difficulties Save File backups (can restore older saves via the Settings menu) Custom framerate limiter A snazzy new intro sequence Infodex has been optimized for gamepads and the Steam Deck Full changelog below! Steam Deck Verified! Custom Difficulties added Added slid…
- Steam Awards Are Here! - 22 November 2023
It's been an awesome year for Turbo Overkill. The reception to the final episode and the 1.0 release has been incredible to see. While we believe Turbo could contend for a few categories in this year's Steam Awards, we think the soundtrack to Paradise is a particular standout and based on what we've heard, a lot of you do too! If you liked Turbo's soundtrack, please consider nominating us for the Best Soundtrack category! Thanks to everyone who has played Turbo Overkill, recommended it to friends or even left a review. None of this could have been possible with you!
- New Turbo Prodeus Bundle! - 16 November 2023
Attention all retro FPS fans! We're thrilled to announce the ultimate adrenaline bundle: Turbo Overkill x Prodeus! Grab both at a 28% discount and dive into a double dose of chaos and carnage. With Turbo Overkill's latest patch bringing you Arcade Mode and Custom Maps, and Prodeus's AAA-quality retro action, it's a no-brainer for any shooter enthusiast. Lock and load for a blast from the past with a modern twist. Don't miss out! https://store.steampowered.com/bundle/36285/Turbo_Prodeus_Bundle/
- Patch 1.1 - Arcade Mode Has Arrived - 29 October 2023
Patch 1.1 has arrived! Featuring a ton of new features and QOL improvements. Arcade Mode Arcade Mode is a new way to replay existing levels. We've extended the Endless mode's medal and score system into the campaign! Along with this, global leaderboards have been added. Play something new with the Custom Maps overhaul! Check out the new map browser with vastly improved navigation and visual flair. Want to create your own arena of destruction? Take a look at the all new Voxel Level Editor. Easily carve out your arena in seconds and publish for all to play! Full changelog Arcade Mode added Massive level editor overhaul Dualshock controller support Episode 3 monsters added to Endless Graphics settings expanded, added Shader Quality and Lighting Quality Games file size reduced by half Made world triggers far more reliable Photomode now available for all languages You can now remix some audi…
- 1.0 is FINALLY here! - 11 August 2023
Sup. 1.0 is out. To celebrate, there's a final 15% off launch discount before the price raises to the planned $24.99 for 1.0. Get it now! Selections from the original soundtrack are now available on several major music streaming platform. Steam version coming soon! Thanks to all the fans from day one for their support throughout Early Access. This wouldn't have been possible without each of you.
- 1.0 Delayed until August 11 - 17 July 2023
Okay so, bad news I'm afraid. We gotta delay, LAST TIME, I SWEAR. But trust us, it will be totally worth it. In short, the game is complete from start to finish. We technically could release now, but we felt we need a little more time to resolve a lot of other things. We are not 100% there with some of the optimization and level flow. The multiplayer suite is still a little rusty (needs more options) and the amount of bugs I've encountered in the campaign I feel are a little much. That, coupled with the last delay of Ep 3 Part 1, had a flow on effect with this one Another reason for the delay, and I usually don't bring up my personal life, but my partner and I recently had a baby girl! No, we didn't call her Ripper in case you were wondering. Any time I had left till the 18th deadline has been slowly sucked away as I've been coming to grips with fatherhood (babies are hard)! Apologies f…
- The Final Episode: Part 1 -- OUT NOW - 8 June 2023
The neon-lit dystopia known as Paradise has been overrun by Syn, an all-seeing artificial intelligence dead-set on destruction. Paint the town red with dual chainsaw arms and rev up fresh carnage with a second chainsaw leg. Cleanse the streets. Purge Syn. Turbo's 1.0 launch will conclude the narrative with the second half of Episode 3 on July 18. Full patch notes below. ------- HEADLINE ------- - Beginnings of a Codex added! Containing lore, monster killcounts and tutorials. Some descriptions are still a work in progress - Exodus 2.0, motorbike replaced with a hover bike. Map completely revamped and extended. - Vastly improved gamepad support (no support for the built in level editor however) - You can now rebind gamepad buttons - Option to toggle micro missile launcher - Augments now have letters displaying which slot they belong to (in the Splice shop) - More polish on Jazz and Ripper…
- Updated Content Roadmap - 19 April 2023
New content roadmap time! Episode 3 is still on its way with some slight changes. Most importantly, May will now bring the first half of episode 3 with a new weapon, 5 new enemy types and new augments. The rest of episode 3 and the full 1.0 release will come in July. The full roadmap is below. We appreciate everyone's continued support of Turbo! To stay up-to-date, you can also join the Turbo Overkill Discord.
- New Content Roadmap - 16 February 2023
If you've looked at the Steam page recently, you've probably seen this, but we wanted to post the updated content roadmap as an update here for everyone to see too. Endless Mode is already out but even more content is coming with the Episode 3/1.0 release in May! Better get those chainsaws ready.
- Endless Mode is Here! - 1 February 2023
Endless is a new mode for Turbo Overkill! Survive a never-ending gauntlet in a dynamically changing arena. Upgrade your arsenal and augments the more you progress. Earn medals for skill kills and top your high score! Endless Mode Features Matches are highly customizable. You can chose your difficulty, starting load-out and augments. The player progresses through multiple environments the longer they play. You only have 1 life, so be careful! Players start with nothing but their trusty Magnums and the Waster Shotgun (along with their Chainsaw Leg of course)! Kill enemies to collect money, use the money you collect in Timeout, where you can access shops and augment stations. Timeout happens every 3 waves. You are automatically restocked on ammo and health during Timeout. Every six waves, after Timeout, players are granted one free major augment (Grapple Hook, Wall Running, Turbo Time or M…
- Nominate Turbo Overkill for the Steam Awards! - 22 November 2022
Vote for us in the Steam Awards! We've all had to fight through the challenges of Paradise. Sometimes this does just feel like the Best Game You Suck At, doesn't it? You can vote here for us up above or on the store page itself. Update 0.31 also went live last night. The full changelog: Additions Added all enemies to the bestiary More bestiary camera controls (zoom with other arrow keys) Added difficulty selection to secret levels Rebind for weapon switch (projectile/microwave) An objective marker has been added to Rooftops to help new players Bugfix Turbo-Time ammo now gives you plasma ammo Fixed Ripper fight roof collision Fixed exploit where plasmagun could be used to climb walls Fixed Artifact-Zero collision in boss arena Rebaked Viper Den occlusion Fixed an out of bounds bug on Emergence Disabled mouse rotation when opening console Corruption warning no longer shows up in pause/pho…
- Episode 2 Out Now! - 1 November 2022
Episode 2 of Turbo Overkill is out NOW! Picking up right after Episode 1's cliffhanger, Episode 2 sees Johnny take the fight straight to Syn, the omnipotent AI laying siege to the world. This major update features EIGHT new campaign levels The new grappling hook New weapons like the Plasma Gun, Ion Blaster and Telefragger sniper rifle Upgrades for both new and old weapons The introduction of Turbo Time, an ability that allows you to move and shoot faster than enemies New music New characters New voice acting featuring veteran talent Patricia Summersett (The Legend of Zelda: Breath of the Wild), Jon St. John (the Duke himself), Tay Zonday (“Chocolate Rain”), Gianni Matragrano (Genshin Impact, ULTRAKILL, SMITE) and DB Cooper (Monster Train, Bless Online) THE CHAINSAW BIKE Turbo has a 10% discount until November 14 to celebrate the launch. Enjoy the update and let us know what you think!
- Development Update - October 2022 - 25 October 2022
Hey y'all! It's been a while. Episode 2 drops NEXT MONDAY! October 31! If you haven't already, check out the trailer. While the update drops next week, that doesn't mean we can't give you a last-minute sneak peek at some of the stuff you'll see in it. Weapons Last time we showed off the plasma gun. This time? Telefragger. A sniper rifle that teleports you into the enemies to gib them from the inside out. Why would you ever use anything else? Oh, right. Because you'll also be able to ride this beauty. Duke's bike ain't got nothing on this. Are we sure this is Paradise? Not much to say here, but here are some of the places you'll be sliding and shooting your way through on Monday. Target Practice And some of the enemies. Remember the blade-legged runner from a few months ago? This is what he looks like now. This fella's got a fresh coat of paint too. You may also meet someone else out in…
- Content Update #1 - 17 August 2022
Custom mapping tools have arrived in Turbo Overkill! Now you can create and play custom levels straight from the main menu. Turbo Overkill Custom is implemented with Steam Workshop. You can subscribe, download, rate and publish directly inside Turbo Overkill. This is only the beginning of mod support for Turbo Overkill. The current tools are still considered Alpha. We will be taking on feedback from now until the 1.0 release on how we can improve and extend this feature set. Check out our official guide on how to setup custom maps. Steam Cloud Saves We've overhauled the save system to be a bit cleaner. Steam Cloud support has also been added. Launcher Level 2 Upgrade The upgrade to the Launcher is brutal, allowing the user to preload up to 4 rockets for maximum damage. You can acquire the rocket launcher by purchasing it from a Weapons Station in the levels Ascension, Rooftops and Artif…
- Patch 0.16 Live - Featuring Artifact-Zero Remixed! - 31 July 2022
https://i.ibb.co/b3pnpyB/patch.png This patch includes a big refactor of the last level, Artifact-Zero. After receiving a lot of valuable feedback, we decided to go back to the drawing board on a few things. The level has been stream-lined for more clarity on where to go, and a lot of the frustrating sections have been replaced with something a bit more fun. We hope you have a blast! The full changelog: New Features Artifact-Zero REMIXED: Completely refactored the last level to be a lot more exciting and clear on where to go Quality of Life Changes Reduced fog in Ascension Reduced camera shake on the Uzis Subtle improvements made to explosion thrust physics If you get stuck from chainsaw sliding into a small gap, you will teleport to the position you were before chainsaw sliding (instead of dying) Balance Magnum tracer damage increased from 30 to 34 Waster tracer damage increased from 2…