- What if saving humanity was never the answer? - 2 April 2025
In Break the Loop, you fought tirelessly to stop the invasion… over and over again… But after so many failures, maybe it's time to switch sides? In The Mindvasion, you’re done protecting humanity—this time, you are the invader. Possess creatures, unleash chaos, and make sure this endless loop ends… in blood. 💀 📌 Add The Mindvasion to your Steam wishlist now! One simple click helps us a ton. Thanks for your support, and get ready to lead the invasion once and for all. The Mastodonte Team
- Patch 1.1.1 - March 14 - 14 March 2025
Updated Korean translation
- Patch 1.1 - March 13 - 13 March 2025
Korean Translation Thanks to MG2000, Break the Loop is now available in Korean! Many thanks to him for all his hard work. Balancing We've received a lot of feedback about the difficulty of Cataclysm mode. In addition to new mechanics to learn, enemies were gaining too many stats, so we're lowering Monster Power and Hit Points by 10% in Cataclysm modes 1, 2 and 3. Elisen: Fluid Combustion: skill cost reduced from 45 to 40 energy. Incendiary Blade: direct damage increased by 10%. Modjo: Marking territory: energy gain increases from 20 to 25 (and 4 charges instead of 5). Hellmut: Crimson cascade: skill cost reduced from 70 to 65 energy. Zoe: House smoke: skill cost drops from 60 to 55 energy. The Soporific Gas now inflic damage. Carmenide: Echo of chaos: direct damage increased by 10%. Pepperbeard: One for the road: skill cost reduced from 50 to 45 energy. Bugs: The game will no longer cra…
- Patch 1.0.11 - September 09 - 9 September 2024
Bugs Fixed a bug with text tips during loading screens Fixed a display bug in the credits Fixed a bug with the Condemned that could cause a crash (thanks to Foarte Mișto) Balancing Reduced the damage and health points of all enemies by approximately 10% (for all difficulty levels). This should make the game and its 'endgame' more accessible.
- Patch 1.0.10 - July 22 - 22 July 2024
Bugs : Fixed issue where total damage would not disappear Fixed passive bug with summoned units for Hellmut (thanks to Kahinir) Fixed bug with Friedrich's skill 3 (thanks to Herbert) Corrected several minor bugs
- Patch 1.0.9 - July 10 - 10 July 2024
Hello! New update: a few bug fixes and some balancing adjustments for certain skills that were sometimes overlooked by players. Bugs: Fixed a bug with the Torment capsule Fixed a bug that occasionally occurred when launching a skill Fixed a bug during hero switching in a dialogue event Balancing: Upery: Passive Apostle → increase regen from 20/20/20 to 25/25/25 Elisen: Passive Vengeflame → increase burn from 33/33 to 39/39 Skill 4 Fluid Combustion → increase range by 1 (and reduce base damage) Skill 5 Incendiary Blade → increase burn from 34/34 to 40/40 Zoe: Skill 5 Homemade Smoke Bomb → reduce energy cost from 65 to 60 Pepper Beard: Skill 2 One Last for the Road → reduce energy cost from 55 to 50 Skill 5 Sea Hymn → reduce energy cost from 70 to 65
- Patch 1.0.8 - June 28 - 28 June 2024
Bugs: • Fixed a bug that occurred when launching the game for the first time (thanks GreenDino) • Minor bug fixes Other: Added icons for Random and Chaos selection even when they haven't been unlocked yet.
- Patch 1.0.7 - June 20 - 20 June 2024
Hi everyone! Today's patch includes a few bug fixes and a little balancing. Based on player feedback and the data we've gathered, we think Break the Loop is fairly well-balanced: normal mode is relatively manageable, and cataclysm mode offers an interesting challenge. One last thing before the various patch modifications: if you haven't already done so and you'd like to support us, don't forget to leave a little steam review, it'd be a great help to us. Bugs: • Fixed a bug with Carmenide during the Alien Emperor battle. • Fixed a bug that caused a crash when killing certain bosses with a Bomberman capsule bomb. Balancing: • The Brute and Glass Cannon capsules offer advantages in exchange for a slight penalty but are also the least appreciated in the game. To make them more appealing, we are reducing the penalties by 5% without affecting their bonuses. • Yot: nerf of 15% damage to his To…
- Break the Loop in a bundle! - 6 June 2024
We're proud to partner with Wild Wits Games to offer a Frenchy bundle that smells like baguette! Are you a fan of turn-based strategy games? You'll love this bundle! Aetheris + Break the Loop at 25% discount available now! Try both games and give us your opinion on our discord!
- Patch 1.0.6 - June 03 - 3 June 2024
Bugs: Fixed a bug that (still) prevented the achievement "How Much?!" from being unlocked. Fixed a bug that caused the game to freeze when choosing whether or not to transmit data (thanks Novanebula). Fixed a bug with Modjo and Pay2Win (thanks Vincenzo).
- Patch 1.0.5 - May 30 - 30 May 2024
Bugs: Bug fix with Upery, who wouldn't transform into a sheep against Yot-Soghoth (thanks to 寂寞的哲学家). Bug fix with the achievement How Much?!? which was more difficult to obtain than expected (thanks to Marcos). Tooltip error fix with the Cheeky capsule (thanks to 寂寞的哲学家). Sorry for the players who experienced the pink version of the game
- Patch 1.0.4 - May 28 - 28 May 2024
Bugs: Fixed a bug with the bear event where the game could crash when the bear came to help the heroes. (Thanks Artosor). Fixed the negative Burn effect that could appear with the Bonfire capsule. (Thanks Skoflt). Fixed the No Grudges capsule, which could cause strange bugs if it was removed and duplicated on allies. (Thanks to 寂寞的哲学家) Balancing/Bug: The passive ability "Enraged" of Upery, which allowed gaining Ovithropy charges, caused too many bugs that we couldn't reproduce. Ultimately, we decided to rework it and vary the effects depending on whether you are in Sheep form or Human form.
- Patch 1.0.3a - May 24 - 24 May 2024
Bugs : Fixed a bug that prevented the recently added Italian language from being available (thanks Alessandro). Fixed a bug with the Imp's -10% charm, which accumulated when leaving and re-entering the game (thanks Skoflt). Balancing: Nerfed Albrecht's Noble passive (22/22/22 regeneration instead of 30/30/30). Buffed Carmenide's Tracker passive (3 Fragility instead of 2).
- Patch 1.0.3 - May 23 - 23 May 2024
Language: Thanks to our community and Alessandro's hard work, Break the Loop is now available in Italian! Bugs: Fixed a bug where the hero replaced by a dialogue event would not return (thanks Skoflt) The game now saves your animation speed choice (thanks Marcos) Fixed a bug with the Hatching Capsule when exiting and re-entering a combat (thanks 寂寞的哲学家) General Balancing: Protection now reduces damage by 25% instead of 20%. Yot Soghoth will transmit less corruption when taking affliction damage, and the corruption decreases more after a heal in Cataclysm mode. Albrecht: Passive 1 Protector: also applies Evasion 1 on an ally who becomes Weakened Passive 5 Ascendant: evasion bonus increased from 10% to 15% Skill 3: Energy cost reduced from 55 to 45. Skill 6: Damage increased by 10%. Foxman: Passive 1 Phenomenon: number of buffs increased from 2 to 3. Passive 3 Avenger: Also gains Armor 1…
- Patch 1.0.2 - May 20 - 20 May 2024
Bugs: • Fixed a bug with the Opportunism capsule that caused a crash when it was disabled by the Corrupted Forge event (thanks to 初雪樱花). • Fixed a bug with the Midas capsule that could increase the healing of heroes when they were corrupted by Yot Soghoth (thanks to deee). • Fixed the Vengeful Spirit capsule which might not reset between two games (thanks to 初雪樱花). • Fixed a bug that occurred with the Marcello capsule and the Putrid Golems (thanks to 初雪樱花). • Corrected tooltips for capsules that affected healing without specifying it in the text. • Minor bug fixes to ensure game stability.
- Patch 1.0.1 - May 17 - 17 May 2024
Balancing: Yot-Soghoth seems to be a bit too strong for a first major boss on normal difficulty. We are increasing the loss of corruption when a corrupted hero heals the boss. The encounter in Cataclysm remains unchanged. Bugs: Fixed a bug with Upery not transforming into a sheep. Fixed a bug with the Colossus (boss 2 of the first biome) summoning a Locust with 0 HP. Other: When a hero is temporarily replaced, you can get a character that hasn't been unlocked yet.
- Break the Loop 1.0 is out! - 16 May 2024
Hi everyone A few years ago, two brothers made two big decisions: to adopt a dog (Modjo ːsteamhappyː) and to embark on a video game project. What began as a hobby quickly became an intense and exciting professional adventure. Today, we're proud to announce that Break the Loop is available in version 1.0. This project, born of our passion and determination, is now a reality. If you like the game or would like to support us further, write a review on Steam! It's the key to gaining visibility. Share your opinion on the game's art direction, its playability, the humor of our dialogues or even Albrecht's moustache! Your Steam comments will make all the difference !
- #TurnBasedThursdayFest live - 4 April 2024
Presentation of Break the loop by various streamers. But make up your own mind by testing our demo before release on May 16!
- Break the Loop release date - 4 April 2024
The Mastodonte team is pleased to announce that Break the Loop will be released on Steam on May 16th. The demo is currently available, feel free to test the game and wishlist it if you're interested!
- Last days for the Kickstarter - 11 December 2023
The Kickstarter campaign is about to come to an end! If you haven't already done so and would like to benefit from the advantages of Kickstarter, now is the time to take advantage. 🔥 The Alien invasion is already going to annihilate humanity, but it is still possible to implement a new hidden boss and its mechanics to unlock it. In any case, for those of you who have already taken part in the Kickstarter, thank you very much for your support. 🙏 On one hand, you're securing a better version of Break the Loop, and on the other, the future of the Mastodonte studio! Like, share, pledge - now's the last time to do it! ːsteamhappyː