- DVR Simulator 2.3.0 is out! - 13 January 2024
Hello everyone, Here is the changelog of the version 2.3.0 Added - Added the new Snow Forest map - Added the boundary checker, that prevent the player to go too far - Added the non invincible mode (was always invincible before). The invincible option can be turned on in the option menu
- DVR Simulator 2.1.0 is out, now with Helicopters! - 23 December 2023
Hello everyone, A new update just before Christmas! The version 2.1.0 brings many fixes, it also brings back the helicopter integration, which was previously in BETA in the Unity build. Now it's ported to Unreal with its improved physics engine. This version is also the foundation of the new version on Oculus AppLab, which will introduce even more new features, such as... Mixed Reality! What's news? Added Helicopter Mode (two helicopters for now) Added an option to change the rendering API (needs game reload) Added an option to select what kind of map you want: Medium Quality (VR, mobile) or HQ Added an option to enable/disable VR from the main menu Added a deadzone value applied on yaw/pitch/roll Changed / Fixed Fixed the external player spawn Fixed the center of mass of the TBS Source One V3 Using Vulkan by default Removed Hand Tracking support (for now) Added Passthrough support Adde…
- The all new DVR Simulator is out for everyone - 1 December 2023
Hello everyone, We're happy to announce the final release of DVR Simulator Reloaded, which now replaces the old one. This new version is powered by Unreal Engine 5.3 and packs so much more than the original version. Here is a quick look of what's new in DVR Simulator Reloaded! Improved Physics New quadcopter editor with more parameters Improved VR support FPV Goggles VR simulation with many modes (Locked view, unlocked view, head tracking, etc..) Full stereo VR rendering Hand tracking navigation in menus Improved graphics & lighting (DX12 + Lumen) New option menu with various options Medium Quality mode for lower specs and VR (DX11 + Static) New maps Realtime weather and lighting What's coming next? Tutorial VR improvement Mobile port User feedbacks Feel free to try the game and tell us what you think. Fly safe!
- DVR Simulator Reloaded 1.8.0b is out - 31 October 2023
Hello everyone, Today we're releasing DVR Simulator Reloaded 1.8.0b. This is the all new remake made with Unreal Engine 5. Compared to the old version, this version misses the racing mode, but now contains every VR options with even some more. Virtual Reality First Since the begining, DVR Simulator is a drone simulator with VR in mind. This new version contains a lot of new parameters. FPV Goggles mode: It's an image displayed to the user, like a movie theater Resolution: In the FPV world, there are many type of video signals, PAL, NTSC, HD, FullHD Head Free: When you use real FPV goggles, the image is locked to your head movement. This option unlock it, so it's like looking a big screen in a theater. It's a 6dof experience Head & Position Tracking: You can enable the head tracker to rotate your head in the FPV view. This will disable the Head Free. By default the FPV view is disabled a…
- DVR Simulator Reloaded 1.7.0b is out with more VR support - 27 October 2023
Hello everyone, Today we're releasing a new update of the Unreal Engine 5 version of DVR Simulator. This version adds FPV goggle simulation, like the Unity version. There are new options available in the option menu too. You can for instance disable audio, OSD, etc.. Note that some options are not yet plugged, like the head/positional tracking checkboxes. The engine was updated to Unreal 5.3.1 which contains improved support for Lumen on Macos. This is the last version before full replacement of the old Unity version.
- DVR Simulator Reloaded 1.6.1b is out now - 15 August 2023
Hello everyone, DVR Simulator Reloaded version 1.6.1 is out. For the record it's the remake of the original game which is powered this time by Unreal Engine 5.2. What's news? All levels in Medium Quality now use fully baked lighting Added missing race track for the Nordic Island map Fixed few rendering issues with the VR mode Fixed a bug with input detection, now the correct joystick name is displayed Fixed an input bug on Linux Many fixes This release introduces many improvements for performance. It's required for VR and the upcoming Meta Quest release. How to test this version? Just go to the game settings in steam and select the ue5 branch. What's coming next? Mid point calibration for radio-transmitter that require it Quality improvement for fully backed levels New drag calculation Replug the drone editor More options Fly safe! demonixis.
- DVR Simulator Reloaded BETA is out! - 29 June 2023
Hello everyone, Today I'm glad to release the first beta of DVR Simulator. This beta is special because it's a TOTAL rewrite of the game, with a new game engine. There are missing features and some bugs, but there are also new features, maps and fixes. What's new? Switch to Unreal Engine 5.2 3 Graphics API on Windows: Vulkan (Default), DirectX12 (Lumen), DirectX11 (Compat) Vulkan on Linux by default Simulation code ported from C# to C++ Improved physics and switch from PhysX (Unity) to Chaos Physics (Unreal Engine 5) OpenXR support for Windows and Linux New maps Added a launcher on Windows (Linux soon) to custimize your experience Fixed some physics issues in the previous code Multiplayer integration (not visible) Ready Player Me Avatars (static for now) Two maps variations: Low Quality and High Quality Realtime weather and lighting Training mode More audio tracks (metal variant) What's…
- DVR Simulator Reloaded update soon available for free - 27 June 2023
Hello everyone, As explained into another post, I'm working on a new version of DVR Simulator, powered by Unreal Engine 5, with new maps, drasticly improved physics, and more. This version will replace the current one soo. Here is a new trailer. I'll publish this new version in a new branch next month. I would like that you test this version and tell me what do you think about. There are some missing features - No racing mode (just gates) - No FPV goggles simulation, just 3D mode - No advanced drone editor Those features will be readded later. I'm finishing the VR mode right now, which is now powered by Vulkan! So let me know in the comments what do you think, and see you in few days for the beta release. If you have access to the itch.io version, you can already try this version.
- DVR Simulator 1.0.0 RC6 is out! - 30 March 2023
Hello everyone! Today I'm pushing the last release candidate before the end of the early access. This version contains bugfix for VR as well as a fix for the first time your start the game. You probably know that the game is also available on Oculus AppLab (free and paid versions) and it's coming to the Microsoft Store. In a previous post I showed you the Unreal Engine 5 tech demo remaster. This version is still on its way, it's unsure if it'll replace this version or not, but I invite you to watch the last development trailer here: If you want to talk about the simulator you can join us on Discord here Fly safe! demonixis.
- DVR Simulator 1.0.0 RC1 - 3 March 2023
Hello everyone, Here is a new set of build close to the finale release. Those build have an updated OpenXR support as well as a big improvement in graphics quality. - Updated Input module for more compatibility with controllers and joysticks - Updated OpenXR plugin - Added Windows MR controllers - Improved performances - Improved graphics Note that the next build will contains a change to the Low Quality Graphics settings to scale even better on older hardwares (tested on an Intel GPU). Feel free to report bugs, or working things ;) Fly safe!
- DVR Simulator Unreal Engine 5 Tech Demo - 18 April 2022
Hello everyone, Today we want to share with you a trailer of an upcoming version of DVR Simulator powered by Unreal Engine 5. This tech demo already contains the following feature from the actual version: All maps The Freestyle mode The drone editor with the almost the same values The physics code ported from C# to C++ with the same values Few UIs and the OSD Gamepad support it's going to be a long road to replace the current version, but this is our goal for many reasons: Physics is much better in the UE5 version (same logic code, same value, but a much better feeling) Easy multiplayer integration Easy Steam integration Just beautiful Tools are more stable and iteration is faster If you want to try an early alpha, you can join us on Patreon or wait for a public beta branch here, on Steam. We've a lot of work to do, but the tech demo is pretty well advanced right now. We can't wait to s…
- Update 0.44.0 - Camera VR fixes and two new levels - 7 January 2022
Hello everyone, The update 0.44.0 is now available for Windows and Linux users. This update contains an enhanced camera system when VR is enabled. There was a problem when switching from the menu to the game, now it's fixed. A new level was added, it's a big city with one racing track. Some of you have an error when starting the game in VR with a dialog that indicates the resolution can't be changed. If you've this issue, try to restart your computer. I've experienced this problem and a restart have fixed it. Best, Yannick.
- DVR Simulator 0.42.0 (Linux) - 31 December 2021
0.40.0 Update for Linux (see Windows changelog)
- DVR Simulator 0.42.0 - 30 December 2021
Hi there, A new small update was just deployed with fixes on the camera management system. The boundaries manager was also fixed, so no more ghosting/random teleportation, etc.. The next will focuses on the VR camera management system and the OpenXR integration. Best, Fly safe
- Get the most of the VR integration - 26 December 2021
Hello everyone, In this quick post, I'll show you where are the settings of the VR integration. You can enable/disable many features from the option menu. In the preference tab, you can change Camera Mode - Monoscopic means we're simulating FPV goggles, no 3D, just a flat 2D screen, like FPV goggles - Stereo means that it's full 3D, be carefull because it's very intensive and can lead to motion sickness Resolution - PAL / NTSC: Like Fatshark analog systems - HD: Like DJI/Shark Byte systems - Screen: The same as you monitor Headtracking You can choose to have the head rotation in FPV goggles mode. Disable it if you want the very same experience as FPV Goggles. This option will be disabled by default in the next update. Control tuning using the drone editor If you don't use a radio transmitter but the VR controllers, it'll be hard to control the drone because VR controllers don't have goo…
- Update 0.40.1 - 26 December 2021
Fixed - Vive controllers was reversed
- Update 0.40.0 (Windows Only) - 24 December 2021
Hello everyone, Here is the first batch of fixes for DVR Simulator. OpenXR is now enabled by default, that means you can enjoy the VR mode with every VR headset that supports this standard. Keep in mind that the controller mapping is made for VR controllers with thumbsticks so HTC Vive wands (and every controllers without thumbsticks) are not supported. If it's important to you, we can enable the mouse/gamepad mode in this case. Just leave a comment and tell us what you want. Added - OpenXR support: Supports Oculus, HTC Vive, etc.. Changed - Left VR Thumbstick to toggle camera mode - Right VR Thumbstick to toggle flight mode - Left VR menu button to open the menu - Secondary button on the left controller to flip the quad Fixed - User can change the FOV when VR is enabled, only with the FPV Goggle simulation (not in full stereo) - Zoom buttons fixed - Racing data was not passed correctly…
- DVR Simulator 0.32 is out, Early Access unlocked! - 23 December 2021
Hello everyone, Today is a great day because DVR Simulator is available in Early Access on Steam! So first what is DVR Simulator ? It's a drone simulator focusing on Virtual Reality. You can use a VR headset to simulate the FPV goggles or play in full stereo. Of course you can enjoy the game without VR headset and play on your screen. Maps There are 5 exterior maps and 1 interior map designed for Tiny whoops. Racing support is still early, so don't expect a great AI for now. VR Integration This new version is limited to the Oculus Rift/Quest support BUT we'll publish an update very soon with OpenXR support, it'll unlock VR for everyone! You need controllers to navigate into the menus, the gamepad is not support when playing in VR. Let me know if it's important for you to use the gamepad instead of the VR controllers. Game controls Because the commands panel is not yet integrated, you ma…
- Update 0.19.0 - 12 September 2021
Hello everyone, A new update was deployed yesterday for Windows and Linux with the following changes: Improved the Throttle management Improved the Drag calculation, more to come about that OpenXR is the default runtime The next step is to finish the physics refactoring, it'll improve the drone's behaviour.